| ; NOTE: Assertions have been autogenerated by utils/update_test_checks.py |
| ; RUN: opt < %s -mtriple=x86_64-unknown -passes=slp-vectorizer -S | FileCheck %s --check-prefixes=CHECK,SSE |
| ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=corei7-avx -passes=slp-vectorizer -S | FileCheck %s --check-prefixes=CHECK,AVX,AVX256 |
| ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=bdver1 -passes=slp-vectorizer -S | FileCheck %s --check-prefixes=CHECK,AVX,AVX256 |
| ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=core-avx2 -passes=slp-vectorizer -S | FileCheck %s --check-prefixes=CHECK,AVX,AVX256 |
| ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=skylake-avx512 -mattr=-prefer-256-bit -passes=slp-vectorizer -S | FileCheck %s --check-prefixes=CHECK,AVX,AVX512 |
| ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=skylake-avx512 -mattr=+prefer-256-bit -passes=slp-vectorizer -S | FileCheck %s --check-prefixes=CHECK,AVX,AVX256 |
| |
| @srcA64 = common global [8 x double] zeroinitializer, align 64 |
| @srcB64 = common global [8 x double] zeroinitializer, align 64 |
| @srcC64 = common global [8 x double] zeroinitializer, align 64 |
| @srcA32 = common global [16 x float] zeroinitializer, align 64 |
| @srcB32 = common global [16 x float] zeroinitializer, align 64 |
| @srcC32 = common global [16 x float] zeroinitializer, align 64 |
| @dst64 = common global [8 x double] zeroinitializer, align 64 |
| @dst32 = common global [16 x float] zeroinitializer, align 64 |
| |
| declare float @llvm.minnum.f32(float, float) |
| declare double @llvm.minnum.f64(double, double) |
| |
| ; |
| ; CHECK |
| ; |
| |
| define void @fminnum_2f64() #0 { |
| ; CHECK-LABEL: @fminnum_2f64( |
| ; CHECK-NEXT: [[TMP1:%.*]] = load <2 x double>, ptr @srcA64, align 8 |
| ; CHECK-NEXT: [[TMP2:%.*]] = load <2 x double>, ptr @srcB64, align 8 |
| ; CHECK-NEXT: [[TMP3:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP2]]) |
| ; CHECK-NEXT: store <2 x double> [[TMP3]], ptr @dst64, align 8 |
| ; CHECK-NEXT: ret void |
| ; |
| %a0 = load double, ptr @srcA64, align 8 |
| %a1 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcA64, i32 0, i64 1), align 8 |
| %b0 = load double, ptr @srcB64, align 8 |
| %b1 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcB64, i32 0, i64 1), align 8 |
| %fminnum0 = call double @llvm.minnum.f64(double %a0, double %b0) |
| %fminnum1 = call double @llvm.minnum.f64(double %a1, double %b1) |
| store double %fminnum0, ptr @dst64, align 8 |
| store double %fminnum1, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 1), align 8 |
| ret void |
| } |
| |
| define void @fminnum_4f64() #0 { |
| ; SSE-LABEL: @fminnum_4f64( |
| ; SSE-NEXT: [[TMP1:%.*]] = load <2 x double>, ptr @srcA64, align 8 |
| ; SSE-NEXT: [[TMP2:%.*]] = load <2 x double>, ptr @srcB64, align 8 |
| ; SSE-NEXT: [[TMP3:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP2]]) |
| ; SSE-NEXT: store <2 x double> [[TMP3]], ptr @dst64, align 8 |
| ; SSE-NEXT: [[TMP4:%.*]] = load <2 x double>, ptr getelementptr inbounds ([8 x double], ptr @srcA64, i32 0, i64 2), align 8 |
| ; SSE-NEXT: [[TMP5:%.*]] = load <2 x double>, ptr getelementptr inbounds ([8 x double], ptr @srcB64, i32 0, i64 2), align 8 |
| ; SSE-NEXT: [[TMP6:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP5]]) |
| ; SSE-NEXT: store <2 x double> [[TMP6]], ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 2), align 8 |
| ; SSE-NEXT: ret void |
| ; |
| ; AVX-LABEL: @fminnum_4f64( |
| ; AVX-NEXT: [[TMP1:%.*]] = load <4 x double>, ptr @srcA64, align 8 |
| ; AVX-NEXT: [[TMP2:%.*]] = load <4 x double>, ptr @srcB64, align 8 |
| ; AVX-NEXT: [[TMP3:%.*]] = call <4 x double> @llvm.minnum.v4f64(<4 x double> [[TMP1]], <4 x double> [[TMP2]]) |
| ; AVX-NEXT: store <4 x double> [[TMP3]], ptr @dst64, align 8 |
| ; AVX-NEXT: ret void |
| ; |
| %a0 = load double, ptr @srcA64, align 8 |
| %a1 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcA64, i32 0, i64 1), align 8 |
| %a2 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcA64, i32 0, i64 2), align 8 |
| %a3 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcA64, i32 0, i64 3), align 8 |
| %b0 = load double, ptr @srcB64, align 8 |
