|  | ; RUN: opt -S -passes=dxil-translate-metadata,dxil-op-lower %s | FileCheck %s | 
|  | ; RUN: opt -S -passes=dxil-pretty-printer %s 2>&1 >/dev/null | FileCheck --check-prefix=CHECK-PRETTY %s | 
|  |  | 
|  | ; CHECK-PRETTY:       Type  Format         Dim      ID      HLSL Bind     Count | 
|  | ; CHECK-PRETTY: ---------- ------- ----------- ------- -------------- --------- | 
|  | ; CHECK-PRETTY:    texture     f32         buf      T0      t7        unbounded | 
|  | ; CHECK-PRETTY:    texture    byte         r/o      T1      t8,space1         1 | 
|  | ; CHECK-PRETTY:    texture  struct         r/o      T2      t2,space4         1 | 
|  | ; CHECK-PRETTY:    texture     u32         buf      T3      t3,space5        24 | 
|  | ; CHECK-PRETTY:        UAV     i32         buf      U0      u7,space2         1 | 
|  | ; CHECK-PRETTY:        UAV     f32         buf      U1      u5,space3         1 | 
|  |  | 
|  | target triple = "dxil-pc-shadermodel6.0-compute" | 
|  |  | 
|  | declare i32 @some_val(); | 
|  |  | 
|  | define void @test_buffers() { | 
|  | ; RWBuffer<float4> Buf : register(u5, space3) | 
|  | %typed0 = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0) | 
|  | @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_v4f32_1_0_0( | 
|  | i32 3, i32 5, i32 1, i32 0, i1 false) | 
|  | ; CHECK: call %dx.types.Handle @dx.op.createHandle(i32 57, i8 1, i32 1, i32 5, i1 false) #[[#ATTR:]] | 
|  | ; CHECK-NOT: @llvm.dx.cast.handle | 
|  |  | 
|  | ; RWBuffer<int> Buf : register(u7, space2) | 
|  | %typed1 = call target("dx.TypedBuffer", i32, 1, 0, 1) | 
|  | @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_i32_1_0_1t( | 
|  | i32 2, i32 7, i32 1, i32 0, i1 false) | 
|  | ; CHECK: call %dx.types.Handle @dx.op.createHandle(i32 57, i8 1, i32 0, i32 7, i1 false) #[[#ATTR]] | 
|  |  | 
|  | ; Buffer<uint4> Buf[24] : register(t3, space5) | 
|  | ; Buffer<uint4> typed2 = Buf[4] | 
|  | ; Note that the index below is 3 + 4 = 7 | 
|  | %typed2 = call target("dx.TypedBuffer", <4 x i32>, 0, 0, 0) | 
|  | @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_i32_0_0_0t( | 
|  | i32 5, i32 3, i32 24, i32 4, i1 false) | 
|  | ; CHECK: call %dx.types.Handle @dx.op.createHandle(i32 57, i8 0, i32 3, i32 7, i1 false) #[[#ATTR]] | 
|  |  | 
|  | ; struct S { float4 a; uint4 b; }; | 
|  | ; StructuredBuffer<S> Buf : register(t2, space4) | 
|  | %struct0 = call target("dx.RawBuffer", {<4 x float>, <4 x i32>}, 0, 0) | 
|  | @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_sl_v4f32v4i32s_0_0t( | 
|  | i32 4, i32 2, i32 1, i32 0, i1 true) | 
|  | ; CHECK: call %dx.types.Handle @dx.op.createHandle(i32 57, i8 0, i32 2, i32 2, i1 true) #[[#ATTR]] | 
|  |  | 
|  | ; ByteAddressBuffer Buf : register(t8, space1) | 
|  | %byteaddr0 = call target("dx.RawBuffer", i8, 0, 0) | 
|  | @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0t( | 
|  | i32 1, i32 8, i32 1, i32 0, i1 false) | 
|  | ; CHECK: call %dx.types.Handle @dx.op.createHandle(i32 57, i8 0, i32 1, i32 8, i1 false) #[[#ATTR]] | 
|  |  | 
|  | ; Buffer<float4> Buf[] : register(t7) | 
|  | ; Buffer<float4> typed3 = Buf[ix] | 
|  | %typed3_ix = call i32 @some_val() | 
|  | %typed3 = call target("dx.TypedBuffer", <4 x float>, 0, 0, 0) | 
|  | @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_v4f32_0_0_0t( | 
|  | i32 0, i32 7, i32 -1, i32 %typed3_ix, i1 false) | 
|  | ; CHECK: %[[IX:.*]] = add i32 %typed3_ix, 7 | 
|  | ; CHECK: call %dx.types.Handle @dx.op.createHandle(i32 57, i8 0, i32 0, i32 %[[IX]], i1 false) #[[#ATTR]] | 
|  |  | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; CHECK: attributes #[[#ATTR]] = {{{.*}} memory(read) {{.*}}} | 
|  |  | 
|  | ; Just check that we have the right types and number of metadata nodes, the | 
|  | ; contents of the metadata are tested elsewhere. | 
|  | ; | 
|  | ; CHECK: !dx.resources = !{[[RESMD:![0-9]+]]} | 
|  | ; CHECK: [[RESMD]] = !{[[SRVMD:![0-9]+]], [[UAVMD:![0-9]+]], null, null} | 
|  | ; CHECK-DAG: [[SRVMD]] = !{!{{[0-9]+}}, !{{[0-9]+}}, !{{[0-9]+}}, !{{[0-9]+}}} | 
|  | ; CHECK-DAG: [[UAVMD]] = !{!{{[0-9]+}}, !{{[0-9]+}}} | 
|  |  | 
|  | attributes #0 = { nocallback nofree nosync nounwind willreturn memory(none) } |