| ; RUN: llc -aarch64-sve-vector-bits-min=128 < %s | FileCheck %s -D#VBYTES=16 -check-prefix=NO_SVE |
| ; RUN: llc -aarch64-sve-vector-bits-min=256 < %s | FileCheck %s -D#VBYTES=32 -check-prefixes=CHECK,VBITS_EQ_256 |
| ; RUN: llc -aarch64-sve-vector-bits-min=384 < %s | FileCheck %s -D#VBYTES=32 -check-prefixes=CHECK |
| ; RUN: llc -aarch64-sve-vector-bits-min=512 < %s | FileCheck %s -D#VBYTES=64 -check-prefixes=CHECK,VBITS_GE_512,VBITS_EQ_512 |
| ; RUN: llc -aarch64-sve-vector-bits-min=640 < %s | FileCheck %s -D#VBYTES=64 -check-prefixes=CHECK,VBITS_GE_512 |
| ; RUN: llc -aarch64-sve-vector-bits-min=768 < %s | FileCheck %s -D#VBYTES=64 -check-prefixes=CHECK,VBITS_GE_512 |
| ; RUN: llc -aarch64-sve-vector-bits-min=896 < %s | FileCheck %s -D#VBYTES=64 -check-prefixes=CHECK,VBITS_GE_512 |
| ; RUN: llc -aarch64-sve-vector-bits-min=1024 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024,VBITS_EQ_1024 |
| ; RUN: llc -aarch64-sve-vector-bits-min=1152 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024 |
| ; RUN: llc -aarch64-sve-vector-bits-min=1280 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024 |
| ; RUN: llc -aarch64-sve-vector-bits-min=1408 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024 |
| ; RUN: llc -aarch64-sve-vector-bits-min=1536 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024 |
| ; RUN: llc -aarch64-sve-vector-bits-min=1664 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024 |
| ; RUN: llc -aarch64-sve-vector-bits-min=1792 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024 |
| ; RUN: llc -aarch64-sve-vector-bits-min=1920 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024 |
| ; RUN: llc -aarch64-sve-vector-bits-min=2048 < %s | FileCheck %s -D#VBYTES=256 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024,VBITS_GE_2048 |
| |
| ; VBYTES represents the useful byte size of a vector register from the code |
| ; generator's point of view. It is clamped to power-of-2 values because |
| ; only power-of-2 vector lengths are considered legal, regardless of the |
| ; user specified vector length. |
| |
| ; This test only tests the legal types for a given vector width, as mulh nodes |
| ; do not get generated for non-legal types. |
| |
| target triple = "aarch64-unknown-linux-gnu" |
| |
| ; Don't use SVE when its registers are no bigger than NEON. |
| ; NO_SVE-NOT: ptrue |
| |
| ; |
| ; SMULH |
| ; |
| |
| ; Don't use SVE for 64-bit vectors. |
| define <8 x i8> @smulh_v8i8(<8 x i8> %op1, <8 x i8> %op2) #0 { |
| ; CHECK-LABEL: smulh_v8i8: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: smull v0.8h, v0.8b, v1.8b |
| ; CHECK-NEXT: ushr v1.8h, v0.8h, #8 |
| ; CHECK-NEXT: umov w8, v1.h[0] |
| ; CHECK-NEXT: umov w9, v1.h[1] |
| ; CHECK-NEXT: fmov s0, w8 |
| ; CHECK-NEXT: umov w8, v1.h[2] |
| ; CHECK-NEXT: mov v0.b[1], w9 |
| ; CHECK-NEXT: mov v0.b[2], w8 |
| ; CHECK-NEXT: umov w8, v1.h[3] |
| ; CHECK-NEXT: mov v0.b[3], w8 |
| ; CHECK-NEXT: umov w8, v1.h[4] |
| ; CHECK-NEXT: mov v0.b[4], w8 |
| ; CHECK-NEXT: umov w8, v1.h[5] |
| ; CHECK-NEXT: mov v0.b[5], w8 |
| ; CHECK-NEXT: umov w8, v1.h[6] |
| ; CHECK-NEXT: mov v0.b[6], w8 |
| ; CHECK-NEXT: umov w8, v1.h[7] |
| ; CHECK-NEXT: mov v0.b[7], w8 |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; CHECK-NEXT: ret |
| %insert = insertelement <8 x i16> undef, i16 8, i64 0 |
| %splat = shufflevector <8 x i16> %insert, <8 x i16> undef, <8 x i32> zeroinitializer |
| %1 = sext <8 x i8> %op1 to <8 x i16> |
| %2 = sext <8 x i8> %op2 to <8 x i16> |
| %mul = mul <8 x i16> %1, %2 |
| %shr = lshr <8 x i16> %mul, %splat |
| %res = trunc <8 x i16> %shr to <8 x i8> |
| ret <8 x i8> %res |
| } |
| |
| ; Don't use SVE for 128-bit vectors. |
| define <16 x i8> @smulh_v16i8(<16 x i8> %op1, <16 x i8> %op2) #0 { |
| ; CHECK-LABEL: smulh_v16i8: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: smull2 v2.8h, v0.16b, v1.16b |
| ; CHECK-NEXT: smull v0.8h, v0.8b, v1.8b |
| ; CHECK-NEXT: uzp2 v0.16b, v0.16b, v2.16b |
| ; CHECK-NEXT: ret |
| %insert = insertelement <16 x i16> undef, i16 8, i64 0 |
| %splat = shufflevector <16 x i16> %insert, <16 x i16> undef, <16 x i32> zeroinitializer |
| %1 = sext <16 x i8> %op1 to <16 x i16> |
| %2 = sext <16 x i8> %op2 to <16 x i16> |
| %mul = mul <16 x i16> %1, %2 |
| %shr = lshr <16 x i16> %mul, %splat |
| %res = trunc <16 x i16> %shr to <16 x i8> |
| ret <16 x i8> %res |
| } |
| |
| define void @smulh_v32i8(<32 x i8>* %a, <32 x i8>* %b) #0 { |
| ; VBITS_EQ_256-LABEL: smulh_v32i8: |
| ; VBITS_EQ_256: // %bb.0: |
| ; VBITS_EQ_256-NEXT: ptrue p0.b, vl32 |
| ; VBITS_EQ_256-NEXT: ld1b { z0.b }, p0/z, [x0] |
| ; VBITS_EQ_256-NEXT: ld1b { z1.b }, p0/z, [x1] |
| ; VBITS_EQ_256-NEXT: smulh z0.b, p0/m, z0.b, z1.b |
| ; VBITS_EQ_256-NEXT: st1b { z0.b }, p0, [x0] |
| ; VBITS_EQ_256-NEXT: ret |
| ; |
| ; VBITS_GE_512-LABEL: smulh_v32i8: |
| ; VBITS_GE_512: // %bb.0: |
| ; VBITS_GE_512-NEXT: ptrue p0.h, vl32 |
| ; VBITS_GE_512-NEXT: ld1sb { z0.h }, p0/z, [x0] |
| ; VBITS_GE_512-NEXT: ld1sb { z1.h }, p0/z, [x1] |
| ; VBITS_GE_512-NEXT: mul z0.h, p0/m, z0.h, z1.h |
| ; VBITS_GE_512-NEXT: lsr z0.h, p0/m, z0.h, #8 |
| ; VBITS_GE_512-NEXT: st1b { z0.h }, p0, [x0] |
| ; VBITS_GE_512-NEXT: ret |
| |
| %op1 = load <32 x i8>, <32 x i8>* %a |
| %op2 = load <32 x i8>, <32 x i8>* %b |
| %insert = insertelement <32 x i16> undef, i16 8, i64 0 |
| %splat = shufflevector <32 x i16> %insert, <32 x i16> undef, <32 x i32> zeroinitializer |
| %1 = sext <32 x i8> %op1 to <32 x i16> |
| %2 = sext <32 x i8> %op2 to <32 x i16> |
| %mul = mul <32 x i16> %1, %2 |
| %shr = lshr <32 x i16> %mul, %splat |
| %res = trunc <32 x i16> %shr to <32 x i8> |
| store <32 x i8> %res, <32 x i8>* %a |
| ret void |
| } |
| |
| define void @smulh_v64i8(<64 x i8>* %a, <64 x i8>* %b) #0 { |
| ; VBITS_EQ_512-LABEL: smulh_v64i8: |
| ; VBITS_EQ_512: // %bb.0: |
| ; VBITS_EQ_512-NEXT: ptrue p0.b, vl64 |
| ; VBITS_EQ_512-NEXT: ld1b { z0.b }, p0/z, [x0] |
| ; VBITS_EQ_512-NEXT: ld1b { z1.b }, p0/z, [x1] |
| ; VBITS_EQ_512-NEXT: smulh z0.b, p0/m, z0.b, z1.b |
| ; VBITS_EQ_512-NEXT: st1b { z0.b }, p0, [x0] |
| ; VBITS_EQ_512-NEXT: ret |
| ; |
| ; VBITS_GE_1024-LABEL: smulh_v64i8: |
| ; VBITS_GE_1024: // %bb.0: |
| ; VBITS_GE_1024-NEXT: ptrue p0.h, vl64 |
| ; VBITS_GE_1024-NEXT: ld1sb { z0.h }, p0/z, [x0] |
| ; VBITS_GE_1024-NEXT: ld1sb { z1.h }, p0/z, [x1] |
| ; VBITS_GE_1024-NEXT: mul z0.h, p0/m, z0.h, z1.h |
| ; VBITS_GE_1024-NEXT: lsr z0.h, p0/m, z0.h, #8 |
| ; VBITS_GE_1024-NEXT: st1b { z0.h }, p0, [x0] |
| ; VBITS_GE_1024-NEXT: ret |
| |
| %op1 = load <64 x i8>, <64 x i8>* %a |
| %op2 = load <64 x i8>, <64 x i8>* %b |
| %insert = insertelement <64 x i16> undef, i16 8, i64 0 |
