| //===- CallGraphSCCPass.cpp - Pass that operates BU on call graph ---------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file implements the CallGraphSCCPass class, which is used for passes | |
| // which are implemented as bottom-up traversals on the call graph. Because | |
| // there may be cycles in the call graph, passes of this type operate on the | |
| // call-graph in SCC order: that is, they process function bottom-up, except for | |
| // recursive functions, which they process all at once. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/Analysis/CallGraphSCCPass.h" | |
| #include "llvm/ADT/DenseMap.h" | |
| #include "llvm/ADT/SCCIterator.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/ADT/StringExtras.h" | |
| #include "llvm/Analysis/CallGraph.h" | |
| #include "llvm/IR/AbstractCallSite.h" | |
| #include "llvm/IR/Function.h" | |
| #include "llvm/IR/Intrinsics.h" | |
| #include "llvm/IR/LLVMContext.h" | |
| #include "llvm/IR/LegacyPassManagers.h" | |
| #include "llvm/IR/Module.h" | |
| #include "llvm/IR/PassTimingInfo.h" | |
| #include "llvm/IR/PrintPasses.h" | |
| #include "llvm/InitializePasses.h" | |
| #include "llvm/Pass.h" | |
| #include "llvm/Support/CommandLine.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/Timer.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include <cassert> | |
| #include <string> | |
| #include <utility> | |
| #include <vector> | |
| using namespace llvm; | |
| #define DEBUG_TYPE "cgscc-passmgr" | |
| namespace llvm { | |
| cl::opt<unsigned> MaxDevirtIterations("max-devirt-iterations", cl::ReallyHidden, | |
| cl::init(4)); | |
| } // namespace llvm | |
| STATISTIC(MaxSCCIterations, "Maximum CGSCCPassMgr iterations on one SCC"); | |
| //===----------------------------------------------------------------------===// | |
| // CGPassManager | |
| // | |
| /// CGPassManager manages FPPassManagers and CallGraphSCCPasses. | |
| namespace { | |
| class CGPassManager : public ModulePass, public PMDataManager { | |
| public: | |
| static char ID; | |
| explicit CGPassManager() : ModulePass(ID) {} | |
| /// Execute all of the passes scheduled for execution. Keep track of | |
| /// whether any of the passes modifies the module, and if so, return true. | |
| bool runOnModule(Module &M) override; | |
| using ModulePass::doInitialization; | |
| using ModulePass::doFinalization; | |
| bool doInitialization(CallGraph &CG); | |
| bool doFinalization(CallGraph &CG); | |
| /// Pass Manager itself does not invalidate any analysis info. | |
| void getAnalysisUsage(AnalysisUsage &Info) const override { | |
| // CGPassManager walks SCC and it needs CallGraph. | |
| Info.addRequired<CallGraphWrapperPass>(); | |
| Info.setPreservesAll(); | |
| } | |
| StringRef getPassName() const override { return "CallGraph Pass Manager"; } | |
| PMDataManager *getAsPMDataManager() override { return this; } | |
| Pass *getAsPass() override { return this; } | |
| // Print passes managed by this manager | |
| void dumpPassStructure(unsigned Offset) override { | |
| errs().indent(Offset*2) << "Call Graph SCC Pass Manager\n"; | |
| for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { | |
| Pass *P = getContainedPass(Index); | |
| P->dumpPassStructure(Offset + 1); | |
| dumpLastUses(P, Offset+1); | |
| } | |
| } | |
| Pass *getContainedPass(unsigned N) { | |
| assert(N < PassVector.size() && "Pass number out of range!"); | |
| return static_cast<Pass *>(PassVector[N]); | |
| } | |
| PassManagerType getPassManagerType() const override { | |
| return PMT_CallGraphPassManager; | |
| } | |
| private: | |
| bool RunAllPassesOnSCC(CallGraphSCC &CurSCC, CallGraph &CG, | |
| bool &DevirtualizedCall); | |
| bool RunPassOnSCC(Pass *P, CallGraphSCC &CurSCC, | |