| %b1 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcB64, i32 0, i64 1), align 8 |
| %b2 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcB64, i32 0, i64 2), align 8 |
| %b3 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcB64, i32 0, i64 3), align 8 |
| %fminnum0 = call double @llvm.minnum.f64(double %a0, double %b0) |
| %fminnum1 = call double @llvm.minnum.f64(double %a1, double %b1) |
| %fminnum2 = call double @llvm.minnum.f64(double %a2, double %b2) |
| %fminnum3 = call double @llvm.minnum.f64(double %a3, double %b3) |
| store double %fminnum0, ptr @dst64, align 8 |
| store double %fminnum1, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 1), align 8 |
| store double %fminnum2, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 2), align 8 |
| store double %fminnum3, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 3), align 8 |
| ret void |
| } |
| |
| define void @fminnum_8f64() #0 { |
| ; SSE-LABEL: @fminnum_8f64( |
| ; SSE-NEXT: [[TMP1:%.*]] = load <2 x double>, ptr @srcA64, align 4 |
| ; SSE-NEXT: [[TMP2:%.*]] = load <2 x double>, ptr @srcB64, align 4 |
| ; SSE-NEXT: [[TMP3:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP2]]) |
| ; SSE-NEXT: store <2 x double> [[TMP3]], ptr @dst64, align 4 |
| ; SSE-NEXT: [[TMP4:%.*]] = load <2 x double>, ptr getelementptr inbounds ([8 x double], ptr @srcA64, i32 0, i64 2), align 4 |
| ; SSE-NEXT: [[TMP5:%.*]] = load <2 x double>, ptr getelementptr inbounds ([8 x double], ptr @srcB64, i32 0, i64 2), align 4 |
| ; SSE-NEXT: [[TMP6:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP5]]) |
| ; SSE-NEXT: store <2 x double> [[TMP6]], ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 2), align 4 |
| ; SSE-NEXT: [[TMP7:%.*]] = load <2 x double>, ptr getelementptr inbounds ([8 x double], ptr @srcA64, i32 0, i64 4), align 4 |
| ; SSE-NEXT: [[TMP8:%.*]] = load <2 x double>, ptr getelementptr inbounds ([8 x double], ptr @srcB64, i32 0, i64 4), align 4 |
| ; SSE-NEXT: [[TMP9:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP7]], <2 x double> [[TMP8]]) |
| ; SSE-NEXT: store <2 x double> [[TMP9]], ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 4), align 4 |
| ; SSE-NEXT: [[TMP10:%.*]] = load <2 x double>, ptr getelementptr inbounds ([8 x double], ptr @srcA64, i32 0, i64 6), align 4 |
| ; SSE-NEXT: [[TMP11:%.*]] = load <2 x double>, ptr getelementptr inbounds ([8 x double], ptr @srcB64, i32 0, i64 6), align 4 |
| ; SSE-NEXT: [[TMP12:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP10]], <2 x double> [[TMP11]]) |
| ; SSE-NEXT: store <2 x double> [[TMP12]], ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 6), align 4 |
| ; SSE-NEXT: ret void |
| ; |
| ; AVX256-LABEL: @fminnum_8f64( |
| ; AVX256-NEXT: [[TMP1:%.*]] = load <4 x double>, ptr @srcA64, align 4 |
| ; AVX256-NEXT: [[TMP2:%.*]] = load <4 x double>, ptr @srcB64, align 4 |
| ; AVX256-NEXT: [[TMP3:%.*]] = call <4 x double> @llvm.minnum.v4f64(<4 x double> [[TMP1]], <4 x double> [[TMP2]]) |
| ; AVX256-NEXT: store <4 x double> [[TMP3]], ptr @dst64, align 4 |
| ; AVX256-NEXT: [[TMP4:%.*]] = load <4 x double>, ptr getelementptr inbounds ([8 x double], ptr @srcA64, i32 0, i64 4), align 4 |
| ; AVX256-NEXT: [[TMP5:%.*]] = load <4 x double>, ptr getelementptr inbounds ([8 x double], ptr @srcB64, i32 0, i64 4), align 4 |
| ; AVX256-NEXT: [[TMP6:%.*]] = call <4 x double> @llvm.minnum.v4f64(<4 x double> [[TMP4]], <4 x double> [[TMP5]]) |
| ; AVX256-NEXT: store <4 x double> [[TMP6]], ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 4), align 4 |
| ; AVX256-NEXT: ret void |
| ; |
| ; AVX512-LABEL: @fminnum_8f64( |
| ; AVX512-NEXT: [[TMP1:%.*]] = load <8 x double>, ptr @srcA64, align 4 |
| ; AVX512-NEXT: [[TMP2:%.*]] = load <8 x double>, ptr @srcB64, align 4 |
| ; AVX512-NEXT: [[TMP3:%.*]] = call <8 x double> @llvm.minnum.v8f64(<8 x double> [[TMP1]], <8 x double> [[TMP2]]) |
| ; AVX512-NEXT: store <8 x double> [[TMP3]], ptr @dst64, align 4 |
| ; AVX512-NEXT: ret void |
| ; |
| %a0 = load double, ptr @srcA64, align 4 |
| %a1 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcA64, i32 0, i64 1), align 4 |
| %a2 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcA64, i32 0, i64 2), align 4 |