| %splat = shufflevector <64 x i16> %insert, <64 x i16> undef, <64 x i32> zeroinitializer |
| %1 = sext <64 x i8> %op1 to <64 x i16> |
| %2 = sext <64 x i8> %op2 to <64 x i16> |
| %mul = mul <64 x i16> %1, %2 |
| %shr = lshr <64 x i16> %mul, %splat |
| %res = trunc <64 x i16> %shr to <64 x i8> |
| store <64 x i8> %res, <64 x i8>* %a |
| ret void |
| } |
| |
| define void @smulh_v128i8(<128 x i8>* %a, <128 x i8>* %b) #0 { |
| ; VBITS_EQ_1024-LABEL: smulh_v128i8: |
| ; VBITS_EQ_1024: // %bb.0: |
| ; VBITS_EQ_1024-NEXT: ptrue p0.b, vl128 |
| ; VBITS_EQ_1024-NEXT: ld1b { z0.b }, p0/z, [x0] |
| ; VBITS_EQ_1024-NEXT: ld1b { z1.b }, p0/z, [x1] |
| ; VBITS_EQ_1024-NEXT: smulh z0.b, p0/m, z0.b, z1.b |
| ; VBITS_EQ_1024-NEXT: st1b { z0.b }, p0, [x0] |
| ; VBITS_EQ_1024-NEXT: ret |
| ; |
| ; VBITS_GE_2048-LABEL: smulh_v128i8: |
| ; VBITS_GE_2048: // %bb.0: |
| ; VBITS_GE_2048-NEXT: ptrue p0.h, vl128 |
| ; VBITS_GE_2048-NEXT: ld1sb { z0.h }, p0/z, [x0] |
| ; VBITS_GE_2048-NEXT: ld1sb { z1.h }, p0/z, [x1] |
| ; VBITS_GE_2048-NEXT: mul z0.h, p0/m, z0.h, z1.h |
| ; VBITS_GE_2048-NEXT: lsr z0.h, p0/m, z0.h, #8 |
| ; VBITS_GE_2048-NEXT: st1b { z0.h }, p0, [x0] |
| ; VBITS_GE_2048-NEXT: ret |
| |
| %op1 = load <128 x i8>, <128 x i8>* %a |
| %op2 = load <128 x i8>, <128 x i8>* %b |
| %insert = insertelement <128 x i16> undef, i16 8, i64 0 |
| %splat = shufflevector <128 x i16> %insert, <128 x i16> undef, <128 x i32> zeroinitializer |
| %1 = sext <128 x i8> %op1 to <128 x i16> |
| %2 = sext <128 x i8> %op2 to <128 x i16> |
| %mul = mul <128 x i16> %1, %2 |
| %shr = lshr <128 x i16> %mul, %splat |
| %res = trunc <128 x i16> %shr to <128 x i8> |
| store <128 x i8> %res, <128 x i8>* %a |
| ret void |
| } |
| |
| define void @smulh_v256i8(<256 x i8>* %a, <256 x i8>* %b) #0 { |
| ; VBITS_GE_2048-LABEL: smulh_v256i8: |
| ; VBITS_GE_2048: // %bb.0: |
| ; VBITS_GE_2048-NEXT: ptrue p0.b, vl256 |
| ; VBITS_GE_2048-NEXT: ld1b { z0.b }, p0/z, [x0] |
| ; VBITS_GE_2048-NEXT: ld1b { z1.b }, p0/z, [x1] |
| ; VBITS_GE_2048-NEXT: smulh z0.b, p0/m, z0.b, z1.b |
| ; VBITS_GE_2048-NEXT: st1b { z0.b }, p0, [x0] |
| ; VBITS_GE_2048-NEXT: ret |
| %op1 = load <256 x i8>, <256 x i8>* %a |
| %op2 = load <256 x i8>, <256 x i8>* %b |
| %insert = insertelement <256 x i16> undef, i16 8, i64 0 |
| %splat = shufflevector <256 x i16> %insert, <256 x i16> undef, <256 x i32> zeroinitializer |
| %1 = sext <256 x i8> %op1 to <256 x i16> |
| %2 = sext <256 x i8> %op2 to <256 x i16> |
| %mul = mul <256 x i16> %1, %2 |
| %shr = lshr <256 x i16> %mul, %splat |
| %res = trunc <256 x i16> %shr to <256 x i8> |
| store <256 x i8> %res, <256 x i8>* %a |
| ret void |
| } |
| |
| ; Don't use SVE for 64-bit vectors. |
| define <4 x i16> @smulh_v4i16(<4 x i16> %op1, <4 x i16> %op2) #0 { |
| ; CHECK-LABEL: smulh_v4i16: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: smull v0.4s, v0.4h, v1.4h |
| ; CHECK-NEXT: ushr v1.4s, v0.4s, #16 |
| ; CHECK-NEXT: mov w8, v1.s[1] |
| ; CHECK-NEXT: mov w9, v1.s[2] |
| ; CHECK-NEXT: mov v0.16b, v1.16b |
| ; CHECK-NEXT: mov v0.h[1], w8 |
| ; CHECK-NEXT: mov w8, v1.s[3] |
| ; CHECK-NEXT: mov v0.h[2], w9 |
| ; CHECK-NEXT: mov v0.h[3], w8 |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; CHECK-NEXT: ret |
| %insert = insertelement <4 x i32> undef, i32 16, i64 0 |
| %splat = shufflevector <4 x i32> %insert, <4 x i32> undef, <4 x i32> zeroinitializer |
| %1 = sext <4 x i16> %op1 to <4 x i32> |
| %2 = sext <4 x i16> %op2 to <4 x i32> |
| %mul = mul <4 x i32> %1, %2 |
| %shr = lshr <4 x i32> %mul, %splat |
| %res = trunc <4 x i32> %shr to <4 x i16> |
| ret <4 x i16> %res |
| } |
| |
| ; Don't use SVE for 128-bit vectors. |
| define <8 x i16> @smulh_v8i16(<8 x i16> %op1, <8 x i16> %op2) #0 { |
| ; CHECK-LABEL: smulh_v8i16: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: smull2 v2.4s, v0.8h, v1.8h |
| ; CHECK-NEXT: smull v0.4s, v0.4h, v1.4h |
| ; CHECK-NEXT: uzp2 v0.8h, v0.8h, v2.8h |
| ; CHECK-NEXT: ret |
| %insert = insertelement <8 x i32> undef, i32 16, i64 0 |
| %splat = shufflevector <8 x i32> %insert, <8 x i32> undef, <8 x i32> zeroinitializer |
| %1 = sext <8 x i16> %op1 to <8 x i32> |
| %2 = sext <8 x i16> %op2 to <8 x i32> |
| %mul = mul <8 x i32> %1, %2 |
| %shr = lshr <8 x i32> %mul, %splat |
| %res = trunc <8 x i32> %shr to <8 x i16> |
| ret <8 x i16> %res |
| } |
| |
| define void @smulh_v16i16(<16 x i16>* %a, <16 x i16>* %b) #0 { |
| ; VBITS_EQ_256-LABEL: smulh_v16i16: |
| ; VBITS_EQ_256: // %bb.0: |
| ; VBITS_EQ_256-NEXT: ptrue p0.h, vl16 |
| ; VBITS_EQ_256-NEXT: ld1h { z0.h }, p0/z, [x0] |
| ; VBITS_EQ_256-NEXT: ld1h { z1.h }, p0/z, [x1] |
| ; VBITS_EQ_256-NEXT: smulh z0.h, p0/m, z0.h, z1.h |
| ; VBITS_EQ_256-NEXT: st1h { z0.h }, p0, [x0] |
| ; VBITS_EQ_256-NEXT: ret |
| ; |
| ; VBITS_GE_512-LABEL: smulh_v16i16: |
| ; VBITS_GE_512: // %bb.0: |
| ; VBITS_GE_512-NEXT: ptrue p0.s, vl16 |
| ; VBITS_GE_512-NEXT: ld1sh { z0.s }, p0/z, [x0] |
| ; VBITS_GE_512-NEXT: ld1sh { z1.s }, p0/z, [x1] |
| ; VBITS_GE_512-NEXT: mul z0.s, p0/m, z0.s, z1.s |
| ; VBITS_GE_512-NEXT: lsr z0.s, p0/m, z0.s, #16 |
| ; VBITS_GE_512-NEXT: st1h { z0.s }, p0, [x0] |
| ; VBITS_GE_512-NEXT: ret |
| |
| %op1 = load <16 x i16>, <16 x i16>* %a |
| %op2 = load <16 x i16>, <16 x i16>* %b |
| %insert = insertelement <16 x i32> undef, i32 16, i64 0 |
| %splat = shufflevector <16 x i32> %insert, <16 x i32> undef, <16 x i32> zeroinitializer |
| %1 = sext <16 x i16> %op1 to <16 x i32> |
| %2 = sext <16 x i16> %op2 to <16 x i32> |
| %mul = mul <16 x i32> %1, %2 |
| %shr = lshr <16 x i32> %mul, %splat |
| %res = trunc <16 x i32> %shr to <16 x i16> |
| store <16 x i16> %res, <16 x i16>* %a |
| ret void |
| } |
| |
| define void @smulh_v32i16(<32 x i16>* %a, <32 x i16>* %b) #0 { |
| ; VBITS_EQ_512-LABEL: smulh_v32i16: |
| ; VBITS_EQ_512: // %bb.0: |
| ; VBITS_EQ_512-NEXT: ptrue p0.h, vl32 |
| ; VBITS_EQ_512-NEXT: ld1h { z0.h }, p0/z, [x0] |
| ; VBITS_EQ_512-NEXT: ld1h { z1.h }, p0/z, [x1] |
| ; VBITS_EQ_512-NEXT: smulh z0.h, p0/m, z0.h, z1.h |
| ; VBITS_EQ_512-NEXT: st1h { z0.h }, p0, [x0] |
| ; VBITS_EQ_512-NEXT: ret |
| ; |
| ; VBITS_GE_1024-LABEL: smulh_v32i16: |
| ; VBITS_GE_1024: // %bb.0: |
| ; VBITS_GE_1024-NEXT: ptrue p0.s, vl32 |
| ; VBITS_GE_1024-NEXT: ld1sh { z0.s }, p0/z, [x0] |
| ; VBITS_GE_1024-NEXT: ld1sh { z1.s }, p0/z, [x1] |
| ; VBITS_GE_1024-NEXT: mul z0.s, p0/m, z0.s, z1.s |
| ; VBITS_GE_1024-NEXT: lsr z0.s, p0/m, z0.s, #16 |
| ; VBITS_GE_1024-NEXT: st1h { z0.s }, p0, [x0] |
| ; VBITS_GE_1024-NEXT: ret |
| |
| %op1 = load <32 x i16>, <32 x i16>* %a |
| %op2 = load <32 x i16>, <32 x i16>* %b |
| %insert = insertelement <32 x i32> undef, i32 16, i64 0 |
| %splat = shufflevector <32 x i32> %insert, <32 x i32> undef, <32 x i32> zeroinitializer |
