blob: 187a1f0f89ab1d44aef4aaca50a646c045ce0b6c [file]
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --check-globals none --filter-out-after "^scalar.ph" --version 6
; RUN: opt -S -passes=loop-vectorize -enable-vplan-native-path < %s | FileCheck %s
; Test coverage for contiguous access detection in outer loop vectorization.
; Tests various stride and type combinations.
; --- stride-1 float load ---
; for (i = 0; i < N; i++)
; for (j = 0; j < M; j++)
; A[i * M + j] *= scale[i];
;
; scale[i] is a stride-1 access w.r.t. the outer loop IV.
define void @scale_rows(ptr noalias %A, ptr noalias %scale, i64 %N, i64 %M) {
; CHECK-LABEL: define void @scale_rows(
; CHECK-SAME: ptr noalias [[A:%.*]], ptr noalias [[SCALE:%.*]], i64 [[N:%.*]], i64 [[M:%.*]]) {
; CHECK-NEXT: [[ENTRY:.*:]]
; CHECK-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[N]], 4
; CHECK-NEXT: br i1 [[MIN_ITERS_CHECK]], label %[[SCALAR_PH:.*]], label %[[VECTOR_PH:.*]]
; CHECK: [[VECTOR_PH]]:
; CHECK-NEXT: [[TMP0:%.*]] = and i64 [[N]], 3
; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[N]], [[TMP0]]
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i64> poison, i64 [[M]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i64> [[BROADCAST_SPLATINSERT]], <4 x i64> poison, <4 x i32> zeroinitializer
; CHECK-NEXT: br label %[[VECTOR_BODY:.*]]
; CHECK: [[VECTOR_BODY]]:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[OUTER_LATCH4:.*]] ]
; CHECK-NEXT: [[VEC_IND:%.*]] = phi <4 x i64> [ <i64 0, i64 1, i64 2, i64 3>, %[[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], %[[OUTER_LATCH4]] ]
; CHECK-NEXT: [[WIDE_GEP:%.*]] = getelementptr inbounds float, ptr [[SCALE]], <4 x i64> [[VEC_IND]]
; CHECK-NEXT: [[TMP1:%.*]] = extractelement <4 x ptr> [[WIDE_GEP]], i64 0
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <4 x float>, ptr [[TMP1]], align 4
; CHECK-NEXT: [[TMP2:%.*]] = mul nsw <4 x i64> [[VEC_IND]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: br label %[[INNER_BODY1:.*]]
; CHECK: [[INNER_BODY1]]:
; CHECK-NEXT: [[J2:%.*]] = phi <4 x i64> [ zeroinitializer, %[[VECTOR_BODY]] ], [ [[TMP5:%.*]], %[[INNER_BODY1]] ]
; CHECK-NEXT: [[TMP3:%.*]] = add nsw <4 x i64> [[TMP2]], [[J2]]
; CHECK-NEXT: [[WIDE_GEP3:%.*]] = getelementptr inbounds float, ptr [[A]], <4 x i64> [[TMP3]]
; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0(<4 x ptr> align 4 [[WIDE_GEP3]], <4 x i1> splat (i1 true), <4 x float> poison)
; CHECK-NEXT: [[TMP4:%.*]] = fmul <4 x float> [[WIDE_MASKED_GATHER]], [[WIDE_LOAD]]
; CHECK-NEXT: call void @llvm.masked.scatter.v4f32.v4p0(<4 x float> [[TMP4]], <4 x ptr> align 4 [[WIDE_GEP3]], <4 x i1> splat (i1 true))
; CHECK-NEXT: [[TMP5]] = add nuw nsw <4 x i64> [[J2]], splat (i64 1)
; CHECK-NEXT: [[TMP6:%.*]] = icmp eq <4 x i64> [[TMP5]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: [[TMP7:%.*]] = extractelement <4 x i1> [[TMP6]], i64 0