| CallGraph &CG, bool &CallGraphUpToDate, | |
| bool &DevirtualizedCall); | |
| bool RefreshCallGraph(const CallGraphSCC &CurSCC, CallGraph &CG, | |
| bool IsCheckingMode); | |
| }; | |
| } // end anonymous namespace. | |
| char CGPassManager::ID = 0; | |
| bool CGPassManager::RunPassOnSCC(Pass *P, CallGraphSCC &CurSCC, | |
| CallGraph &CG, bool &CallGraphUpToDate, | |
| bool &DevirtualizedCall) { | |
| bool Changed = false; | |
| PMDataManager *PM = P->getAsPMDataManager(); | |
| Module &M = CG.getModule(); | |
| if (!PM) { | |
| CallGraphSCCPass *CGSP = (CallGraphSCCPass *)P; | |
| if (!CallGraphUpToDate) { | |
| DevirtualizedCall |= RefreshCallGraph(CurSCC, CG, false); | |
| CallGraphUpToDate = true; | |
| } | |
| { | |
| unsigned InstrCount, SCCCount = 0; | |
| StringMap<std::pair<unsigned, unsigned>> FunctionToInstrCount; | |
| bool EmitICRemark = M.shouldEmitInstrCountChangedRemark(); | |
| TimeRegion PassTimer(getPassTimer(CGSP)); | |
| if (EmitICRemark) | |
| InstrCount = initSizeRemarkInfo(M, FunctionToInstrCount); | |
| Changed = CGSP->runOnSCC(CurSCC); | |
| if (EmitICRemark) { | |
| // FIXME: Add getInstructionCount to CallGraphSCC. | |
| SCCCount = M.getInstructionCount(); | |
| // Is there a difference in the number of instructions in the module? | |
| if (SCCCount != InstrCount) { | |
| // Yep. Emit a remark and update InstrCount. | |
| int64_t Delta = | |
| static_cast<int64_t>(SCCCount) - static_cast<int64_t>(InstrCount); | |
| emitInstrCountChangedRemark(P, M, Delta, InstrCount, | |
| FunctionToInstrCount); | |
| InstrCount = SCCCount; | |
| } | |
| } | |
| } | |
| // After the CGSCCPass is done, when assertions are enabled, use | |
| // RefreshCallGraph to verify that the callgraph was correctly updated. | |
| #ifndef NDEBUG | |
| if (Changed) | |
| RefreshCallGraph(CurSCC, CG, true); | |
| #endif | |
| return Changed; | |
| } | |
| assert(PM->getPassManagerType() == PMT_FunctionPassManager && | |
| "Invalid CGPassManager member"); | |
| FPPassManager *FPP = (FPPassManager*)P; | |
| // Run pass P on all functions in the current SCC. | |
| for (CallGraphNode *CGN : CurSCC) { | |
| if (Function *F = CGN->getFunction()) { | |
| dumpPassInfo(P, EXECUTION_MSG, ON_FUNCTION_MSG, F->getName()); | |
| { | |
| TimeRegion PassTimer(getPassTimer(FPP)); | |
| Changed |= FPP->runOnFunction(*F); | |
| } | |
| F->getContext().yield(); | |
| } | |
| } | |
| // The function pass(es) modified the IR, they may have clobbered the | |
| // callgraph. | |
| if (Changed && CallGraphUpToDate) { | |
| LLVM_DEBUG(dbgs() << "CGSCCPASSMGR: Pass Dirtied SCC: " << P->getPassName() | |
| << '\n'); | |
| CallGraphUpToDate = false; | |
| } | |
| return Changed; | |
| } | |
| /// Scan the functions in the specified CFG and resync the | |
| /// callgraph with the call sites found in it. This is used after | |
| /// FunctionPasses have potentially munged the callgraph, and can be used after | |
| /// CallGraphSCC passes to verify that they correctly updated the callgraph. | |
| /// | |
| /// This function returns true if it devirtualized an existing function call, | |
| /// meaning it turned an indirect call into a direct call. This happens when | |
| /// a function pass like GVN optimizes away stuff feeding the indirect call. | |
| /// This never happens in checking mode. | |
| bool CGPassManager::RefreshCallGraph(const CallGraphSCC &CurSCC, CallGraph &CG, | |
| bool CheckingMode) { | |
| DenseMap<Value *, CallGraphNode *> Calls; | |
| LLVM_DEBUG(dbgs() << "CGSCCPASSMGR: Refreshing SCC with " << CurSCC.size() | |
| << " nodes:\n"; | |
| for (CallGraphNode *CGN | |
| : CurSCC) CGN->dump();); | |
| bool MadeChange = false; | |
| bool DevirtualizedCall = false; | |