| %1 = sext <32 x i16> %op1 to <32 x i32> |
| %2 = sext <32 x i16> %op2 to <32 x i32> |
| %mul = mul <32 x i32> %1, %2 |
| %shr = lshr <32 x i32> %mul, %splat |
| %res = trunc <32 x i32> %shr to <32 x i16> |
| store <32 x i16> %res, <32 x i16>* %a |
| ret void |
| } |
| |
| define void @smulh_v64i16(<64 x i16>* %a, <64 x i16>* %b) #0 { |
| ; VBITS_EQ_1024-LABEL: smulh_v64i16: |
| ; VBITS_EQ_1024: // %bb.0: |
| ; VBITS_EQ_1024-NEXT: ptrue p0.h, vl64 |
| ; VBITS_EQ_1024-NEXT: ld1h { z0.h }, p0/z, [x0] |
| ; VBITS_EQ_1024-NEXT: ld1h { z1.h }, p0/z, [x1] |
| ; VBITS_EQ_1024-NEXT: smulh z0.h, p0/m, z0.h, z1.h |
| ; VBITS_EQ_1024-NEXT: st1h { z0.h }, p0, [x0] |
| ; VBITS_EQ_1024-NEXT: ret |
| ; |
| ; VBITS_GE_2048-LABEL: smulh_v64i16: |
| ; VBITS_GE_2048: // %bb.0: |
| ; VBITS_GE_2048-NEXT: ptrue p0.s, vl64 |
| ; VBITS_GE_2048-NEXT: ld1sh { z0.s }, p0/z, [x0] |
| ; VBITS_GE_2048-NEXT: ld1sh { z1.s }, p0/z, [x1] |
| ; VBITS_GE_2048-NEXT: mul z0.s, p0/m, z0.s, z1.s |
| ; VBITS_GE_2048-NEXT: lsr z0.s, p0/m, z0.s, #16 |
| ; VBITS_GE_2048-NEXT: st1h { z0.s }, p0, [x0] |
| ; VBITS_GE_2048-NEXT: ret |
| |
| %op1 = load <64 x i16>, <64 x i16>* %a |
| %op2 = load <64 x i16>, <64 x i16>* %b |
| %insert = insertelement <64 x i32> undef, i32 16, i64 0 |
| %splat = shufflevector <64 x i32> %insert, <64 x i32> undef, <64 x i32> zeroinitializer |
| %1 = sext <64 x i16> %op1 to <64 x i32> |
| %2 = sext <64 x i16> %op2 to <64 x i32> |
| %mul = mul <64 x i32> %1, %2 |
| %shr = lshr <64 x i32> %mul, %splat |
| %res = trunc <64 x i32> %shr to <64 x i16> |
| store <64 x i16> %res, <64 x i16>* %a |
| ret void |
| } |
| |
| define void @smulh_v128i16(<128 x i16>* %a, <128 x i16>* %b) #0 { |
| ; VBITS_GE_2048-LABEL: smulh_v128i16: |
| ; VBITS_GE_2048: // %bb.0: |
| ; VBITS_GE_2048-NEXT: ptrue p0.h, vl128 |
| ; VBITS_GE_2048-NEXT: ld1h { z0.h }, p0/z, [x0] |
| ; VBITS_GE_2048-NEXT: ld1h { z1.h }, p0/z, [x1] |
| ; VBITS_GE_2048-NEXT: smulh z0.h, p0/m, z0.h, z1.h |
| ; VBITS_GE_2048-NEXT: st1h { z0.h }, p0, [x0] |
| ; VBITS_GE_2048-NEXT: ret |
| %op1 = load <128 x i16>, <128 x i16>* %a |
| %op2 = load <128 x i16>, <128 x i16>* %b |
| %insert = insertelement <128 x i32> undef, i32 16, i64 0 |
| %splat = shufflevector <128 x i32> %insert, <128 x i32> undef, <128 x i32> zeroinitializer |
| %1 = sext <128 x i16> %op1 to <128 x i32> |
| %2 = sext <128 x i16> %op2 to <128 x i32> |
| %mul = mul <128 x i32> %1, %2 |
| %shr = lshr <128 x i32> %mul, %splat |
| %res = trunc <128 x i32> %shr to <128 x i16> |
| store <128 x i16> %res, <128 x i16>* %a |
| ret void |
| } |
| |
| ; Vector i64 multiplications are not legal for NEON so use SVE when available. |
| define <2 x i32> @smulh_v2i32(<2 x i32> %op1, <2 x i32> %op2) #0 { |
| ; CHECK-LABEL: smulh_v2i32: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: sshll v0.2d, v0.2s, #0 |
| ; CHECK-NEXT: sshll v1.2d, v1.2s, #0 |
| ; CHECK-NEXT: ptrue p0.d, vl2 |
| ; CHECK-NEXT: mul z0.d, p0/m, z0.d, z1.d |
| ; CHECK-NEXT: shrn v0.2s, v0.2d, #32 |
| ; CHECK-NEXT: ret |
| %insert = insertelement <2 x i64> undef, i64 32, i64 0 |
| %splat = shufflevector <2 x i64> %insert, <2 x i64> undef, <2 x i32> zeroinitializer |
| %1 = sext <2 x i32> %op1 to <2 x i64> |
| %2 = sext <2 x i32> %op2 to <2 x i64> |
| %mul = mul <2 x i64> %1, %2 |
| %shr = lshr <2 x i64> %mul, %splat |
| %res = trunc <2 x i64> %shr to <2 x i32> |
| ret <2 x i32> %res |
| } |
| |
| ; Don't use SVE for 128-bit vectors. |
| define <4 x i32> @smulh_v4i32(<4 x i32> %op1, <4 x i32> %op2) #0 { |
| ; CHECK-LABEL: smulh_v4i32: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: smull2 v2.2d, v0.4s, v1.4s |
| ; CHECK-NEXT: smull v0.2d, v0.2s, v1.2s |
| ; CHECK-NEXT: uzp2 v0.4s, v0.4s, v2.4s |
| ; CHECK-NEXT: ret |
| %insert = insertelement <4 x i64> undef, i64 32, i64 0 |
| %splat = shufflevector <4 x i64> %insert, <4 x i64> undef, <4 x i32> zeroinitializer |
| %1 = sext <4 x i32> %op1 to <4 x i64> |
| %2 = sext <4 x i32> %op2 to <4 x i64> |
| %mul = mul <4 x i64> %1, %2 |
| %shr = lshr <4 x i64> %mul, %splat |
| %res = trunc <4 x i64> %shr to <4 x i32> |
| ret <4 x i32> %res |
| } |
| |
| define void @smulh_v8i32(<8 x i32>* %a, <8 x i32>* %b) #0 { |
| ; VBITS_EQ_256-LABEL: smulh_v8i32: |
| ; VBITS_EQ_256: // %bb.0: |
| ; VBITS_EQ_256-NEXT: ptrue p0.s, vl8 |
| ; VBITS_EQ_256-NEXT: ld1w { z0.s }, p0/z, [x0] |
| ; VBITS_EQ_256-NEXT: ld1w { z1.s }, p0/z, [x1] |
| ; VBITS_EQ_256-NEXT: smulh z0.s, p0/m, z0.s, z1.s |
| ; VBITS_EQ_256-NEXT: st1w { z0.s }, p0, [x0] |
| ; VBITS_EQ_256-NEXT: ret |
| ; |
| ; VBITS_GE_512-LABEL: smulh_v8i32: |
| ; VBITS_GE_512: // %bb.0: |
| ; VBITS_GE_512-NEXT: ptrue p0.d, vl8 |
| ; VBITS_GE_512-NEXT: ld1sw { z0.d }, p0/z, [x0] |
| ; VBITS_GE_512-NEXT: ld1sw { z1.d }, p0/z, [x1] |
| ; VBITS_GE_512-NEXT: mul z0.d, p0/m, z0.d, z1.d |
| ; VBITS_GE_512-NEXT: lsr z0.d, p0/m, z0.d, #32 |
| ; VBITS_GE_512-NEXT: st1w { z0.d }, p0, [x0] |
| ; VBITS_GE_512-NEXT: ret |
| |
| %op1 = load <8 x i32>, <8 x i32>* %a |
| %op2 = load <8 x i32>, <8 x i32>* %b |
| %insert = insertelement <8 x i64> undef, i64 32, i64 0 |
| %splat = shufflevector <8 x i64> %insert, <8 x i64> undef, <8 x i32> zeroinitializer |
| %1 = sext <8 x i32> %op1 to <8 x i64> |
| %2 = sext <8 x i32> %op2 to <8 x i64> |
| %mul = mul <8 x i64> %1, %2 |
| %shr = lshr <8 x i64> %mul, %splat |
| %res = trunc <8 x i64> %shr to <8 x i32> |
| store <8 x i32> %res, <8 x i32>* %a |
| ret void |
| } |
| |
| define void @smulh_v16i32(<16 x i32>* %a, <16 x i32>* %b) #0 { |
| ; VBITS_EQ_512-LABEL: smulh_v16i32: |
| ; VBITS_EQ_512: // %bb.0: |
| ; VBITS_EQ_512-NEXT: ptrue p0.s, vl16 |
| ; VBITS_EQ_512-NEXT: ld1w { z0.s }, p0/z, [x0] |
| ; VBITS_EQ_512-NEXT: ld1w { z1.s }, p0/z, [x1] |
| ; VBITS_EQ_512-NEXT: smulh z0.s, p0/m, z0.s, z1.s |
| ; VBITS_EQ_512-NEXT: st1w { z0.s }, p0, [x0] |
| ; VBITS_EQ_512-NEXT: ret |
| ; |
| ; VBITS_GE_1024-LABEL: smulh_v16i32: |
| ; VBITS_GE_1024: // %bb.0: |
| ; VBITS_GE_1024-NEXT: ptrue p0.d, vl16 |
| ; VBITS_GE_1024-NEXT: ld1sw { z0.d }, p0/z, [x0] |
| ; VBITS_GE_1024-NEXT: ld1sw { z1.d }, p0/z, [x1] |
| ; VBITS_GE_1024-NEXT: mul z0.d, p0/m, z0.d, z1.d |
| ; VBITS_GE_1024-NEXT: lsr z0.d, p0/m, z0.d, #32 |
| ; VBITS_GE_1024-NEXT: st1w { z0.d }, p0, [x0] |
| ; VBITS_GE_1024-NEXT: ret |
| |
| %op1 = load <16 x i32>, <16 x i32>* %a |
| %op2 = load <16 x i32>, <16 x i32>* %b |
| %insert = insertelement <16 x i64> undef, i64 32, i64 0 |
| %splat = shufflevector <16 x i64> %insert, <16 x i64> undef, <16 x i32> zeroinitializer |
| %1 = sext <16 x i32> %op1 to <16 x i64> |
| %2 = sext <16 x i32> %op2 to <16 x i64> |
| %mul = mul <16 x i64> %1, %2 |
