| // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute -x hlsl -ast-dump -o - %s | FileCheck %s |
| |
| // CHECK: CXXRecordDecl 0x{{[0-9a-f]+}} {{.*}} struct MyBuffer definition |
| // CHECK: FieldDecl 0x{{[0-9a-f]+}} <line:[[# @LINE + 4]]:3, col:72> col:72 h1 '__hlsl_resource_t |
| // CHECK-SAME{LITERAL}: [[hlsl::resource_class(UAV)]] |
| // CHECK-SAME{LITERAL}: [[hlsl::raw_buffer]] |
| struct MyBuffer { |
| __hlsl_resource_t [[hlsl::resource_class(UAV)]] [[hlsl::raw_buffer]] h1; |
| }; |
| |
| // CHECK: VarDecl 0x{{[0-9a-f]+}} <line:[[# @LINE + 3]]:1, col:70> col:70 h2 '__hlsl_resource_t |
| // CHECK-SAME{LITERAL}: [[hlsl::resource_class(SRV)]] |
| // CHECK-SAME{LITERAL}: [[hlsl::raw_buffer]] |
| __hlsl_resource_t [[hlsl::raw_buffer]] [[hlsl::resource_class(SRV)]] h2; |
| |
| // CHECK: FunctionDecl 0x{{[0-9a-f]+}} <line:[[# @LINE + 4]]:1, line:[[# @LINE + 6]]:1> line:[[# @LINE + 4]]:6 f 'void () |
| // CHECK: VarDecl 0x{{[0-9a-f]+}} <col:3, col:72> col:72 h3 '__hlsl_resource_t |
| // CHECK-SAME{LITERAL}: [[hlsl::resource_class(UAV)]] |
| // CHECK-SAME{LITERAL}: [[hlsl::raw_buffer]] |
| void f() { |
| __hlsl_resource_t [[hlsl::resource_class(UAV)]] [[hlsl::raw_buffer]] h3; |
| } |