| // Scan all functions in the SCC. | |
| unsigned FunctionNo = 0; | |
| for (CallGraphSCC::iterator SCCIdx = CurSCC.begin(), E = CurSCC.end(); | |
| SCCIdx != E; ++SCCIdx, ++FunctionNo) { | |
| CallGraphNode *CGN = *SCCIdx; | |
| Function *F = CGN->getFunction(); | |
| if (!F || F->isDeclaration()) continue; | |
| // Walk the function body looking for call sites. Sync up the call sites in | |
| // CGN with those actually in the function. | |
| // Keep track of the number of direct and indirect calls that were | |
| // invalidated and removed. | |
| unsigned NumDirectRemoved = 0, NumIndirectRemoved = 0; | |
| CallGraphNode::iterator CGNEnd = CGN->end(); | |
| auto RemoveAndCheckForDone = [&](CallGraphNode::iterator I) { | |
| // Just remove the edge from the set of callees, keep track of whether | |
| // I points to the last element of the vector. | |
| bool WasLast = I + 1 == CGNEnd; | |
| CGN->removeCallEdge(I); | |
| // If I pointed to the last element of the vector, we have to bail out: | |
| // iterator checking rejects comparisons of the resultant pointer with | |
| // end. | |
| if (WasLast) | |
| return true; | |
| CGNEnd = CGN->end(); | |
| return false; | |
| }; | |
| // Get the set of call sites currently in the function. | |
| for (CallGraphNode::iterator I = CGN->begin(); I != CGNEnd;) { | |
| // Delete "reference" call records that do not have call instruction. We | |
| // reinsert them as needed later. However, keep them in checking mode. | |
| if (!I->first) { | |
| if (CheckingMode) { | |
| ++I; | |
| continue; | |
| } | |
| if (RemoveAndCheckForDone(I)) | |
| break; | |
| continue; | |
| } | |
| // If this call site is null, then the function pass deleted the call | |
| // entirely and the WeakTrackingVH nulled it out. | |
| auto *Call = dyn_cast_or_null<CallBase>(*I->first); | |
| if (!Call || | |
| // If we've already seen this call site, then the FunctionPass RAUW'd | |
| // one call with another, which resulted in two "uses" in the edge | |
| // list of the same call. | |
| Calls.count(Call)) { | |
| assert(!CheckingMode && | |
| "CallGraphSCCPass did not update the CallGraph correctly!"); | |
| // If this was an indirect call site, count it. | |
| if (!I->second->getFunction()) | |
| ++NumIndirectRemoved; | |
| else | |
| ++NumDirectRemoved; | |
| if (RemoveAndCheckForDone(I)) | |
| break; | |
| continue; | |
| } | |
| assert(!Calls.count(Call) && "Call site occurs in node multiple times"); | |
| if (Call) { | |
| Function *Callee = Call->getCalledFunction(); | |
| // Ignore intrinsics because they're not really function calls. | |
| if (!Callee || !(Callee->isIntrinsic())) | |
| Calls.insert(std::make_pair(Call, I->second)); | |
| } | |
| ++I; | |
| } | |
| // Loop over all of the instructions in the function, getting the callsites. | |
| // Keep track of the number of direct/indirect calls added. | |
| unsigned NumDirectAdded = 0, NumIndirectAdded = 0; | |
| for (BasicBlock &BB : *F) | |
| for (Instruction &I : BB) { | |
| auto *Call = dyn_cast<CallBase>(&I); | |
| if (!Call) | |
| continue; | |
| Function *Callee = Call->getCalledFunction(); | |
| if (Callee && Callee->isIntrinsic()) | |
| continue; | |
| // If we are not in checking mode, insert potential callback calls as | |
| // references. This is not a requirement but helps to iterate over the | |
| // functions in the right order. | |
| if (!CheckingMode) { | |
| forEachCallbackFunction(*Call, [&](Function *CB) { | |
| CGN->addCalledFunction(nullptr, CG.getOrInsertFunction(CB)); | |
| }); | |
| } | |
| // If this call site already existed in the callgraph, just verify it | |
| // matches up to expectations and remove it from Calls. | |
| auto ExistingIt = Calls.find(Call); | |