| %shr = lshr <16 x i64> %mul, %splat |
| %res = trunc <16 x i64> %shr to <16 x i32> |
| store <16 x i32> %res, <16 x i32>* %a |
| ret void |
| } |
| |
| define void @smulh_v32i32(<32 x i32>* %a, <32 x i32>* %b) #0 { |
| ; VBITS_EQ_1024-LABEL: smulh_v32i32: |
| ; VBITS_EQ_1024: // %bb.0: |
| ; VBITS_EQ_1024-NEXT: ptrue p0.s, vl32 |
| ; VBITS_EQ_1024-NEXT: ld1w { z0.s }, p0/z, [x0] |
| ; VBITS_EQ_1024-NEXT: ld1w { z1.s }, p0/z, [x1] |
| ; VBITS_EQ_1024-NEXT: smulh z0.s, p0/m, z0.s, z1.s |
| ; VBITS_EQ_1024-NEXT: st1w { z0.s }, p0, [x0] |
| ; VBITS_EQ_1024-NEXT: ret |
| ; |
| ; VBITS_GE_2048-LABEL: smulh_v32i32: |
| ; VBITS_GE_2048: // %bb.0: |
| ; VBITS_GE_2048-NEXT: ptrue p0.d, vl32 |
| ; VBITS_GE_2048-NEXT: ld1sw { z0.d }, p0/z, [x0] |
| ; VBITS_GE_2048-NEXT: ld1sw { z1.d }, p0/z, [x1] |
| ; VBITS_GE_2048-NEXT: mul z0.d, p0/m, z0.d, z1.d |
| ; VBITS_GE_2048-NEXT: lsr z0.d, p0/m, z0.d, #32 |
| ; VBITS_GE_2048-NEXT: st1w { z0.d }, p0, [x0] |
| ; VBITS_GE_2048-NEXT: ret |
| |
| %op1 = load <32 x i32>, <32 x i32>* %a |
| %op2 = load <32 x i32>, <32 x i32>* %b |
| %insert = insertelement <32 x i64> undef, i64 32, i64 0 |
| %splat = shufflevector <32 x i64> %insert, <32 x i64> undef, <32 x i32> zeroinitializer |
| %1 = sext <32 x i32> %op1 to <32 x i64> |
| %2 = sext <32 x i32> %op2 to <32 x i64> |
| %mul = mul <32 x i64> %1, %2 |
| %shr = lshr <32 x i64> %mul, %splat |
| %res = trunc <32 x i64> %shr to <32 x i32> |
| store <32 x i32> %res, <32 x i32>* %a |
| ret void |
| } |
| |
| define void @smulh_v64i32(<64 x i32>* %a, <64 x i32>* %b) #0 { |
| ; VBITS_GE_2048-LABEL: smulh_v64i32: |
| ; VBITS_GE_2048: // %bb.0: |
| ; VBITS_GE_2048-NEXT: ptrue p0.s, vl64 |
| ; VBITS_GE_2048-NEXT: ld1w { z0.s }, p0/z, [x0] |
| ; VBITS_GE_2048-NEXT: ld1w { z1.s }, p0/z, [x1] |
| ; VBITS_GE_2048-NEXT: smulh z0.s, p0/m, z0.s, z1.s |
| ; VBITS_GE_2048-NEXT: st1w { z0.s }, p0, [x0] |
| ; VBITS_GE_2048-NEXT: ret |
| %op1 = load <64 x i32>, <64 x i32>* %a |
| %op2 = load <64 x i32>, <64 x i32>* %b |
| %insert = insertelement <64 x i64> undef, i64 32, i64 0 |
| %splat = shufflevector <64 x i64> %insert, <64 x i64> undef, <64 x i32> zeroinitializer |
| %1 = sext <64 x i32> %op1 to <64 x i64> |
| %2 = sext <64 x i32> %op2 to <64 x i64> |
| %mul = mul <64 x i64> %1, %2 |
| %shr = lshr <64 x i64> %mul, %splat |
| %res = trunc <64 x i64> %shr to <64 x i32> |
| store <64 x i32> %res, <64 x i32>* %a |
| ret void |
| } |
| |
| ; Vector i64 multiplications are not legal for NEON so use SVE when available. |
| define <1 x i64> @smulh_v1i64(<1 x i64> %op1, <1 x i64> %op2) #0 { |
| ; CHECK-LABEL: smulh_v1i64: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 def $z0 |
| ; CHECK-NEXT: ptrue p0.d, vl1 |
| ; CHECK-NEXT: // kill: def $d1 killed $d1 def $z1 |
| ; CHECK-NEXT: smulh z0.d, p0/m, z0.d, z1.d |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $z0 |
| ; CHECK-NEXT: ret |
| %insert = insertelement <1 x i128> undef, i128 64, i128 0 |
| %splat = shufflevector <1 x i128> %insert, <1 x i128> undef, <1 x i32> zeroinitializer |
| %1 = sext <1 x i64> %op1 to <1 x i128> |
| %2 = sext <1 x i64> %op2 to <1 x i128> |
| %mul = mul <1 x i128> %1, %2 |
| %shr = lshr <1 x i128> %mul, %splat |
| %res = trunc <1 x i128> %shr to <1 x i64> |
| ret <1 x i64> %res |
| } |
| |
| ; Vector i64 multiplications are not legal for NEON so use SVE when available. |
| define <2 x i64> @smulh_v2i64(<2 x i64> %op1, <2 x i64> %op2) #0 { |
| ; CHECK-LABEL: smulh_v2i64: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: // kill: def $q0 killed $q0 def $z0 |
| ; CHECK-NEXT: ptrue p0.d, vl2 |
| ; CHECK-NEXT: // kill: def $q1 killed $q1 def $z1 |
| ; CHECK-NEXT: smulh z0.d, p0/m, z0.d, z1.d |
| ; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0 |
| ; CHECK-NEXT: ret |
| %insert = insertelement <2 x i128> undef, i128 64, i128 0 |
| %splat = shufflevector <2 x i128> %insert, <2 x i128> undef, <2 x i32> zeroinitializer |
| %1 = sext <2 x i64> %op1 to <2 x i128> |
| %2 = sext <2 x i64> %op2 to <2 x i128> |
| %mul = mul <2 x i128> %1, %2 |
| %shr = lshr <2 x i128> %mul, %splat |
| %res = trunc <2 x i128> %shr to <2 x i64> |
| ret <2 x i64> %res |
| } |
| |
| define void @smulh_v4i64(<4 x i64>* %a, <4 x i64>* %b) #0 { |
| ; CHECK-LABEL: smulh_v4i64: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: ptrue p0.d, vl4 |
| ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] |
| ; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1] |
| ; CHECK-NEXT: smulh z0.d, p0/m, z0.d, z1.d |
| ; CHECK-NEXT: st1d { z0.d }, p0, [x0] |
| ; CHECK-NEXT: ret |
| %op1 = load <4 x i64>, <4 x i64>* %a |
| %op2 = load <4 x i64>, <4 x i64>* %b |
| %insert = insertelement <4 x i128> undef, i128 64, i128 0 |
| %splat = shufflevector <4 x i128> %insert, <4 x i128> undef, <4 x i32> zeroinitializer |
| %1 = sext <4 x i64> %op1 to <4 x i128> |
| %2 = sext <4 x i64> %op2 to <4 x i128> |
| %mul = mul <4 x i128> %1, %2 |
| %shr = lshr <4 x i128> %mul, %splat |
| %res = trunc <4 x i128> %shr to <4 x i64> |
| store <4 x i64> %res, <4 x i64>* %a |
| ret void |
| } |
| |
| define void @smulh_v8i64(<8 x i64>* %a, <8 x i64>* %b) #0 { |
| ; VBITS_GE_512-LABEL: smulh_v8i64: |
| ; VBITS_GE_512: // %bb.0: |
| ; VBITS_GE_512-NEXT: ptrue p0.d, vl8 |
| ; VBITS_GE_512-NEXT: ld1d { z0.d }, p0/z, [x0] |
| ; VBITS_GE_512-NEXT: ld1d { z1.d }, p0/z, [x1] |
| ; VBITS_GE_512-NEXT: smulh z0.d, p0/m, z0.d, z1.d |
| ; VBITS_GE_512-NEXT: st1d { z0.d }, p0, [x0] |
| ; VBITS_GE_512-NEXT: ret |
| %op1 = load <8 x i64>, <8 x i64>* %a |
| %op2 = load <8 x i64>, <8 x i64>* %b |
| %insert = insertelement <8 x i128> undef, i128 64, i128 0 |
| %splat = shufflevector <8 x i128> %insert, <8 x i128> undef, <8 x i32> zeroinitializer |
| %1 = sext <8 x i64> %op1 to <8 x i128> |
| %2 = sext <8 x i64> %op2 to <8 x i128> |
| %mul = mul <8 x i128> %1, %2 |
| %shr = lshr <8 x i128> %mul, %splat |
| %res = trunc <8 x i128> %shr to <8 x i64> |
| store <8 x i64> %res, <8 x i64>* %a |
| ret void |
| } |
| |
| define void @smulh_v16i64(<16 x i64>* %a, <16 x i64>* %b) #0 { |
| ; VBITS_GE_1024-LABEL: smulh_v16i64: |
| ; VBITS_GE_1024: // %bb.0: |
| ; VBITS_GE_1024-NEXT: ptrue p0.d, vl16 |
| ; VBITS_GE_1024-NEXT: ld1d { z0.d }, p0/z, [x0] |
| ; VBITS_GE_1024-NEXT: ld1d { z1.d }, p0/z, [x1] |
| ; VBITS_GE_1024-NEXT: smulh z0.d, p0/m, z0.d, z1.d |
| ; VBITS_GE_1024-NEXT: st1d { z0.d }, p0, [x0] |
| ; VBITS_GE_1024-NEXT: ret |
| %op1 = load <16 x i64>, <16 x i64>* %a |
| %op2 = load <16 x i64>, <16 x i64>* %b |
| %insert = insertelement <16 x i128> undef, i128 64, i128 0 |
| %splat = shufflevector <16 x i128> %insert, <16 x i128> undef, <16 x i32> zeroinitializer |
| %1 = sext <16 x i64> %op1 to <16 x i128> |
