| // RUN: %clang_cc1 -triple spirv-pc-vulkan1.3-pixel -x hlsl -emit-llvm -finclude-default-header -disable-llvm-passes -o - %s | FileCheck %s --check-prefix=CHECK-SPIRV | |
| // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-pixel -x hlsl -emit-llvm -finclude-default-header -disable-llvm-passes -o - %s | FileCheck %s --check-prefix=CHECK-DXIL | |
| // CHECK-SPIRV: @SV_Position = external hidden thread_local addrspace(7) externally_initialized constant <4 x float>, !spirv.Decorations ![[#MD_0:]] | |
| // CHECK: define void @main() {{.*}} { | |
| float4 main(float4 p : SV_Position) : SV_Target { | |
| // CHECK-SPIRV: %[[P:.*]] = load <4 x float>, ptr addrspace(7) @SV_Position, align 4 | |
| // CHECK-SPIRV: %[[R:.*]] = call spir_func <4 x float> @_Z4mainDv4_f(<4 x float> %[[P]]) | |
| // CHECK-SPIRV: store <4 x float> %[[R]], ptr addrspace(8) @SV_Target0, align 4 | |
| // CHECK-DXIL: %[[INPUT:.*]] = call <4 x float> @llvm.dx.load.input.v4f32(i32 0, i32 0, i8 0, i32 poison) | |
| // CHECK-DXIL: %[[RESULT:.*]] = call <4 x float> @_Z4mainDv4_f(<4 x float> %[[INPUT]]) | |
| // CHECK-DXIL: call void @llvm.dx.store.output.v4f32(i32 0, i32 0, i8 0, <4 x float> %[[RESULT]]) | |
| return p; | |
| } | |
| // CHECK-SPIRV-DAG: ![[#MD_0]] = !{![[#MD_1:]]} | |
| // CHECK-SPIRV-DAG: ![[#MD_1]] = !{i32 11, i32 15} | |
| // | `-> BuiltIn Position | |
| // `-> SPIR-V decoration 'FragCoord' |