| if (ExistingIt != Calls.end()) { | |
| CallGraphNode *ExistingNode = ExistingIt->second; | |
| // Remove from Calls since we have now seen it. | |
| Calls.erase(ExistingIt); | |
| // Verify that the callee is right. | |
| if (ExistingNode->getFunction() == Call->getCalledFunction()) | |
| continue; | |
| // If we are in checking mode, we are not allowed to actually mutate | |
| // the callgraph. If this is a case where we can infer that the | |
| // callgraph is less precise than it could be (e.g. an indirect call | |
| // site could be turned direct), don't reject it in checking mode, and | |
| // don't tweak it to be more precise. | |
| if (CheckingMode && Call->getCalledFunction() && | |
| ExistingNode->getFunction() == nullptr) | |
| continue; | |
| assert(!CheckingMode && | |
| "CallGraphSCCPass did not update the CallGraph correctly!"); | |
| // If not, we either went from a direct call to indirect, indirect to | |
| // direct, or direct to different direct. | |
| CallGraphNode *CalleeNode; | |
| if (Function *Callee = Call->getCalledFunction()) { | |
| CalleeNode = CG.getOrInsertFunction(Callee); | |
| // Keep track of whether we turned an indirect call into a direct | |
| // one. | |
| if (!ExistingNode->getFunction()) { | |
| DevirtualizedCall = true; | |
| LLVM_DEBUG(dbgs() << " CGSCCPASSMGR: Devirtualized call to '" | |
| << Callee->getName() << "'\n"); | |
| } | |
| } else { | |
| CalleeNode = CG.getCallsExternalNode(); | |
| } | |
| // Update the edge target in CGN. | |
| CGN->replaceCallEdge(*Call, *Call, CalleeNode); | |
| MadeChange = true; | |
| continue; | |
| } | |
| assert(!CheckingMode && | |
| "CallGraphSCCPass did not update the CallGraph correctly!"); | |
| // If the call site didn't exist in the CGN yet, add it. | |
| CallGraphNode *CalleeNode; | |
| if (Function *Callee = Call->getCalledFunction()) { | |
| CalleeNode = CG.getOrInsertFunction(Callee); | |
| ++NumDirectAdded; | |
| } else { | |
| CalleeNode = CG.getCallsExternalNode(); | |
| ++NumIndirectAdded; | |
| } | |
| CGN->addCalledFunction(Call, CalleeNode); | |
| MadeChange = true; | |
| } | |
| // We scanned the old callgraph node, removing invalidated call sites and | |
| // then added back newly found call sites. One thing that can happen is | |
| // that an old indirect call site was deleted and replaced with a new direct | |
| // call. In this case, we have devirtualized a call, and CGSCCPM would like | |
| // to iteratively optimize the new code. Unfortunately, we don't really | |
| // have a great way to detect when this happens. As an approximation, we | |
| // just look at whether the number of indirect calls is reduced and the | |
| // number of direct calls is increased. There are tons of ways to fool this | |
| // (e.g. DCE'ing an indirect call and duplicating an unrelated block with a | |
| // direct call) but this is close enough. | |
| if (NumIndirectRemoved > NumIndirectAdded && | |
| NumDirectRemoved < NumDirectAdded) | |
| DevirtualizedCall = true; | |
| // After scanning this function, if we still have entries in callsites, then | |
| // they are dangling pointers. WeakTrackingVH should save us for this, so | |
| // abort if | |
| // this happens. | |
| assert(Calls.empty() && "Dangling pointers found in call sites map"); | |
| // Periodically do an explicit clear to remove tombstones when processing | |
| // large scc's. | |
| if ((FunctionNo & 15) == 15) | |
| Calls.clear(); | |
| } | |
| LLVM_DEBUG(if (MadeChange) { | |
| dbgs() << "CGSCCPASSMGR: Refreshed SCC is now:\n"; | |
| for (CallGraphNode *CGN : CurSCC) | |
| CGN->dump(); | |
| if (DevirtualizedCall) | |
| dbgs() << "CGSCCPASSMGR: Refresh devirtualized a call!\n"; | |
| } else { | |