; CHECK-NEXT: br i1 [[TMP7]], label %[[OUTER_LATCH4]], label %[[INNER_BODY1]]
; CHECK: [[OUTER_LATCH4]]:
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; CHECK-NEXT: [[VEC_IND_NEXT]] = add nuw nsw <4 x i64> [[VEC_IND]], splat (i64 4)
; CHECK-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT: br i1 [[TMP8]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; CHECK: [[MIDDLE_BLOCK]]:
; CHECK-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N]], [[N_VEC]]
; CHECK-NEXT: br i1 [[CMP_N]], [[EXIT:label %.*]], label %[[SCALAR_PH]]
; CHECK: [[SCALAR_PH]]:
;
entry:
br label %outer.header
outer.header:
%i = phi i64 [ 0, %entry ], [ %i.next, %outer.latch ]
%scale.ptr = getelementptr inbounds float, ptr %scale, i64 %i
%scale.val = load float, ptr %scale.ptr, align 4
%i.mul.M = mul nsw i64 %i, %M
br label %inner.body
inner.body:
%j = phi i64 [ 0, %outer.header ], [ %j.next, %inner.body ]
%idx = add nsw i64 %i.mul.M, %j
%A.ptr = getelementptr inbounds float, ptr %A, i64 %idx
%A.val = load float, ptr %A.ptr, align 4
%mul = fmul float %A.val, %scale.val
store float %mul, ptr %A.ptr, align 4
%j.next = add nuw nsw i64 %j, 1
%j.cmp = icmp eq i64 %j.next, %M
br i1 %j.cmp, label %outer.latch, label %inner.body
outer.latch:
%i.next = add nuw nsw i64 %i, 1
%i.cmp = icmp eq i64 %i.next, %N
br i1 %i.cmp, label %exit, label %outer.header, !llvm.loop !0
exit:
ret void
}
; --- stride-2 float load (NOT contiguous) ---
; for (i = 0; i < N; i++)
; for (j = 0; j < M; j++)
; A[i*M+j] *= scale[2*i];
;
; scale[2*i] has stride 2*sizeof(float) = 8 bytes, not matching
; sizeof(float) = 4. Should remain a gather.
define void @stride2_float_load(ptr noalias %A, ptr noalias %scale, i64 %N, i64 %M) {
; CHECK-LABEL: define void @stride2_float_load(
; CHECK-SAME: ptr noalias [[A:%.*]], ptr noalias [[SCALE:%.*]], i64 [[N:%.*]], i64 [[M:%.*]]) {
; CHECK-NEXT: [[ENTRY:.*:]]
; CHECK-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[N]], 4
; CHECK-NEXT: br i1 [[MIN_ITERS_CHECK]], label %[[SCALAR_PH:.*]], label %[[VECTOR_PH:.*]]
; CHECK: [[VECTOR_PH]]:
; CHECK-NEXT: [[TMP0:%.*]] = and i64 [[N]], 3
; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[N]], [[TMP0]]
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i64> poison, i64 [[M]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i64> [[BROADCAST_SPLATINSERT]], <4 x i64> poison, <4 x i32> zeroinitializer
; CHECK-NEXT: br label %[[VECTOR_BODY:.*]]
; CHECK: [[VECTOR_BODY]]:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[OUTER_LATCH5:.*]] ]
; CHECK-NEXT: [[VEC_IND:%.*]] = phi <4 x i64> [ <i64 0, i64 1, i64 2, i64 3>, %[[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], %[[OUTER_LATCH5]] ]
; CHECK-NEXT: [[TMP1:%.*]] = shl nuw nsw <4 x i64> [[VEC_IND]], splat (i64 1)
; CHECK-NEXT: [[WIDE_GEP:%.*]] = getelementptr inbounds float, ptr [[SCALE]], <4 x i64> [[TMP1]]
; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0(<4 x ptr> align 4 [[WIDE_GEP]], <4 x i1> splat (i1 true), <4 x float> poison)
; CHECK-NEXT: [[TMP2:%.*]] = mul nsw <4 x i64> [[VEC_IND]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: br label %[[INNER_BODY1:.*]]
; CHECK: [[INNER_BODY1]]:
; CHECK-NEXT: [[J2:%.*]] = phi <4 x i64> [ zeroinitializer, %[[VECTOR_BODY]] ], [ [[TMP5:%.*]], %[[INNER_BODY1]] ]
; CHECK-NEXT: [[TMP3:%.*]] = add nsw <4 x i64> [[TMP2]], [[J2]]
; CHECK-NEXT: [[WIDE_GEP3:%.*]] = getelementptr inbounds float, ptr [[A]], <4 x i64> [[TMP3]]
; CHECK-NEXT: [[WIDE_MASKED_GATHER4:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0(<4 x ptr> align 4 [[WIDE_GEP3]], <4 x i1> splat (i1 true), <4 x float> poison)
; CHECK-NEXT: [[TMP4:%.*]] = fmul <4 x float> [[WIDE_MASKED_GATHER4]], [[WIDE_MASKED_GATHER]]
; CHECK-NEXT: call void @llvm.masked.scatter.v4f32.v4p0(<4 x float> [[TMP4]], <4 x ptr> align 4 [[WIDE_GEP3]], <4 x i1> splat (i1 true))
; CHECK-NEXT: [[TMP5]] = add nuw nsw <4 x i64> [[J2]], splat (i64 1)
; CHECK-NEXT: [[TMP6:%.*]] = icmp eq <4 x i64> [[TMP5]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: [[TMP7:%.*]] = extractelement <4 x i1> [[TMP6]], i64 0
; CHECK-NEXT: br i1 [[TMP7]], label %[[OUTER_LATCH5]], label %[[INNER_BODY1]]
; CHECK: [[OUTER_LATCH5]]:
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; CHECK-NEXT: [[VEC_IND_NEXT]] = add nuw nsw <4 x i64> [[VEC_IND]], splat (i64 4)
; CHECK-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT: br i1 [[TMP8]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; CHECK: [[MIDDLE_BLOCK]]:
; CHECK-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N]], [[N_VEC]]
; CHECK-NEXT: br i1 [[CMP_N]], [[EXIT:label %.*]], label %[[SCALAR_PH]]
; CHECK: [[SCALAR_PH]]:
;
entry:
br label %outer.header
outer.header:
%i = phi i64 [ 0, %entry ], [ %i.next, %outer.latch ]
%i2 = shl nuw nsw i64 %i, 1
%scale.ptr = getelementptr inbounds float, ptr %scale, i64 %i2
%scale.val = load float, ptr %scale.ptr, align 4
%i.mul.M = mul nsw i64 %i, %M
br label %inner.body
inner.body:
%j = phi i64 [ 0, %outer.header ], [ %j.next, %inner.body ]
%idx = add nsw i64 %i.mul.M, %j
%A.ptr = getelementptr inbounds float, ptr %A, i64 %idx
%A.val = load float, ptr %A.ptr, align 4
%mul = fmul float %A.val, %scale.val
store float %mul, ptr %A.ptr, align 4
%j.next = add nuw nsw i64 %j, 1
%j.cmp = icmp eq i64 %j.next, %M
br i1 %j.cmp, label %outer.latch, label %inner.body
outer.latch:
%i.next = add nuw nsw i64 %i, 1
%i.cmp = icmp eq i64 %i.next, %N
br i1 %i.cmp, label %exit, label %outer.header, !llvm.loop !0
exit:
ret void
}
; --- stride-1 double load ---
; for (i = 0; i < N; i++)
; for (j = 0; j < M; j++)
; A[i*M+j] *= scale[i]; // double type
;
; scale[i] has stride sizeof(double) = 8, matching the element type.
