blob: c616e84accfe1f08f81abe43d4e9b9d980fba21f [file]
//===-- ForwardDecl.h -------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_Plugins_Process_Windows_ForwardDecl_H_
#define liblldb_Plugins_Process_Windows_ForwardDecl_H_
#include <memory>
// ExceptionResult is returned by the debug delegate to specify how it processed
// the exception.
enum class ExceptionResult {
BreakInDebugger, // Break in the debugger and give the user a chance to
// interact with
// the program before continuing.
MaskException, // Eat the exception and don't let the application know it
// occurred.
SendToApplication // Send the exception to the application to be handled as if
// there were
// no debugger attached.
};
// DllEventAction is returned by the debug delegate's DLL load/unload handlers
// to tell the DebuggerThread what to do with its debug loop.
enum class DllEventAction : bool {
// Keep the debug loop running: no stop was reported to the client.
ContinueDebugLoop = false,
// A stop was reported to the client. Park the debug loop until the client
// resumes the process.
ParkDebugLoop = true,
};
namespace lldb_private {
class ProcessWindows;
class IDebugDelegate;
class DebuggerThread;
class ExceptionRecord;
using DebugDelegateSP = std::shared_ptr<IDebugDelegate>;
using DebuggerThreadSP = std::shared_ptr<DebuggerThread>;
using ExceptionRecordSP = std::shared_ptr<ExceptionRecord>;
using ExceptionRecordUP = std::unique_ptr<ExceptionRecord>;
}
#endif