| dbgs() << "CGSCCPASSMGR: SCC Refresh didn't change call graph.\n"; | |
| }); | |
| (void)MadeChange; | |
| return DevirtualizedCall; | |
| } | |
| /// Execute the body of the entire pass manager on the specified SCC. | |
| /// This keeps track of whether a function pass devirtualizes | |
| /// any calls and returns it in DevirtualizedCall. | |
| bool CGPassManager::RunAllPassesOnSCC(CallGraphSCC &CurSCC, CallGraph &CG, | |
| bool &DevirtualizedCall) { | |
| bool Changed = false; | |
| // Keep track of whether the callgraph is known to be up-to-date or not. | |
| // The CGSSC pass manager runs two types of passes: | |
| // CallGraphSCC Passes and other random function passes. Because other | |
| // random function passes are not CallGraph aware, they may clobber the | |
| // call graph by introducing new calls or deleting other ones. This flag | |
| // is set to false when we run a function pass so that we know to clean up | |
| // the callgraph when we need to run a CGSCCPass again. | |
| bool CallGraphUpToDate = true; | |
| // Run all passes on current SCC. | |
| for (unsigned PassNo = 0, e = getNumContainedPasses(); | |
| PassNo != e; ++PassNo) { | |
| Pass *P = getContainedPass(PassNo); | |
| // If we're in -debug-pass=Executions mode, construct the SCC node list, | |
| // otherwise avoid constructing this string as it is expensive. | |
| if (isPassDebuggingExecutionsOrMore()) { | |
| std::string Functions; | |
| #ifndef NDEBUG | |
| raw_string_ostream OS(Functions); | |
| ListSeparator LS; | |
| for (const CallGraphNode *CGN : CurSCC) { | |
| OS << LS; | |
| CGN->print(OS); | |
| } | |
| #endif | |
| dumpPassInfo(P, EXECUTION_MSG, ON_CG_MSG, Functions); | |
| } | |
| dumpRequiredSet(P); | |
| initializeAnalysisImpl(P); | |
| #ifdef EXPENSIVE_CHECKS | |
| uint64_t RefHash = P->structuralHash(CG.getModule()); | |
| #endif | |
| // Actually run this pass on the current SCC. | |
| bool LocalChanged = | |
| RunPassOnSCC(P, CurSCC, CG, CallGraphUpToDate, DevirtualizedCall); | |
| Changed |= LocalChanged; | |
| #ifdef EXPENSIVE_CHECKS | |
| if (!LocalChanged && (RefHash != P->structuralHash(CG.getModule()))) { | |
| llvm::errs() << "Pass modifies its input and doesn't report it: " | |
| << P->getPassName() << "\n"; | |
| llvm_unreachable("Pass modifies its input and doesn't report it"); | |
| } | |
| #endif | |
| if (LocalChanged) | |
| dumpPassInfo(P, MODIFICATION_MSG, ON_CG_MSG, ""); | |
| dumpPreservedSet(P); | |
| verifyPreservedAnalysis(P); | |
| if (LocalChanged) | |
| removeNotPreservedAnalysis(P); | |
| recordAvailableAnalysis(P); | |
| removeDeadPasses(P, "", ON_CG_MSG); | |
| } | |
| // If the callgraph was left out of date (because the last pass run was a | |
| // functionpass), refresh it before we move on to the next SCC. | |
| if (!CallGraphUpToDate) | |
| DevirtualizedCall |= RefreshCallGraph(CurSCC, CG, false); | |
| return Changed; | |
| } | |
| /// Execute all of the passes scheduled for execution. Keep track of | |
| /// whether any of the passes modifies the module, and if so, return true. | |
| bool CGPassManager::runOnModule(Module &M) { | |
| CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph(); | |
| bool Changed = doInitialization(CG); | |
| // Walk the callgraph in bottom-up SCC order. | |
| scc_iterator<CallGraph*> CGI = scc_begin(&CG); | |
| CallGraphSCC CurSCC(CG, &CGI); | |
| while (!CGI.isAtEnd()) { | |
| // Copy the current SCC and increment past it so that the pass can hack | |
| // on the SCC if it wants to without invalidating our iterator. | |
| const std::vector<CallGraphNode *> &NodeVec = *CGI; | |
| CurSCC.initialize(NodeVec); | |
| ++CGI; | |
| // At the top level, we run all the passes in this pass manager on the | |