define void @stride1_double_load(ptr noalias %A, ptr noalias %scale, i64 %N, i64 %M) {
; CHECK-LABEL: define void @stride1_double_load(
; CHECK-SAME: ptr noalias [[A:%.*]], ptr noalias [[SCALE:%.*]], i64 [[N:%.*]], i64 [[M:%.*]]) {
; CHECK-NEXT: [[ENTRY:.*:]]
; CHECK-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[N]], 4
; CHECK-NEXT: br i1 [[MIN_ITERS_CHECK]], label %[[SCALAR_PH:.*]], label %[[VECTOR_PH:.*]]
; CHECK: [[VECTOR_PH]]:
; CHECK-NEXT: [[TMP0:%.*]] = and i64 [[N]], 3
; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[N]], [[TMP0]]
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i64> poison, i64 [[M]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i64> [[BROADCAST_SPLATINSERT]], <4 x i64> poison, <4 x i32> zeroinitializer
; CHECK-NEXT: br label %[[VECTOR_BODY:.*]]
; CHECK: [[VECTOR_BODY]]:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[OUTER_LATCH4:.*]] ]
; CHECK-NEXT: [[VEC_IND:%.*]] = phi <4 x i64> [ <i64 0, i64 1, i64 2, i64 3>, %[[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], %[[OUTER_LATCH4]] ]
; CHECK-NEXT: [[WIDE_GEP:%.*]] = getelementptr inbounds double, ptr [[SCALE]], <4 x i64> [[VEC_IND]]
; CHECK-NEXT: [[TMP1:%.*]] = extractelement <4 x ptr> [[WIDE_GEP]], i64 0
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <4 x double>, ptr [[TMP1]], align 8
; CHECK-NEXT: [[TMP2:%.*]] = mul nsw <4 x i64> [[VEC_IND]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: br label %[[INNER_BODY1:.*]]
; CHECK: [[INNER_BODY1]]:
; CHECK-NEXT: [[J2:%.*]] = phi <4 x i64> [ zeroinitializer, %[[VECTOR_BODY]] ], [ [[TMP5:%.*]], %[[INNER_BODY1]] ]
; CHECK-NEXT: [[TMP3:%.*]] = add nsw <4 x i64> [[TMP2]], [[J2]]
; CHECK-NEXT: [[WIDE_GEP3:%.*]] = getelementptr inbounds double, ptr [[A]], <4 x i64> [[TMP3]]
; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <4 x double> @llvm.masked.gather.v4f64.v4p0(<4 x ptr> align 8 [[WIDE_GEP3]], <4 x i1> splat (i1 true), <4 x double> poison)
; CHECK-NEXT: [[TMP4:%.*]] = fmul <4 x double> [[WIDE_MASKED_GATHER]], [[WIDE_LOAD]]
; CHECK-NEXT: call void @llvm.masked.scatter.v4f64.v4p0(<4 x double> [[TMP4]], <4 x ptr> align 8 [[WIDE_GEP3]], <4 x i1> splat (i1 true))
; CHECK-NEXT: [[TMP5]] = add nuw nsw <4 x i64> [[J2]], splat (i64 1)
; CHECK-NEXT: [[TMP6:%.*]] = icmp eq <4 x i64> [[TMP5]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: [[TMP7:%.*]] = extractelement <4 x i1> [[TMP6]], i64 0
; CHECK-NEXT: br i1 [[TMP7]], label %[[OUTER_LATCH4]], label %[[INNER_BODY1]]
; CHECK: [[OUTER_LATCH4]]:
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; CHECK-NEXT: [[VEC_IND_NEXT]] = add nuw nsw <4 x i64> [[VEC_IND]], splat (i64 4)
; CHECK-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT: br i1 [[TMP8]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; CHECK: [[MIDDLE_BLOCK]]:
; CHECK-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N]], [[N_VEC]]
; CHECK-NEXT: br i1 [[CMP_N]], [[EXIT:label %.*]], label %[[SCALAR_PH]]
; CHECK: [[SCALAR_PH]]:
;
entry:
br label %outer.header
outer.header:
%i = phi i64 [ 0, %entry ], [ %i.next, %outer.latch ]
%scale.ptr = getelementptr inbounds double, ptr %scale, i64 %i
%scale.val = load double, ptr %scale.ptr, align 8
%i.mul.M = mul nsw i64 %i, %M
br label %inner.body
inner.body:
%j = phi i64 [ 0, %outer.header ], [ %j.next, %inner.body ]
%idx = add nsw i64 %i.mul.M, %j
%A.ptr = getelementptr inbounds double, ptr %A, i64 %idx
%A.val = load double, ptr %A.ptr, align 8
%mul = fmul double %A.val, %scale.val
store double %mul, ptr %A.ptr, align 8
%j.next = add nuw nsw i64 %j, 1
%j.cmp = icmp eq i64 %j.next, %M
br i1 %j.cmp, label %outer.latch, label %inner.body
outer.latch:
%i.next = add nuw nsw i64 %i, 1
%i.cmp = icmp eq i64 %i.next, %N
br i1 %i.cmp, label %exit, label %outer.header, !llvm.loop !0
exit:
ret void
}
; --- stride-1 i1 load and store (NOT contiguous) ---
; for (i = 0; i < N; i++) {
; bool b = flags[i];
; for (j = 0; j < M; j++)
; A[i*M+j] = b;
; flags[i] = !b;
; }
;
; flags[i] has stride 1 in units of i1, but i1 is bit-packed in vectors: 4
; consecutive i1 scalars span 4 bytes, while a <4 x i1> access covers a single
; byte. Should remain a gather and scatter.
