blob: bff1727c18924578b02ae3c9668e831587b316fe [file] [log] [blame]
; RUN: not opt -S -passes='dxil-post-optimization-validation' -mtriple=dxil-pc-shadermodel6.6-compute %s 2>&1 | FileCheck %s
; CHECK: error: Overflow for shader register range: UAV(register=4294967295, space=0)
define void @CSMain() "hlsl.shader"="compute" {
entry:
ret void
}
!dx.rootsignatures = !{!0}
!0 = !{ptr @CSMain, !1, i32 2}
!1 = !{!3}
!3 = !{!"DescriptorTable", i32 0, !4}
!4 = !{!"UAV", i32 100, i32 4294967295, i32 0, i32 -1, i32 0}