| %a3 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcA64, i32 0, i64 3), align 4 |
| %a4 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcA64, i32 0, i64 4), align 4 |
| %a5 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcA64, i32 0, i64 5), align 4 |
| %a6 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcA64, i32 0, i64 6), align 4 |
| %a7 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcA64, i32 0, i64 7), align 4 |
| %b0 = load double, ptr @srcB64, align 4 |
| %b1 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcB64, i32 0, i64 1), align 4 |
| %b2 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcB64, i32 0, i64 2), align 4 |
| %b3 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcB64, i32 0, i64 3), align 4 |
| %b4 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcB64, i32 0, i64 4), align 4 |
| %b5 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcB64, i32 0, i64 5), align 4 |
| %b6 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcB64, i32 0, i64 6), align 4 |
| %b7 = load double, ptr getelementptr inbounds ([8 x double], ptr @srcB64, i32 0, i64 7), align 4 |
| %fminnum0 = call double @llvm.minnum.f64(double %a0, double %b0) |
| %fminnum1 = call double @llvm.minnum.f64(double %a1, double %b1) |
| %fminnum2 = call double @llvm.minnum.f64(double %a2, double %b2) |
| %fminnum3 = call double @llvm.minnum.f64(double %a3, double %b3) |
| %fminnum4 = call double @llvm.minnum.f64(double %a4, double %b4) |
| %fminnum5 = call double @llvm.minnum.f64(double %a5, double %b5) |
| %fminnum6 = call double @llvm.minnum.f64(double %a6, double %b6) |
| %fminnum7 = call double @llvm.minnum.f64(double %a7, double %b7) |
| store double %fminnum0, ptr @dst64, align 4 |
| store double %fminnum1, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 1), align 4 |
| store double %fminnum2, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 2), align 4 |
| store double %fminnum3, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 3), align 4 |
| store double %fminnum4, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 4), align 4 |
| store double %fminnum5, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 5), align 4 |
| store double %fminnum6, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 6), align 4 |
| store double %fminnum7, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 7), align 4 |
| ret void |
| } |
| |
| define void @fminnum_4f32() #0 { |
| ; CHECK-LABEL: @fminnum_4f32( |
| ; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, ptr @srcA32, align 4 |
| ; CHECK-NEXT: [[TMP2:%.*]] = load <4 x float>, ptr @srcB32, align 4 |
| ; CHECK-NEXT: [[TMP3:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) |
| ; CHECK-NEXT: store <4 x float> [[TMP3]], ptr @dst32, align 4 |
| ; CHECK-NEXT: ret void |
| ; |
| %a0 = load float, ptr @srcA32, align 4 |
| %a1 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 1), align 4 |
| %a2 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 2), align 4 |
| %a3 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 3), align 4 |
| %b0 = load float, ptr @srcB32, align 4 |
| %b1 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 1), align 4 |
| %b2 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 2), align 4 |
| %b3 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 3), align 4 |
| %fminnum0 = call float @llvm.minnum.f32(float %a0, float %b0) |
| %fminnum1 = call float @llvm.minnum.f32(float %a1, float %b1) |
| %fminnum2 = call float @llvm.minnum.f32(float %a2, float %b2) |
| %fminnum3 = call float @llvm.minnum.f32(float %a3, float %b3) |
| store float %fminnum0, ptr @dst32, align 4 |
| store float %fminnum1, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 1), align 4 |
| store float %fminnum2, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 2), align 4 |
| store float %fminnum3, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 3), align 4 |
| ret void |
| } |
| |
| define void @fminnum_8f32() #0 { |
| ; SSE-LABEL: @fminnum_8f32( |
| ; SSE-NEXT: [[TMP1:%.*]] = load <4 x float>, ptr @srcA32, align 4 |
| ; SSE-NEXT: [[TMP2:%.*]] = load <4 x float>, ptr @srcB32, align 4 |
| ; SSE-NEXT: [[TMP3:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) |