define void @stride1_i1_load_store(ptr noalias %A, ptr noalias %flags, i64 %N, i64 %M) {
; CHECK-LABEL: define void @stride1_i1_load_store(
; CHECK-SAME: ptr noalias [[A:%.*]], ptr noalias [[FLAGS:%.*]], i64 [[N:%.*]], i64 [[M:%.*]]) {
; CHECK-NEXT: [[ENTRY:.*:]]
; CHECK-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[N]], 4
; CHECK-NEXT: br i1 [[MIN_ITERS_CHECK]], label %[[SCALAR_PH:.*]], label %[[VECTOR_PH:.*]]
; CHECK: [[VECTOR_PH]]:
; CHECK-NEXT: [[TMP0:%.*]] = and i64 [[N]], 3
; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[N]], [[TMP0]]
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i64> poison, i64 [[M]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i64> [[BROADCAST_SPLATINSERT]], <4 x i64> poison, <4 x i32> zeroinitializer
; CHECK-NEXT: br label %[[VECTOR_BODY:.*]]
; CHECK: [[VECTOR_BODY]]:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[OUTER_LATCH4:.*]] ]
; CHECK-NEXT: [[VEC_IND:%.*]] = phi <4 x i64> [ <i64 0, i64 1, i64 2, i64 3>, %[[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], %[[OUTER_LATCH4]] ]
; CHECK-NEXT: [[WIDE_GEP:%.*]] = getelementptr inbounds i1, ptr [[FLAGS]], <4 x i64> [[VEC_IND]]
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = call <4 x i1> @llvm.masked.gather.v4i1.v4p0(<4 x ptr> align 1 [[WIDE_GEP]], <4 x i1> splat (i1 true), <4 x i1> poison)
; CHECK-NEXT: [[TMP2:%.*]] = mul nsw <4 x i64> [[VEC_IND]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: [[TMP3:%.*]] = zext <4 x i1> [[WIDE_LOAD]] to <4 x i8>
; CHECK-NEXT: br label %[[INNER_BODY1:.*]]
; CHECK: [[INNER_BODY1]]:
; CHECK-NEXT: [[J2:%.*]] = phi <4 x i64> [ zeroinitializer, %[[VECTOR_BODY]] ], [ [[TMP5:%.*]], %[[INNER_BODY1]] ]
; CHECK-NEXT: [[TMP4:%.*]] = add nsw <4 x i64> [[TMP2]], [[J2]]
; CHECK-NEXT: [[WIDE_GEP3:%.*]] = getelementptr inbounds i8, ptr [[A]], <4 x i64> [[TMP4]]
; CHECK-NEXT: call void @llvm.masked.scatter.v4i8.v4p0(<4 x i8> [[TMP3]], <4 x ptr> align 1 [[WIDE_GEP3]], <4 x i1> splat (i1 true))
; CHECK-NEXT: [[TMP5]] = add nuw nsw <4 x i64> [[J2]], splat (i64 1)
; CHECK-NEXT: [[TMP6:%.*]] = icmp eq <4 x i64> [[TMP5]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: [[TMP7:%.*]] = extractelement <4 x i1> [[TMP6]], i64 0
; CHECK-NEXT: br i1 [[TMP7]], label %[[OUTER_LATCH4]], label %[[INNER_BODY1]]
; CHECK: [[OUTER_LATCH4]]:
; CHECK-NEXT: [[TMP8:%.*]] = xor <4 x i1> [[WIDE_LOAD]], splat (i1 true)
; CHECK-NEXT: call void @llvm.masked.scatter.v4i1.v4p0(<4 x i1> [[TMP8]], <4 x ptr> align 1 [[WIDE_GEP]], <4 x i1> splat (i1 true))
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; CHECK-NEXT: [[VEC_IND_NEXT]] = add nuw nsw <4 x i64> [[VEC_IND]], splat (i64 4)
