| Getting Started | |
| =============== | |
| Let's fetch the llvm-libc sources and build them. | |
| Install dependencies first: | |
| .. code-block:: sh | |
| $ sudo apt update | |
| $ sudo apt install git cmake ninja-build clang gcc-multilib | |
| .. code-block:: sh | |
| $ git clone --depth=1 git@github.com:llvm/llvm-project.git /tmp/llvm-project | |
| $ mkdir /tmp/llvm-project/build | |
| $ cd /tmp/llvm-project/build | |
| $ cmake ../runtimes -GNinja \ | |
| -DLLVM_ENABLE_RUNTIMES="libc;compiler-rt" \ | |
| -DCMAKE_BUILD_TYPE=Debug \ | |
| -DCMAKE_CXX_COMPILER=clang++ \ | |
| -DCMAKE_C_COMPILER=clang \ | |
| -DLLVM_LIBC_FULL_BUILD=ON \ | |
| -DLLVM_LIBC_INCLUDE_SCUDO=ON \ | |
| -DCOMPILER_RT_BUILD_SCUDO_STANDALONE_WITH_LLVM_LIBC=ON \ | |
| -DCOMPILER_RT_BUILD_GWP_ASAN=OFF \ | |
| -DCOMPILER_RT_SCUDO_STANDALONE_BUILD_SHARED=OFF | |
| $ ninja libc libm | |
| This will produce the following artifacts: | |
| .. code-block:: | |
| llvm-project/build/libc/lib/libc.a | |
| llvm-project/build/libc/lib/libm.a | |
| llvm-project/build/libc/startup/linux/crt1.o | |
| llvm-project/build/libc/include/**.h | |
| We can then compile and run hello world via: | |
| .. code-block:: c++ | |
| // hello.c | |
| #include <stdio.h> | |
| int main () { puts("hello world"); } | |
| .. code-block:: sh | |
| $ clang -nostdinc -nostdlib hello.c -I libc/include \ | |
| -I $(clang -print-resource-dir)/include libc/startup/linux/crt1.o \ | |
| libc/lib/libc.a | |
| $ ./a.out | |
| hello world | |
| This was what we call a "full build" of llvm-libc. From here, you can visit | |
| :ref:`full_host_build` for more info, :ref:`full_cross_build` for cross | |
| compiling, :ref:`overlay_mode` for mixing llvm-libc with another libc, | |
| :ref:`libc_gpu` for targeting GPUs, or :ref:`libc_uefi` for targeting UEFI. |