| ; SSE-NEXT: store <4 x float> [[TMP3]], ptr @dst32, align 4 |
| ; SSE-NEXT: [[TMP4:%.*]] = load <4 x float>, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 4), align 4 |
| ; SSE-NEXT: [[TMP5:%.*]] = load <4 x float>, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 4), align 4 |
| ; SSE-NEXT: [[TMP6:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP4]], <4 x float> [[TMP5]]) |
| ; SSE-NEXT: store <4 x float> [[TMP6]], ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 4), align 4 |
| ; SSE-NEXT: ret void |
| ; |
| ; AVX-LABEL: @fminnum_8f32( |
| ; AVX-NEXT: [[TMP1:%.*]] = load <8 x float>, ptr @srcA32, align 4 |
| ; AVX-NEXT: [[TMP2:%.*]] = load <8 x float>, ptr @srcB32, align 4 |
| ; AVX-NEXT: [[TMP3:%.*]] = call <8 x float> @llvm.minnum.v8f32(<8 x float> [[TMP1]], <8 x float> [[TMP2]]) |
| ; AVX-NEXT: store <8 x float> [[TMP3]], ptr @dst32, align 4 |
| ; AVX-NEXT: ret void |
| ; |
| %a0 = load float, ptr @srcA32, align 4 |
| %a1 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 1), align 4 |
| %a2 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 2), align 4 |
| %a3 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 3), align 4 |
| %a4 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 4), align 4 |
| %a5 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 5), align 4 |
| %a6 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 6), align 4 |
| %a7 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 7), align 4 |
| %b0 = load float, ptr @srcB32, align 4 |
| %b1 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 1), align 4 |
| %b2 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 2), align 4 |
| %b3 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 3), align 4 |
| %b4 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 4), align 4 |
| %b5 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 5), align 4 |
| %b6 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 6), align 4 |
| %b7 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 7), align 4 |
| %fminnum0 = call float @llvm.minnum.f32(float %a0, float %b0) |
| %fminnum1 = call float @llvm.minnum.f32(float %a1, float %b1) |
| %fminnum2 = call float @llvm.minnum.f32(float %a2, float %b2) |
| %fminnum3 = call float @llvm.minnum.f32(float %a3, float %b3) |
| %fminnum4 = call float @llvm.minnum.f32(float %a4, float %b4) |
| %fminnum5 = call float @llvm.minnum.f32(float %a5, float %b5) |
| %fminnum6 = call float @llvm.minnum.f32(float %a6, float %b6) |
| %fminnum7 = call float @llvm.minnum.f32(float %a7, float %b7) |
| store float %fminnum0, ptr @dst32, align 4 |
| store float %fminnum1, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 1), align 4 |
| store float %fminnum2, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 2), align 4 |
| store float %fminnum3, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 3), align 4 |
| store float %fminnum4, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 4), align 4 |
| store float %fminnum5, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 5), align 4 |
| store float %fminnum6, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 6), align 4 |
| store float %fminnum7, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 7), align 4 |
| ret void |
| } |
| |
| define void @fminnum_16f32() #0 { |
| ; SSE-LABEL: @fminnum_16f32( |
| ; SSE-NEXT: [[TMP1:%.*]] = load <4 x float>, ptr @srcA32, align 4 |
| ; SSE-NEXT: [[TMP2:%.*]] = load <4 x float>, ptr @srcB32, align 4 |
| ; SSE-NEXT: [[TMP3:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) |
| ; SSE-NEXT: store <4 x float> [[TMP3]], ptr @dst32, align 4 |
| ; SSE-NEXT: [[TMP4:%.*]] = load <4 x float>, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 4), align 4 |
| ; SSE-NEXT: [[TMP5:%.*]] = load <4 x float>, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 4), align 4 |
| ; SSE-NEXT: [[TMP6:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP4]], <4 x float> [[TMP5]]) |
| ; SSE-NEXT: store <4 x float> [[TMP6]], ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 4), align 4 |
| ; SSE-NEXT: [[TMP7:%.*]] = load <4 x float>, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 8), align 4 |