; CHECK-NEXT: [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT: br i1 [[TMP10]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; CHECK: [[MIDDLE_BLOCK]]:
; CHECK-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N]], [[N_VEC]]
; CHECK-NEXT: br i1 [[CMP_N]], [[EXIT:label %.*]], label %[[SCALAR_PH]]
; CHECK: [[SCALAR_PH]]:
;
entry:
br label %outer.header
outer.header:
%i = phi i64 [ 0, %entry ], [ %i.next, %outer.latch ]
%flags.ptr = getelementptr inbounds i1, ptr %flags, i64 %i
%flag = load i1, ptr %flags.ptr, align 1
%i.mul.M = mul nsw i64 %i, %M
%flag.ext = zext i1 %flag to i8
br label %inner.body
inner.body:
%j = phi i64 [ 0, %outer.header ], [ %j.next, %inner.body ]
%idx = add nsw i64 %i.mul.M, %j
%A.ptr = getelementptr inbounds i8, ptr %A, i64 %idx
store i8 %flag.ext, ptr %A.ptr, align 1
%j.next = add nuw nsw i64 %j, 1
%j.cmp = icmp eq i64 %j.next, %M
br i1 %j.cmp, label %outer.latch, label %inner.body
outer.latch:
%flag.not = xor i1 %flag, true
store i1 %flag.not, ptr %flags.ptr, align 1
%i.next = add nuw nsw i64 %i, 1
%i.cmp = icmp eq i64 %i.next, %N
br i1 %i.cmp, label %exit, label %outer.header, !llvm.loop !0
exit:
ret void
}
; --- stride-1 i4 load and store (NOT contiguous) ---
; Same as above with i4, which is also bit-packed in vectors: 4 consecutive i4
; scalars span 4 bytes, while a <4 x i4> access covers 2 bytes.
define void @stride1_i4_load_store(ptr noalias %A, ptr noalias %vals, i64 %N, i64 %M) {
; CHECK-LABEL: define void @stride1_i4_load_store(
; CHECK-SAME: ptr noalias [[A:%.*]], ptr noalias [[VALS:%.*]], i64 [[N:%.*]], i64 [[M:%.*]]) {
; CHECK-NEXT: [[ENTRY:.*:]]
; CHECK-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[N]], 4
; CHECK-NEXT: br i1 [[MIN_ITERS_CHECK]], label %[[SCALAR_PH:.*]], label %[[VECTOR_PH:.*]]
; CHECK: [[VECTOR_PH]]:
; CHECK-NEXT: [[TMP0:%.*]] = and i64 [[N]], 3
; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[N]], [[TMP0]]
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i64> poison, i64 [[M]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i64> [[BROADCAST_SPLATINSERT]], <4 x i64> poison, <4 x i32> zeroinitializer
; CHECK-NEXT: br label %[[VECTOR_BODY:.*]]
; CHECK: [[VECTOR_BODY]]:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[OUTER_LATCH4:.*]] ]
; CHECK-NEXT: [[VEC_IND:%.*]] = phi <4 x i64> [ <i64 0, i64 1, i64 2, i64 3>, %[[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], %[[OUTER_LATCH4]] ]
; CHECK-NEXT: [[WIDE_GEP:%.*]] = getelementptr inbounds i4, ptr [[VALS]], <4 x i64> [[VEC_IND]]
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = call <4 x i4> @llvm.masked.gather.v4i4.v4p0(<4 x ptr> align 1 [[WIDE_GEP]], <4 x i1> splat (i1 true), <4 x i4> poison)