| %2 = sext <16 x i64> %op2 to <16 x i128> |
| %mul = mul <16 x i128> %1, %2 |
| %shr = lshr <16 x i128> %mul, %splat |
| %res = trunc <16 x i128> %shr to <16 x i64> |
| store <16 x i64> %res, <16 x i64>* %a |
| ret void |
| } |
| |
| define void @smulh_v32i64(<32 x i64>* %a, <32 x i64>* %b) #0 { |
| ; VBITS_GE_2048-LABEL: smulh_v32i64: |
| ; VBITS_GE_2048: // %bb.0: |
| ; VBITS_GE_2048-NEXT: ptrue p0.d, vl32 |
| ; VBITS_GE_2048-NEXT: ld1d { z0.d }, p0/z, [x0] |
| ; VBITS_GE_2048-NEXT: ld1d { z1.d }, p0/z, [x1] |
| ; VBITS_GE_2048-NEXT: smulh z0.d, p0/m, z0.d, z1.d |
| ; VBITS_GE_2048-NEXT: st1d { z0.d }, p0, [x0] |
| ; VBITS_GE_2048-NEXT: ret |
| %op1 = load <32 x i64>, <32 x i64>* %a |
| %op2 = load <32 x i64>, <32 x i64>* %b |
| %insert = insertelement <32 x i128> undef, i128 64, i128 0 |
| %splat = shufflevector <32 x i128> %insert, <32 x i128> undef, <32 x i32> zeroinitializer |
| %1 = sext <32 x i64> %op1 to <32 x i128> |
| %2 = sext <32 x i64> %op2 to <32 x i128> |
| %mul = mul <32 x i128> %1, %2 |
| %shr = lshr <32 x i128> %mul, %splat |
| %res = trunc <32 x i128> %shr to <32 x i64> |
| store <32 x i64> %res, <32 x i64>* %a |
| ret void |
| } |
| |
| ; |
| ; UMULH |
| ; |
| |
| ; Don't use SVE for 64-bit vectors. |
| define <8 x i8> @umulh_v8i8(<8 x i8> %op1, <8 x i8> %op2) #0 { |
| ; CHECK-LABEL: umulh_v8i8: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: umull v0.8h, v0.8b, v1.8b |
| ; CHECK-NEXT: ushr v1.8h, v0.8h, #8 |
| ; CHECK-NEXT: umov w8, v1.h[0] |
| ; CHECK-NEXT: umov w9, v1.h[1] |
| ; CHECK-NEXT: fmov s0, w8 |
| ; CHECK-NEXT: umov w8, v1.h[2] |
| ; CHECK-NEXT: mov v0.b[1], w9 |
| ; CHECK-NEXT: mov v0.b[2], w8 |
| ; CHECK-NEXT: umov w8, v1.h[3] |
| ; CHECK-NEXT: mov v0.b[3], w8 |
| ; CHECK-NEXT: umov w8, v1.h[4] |
| ; CHECK-NEXT: mov v0.b[4], w8 |
| ; CHECK-NEXT: umov w8, v1.h[5] |
| ; CHECK-NEXT: mov v0.b[5], w8 |
| ; CHECK-NEXT: umov w8, v1.h[6] |
| ; CHECK-NEXT: mov v0.b[6], w8 |
| ; CHECK-NEXT: umov w8, v1.h[7] |
| ; CHECK-NEXT: mov v0.b[7], w8 |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; CHECK-NEXT: ret |
| %insert = insertelement <8 x i16> undef, i16 8, i64 0 |
| %splat = shufflevector <8 x i16> %insert, <8 x i16> undef, <8 x i32> zeroinitializer |
| %1 = zext <8 x i8> %op1 to <8 x i16> |
| %2 = zext <8 x i8> %op2 to <8 x i16> |
| %mul = mul <8 x i16> %1, %2 |
| %shr = lshr <8 x i16> %mul, %splat |
| %res = trunc <8 x i16> %shr to <8 x i8> |
| ret <8 x i8> %res |
| } |
| |
| ; Don't use SVE for 128-bit vectors. |
| define <16 x i8> @umulh_v16i8(<16 x i8> %op1, <16 x i8> %op2) #0 { |
| ; CHECK-LABEL: umulh_v16i8: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: umull2 v2.8h, v0.16b, v1.16b |
| ; CHECK-NEXT: umull v0.8h, v0.8b, v1.8b |
| ; CHECK-NEXT: uzp2 v0.16b, v0.16b, v2.16b |
| ; CHECK-NEXT: ret |
| %insert = insertelement <16 x i16> undef, i16 8, i64 0 |
| %splat = shufflevector <16 x i16> %insert, <16 x i16> undef, <16 x i32> zeroinitializer |
| %1 = zext <16 x i8> %op1 to <16 x i16> |
| %2 = zext <16 x i8> %op2 to <16 x i16> |
| %mul = mul <16 x i16> %1, %2 |
| %shr = lshr <16 x i16> %mul, %splat |
| %res = trunc <16 x i16> %shr to <16 x i8> |
| ret <16 x i8> %res |
| } |
| |
| define void @umulh_v32i8(<32 x i8>* %a, <32 x i8>* %b) #0 { |
| ; VBITS_EQ_256-LABEL: umulh_v32i8: |
| ; VBITS_EQ_256: // %bb.0: |
| ; VBITS_EQ_256-NEXT: ptrue p0.b, vl32 |
| ; VBITS_EQ_256-NEXT: ld1b { z0.b }, p0/z, [x0] |
| ; VBITS_EQ_256-NEXT: ld1b { z1.b }, p0/z, [x1] |
| ; VBITS_EQ_256-NEXT: umulh z0.b, p0/m, z0.b, z1.b |
| ; VBITS_EQ_256-NEXT: st1b { z0.b }, p0, [x0] |
| ; VBITS_EQ_256-NEXT: ret |
| ; |
| ; VBITS_GE_512-LABEL: umulh_v32i8: |
| ; VBITS_GE_512: // %bb.0: |
| ; VBITS_GE_512-NEXT: ptrue p0.h, vl32 |
| ; VBITS_GE_512-NEXT: ld1b { z0.h }, p0/z, [x0] |
| ; VBITS_GE_512-NEXT: ld1b { z1.h }, p0/z, [x1] |
| ; VBITS_GE_512-NEXT: mul z0.h, p0/m, z0.h, z1.h |
| ; VBITS_GE_512-NEXT: lsr z0.h, p0/m, z0.h, #8 |
| ; VBITS_GE_512-NEXT: st1b { z0.h }, p0, [x0] |
| ; VBITS_GE_512-NEXT: ret |
| |
| %op1 = load <32 x i8>, <32 x i8>* %a |
| %op2 = load <32 x i8>, <32 x i8>* %b |
| %insert = insertelement <32 x i16> undef, i16 8, i64 0 |
| %splat = shufflevector <32 x i16> %insert, <32 x i16> undef, <32 x i32> zeroinitializer |
| %1 = zext <32 x i8> %op1 to <32 x i16> |
| %2 = zext <32 x i8> %op2 to <32 x i16> |
| %mul = mul <32 x i16> %1, %2 |
| %shr = lshr <32 x i16> %mul, %splat |
| %res = trunc <32 x i16> %shr to <32 x i8> |
| store <32 x i8> %res, <32 x i8>* %a |
| ret void |
| } |
| |
| define void @umulh_v64i8(<64 x i8>* %a, <64 x i8>* %b) #0 { |
| ; VBITS_EQ_512-LABEL: umulh_v64i8: |
| ; VBITS_EQ_512: // %bb.0: |
| ; VBITS_EQ_512-NEXT: ptrue p0.b, vl64 |
| ; VBITS_EQ_512-NEXT: ld1b { z0.b }, p0/z, [x0] |
| ; VBITS_EQ_512-NEXT: ld1b { z1.b }, p0/z, [x1] |
| ; VBITS_EQ_512-NEXT: umulh z0.b, p0/m, z0.b, z1.b |
| ; VBITS_EQ_512-NEXT: st1b { z0.b }, p0, [x0] |
| ; VBITS_EQ_512-NEXT: ret |
| ; |
| ; VBITS_GE_1024-LABEL: umulh_v64i8: |
| ; VBITS_GE_1024: // %bb.0: |
| ; VBITS_GE_1024-NEXT: ptrue p0.h, vl64 |
| ; VBITS_GE_1024-NEXT: ld1b { z0.h }, p0/z, [x0] |
| ; VBITS_GE_1024-NEXT: ld1b { z1.h }, p0/z, [x1] |
| ; VBITS_GE_1024-NEXT: mul z0.h, p0/m, z0.h, z1.h |
| ; VBITS_GE_1024-NEXT: lsr z0.h, p0/m, z0.h, #8 |
| ; VBITS_GE_1024-NEXT: st1b { z0.h }, p0, [x0] |
| ; VBITS_GE_1024-NEXT: ret |
| |
| %op1 = load <64 x i8>, <64 x i8>* %a |
| %op2 = load <64 x i8>, <64 x i8>* %b |
| %insert = insertelement <64 x i16> undef, i16 8, i64 0 |
| %splat = shufflevector <64 x i16> %insert, <64 x i16> undef, <64 x i32> zeroinitializer |
| %1 = zext <64 x i8> %op1 to <64 x i16> |
| %2 = zext <64 x i8> %op2 to <64 x i16> |
| %mul = mul <64 x i16> %1, %2 |
| %shr = lshr <64 x i16> %mul, %splat |
| %res = trunc <64 x i16> %shr to <64 x i8> |
| store <64 x i8> %res, <64 x i8>* %a |
| ret void |
| } |
| |
| define void @umulh_v128i8(<128 x i8>* %a, <128 x i8>* %b) #0 { |
| ; VBITS_EQ_1024-LABEL: umulh_v128i8: |
| ; VBITS_EQ_1024: // %bb.0: |
| ; VBITS_EQ_1024-NEXT: ptrue p0.b, vl128 |
| ; VBITS_EQ_1024-NEXT: ld1b { z0.b }, p0/z, [x0] |
| ; VBITS_EQ_1024-NEXT: ld1b { z1.b }, p0/z, [x1] |
| ; VBITS_EQ_1024-NEXT: umulh z0.b, p0/m, z0.b, z1.b |
| ; VBITS_EQ_1024-NEXT: st1b { z0.b }, p0, [x0] |
| ; VBITS_EQ_1024-NEXT: ret |
| ; |
| ; VBITS_GE_2048-LABEL: umulh_v128i8: |
| ; VBITS_GE_2048: // %bb.0: |
| ; VBITS_GE_2048-NEXT: ptrue p0.h, vl128 |
| ; VBITS_GE_2048-NEXT: ld1b { z0.h }, p0/z, [x0] |
| ; VBITS_GE_2048-NEXT: ld1b { z1.h }, p0/z, [x1] |
| ; VBITS_GE_2048-NEXT: mul z0.h, p0/m, z0.h, z1.h |
| ; VBITS_GE_2048-NEXT: lsr z0.h, p0/m, z0.h, #8 |
| ; VBITS_GE_2048-NEXT: st1b { z0.h }, p0, [x0] |
| ; VBITS_GE_2048-NEXT: ret |
| |
