| // RUN: %clang_cc1 -finclude-default-header -x hlsl -triple dxil-pc-shadermodel6.3-library %s -emit-llvm -disable-llvm-passes -o - | FileCheck %s |
| |
| // Make sure cbuffer inside namespace works. |
| |
| // CHECK: %"n0::n1::__cblayout_A" = type <{ float }> |
| // CHECK: %"n0::__cblayout_B" = type <{ float }> |
| // CHECK: %"n0::n2::__cblayout_C" = type <{ float, target("dx.Layout", %"n0::Foo", 4, 0) }> |
| // CHECK: %"n0::Foo" = type <{ float }> |
| |
| // CHECK: @A.cb = global target("dx.CBuffer", target("dx.Layout", %"n0::n1::__cblayout_A", 4, 0)) |
| // CHECK: @_ZN2n02n11aE = external hidden addrspace(2) global float, align 4 |
| |
| // CHECK: @B.cb = global target("dx.CBuffer", target("dx.Layout", %"n0::__cblayout_B", 4, 0)) |
| // CHECK: @_ZN2n01aE = external hidden addrspace(2) global float, align 4 |
| |
| // CHECK: @C.cb = global target("dx.CBuffer", target("dx.Layout", %"n0::n2::__cblayout_C", 20, 0, 16)) |
| // CHECK: @_ZN2n02n21aE = external hidden addrspace(2) global float, align 4 |
| // CHECK: external hidden addrspace(2) global target("dx.Layout", %"n0::Foo", 4, 0), align 1 |
| |
| namespace n0 { |
| struct Foo { |
| float f; |
| }; |
| |
| namespace n1 { |
| cbuffer A { |
| float a; |
| } |
| } |
| cbuffer B { |
| float a; |
| } |
| namespace n2 { |
| cbuffer C { |
| float a; |
| Foo b; |
| } |
| } |
| } |
| |
| float foo() { |
| // CHECK: load float, ptr addrspace(2) @_ZN2n02n11aE, align 4 |
| // CHECK: load float, ptr addrspace(2) @_ZN2n01aE, align 4 |
| // CHECK: load float, ptr addrspace(2) @_ZN2n02n21aE, align 4 |
| return n0::n1::a + n0::a + n0::n2::a; |
| } |
| |
| [numthreads(4,1,1)] |
| void main() {} |
| |
| // CHECK: !hlsl.cbs = !{![[A:[0-9]+]], ![[B:[0-9]+]], ![[C:[0-9]+]]} |
| // CHECK: [[A]] = !{ptr @A.cb, ptr addrspace(2) @_ZN2n02n11aE} |
| // CHECK: [[B]] = !{ptr @B.cb, ptr addrspace(2) @_ZN2n01aE} |
| // CHECK: [[C]] = !{ptr @C.cb, ptr addrspace(2) @_ZN2n02n21aE, ptr addrspace(2) @_ZN2n02n21bE} |