; CHECK-NEXT: [[TMP2:%.*]] = mul nsw <4 x i64> [[VEC_IND]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: [[TMP3:%.*]] = zext <4 x i4> [[WIDE_LOAD]] to <4 x i8>
; CHECK-NEXT: br label %[[INNER_BODY1:.*]]
; CHECK: [[INNER_BODY1]]:
; CHECK-NEXT: [[J2:%.*]] = phi <4 x i64> [ zeroinitializer, %[[VECTOR_BODY]] ], [ [[TMP5:%.*]], %[[INNER_BODY1]] ]
; CHECK-NEXT: [[TMP4:%.*]] = add nsw <4 x i64> [[TMP2]], [[J2]]
; CHECK-NEXT: [[WIDE_GEP3:%.*]] = getelementptr inbounds i8, ptr [[A]], <4 x i64> [[TMP4]]
; CHECK-NEXT: call void @llvm.masked.scatter.v4i8.v4p0(<4 x i8> [[TMP3]], <4 x ptr> align 1 [[WIDE_GEP3]], <4 x i1> splat (i1 true))
; CHECK-NEXT: [[TMP5]] = add nuw nsw <4 x i64> [[J2]], splat (i64 1)
; CHECK-NEXT: [[TMP6:%.*]] = icmp eq <4 x i64> [[TMP5]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: [[TMP7:%.*]] = extractelement <4 x i1> [[TMP6]], i64 0
; CHECK-NEXT: br i1 [[TMP7]], label %[[OUTER_LATCH4]], label %[[INNER_BODY1]]
; CHECK: [[OUTER_LATCH4]]:
; CHECK-NEXT: [[TMP8:%.*]] = add <4 x i4> [[WIDE_LOAD]], splat (i4 1)
; CHECK-NEXT: call void @llvm.masked.scatter.v4i4.v4p0(<4 x i4> [[TMP8]], <4 x ptr> align 1 [[WIDE_GEP]], <4 x i1> splat (i1 true))
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; CHECK-NEXT: [[VEC_IND_NEXT]] = add nuw nsw <4 x i64> [[VEC_IND]], splat (i64 4)
; CHECK-NEXT: [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT: br i1 [[TMP10]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; CHECK: [[MIDDLE_BLOCK]]:
; CHECK-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N]], [[N_VEC]]
; CHECK-NEXT: br i1 [[CMP_N]], [[EXIT:label %.*]], label %[[SCALAR_PH]]
; CHECK: [[SCALAR_PH]]:
;
entry:
br label %outer.header
outer.header:
%i = phi i64 [ 0, %entry ], [ %i.next, %outer.latch ]
%vals.ptr = getelementptr inbounds i4, ptr %vals, i64 %i
%val = load i4, ptr %vals.ptr, align 1
%i.mul.M = mul nsw i64 %i, %M
%val.ext = zext i4 %val to i8
br label %inner.body
inner.body:
%j = phi i64 [ 0, %outer.header ], [ %j.next, %inner.body ]
%idx = add nsw i64 %i.mul.M, %j
%A.ptr = getelementptr inbounds i8, ptr %A, i64 %idx
store i8 %val.ext, ptr %A.ptr, align 1
%j.next = add nuw nsw i64 %j, 1
%j.cmp = icmp eq i64 %j.next, %M
br i1 %j.cmp, label %outer.latch, label %inner.body
outer.latch:
%val.inc = add i4 %val, 1
store i4 %val.inc, ptr %vals.ptr, align 1
%i.next = add nuw nsw i64 %i, 1
%i.cmp = icmp eq i64 %i.next, %N
br i1 %i.cmp, label %exit, label %outer.header, !llvm.loop !0
exit:
ret void
}
; --- stride-1 i8 load and store ---
; Same as above with i8, which is not bit-packed in vectors, so a <4 x i8>
; access covers the same bytes as 4 consecutive i8 scalars.