| %op1 = load <128 x i8>, <128 x i8>* %a |
| %op2 = load <128 x i8>, <128 x i8>* %b |
| %insert = insertelement <128 x i16> undef, i16 8, i64 0 |
| %splat = shufflevector <128 x i16> %insert, <128 x i16> undef, <128 x i32> zeroinitializer |
| %1 = zext <128 x i8> %op1 to <128 x i16> |
| %2 = zext <128 x i8> %op2 to <128 x i16> |
| %mul = mul <128 x i16> %1, %2 |
| %shr = lshr <128 x i16> %mul, %splat |
| %res = trunc <128 x i16> %shr to <128 x i8> |
| store <128 x i8> %res, <128 x i8>* %a |
| ret void |
| } |
| |
| define void @umulh_v256i8(<256 x i8>* %a, <256 x i8>* %b) #0 { |
| ; VBITS_GE_2048-LABEL: umulh_v256i8: |
| ; VBITS_GE_2048: // %bb.0: |
| ; VBITS_GE_2048-NEXT: ptrue p0.b, vl256 |
| ; VBITS_GE_2048-NEXT: ld1b { z0.b }, p0/z, [x0] |
| ; VBITS_GE_2048-NEXT: ld1b { z1.b }, p0/z, [x1] |
| ; VBITS_GE_2048-NEXT: umulh z0.b, p0/m, z0.b, z1.b |
| ; VBITS_GE_2048-NEXT: st1b { z0.b }, p0, [x0] |
| ; VBITS_GE_2048-NEXT: ret |
| %op1 = load <256 x i8>, <256 x i8>* %a |
| %op2 = load <256 x i8>, <256 x i8>* %b |
| %insert = insertelement <256 x i16> undef, i16 8, i64 0 |
| %splat = shufflevector <256 x i16> %insert, <256 x i16> undef, <256 x i32> zeroinitializer |
| %1 = zext <256 x i8> %op1 to <256 x i16> |
| %2 = zext <256 x i8> %op2 to <256 x i16> |
| %mul = mul <256 x i16> %1, %2 |
| %shr = lshr <256 x i16> %mul, %splat |
| %res = trunc <256 x i16> %shr to <256 x i8> |
| store <256 x i8> %res, <256 x i8>* %a |
| ret void |
| } |
| |
| ; Don't use SVE for 64-bit vectors. |
| define <4 x i16> @umulh_v4i16(<4 x i16> %op1, <4 x i16> %op2) #0 { |
| ; CHECK-LABEL: umulh_v4i16: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: umull v0.4s, v0.4h, v1.4h |
| ; CHECK-NEXT: ushr v1.4s, v0.4s, #16 |
| ; CHECK-NEXT: mov w8, v1.s[1] |
| ; CHECK-NEXT: mov w9, v1.s[2] |
| ; CHECK-NEXT: mov v0.16b, v1.16b |
| ; CHECK-NEXT: mov v0.h[1], w8 |
| ; CHECK-NEXT: mov w8, v1.s[3] |
| ; CHECK-NEXT: mov v0.h[2], w9 |
| ; CHECK-NEXT: mov v0.h[3], w8 |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; CHECK-NEXT: ret |
| %insert = insertelement <4 x i32> undef, i32 16, i64 0 |
| %splat = shufflevector <4 x i32> %insert, <4 x i32> undef, <4 x i32> zeroinitializer |
| %1 = zext <4 x i16> %op1 to <4 x i32> |
| %2 = zext <4 x i16> %op2 to <4 x i32> |
| %mul = mul <4 x i32> %1, %2 |
| %shr = lshr <4 x i32> %mul, %splat |
| %res = trunc <4 x i32> %shr to <4 x i16> |
| ret <4 x i16> %res |
| } |
| |
| ; Don't use SVE for 128-bit vectors. |
| define <8 x i16> @umulh_v8i16(<8 x i16> %op1, <8 x i16> %op2) #0 { |
| ; CHECK-LABEL: umulh_v8i16: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: umull2 v2.4s, v0.8h, v1.8h |
| ; CHECK-NEXT: umull v0.4s, v0.4h, v1.4h |
| ; CHECK-NEXT: uzp2 v0.8h, v0.8h, v2.8h |
| ; CHECK-NEXT: ret |
| %insert = insertelement <8 x i32> undef, i32 16, i64 0 |
| %splat = shufflevector <8 x i32> %insert, <8 x i32> undef, <8 x i32> zeroinitializer |
| %1 = zext <8 x i16> %op1 to <8 x i32> |
| %2 = zext <8 x i16> %op2 to <8 x i32> |
| %mul = mul <8 x i32> %1, %2 |
| %shr = lshr <8 x i32> %mul, %splat |
| %res = trunc <8 x i32> %shr to <8 x i16> |
| ret <8 x i16> %res |
| } |
| |
| define void @umulh_v16i16(<16 x i16>* %a, <16 x i16>* %b) #0 { |
| ; VBITS_EQ_256-LABEL: umulh_v16i16: |
| ; VBITS_EQ_256: // %bb.0: |
| ; VBITS_EQ_256-NEXT: ptrue p0.h, vl16 |
| ; VBITS_EQ_256-NEXT: ld1h { z0.h }, p0/z, [x0] |
| ; VBITS_EQ_256-NEXT: ld1h { z1.h }, p0/z, [x1] |
| ; VBITS_EQ_256-NEXT: umulh z0.h, p0/m, z0.h, z1.h |
| ; VBITS_EQ_256-NEXT: st1h { z0.h }, p0, [x0] |
| ; VBITS_EQ_256-NEXT: ret |
| ; |
| ; VBITS_GE_512-LABEL: umulh_v16i16: |
| ; VBITS_GE_512: // %bb.0: |
| ; VBITS_GE_512-NEXT: ptrue p0.s, vl16 |
| ; VBITS_GE_512-NEXT: ld1h { z0.s }, p0/z, [x0] |
| ; VBITS_GE_512-NEXT: ld1h { z1.s }, p0/z, [x1] |
| ; VBITS_GE_512-NEXT: mul z0.s, p0/m, z0.s, z1.s |
| ; VBITS_GE_512-NEXT: lsr z0.s, p0/m, z0.s, #16 |
| ; VBITS_GE_512-NEXT: st1h { z0.s }, p0, [x0] |
| ; VBITS_GE_512-NEXT: ret |
| |
| %op1 = load <16 x i16>, <16 x i16>* %a |
| %op2 = load <16 x i16>, <16 x i16>* %b |
| %insert = insertelement <16 x i32> undef, i32 16, i64 0 |
| %splat = shufflevector <16 x i32> %insert, <16 x i32> undef, <16 x i32> zeroinitializer |
| %1 = zext <16 x i16> %op1 to <16 x i32> |
| %2 = zext <16 x i16> %op2 to <16 x i32> |
| %mul = mul <16 x i32> %1, %2 |
| %shr = lshr <16 x i32> %mul, %splat |
| %res = trunc <16 x i32> %shr to <16 x i16> |
| store <16 x i16> %res, <16 x i16>* %a |
| ret void |
| } |
| |
| define void @umulh_v32i16(<32 x i16>* %a, <32 x i16>* %b) #0 { |
| ; VBITS_EQ_512-LABEL: umulh_v32i16: |
| ; VBITS_EQ_512: // %bb.0: |
| ; VBITS_EQ_512-NEXT: ptrue p0.h, vl32 |
| ; VBITS_EQ_512-NEXT: ld1h { z0.h }, p0/z, [x0] |
| ; VBITS_EQ_512-NEXT: ld1h { z1.h }, p0/z, [x1] |
| ; VBITS_EQ_512-NEXT: umulh z0.h, p0/m, z0.h, z1.h |
| ; VBITS_EQ_512-NEXT: st1h { z0.h }, p0, [x0] |
| ; VBITS_EQ_512-NEXT: ret |
| ; |
| ; VBITS_GE_1024-LABEL: umulh_v32i16: |
| ; VBITS_GE_1024: // %bb.0: |
| ; VBITS_GE_1024-NEXT: ptrue p0.s, vl32 |
| ; VBITS_GE_1024-NEXT: ld1h { z0.s }, p0/z, [x0] |
| ; VBITS_GE_1024-NEXT: ld1h { z1.s }, p0/z, [x1] |
| ; VBITS_GE_1024-NEXT: mul z0.s, p0/m, z0.s, z1.s |
| ; VBITS_GE_1024-NEXT: lsr z0.s, p0/m, z0.s, #16 |
| ; VBITS_GE_1024-NEXT: st1h { z0.s }, p0, [x0] |
| ; VBITS_GE_1024-NEXT: ret |
| |
| %op1 = load <32 x i16>, <32 x i16>* %a |
| %op2 = load <32 x i16>, <32 x i16>* %b |
| %insert = insertelement <32 x i32> undef, i32 16, i64 0 |
| %splat = shufflevector <32 x i32> %insert, <32 x i32> undef, <32 x i32> zeroinitializer |
| %1 = zext <32 x i16> %op1 to <32 x i32> |
| %2 = zext <32 x i16> %op2 to <32 x i32> |
| %mul = mul <32 x i32> %1, %2 |
| %shr = lshr <32 x i32> %mul, %splat |
| %res = trunc <32 x i32> %shr to <32 x i16> |
| store <32 x i16> %res, <32 x i16>* %a |
| ret void |
| } |
| |
| define void @umulh_v64i16(<64 x i16>* %a, <64 x i16>* %b) #0 { |
| ; VBITS_EQ_1024-LABEL: umulh_v64i16: |
| ; VBITS_EQ_1024: // %bb.0: |
| ; VBITS_EQ_1024-NEXT: ptrue p0.h, vl64 |
| ; VBITS_EQ_1024-NEXT: ld1h { z0.h }, p0/z, [x0] |
| ; VBITS_EQ_1024-NEXT: ld1h { z1.h }, p0/z, [x1] |
| ; VBITS_EQ_1024-NEXT: umulh z0.h, p0/m, z0.h, z1.h |
| ; VBITS_EQ_1024-NEXT: st1h { z0.h }, p0, [x0] |
| ; VBITS_EQ_1024-NEXT: ret |
| ; |
| ; VBITS_GE_2048-LABEL: umulh_v64i16: |
| ; VBITS_GE_2048: // %bb.0: |
| ; VBITS_GE_2048-NEXT: ptrue p0.s, vl64 |
| ; VBITS_GE_2048-NEXT: ld1h { z0.s }, p0/z, [x0] |
| ; VBITS_GE_2048-NEXT: ld1h { z1.s }, p0/z, [x1] |
| ; VBITS_GE_2048-NEXT: mul z0.s, p0/m, z0.s, z1.s |
| ; VBITS_GE_2048-NEXT: lsr z0.s, p0/m, z0.s, #16 |
| ; VBITS_GE_2048-NEXT: st1h { z0.s }, p0, [x0] |
| ; VBITS_GE_2048-NEXT: ret |
| |
| %op1 = load <64 x i16>, <64 x i16>* %a |