| // functions in this SCC. However, we support iterative compilation in the | |
| // case where a function pass devirtualizes a call to a function. For | |
| // example, it is very common for a function pass (often GVN or instcombine) | |
| // to eliminate the addressing that feeds into a call. With that improved | |
| // information, we would like the call to be an inline candidate, infer | |
| // mod-ref information etc. | |
| // | |
| // Because of this, we allow iteration up to a specified iteration count. | |
| // This only happens in the case of a devirtualized call, so we only burn | |
| // compile time in the case that we're making progress. We also have a hard | |
| // iteration count limit in case there is crazy code. | |
| unsigned Iteration = 0; | |
| bool DevirtualizedCall = false; | |
| do { | |
| LLVM_DEBUG(if (Iteration) dbgs() | |
| << " SCCPASSMGR: Re-visiting SCC, iteration #" << Iteration | |
| << '\n'); | |
| DevirtualizedCall = false; | |
| Changed |= RunAllPassesOnSCC(CurSCC, CG, DevirtualizedCall); | |
| } while (Iteration++ < MaxDevirtIterations && DevirtualizedCall); | |
| if (DevirtualizedCall) | |
| LLVM_DEBUG(dbgs() << " CGSCCPASSMGR: Stopped iteration after " | |
| << Iteration | |
| << " times, due to -max-devirt-iterations\n"); | |
| MaxSCCIterations.updateMax(Iteration); | |
| } | |
| Changed |= doFinalization(CG); | |
| return Changed; | |
| } | |
| /// Initialize CG | |
| bool CGPassManager::doInitialization(CallGraph &CG) { | |
| bool Changed = false; | |
| for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) { | |
| if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) { | |
| assert(PM->getPassManagerType() == PMT_FunctionPassManager && | |
| "Invalid CGPassManager member"); | |
| Changed |= ((FPPassManager*)PM)->doInitialization(CG.getModule()); | |
| } else { | |
| Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doInitialization(CG); | |
| } | |
| } | |
| return Changed; | |
| } | |
| /// Finalize CG | |
| bool CGPassManager::doFinalization(CallGraph &CG) { | |
| bool Changed = false; | |
| for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) { | |
| if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) { | |
| assert(PM->getPassManagerType() == PMT_FunctionPassManager && | |
| "Invalid CGPassManager member"); | |
| Changed |= ((FPPassManager*)PM)->doFinalization(CG.getModule()); | |
| } else { | |
| Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doFinalization(CG); | |
| } | |
| } | |
| return Changed; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // CallGraphSCC Implementation | |
| //===----------------------------------------------------------------------===// | |
| /// This informs the SCC and the pass manager that the specified | |
| /// Old node has been deleted, and New is to be used in its place. | |
| void CallGraphSCC::ReplaceNode(CallGraphNode *Old, CallGraphNode *New) { | |
| assert(Old != New && "Should not replace node with self"); | |
| for (unsigned i = 0; ; ++i) { | |
| assert(i != Nodes.size() && "Node not in SCC"); | |
| if (Nodes[i] != Old) continue; | |
| if (New) | |
| Nodes[i] = New; | |
| else | |
| Nodes.erase(Nodes.begin() + i); | |
| break; | |
| } | |
| // Update the active scc_iterator so that it doesn't contain dangling | |
| // pointers to the old CallGraphNode. | |
| scc_iterator<CallGraph*> *CGI = (scc_iterator<CallGraph*>*)Context; | |
| CGI->ReplaceNode(Old, New); | |
| } | |
| void CallGraphSCC::DeleteNode(CallGraphNode *Old) { | |
| ReplaceNode(Old, /*New=*/nullptr); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // CallGraphSCCPass Implementation | |
| //===----------------------------------------------------------------------===// | |