| ; SSE-NEXT: [[TMP8:%.*]] = load <4 x float>, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 8), align 4 |
| ; SSE-NEXT: [[TMP9:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP7]], <4 x float> [[TMP8]]) |
| ; SSE-NEXT: store <4 x float> [[TMP9]], ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 8), align 4 |
| ; SSE-NEXT: [[TMP10:%.*]] = load <4 x float>, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 12), align 4 |
| ; SSE-NEXT: [[TMP11:%.*]] = load <4 x float>, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 12), align 4 |
| ; SSE-NEXT: [[TMP12:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP10]], <4 x float> [[TMP11]]) |
| ; SSE-NEXT: store <4 x float> [[TMP12]], ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 12), align 4 |
| ; SSE-NEXT: ret void |
| ; |
| ; AVX256-LABEL: @fminnum_16f32( |
| ; AVX256-NEXT: [[TMP1:%.*]] = load <8 x float>, ptr @srcA32, align 4 |
| ; AVX256-NEXT: [[TMP2:%.*]] = load <8 x float>, ptr @srcB32, align 4 |
| ; AVX256-NEXT: [[TMP3:%.*]] = call <8 x float> @llvm.minnum.v8f32(<8 x float> [[TMP1]], <8 x float> [[TMP2]]) |
| ; AVX256-NEXT: store <8 x float> [[TMP3]], ptr @dst32, align 4 |
| ; AVX256-NEXT: [[TMP4:%.*]] = load <8 x float>, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 8), align 4 |
| ; AVX256-NEXT: [[TMP5:%.*]] = load <8 x float>, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 8), align 4 |
| ; AVX256-NEXT: [[TMP6:%.*]] = call <8 x float> @llvm.minnum.v8f32(<8 x float> [[TMP4]], <8 x float> [[TMP5]]) |
| ; AVX256-NEXT: store <8 x float> [[TMP6]], ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 8), align 4 |
| ; AVX256-NEXT: ret void |
| ; |
| ; AVX512-LABEL: @fminnum_16f32( |
| ; AVX512-NEXT: [[TMP1:%.*]] = load <16 x float>, ptr @srcA32, align 4 |
| ; AVX512-NEXT: [[TMP2:%.*]] = load <16 x float>, ptr @srcB32, align 4 |
| ; AVX512-NEXT: [[TMP3:%.*]] = call <16 x float> @llvm.minnum.v16f32(<16 x float> [[TMP1]], <16 x float> [[TMP2]]) |
| ; AVX512-NEXT: store <16 x float> [[TMP3]], ptr @dst32, align 4 |
| ; AVX512-NEXT: ret void |
| ; |
| %a0 = load float, ptr @srcA32, align 4 |
| %a1 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 1), align 4 |
| %a2 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 2), align 4 |
| %a3 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 3), align 4 |
| %a4 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 4), align 4 |
| %a5 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 5), align 4 |
| %a6 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 6), align 4 |
| %a7 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 7), align 4 |
| %a8 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 8), align 4 |
| %a9 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 9), align 4 |
| %a10 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 10), align 4 |
| %a11 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 11), align 4 |
| %a12 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 12), align 4 |
| %a13 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 13), align 4 |
| %a14 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 14), align 4 |
| %a15 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcA32, i32 0, i64 15), align 4 |
| %b0 = load float, ptr @srcB32, align 4 |
| %b1 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 1), align 4 |
| %b2 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 2), align 4 |
| %b3 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 3), align 4 |
| %b4 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 4), align 4 |
| %b5 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 5), align 4 |
| %b6 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 6), align 4 |
| %b7 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 7), align 4 |
| %b8 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 8), align 4 |
| %b9 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 9), align 4 |
| %b10 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 10), align 4 |
| %b11 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 11), align 4 |
| %b12 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 12), align 4 |
| %b13 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 13), align 4 |
