| #include <Accelerate/Accelerate.h> | |
| int main() | |
| { | |
| vFloat valueFL = {1.25,0,0.25,0}; | |
| vDouble valueDL = {1.25,2.25}; | |
| int16_t valueI16[8] = {1,0,4,0,0,1,0,4}; | |
| int32_t valueI32[4] = {1,0,4,0}; | |
| vUInt8 valueU8 = {1,0,4,0,0,1,0,4}; | |
| vUInt16 valueU16 = {1,0,4,0,0,1,0,4}; | |
| vUInt32 valueU32 = {1,2,3,4}; | |
| vSInt8 valueS8 = {1,0,4,0,0,1,0,4}; | |
| vSInt16 valueS16 = {1,0,4,0,0,1,0,4}; | |
| vSInt32 valueS32 = {4,3,2,1}; | |
| vBool32 valueBool32 = {false,true,false,true}; | |
| return 0; // Set break point at this line. | |
| } |