| /// Assign pass manager to manage this pass. | |
| void CallGraphSCCPass::assignPassManager(PMStack &PMS, | |
| PassManagerType PreferredType) { | |
| // Find CGPassManager | |
| while (!PMS.empty() && | |
| PMS.top()->getPassManagerType() > PMT_CallGraphPassManager) | |
| PMS.pop(); | |
| assert(!PMS.empty() && "Unable to handle Call Graph Pass"); | |
| CGPassManager *CGP; | |
| if (PMS.top()->getPassManagerType() == PMT_CallGraphPassManager) | |
| CGP = (CGPassManager*)PMS.top(); | |
| else { | |
| // Create new Call Graph SCC Pass Manager if it does not exist. | |
| assert(!PMS.empty() && "Unable to create Call Graph Pass Manager"); | |
| PMDataManager *PMD = PMS.top(); | |
| // [1] Create new Call Graph Pass Manager | |
| CGP = new CGPassManager(); | |
| // [2] Set up new manager's top level manager | |
| PMTopLevelManager *TPM = PMD->getTopLevelManager(); | |
| TPM->addIndirectPassManager(CGP); | |
| // [3] Assign manager to manage this new manager. This may create | |
| // and push new managers into PMS | |
| Pass *P = CGP; | |
| TPM->schedulePass(P); | |
| // [4] Push new manager into PMS | |
| PMS.push(CGP); | |
| } | |
| CGP->add(this); | |
| } | |
| /// For this class, we declare that we require and preserve the call graph. | |
| /// If the derived class implements this method, it should | |
| /// always explicitly call the implementation here. | |
| void CallGraphSCCPass::getAnalysisUsage(AnalysisUsage &AU) const { | |
| AU.addRequired<CallGraphWrapperPass>(); | |
| AU.addPreserved<CallGraphWrapperPass>(); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // PrintCallGraphPass Implementation | |
| //===----------------------------------------------------------------------===// | |
| namespace { | |
| /// PrintCallGraphPass - Print a Module corresponding to a call graph. | |
| /// | |
| class PrintCallGraphPass : public CallGraphSCCPass { | |
| std::string Banner; | |
| raw_ostream &OS; // raw_ostream to print on. | |
| public: | |
| static char ID; | |
| PrintCallGraphPass(const std::string &B, raw_ostream &OS) | |
| : CallGraphSCCPass(ID), Banner(B), OS(OS) {} | |
| void getAnalysisUsage(AnalysisUsage &AU) const override { | |
| AU.setPreservesAll(); | |
| } | |
| bool runOnSCC(CallGraphSCC &SCC) override { | |
| bool BannerPrinted = false; | |
| auto PrintBannerOnce = [&]() { | |
| if (BannerPrinted) | |
| return; | |
| OS << Banner << "\n"; | |
| BannerPrinted = true; | |
| }; | |
| bool NeedModule = llvm::forcePrintModuleIR(); | |
| if (shouldPrintAllFunctions() && NeedModule) { | |
| PrintBannerOnce(); | |
| OS << "\n"; | |
| SCC.getCallGraph().getModule().print(OS, nullptr); | |
| return false; | |
| } | |
| bool FoundFunction = false; | |
| for (CallGraphNode *CGN : SCC) { | |
| if (Function *F = CGN->getFunction()) { | |
| if (!F->isDeclaration() && shouldPrintFunction(*F)) { | |
| FoundFunction = true; | |
| if (!NeedModule) { | |
| PrintBannerOnce(); | |
| F->print(OS); | |
| } | |
| } | |
| } else if (shouldPrintAllFunctions()) { | |
| PrintBannerOnce(); | |
| OS << "\nPrinting <null> Function\n"; | |
| } | |
| } | |
| if (NeedModule && FoundFunction) { | |
| PrintBannerOnce(); | |
| OS << "\n"; | |
| SCC.getCallGraph().getModule().print(OS, nullptr); | |
| } | |
| return false; | |
| } | |
| StringRef getPassName() const override { return "Print CallGraph IR"; } | |
| }; | |
| } // end anonymous namespace. | |
| char PrintCallGraphPass::ID = 0; | |
| Pass *CallGraphSCCPass::createPrinterPass(raw_ostream &OS, | |
| const std::string &Banner) const { | |
| return new PrintCallGraphPass(Banner, OS); | |
| } | |
| char DummyCGSCCPass::ID = 0; | |
| INITIALIZE_PASS(DummyCGSCCPass, "DummyCGSCCPass", "DummyCGSCCPass", false, | |
| false) |