| %op2 = load <64 x i16>, <64 x i16>* %b |
| %insert = insertelement <64 x i32> undef, i32 16, i64 0 |
| %splat = shufflevector <64 x i32> %insert, <64 x i32> undef, <64 x i32> zeroinitializer |
| %1 = zext <64 x i16> %op1 to <64 x i32> |
| %2 = zext <64 x i16> %op2 to <64 x i32> |
| %mul = mul <64 x i32> %1, %2 |
| %shr = lshr <64 x i32> %mul, %splat |
| %res = trunc <64 x i32> %shr to <64 x i16> |
| store <64 x i16> %res, <64 x i16>* %a |
| ret void |
| } |
| |
| define void @umulh_v128i16(<128 x i16>* %a, <128 x i16>* %b) #0 { |
| ; VBITS_GE_2048-LABEL: umulh_v128i16: |
| ; VBITS_GE_2048: // %bb.0: |
| ; VBITS_GE_2048-NEXT: ptrue p0.h, vl128 |
| ; VBITS_GE_2048-NEXT: ld1h { z0.h }, p0/z, [x0] |
| ; VBITS_GE_2048-NEXT: ld1h { z1.h }, p0/z, [x1] |
| ; VBITS_GE_2048-NEXT: umulh z0.h, p0/m, z0.h, z1.h |
| ; VBITS_GE_2048-NEXT: st1h { z0.h }, p0, [x0] |
| ; VBITS_GE_2048-NEXT: ret |
| %op1 = load <128 x i16>, <128 x i16>* %a |
| %op2 = load <128 x i16>, <128 x i16>* %b |
| %insert = insertelement <128 x i32> undef, i32 16, i64 0 |
| %splat = shufflevector <128 x i32> %insert, <128 x i32> undef, <128 x i32> zeroinitializer |
| %1 = zext <128 x i16> %op1 to <128 x i32> |
| %2 = zext <128 x i16> %op2 to <128 x i32> |
| %mul = mul <128 x i32> %1, %2 |
| %shr = lshr <128 x i32> %mul, %splat |
| %res = trunc <128 x i32> %shr to <128 x i16> |
| store <128 x i16> %res, <128 x i16>* %a |
| ret void |
| } |
| |
| ; Vector i64 multiplications are not legal for NEON so use SVE when available. |
| define <2 x i32> @umulh_v2i32(<2 x i32> %op1, <2 x i32> %op2) #0 { |
| ; CHECK-LABEL: umulh_v2i32: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: ushll v0.2d, v0.2s, #0 |
| ; CHECK-NEXT: ushll v1.2d, v1.2s, #0 |
| ; CHECK-NEXT: ptrue p0.d, vl2 |
| ; CHECK-NEXT: mul z0.d, p0/m, z0.d, z1.d |
| ; CHECK-NEXT: shrn v0.2s, v0.2d, #32 |
| ; CHECK-NEXT: ret |
| %insert = insertelement <2 x i64> undef, i64 32, i64 0 |
| %splat = shufflevector <2 x i64> %insert, <2 x i64> undef, <2 x i32> zeroinitializer |
| %1 = zext <2 x i32> %op1 to <2 x i64> |
| %2 = zext <2 x i32> %op2 to <2 x i64> |
| %mul = mul <2 x i64> %1, %2 |
| %shr = lshr <2 x i64> %mul, %splat |
| %res = trunc <2 x i64> %shr to <2 x i32> |
| ret <2 x i32> %res |
| } |
| |
| ; Don't use SVE for 128-bit vectors. |
| define <4 x i32> @umulh_v4i32(<4 x i32> %op1, <4 x i32> %op2) #0 { |
| ; CHECK-LABEL: umulh_v4i32: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: umull2 v2.2d, v0.4s, v1.4s |
| ; CHECK-NEXT: umull v0.2d, v0.2s, v1.2s |
| ; CHECK-NEXT: uzp2 v0.4s, v0.4s, v2.4s |
| ; CHECK-NEXT: ret |
| %insert = insertelement <4 x i64> undef, i64 32, i64 0 |
| %splat = shufflevector <4 x i64> %insert, <4 x i64> undef, <4 x i32> zeroinitializer |
| %1 = zext <4 x i32> %op1 to <4 x i64> |
| %2 = zext <4 x i32> %op2 to <4 x i64> |
| %mul = mul <4 x i64> %1, %2 |
| %shr = lshr <4 x i64> %mul, %splat |
| %res = trunc <4 x i64> %shr to <4 x i32> |
| ret <4 x i32> %res |
| } |
| |
| define void @umulh_v8i32(<8 x i32>* %a, <8 x i32>* %b) #0 { |
| ; VBITS_EQ_256-LABEL: umulh_v8i32: |
| ; VBITS_EQ_256: // %bb.0: |
| ; VBITS_EQ_256-NEXT: ptrue p0.s, vl8 |
| ; VBITS_EQ_256-NEXT: ld1w { z0.s }, p0/z, [x0] |
| ; VBITS_EQ_256-NEXT: ld1w { z1.s }, p0/z, [x1] |
| ; VBITS_EQ_256-NEXT: umulh z0.s, p0/m, z0.s, z1.s |
| ; VBITS_EQ_256-NEXT: st1w { z0.s }, p0, [x0] |
| ; VBITS_EQ_256-NEXT: ret |
| ; |
| ; VBITS_GE_512-LABEL: umulh_v8i32: |
| ; VBITS_GE_512: // %bb.0: |
| ; VBITS_GE_512-NEXT: ptrue p0.d, vl8 |
| ; VBITS_GE_512-NEXT: ld1w { z0.d }, p0/z, [x0] |
| ; VBITS_GE_512-NEXT: ld1w { z1.d }, p0/z, [x1] |
| ; VBITS_GE_512-NEXT: mul z0.d, p0/m, z0.d, z1.d |
| ; VBITS_GE_512-NEXT: lsr z0.d, p0/m, z0.d, #32 |
| ; VBITS_GE_512-NEXT: st1w { z0.d }, p0, [x0] |
| ; VBITS_GE_512-NEXT: ret |
| |
| %op1 = load <8 x i32>, <8 x i32>* %a |
| %op2 = load <8 x i32>, <8 x i32>* %b |
| %insert = insertelement <8 x i64> undef, i64 32, i64 0 |
| %splat = shufflevector <8 x i64> %insert, <8 x i64> undef, <8 x i32> zeroinitializer |
| %1 = zext <8 x i32> %op1 to <8 x i64> |
| %2 = zext <8 x i32> %op2 to <8 x i64> |
| %mul = mul <8 x i64> %1, %2 |
| %shr = lshr <8 x i64> %mul, %splat |
| %res = trunc <8 x i64> %shr to <8 x i32> |
| store <8 x i32> %res, <8 x i32>* %a |
| ret void |
| } |
| |
| define void @umulh_v16i32(<16 x i32>* %a, <16 x i32>* %b) #0 { |
| ; VBITS_EQ_512-LABEL: umulh_v16i32: |
| ; VBITS_EQ_512: // %bb.0: |
| ; VBITS_EQ_512-NEXT: ptrue p0.s, vl16 |
| ; VBITS_EQ_512-NEXT: ld1w { z0.s }, p0/z, [x0] |
| ; VBITS_EQ_512-NEXT: ld1w { z1.s }, p0/z, [x1] |
| ; VBITS_EQ_512-NEXT: umulh z0.s, p0/m, z0.s, z1.s |
| ; VBITS_EQ_512-NEXT: st1w { z0.s }, p0, [x0] |
| ; VBITS_EQ_512-NEXT: ret |
| ; |
| ; VBITS_GE_1024-LABEL: umulh_v16i32: |
| ; VBITS_GE_1024: // %bb.0: |
| ; VBITS_GE_1024-NEXT: ptrue p0.d, vl16 |
| ; VBITS_GE_1024-NEXT: ld1w { z0.d }, p0/z, [x0] |
| ; VBITS_GE_1024-NEXT: ld1w { z1.d }, p0/z, [x1] |
| ; VBITS_GE_1024-NEXT: mul z0.d, p0/m, z0.d, z1.d |
| ; VBITS_GE_1024-NEXT: lsr z0.d, p0/m, z0.d, #32 |
| ; VBITS_GE_1024-NEXT: st1w { z0.d }, p0, [x0] |
| ; VBITS_GE_1024-NEXT: ret |
| |
| %op1 = load <16 x i32>, <16 x i32>* %a |
| %op2 = load <16 x i32>, <16 x i32>* %b |
| %insert = insertelement <16 x i64> undef, i64 32, i64 0 |
| %splat = shufflevector <16 x i64> %insert, <16 x i64> undef, <16 x i32> zeroinitializer |
| %1 = zext <16 x i32> %op1 to <16 x i64> |
| %2 = zext <16 x i32> %op2 to <16 x i64> |
| %mul = mul <16 x i64> %1, %2 |
| %shr = lshr <16 x i64> %mul, %splat |
| %res = trunc <16 x i64> %shr to <16 x i32> |
| store <16 x i32> %res, <16 x i32>* %a |
| ret void |
| } |
| |
| define void @umulh_v32i32(<32 x i32>* %a, <32 x i32>* %b) #0 { |
| ; VBITS_EQ_1024-LABEL: umulh_v32i32: |
| ; VBITS_EQ_1024: // %bb.0: |
| ; VBITS_EQ_1024-NEXT: ptrue p0.s, vl32 |
| ; VBITS_EQ_1024-NEXT: ld1w { z0.s }, p0/z, [x0] |
| ; VBITS_EQ_1024-NEXT: ld1w { z1.s }, p0/z, [x1] |
| ; VBITS_EQ_1024-NEXT: umulh z0.s, p0/m, z0.s, z1.s |
| ; VBITS_EQ_1024-NEXT: st1w { z0.s }, p0, [x0] |
| ; VBITS_EQ_1024-NEXT: ret |
| ; |
| ; VBITS_GE_2048-LABEL: umulh_v32i32: |
| ; VBITS_GE_2048: // %bb.0: |
| ; VBITS_GE_2048-NEXT: ptrue p0.d, vl32 |
| ; VBITS_GE_2048-NEXT: ld1w { z0.d }, p0/z, [x0] |
| ; VBITS_GE_2048-NEXT: ld1w { z1.d }, p0/z, [x1] |
| ; VBITS_GE_2048-NEXT: mul z0.d, p0/m, z0.d, z1.d |
| ; VBITS_GE_2048-NEXT: lsr z0.d, p0/m, z0.d, #32 |
| ; VBITS_GE_2048-NEXT: st1w { z0.d }, p0, [x0] |
| ; VBITS_GE_2048-NEXT: ret |
| |
| %op1 = load <32 x i32>, <32 x i32>* %a |
| %op2 = load <32 x i32>, <32 x i32>* %b |
| %insert = insertelement <32 x i64> undef, i64 32, i64 0 |
| %splat = shufflevector <32 x i64> %insert, <32 x i64> undef, <32 x i32> zeroinitializer |
