| //===-- VESubtarget.cpp - VE Subtarget Information ------------------------===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements the VE specific subclass of TargetSubtargetInfo. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "VESubtarget.h" |
| #include "VE.h" |
| #include "llvm/MC/TargetRegistry.h" |
| #include "llvm/Support/MathExtras.h" |
| |
| using namespace llvm; |
| |
| #define DEBUG_TYPE "ve-subtarget" |
| |
| #define GET_SUBTARGETINFO_TARGET_DESC |
| #define GET_SUBTARGETINFO_CTOR |
| #include "VEGenSubtargetInfo.inc" |
| |
| void VESubtarget::anchor() {} |
| |
| VESubtarget &VESubtarget::initializeSubtargetDependencies(StringRef CPU, |
| StringRef FS) { |
| // Default feature settings |
| EnableVPU = false; |
| |
| // Determine default and user specified characteristics |
| std::string CPUName = std::string(CPU); |
| if (CPUName.empty()) |
| CPUName = "generic"; |
| |
| // Parse features string. |
| ParseSubtargetFeatures(CPUName, /*TuneCPU=*/CPU, FS); |
| |
| return *this; |
| } |
| |
| VESubtarget::VESubtarget(const Triple &TT, const std::string &CPU, |
| const std::string &FS, const TargetMachine &TM) |
| : VEGenSubtargetInfo(TT, CPU, /*TuneCPU=*/CPU, FS), TargetTriple(TT), |
| InstrInfo(initializeSubtargetDependencies(CPU, FS)), TLInfo(TM, *this), |
| FrameLowering(*this) {} |
| |
| uint64_t VESubtarget::getAdjustedFrameSize(uint64_t FrameSize) const { |
| // Calculate adjusted frame size by adding the size of RSA frame, |
| // return address, and frame poitner as described in VEFrameLowering.cpp. |
| const VEFrameLowering *TFL = getFrameLowering(); |
| |
| FrameSize += getRsaSize(); |
| FrameSize = alignTo(FrameSize, TFL->getStackAlign()); |
| |
| return FrameSize; |
| } |
| |
| bool VESubtarget::enableMachineScheduler() const { return true; } |