define void @stride1_i8_load_store(ptr noalias %A, ptr noalias %vals, i64 %N, i64 %M) {
; CHECK-LABEL: define void @stride1_i8_load_store(
; CHECK-SAME: ptr noalias [[A:%.*]], ptr noalias [[VALS:%.*]], i64 [[N:%.*]], i64 [[M:%.*]]) {
; CHECK-NEXT: [[ENTRY:.*:]]
; CHECK-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[N]], 4
; CHECK-NEXT: br i1 [[MIN_ITERS_CHECK]], label %[[SCALAR_PH:.*]], label %[[VECTOR_PH:.*]]
; CHECK: [[VECTOR_PH]]:
; CHECK-NEXT: [[TMP0:%.*]] = and i64 [[N]], 3
; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[N]], [[TMP0]]
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i64> poison, i64 [[M]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i64> [[BROADCAST_SPLATINSERT]], <4 x i64> poison, <4 x i32> zeroinitializer
; CHECK-NEXT: br label %[[VECTOR_BODY:.*]]
; CHECK: [[VECTOR_BODY]]:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[OUTER_LATCH4:.*]] ]
; CHECK-NEXT: [[VEC_IND:%.*]] = phi <4 x i64> [ <i64 0, i64 1, i64 2, i64 3>, %[[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], %[[OUTER_LATCH4]] ]
; CHECK-NEXT: [[WIDE_GEP:%.*]] = getelementptr inbounds i8, ptr [[VALS]], <4 x i64> [[VEC_IND]]
; CHECK-NEXT: [[TMP1:%.*]] = extractelement <4 x ptr> [[WIDE_GEP]], i64 0
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i8>, ptr [[TMP1]], align 1
; CHECK-NEXT: [[TMP2:%.*]] = mul nsw <4 x i64> [[VEC_IND]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: br label %[[INNER_BODY1:.*]]
; CHECK: [[INNER_BODY1]]:
; CHECK-NEXT: [[J2:%.*]] = phi <4 x i64> [ zeroinitializer, %[[VECTOR_BODY]] ], [ [[TMP4:%.*]], %[[INNER_BODY1]] ]
; CHECK-NEXT: [[TMP3:%.*]] = add nsw <4 x i64> [[TMP2]], [[J2]]
; CHECK-NEXT: [[WIDE_GEP3:%.*]] = getelementptr inbounds i8, ptr [[A]], <4 x i64> [[TMP3]]
; CHECK-NEXT: call void @llvm.masked.scatter.v4i8.v4p0(<4 x i8> [[WIDE_LOAD]], <4 x ptr> align 1 [[WIDE_GEP3]], <4 x i1> splat (i1 true))
; CHECK-NEXT: [[TMP4]] = add nuw nsw <4 x i64> [[J2]], splat (i64 1)
; CHECK-NEXT: [[TMP5:%.*]] = icmp eq <4 x i64> [[TMP4]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: [[TMP6:%.*]] = extractelement <4 x i1> [[TMP5]], i64 0
; CHECK-NEXT: br i1 [[TMP6]], label %[[OUTER_LATCH4]], label %[[INNER_BODY1]]
; CHECK: [[OUTER_LATCH4]]:
; CHECK-NEXT: [[TMP7:%.*]] = add <4 x i8> [[WIDE_LOAD]], splat (i8 1)
; CHECK-NEXT: [[TMP8:%.*]] = extractelement <4 x ptr> [[WIDE_GEP]], i64 0
; CHECK-NEXT: store <4 x i8> [[TMP7]], ptr [[TMP8]], align 1
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; CHECK-NEXT: [[VEC_IND_NEXT]] = add nuw nsw <4 x i64> [[VEC_IND]], splat (i64 4)
; CHECK-NEXT: [[TMP9:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT: br i1 [[TMP9]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
; CHECK: [[MIDDLE_BLOCK]]:
; CHECK-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N]], [[N_VEC]]
; CHECK-NEXT: br i1 [[CMP_N]], [[EXIT:label %.*]], label %[[SCALAR_PH]]
; CHECK: [[SCALAR_PH]]:
;
entry:
br label %outer.header
outer.header:
%i = phi i64 [ 0, %entry ], [ %i.next, %outer.latch ]
%vals.ptr = getelementptr inbounds i8, ptr %vals, i64 %i
%val = load i8, ptr %vals.ptr, align 1
%i.mul.M = mul nsw i64 %i, %M
br label %inner.body
inner.body:
%j = phi i64 [ 0, %outer.header ], [ %j.next, %inner.body ]
%idx = add nsw i64 %i.mul.M, %j
%A.ptr = getelementptr inbounds i8, ptr %A, i64 %idx
store i8 %val, ptr %A.ptr, align 1
%j.next = add nuw nsw i64 %j, 1
%j.cmp = icmp eq i64 %j.next, %M
br i1 %j.cmp, label %outer.latch, label %inner.body
outer.latch:
%val.inc = add i8 %val, 1
store i8 %val.inc, ptr %vals.ptr, align 1
%i.next = add nuw nsw i64 %i, 1
%i.cmp = icmp eq i64 %i.next, %N
br i1 %i.cmp, label %exit, label %outer.header, !llvm.loop !0
exit:
ret void
}
!0 = distinct !{!0, !1, !2}
!1 = !{!"llvm.loop.vectorize.width", i32 4}
!2 = !{!"llvm.loop.vectorize.enable"}