| %1 = zext <32 x i32> %op1 to <32 x i64> |
| %2 = zext <32 x i32> %op2 to <32 x i64> |
| %mul = mul <32 x i64> %1, %2 |
| %shr = lshr <32 x i64> %mul, %splat |
| %res = trunc <32 x i64> %shr to <32 x i32> |
| store <32 x i32> %res, <32 x i32>* %a |
| ret void |
| } |
| |
| define void @umulh_v64i32(<64 x i32>* %a, <64 x i32>* %b) #0 { |
| ; VBITS_GE_2048-LABEL: umulh_v64i32: |
| ; VBITS_GE_2048: // %bb.0: |
| ; VBITS_GE_2048-NEXT: ptrue p0.s, vl64 |
| ; VBITS_GE_2048-NEXT: ld1w { z0.s }, p0/z, [x0] |
| ; VBITS_GE_2048-NEXT: ld1w { z1.s }, p0/z, [x1] |
| ; VBITS_GE_2048-NEXT: umulh z0.s, p0/m, z0.s, z1.s |
| ; VBITS_GE_2048-NEXT: st1w { z0.s }, p0, [x0] |
| ; VBITS_GE_2048-NEXT: ret |
| %op1 = load <64 x i32>, <64 x i32>* %a |
| %op2 = load <64 x i32>, <64 x i32>* %b |
| %insert = insertelement <64 x i64> undef, i64 32, i64 0 |
| %splat = shufflevector <64 x i64> %insert, <64 x i64> undef, <64 x i32> zeroinitializer |
| %1 = zext <64 x i32> %op1 to <64 x i64> |
| %2 = zext <64 x i32> %op2 to <64 x i64> |
| %mul = mul <64 x i64> %1, %2 |
| %shr = lshr <64 x i64> %mul, %splat |
| %res = trunc <64 x i64> %shr to <64 x i32> |
| store <64 x i32> %res, <64 x i32>* %a |
| ret void |
| } |
| |
| ; Vector i64 multiplications are not legal for NEON so use SVE when available. |
| define <1 x i64> @umulh_v1i64(<1 x i64> %op1, <1 x i64> %op2) #0 { |
| ; CHECK-LABEL: umulh_v1i64: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 def $z0 |
| ; CHECK-NEXT: ptrue p0.d, vl1 |
| ; CHECK-NEXT: // kill: def $d1 killed $d1 def $z1 |
| ; CHECK-NEXT: umulh z0.d, p0/m, z0.d, z1.d |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $z0 |
| ; CHECK-NEXT: ret |
| %insert = insertelement <1 x i128> undef, i128 64, i128 0 |
| %splat = shufflevector <1 x i128> %insert, <1 x i128> undef, <1 x i32> zeroinitializer |
| %1 = zext <1 x i64> %op1 to <1 x i128> |
| %2 = zext <1 x i64> %op2 to <1 x i128> |
| %mul = mul <1 x i128> %1, %2 |
| %shr = lshr <1 x i128> %mul, %splat |
| %res = trunc <1 x i128> %shr to <1 x i64> |
| ret <1 x i64> %res |
| } |
| |
| ; Vector i64 multiplications are not legal for NEON so use SVE when available. |
| define <2 x i64> @umulh_v2i64(<2 x i64> %op1, <2 x i64> %op2) #0 { |
| ; CHECK-LABEL: umulh_v2i64: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: // kill: def $q0 killed $q0 def $z0 |
| ; CHECK-NEXT: ptrue p0.d, vl2 |
| ; CHECK-NEXT: // kill: def $q1 killed $q1 def $z1 |
| ; CHECK-NEXT: umulh z0.d, p0/m, z0.d, z1.d |
| ; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0 |
| ; CHECK-NEXT: ret |
| %insert = insertelement <2 x i128> undef, i128 64, i128 0 |
| %splat = shufflevector <2 x i128> %insert, <2 x i128> undef, <2 x i32> zeroinitializer |
| %1 = zext <2 x i64> %op1 to <2 x i128> |
| %2 = zext <2 x i64> %op2 to <2 x i128> |
| %mul = mul <2 x i128> %1, %2 |
| %shr = lshr <2 x i128> %mul, %splat |
| %res = trunc <2 x i128> %shr to <2 x i64> |
| ret <2 x i64> %res |
| } |
| |
| define void @umulh_v4i64(<4 x i64>* %a, <4 x i64>* %b) #0 { |
| ; CHECK-LABEL: umulh_v4i64: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: ptrue p0.d, vl4 |
| ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] |
| ; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1] |
| ; CHECK-NEXT: umulh z0.d, p0/m, z0.d, z1.d |
| ; CHECK-NEXT: st1d { z0.d }, p0, [x0] |
| ; CHECK-NEXT: ret |
| %op1 = load <4 x i64>, <4 x i64>* %a |
| %op2 = load <4 x i64>, <4 x i64>* %b |
| %insert = insertelement <4 x i128> undef, i128 64, i128 0 |
| %splat = shufflevector <4 x i128> %insert, <4 x i128> undef, <4 x i32> zeroinitializer |
| %1 = zext <4 x i64> %op1 to <4 x i128> |
| %2 = zext <4 x i64> %op2 to <4 x i128> |
| %mul = mul <4 x i128> %1, %2 |
| %shr = lshr <4 x i128> %mul, %splat |
| %res = trunc <4 x i128> %shr to <4 x i64> |
| store <4 x i64> %res, <4 x i64>* %a |
| ret void |
| } |
| |
| define void @umulh_v8i64(<8 x i64>* %a, <8 x i64>* %b) #0 { |
| ; VBITS_GE_512-LABEL: umulh_v8i64: |
| ; VBITS_GE_512: // %bb.0: |
| ; VBITS_GE_512-NEXT: ptrue p0.d, vl8 |
| ; VBITS_GE_512-NEXT: ld1d { z0.d }, p0/z, [x0] |
| ; VBITS_GE_512-NEXT: ld1d { z1.d }, p0/z, [x1] |
| ; VBITS_GE_512-NEXT: umulh z0.d, p0/m, z0.d, z1.d |
| ; VBITS_GE_512-NEXT: st1d { z0.d }, p0, [x0] |
| ; VBITS_GE_512-NEXT: ret |
| %op1 = load <8 x i64>, <8 x i64>* %a |
| %op2 = load <8 x i64>, <8 x i64>* %b |
| %insert = insertelement <8 x i128> undef, i128 64, i128 0 |
| %splat = shufflevector <8 x i128> %insert, <8 x i128> undef, <8 x i32> zeroinitializer |
| %1 = zext <8 x i64> %op1 to <8 x i128> |
| %2 = zext <8 x i64> %op2 to <8 x i128> |
| %mul = mul <8 x i128> %1, %2 |
| %shr = lshr <8 x i128> %mul, %splat |
| %res = trunc <8 x i128> %shr to <8 x i64> |
| store <8 x i64> %res, <8 x i64>* %a |
| ret void |
| } |
| |
| define void @umulh_v16i64(<16 x i64>* %a, <16 x i64>* %b) #0 { |
| ; VBITS_GE_1024-LABEL: umulh_v16i64: |
| ; VBITS_GE_1024: // %bb.0: |
| ; VBITS_GE_1024-NEXT: ptrue p0.d, vl16 |
| ; VBITS_GE_1024-NEXT: ld1d { z0.d }, p0/z, [x0] |
| ; VBITS_GE_1024-NEXT: ld1d { z1.d }, p0/z, [x1] |
| ; VBITS_GE_1024-NEXT: umulh z0.d, p0/m, z0.d, z1.d |
| ; VBITS_GE_1024-NEXT: st1d { z0.d }, p0, [x0] |
| ; VBITS_GE_1024-NEXT: ret |
| %op1 = load <16 x i64>, <16 x i64>* %a |
| %op2 = load <16 x i64>, <16 x i64>* %b |
| %insert = insertelement <16 x i128> undef, i128 64, i128 0 |
| %splat = shufflevector <16 x i128> %insert, <16 x i128> undef, <16 x i32> zeroinitializer |
| %1 = zext <16 x i64> %op1 to <16 x i128> |
| %2 = zext <16 x i64> %op2 to <16 x i128> |
| %mul = mul <16 x i128> %1, %2 |
| %shr = lshr <16 x i128> %mul, %splat |
| %res = trunc <16 x i128> %shr to <16 x i64> |
| store <16 x i64> %res, <16 x i64>* %a |
| ret void |
| } |
| |
| define void @umulh_v32i64(<32 x i64>* %a, <32 x i64>* %b) #0 { |
| ; VBITS_GE_2048-LABEL: umulh_v32i64: |
| ; VBITS_GE_2048: // %bb.0: |
| ; VBITS_GE_2048-NEXT: ptrue p0.d, vl32 |
| ; VBITS_GE_2048-NEXT: ld1d { z0.d }, p0/z, [x0] |
| ; VBITS_GE_2048-NEXT: ld1d { z1.d }, p0/z, [x1] |
| ; VBITS_GE_2048-NEXT: umulh z0.d, p0/m, z0.d, z1.d |
| ; VBITS_GE_2048-NEXT: st1d { z0.d }, p0, [x0] |
| ; VBITS_GE_2048-NEXT: ret |
| %op1 = load <32 x i64>, <32 x i64>* %a |
| %op2 = load <32 x i64>, <32 x i64>* %b |
| %insert = insertelement <32 x i128> undef, i128 64, i128 0 |
| %splat = shufflevector <32 x i128> %insert, <32 x i128> undef, <32 x i32> zeroinitializer |
| %1 = zext <32 x i64> %op1 to <32 x i128> |
| %2 = zext <32 x i64> %op2 to <32 x i128> |
| %mul = mul <32 x i128> %1, %2 |
| %shr = lshr <32 x i128> %mul, %splat |
| %res = trunc <32 x i128> %shr to <32 x i64> |
| store <32 x i64> %res, <32 x i64>* %a |
| ret void |
| } |
| attributes #0 = { "target-features"="+sve" } |