| %b14 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 14), align 4 |
| %b15 = load float, ptr getelementptr inbounds ([16 x float], ptr @srcB32, i32 0, i64 15), align 4 |
| %fminnum0 = call float @llvm.minnum.f32(float %a0 , float %b0 ) |
| %fminnum1 = call float @llvm.minnum.f32(float %a1 , float %b1 ) |
| %fminnum2 = call float @llvm.minnum.f32(float %a2 , float %b2 ) |
| %fminnum3 = call float @llvm.minnum.f32(float %a3 , float %b3 ) |
| %fminnum4 = call float @llvm.minnum.f32(float %a4 , float %b4 ) |
| %fminnum5 = call float @llvm.minnum.f32(float %a5 , float %b5 ) |
| %fminnum6 = call float @llvm.minnum.f32(float %a6 , float %b6 ) |
| %fminnum7 = call float @llvm.minnum.f32(float %a7 , float %b7 ) |
| %fminnum8 = call float @llvm.minnum.f32(float %a8 , float %b8 ) |
| %fminnum9 = call float @llvm.minnum.f32(float %a9 , float %b9 ) |
| %fminnum10 = call float @llvm.minnum.f32(float %a10, float %b10) |
| %fminnum11 = call float @llvm.minnum.f32(float %a11, float %b11) |
| %fminnum12 = call float @llvm.minnum.f32(float %a12, float %b12) |
| %fminnum13 = call float @llvm.minnum.f32(float %a13, float %b13) |
| %fminnum14 = call float @llvm.minnum.f32(float %a14, float %b14) |
| %fminnum15 = call float @llvm.minnum.f32(float %a15, float %b15) |
| store float %fminnum0 , ptr @dst32, align 4 |
| store float %fminnum1 , ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 1), align 4 |
| store float %fminnum2 , ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 2), align 4 |
| store float %fminnum3 , ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 3), align 4 |
| store float %fminnum4 , ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 4), align 4 |
| store float %fminnum5 , ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 5), align 4 |
| store float %fminnum6 , ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 6), align 4 |
| store float %fminnum7 , ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 7), align 4 |
| store float %fminnum8 , ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 8), align 4 |
| store float %fminnum9 , ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 9), align 4 |
| store float %fminnum10, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 10), align 4 |
| store float %fminnum11, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 11), align 4 |
| store float %fminnum12, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 12), align 4 |
| store float %fminnum13, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 13), align 4 |
| store float %fminnum14, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 14), align 4 |
| store float %fminnum15, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 15), align 4 |
| ret void |
| } |
| |
| define float @reduction_v4f32_fast(ptr %p) { |
| ; CHECK-LABEL: @reduction_v4f32_fast( |
| ; CHECK-NEXT: [[TMP2:%.*]] = load <4 x float>, ptr [[P:%.*]], align 4 |
| ; CHECK-NEXT: [[TMP3:%.*]] = call fast float @llvm.vector.reduce.fmin.v4f32(<4 x float> [[TMP2]]) |
| ; CHECK-NEXT: ret float [[TMP3]] |
| ; |
| %g1 = getelementptr inbounds float, ptr %p, i64 1 |
| %g2 = getelementptr inbounds float, ptr %p, i64 2 |
| %g3 = getelementptr inbounds float, ptr %p, i64 3 |
| %t0 = load float, ptr %p, align 4 |
| %t1 = load float, ptr %g1, align 4 |
| %t2 = load float, ptr %g2, align 4 |
| %t3 = load float, ptr %g3, align 4 |
| %m1 = tail call fast float @llvm.minnum.f32(float %t1, float %t0) |
| %m2 = tail call fast float @llvm.minnum.f32(float %t2, float %m1) |
| %m3 = tail call fast float @llvm.minnum.f32(float %t3, float %m2) |
| ret float %m3 |
| } |
| |
| define float @reduction_v4f32_nnan(ptr %p) { |
| ; CHECK-LABEL: @reduction_v4f32_nnan( |
| ; CHECK-NEXT: [[TMP2:%.*]] = load <4 x float>, ptr [[P:%.*]], align 4 |
| ; CHECK-NEXT: [[TMP3:%.*]] = call nnan float @llvm.vector.reduce.fmin.v4f32(<4 x float> [[TMP2]]) |
| ; CHECK-NEXT: ret float [[TMP3]] |
| ; |
| %g1 = getelementptr inbounds float, ptr %p, i64 1 |
| %g2 = getelementptr inbounds float, ptr %p, i64 2 |
| %g3 = getelementptr inbounds float, ptr %p, i64 3 |
| %t0 = load float, ptr %p, align 4 |
| %t1 = load float, ptr %g1, align 4 |
| %t2 = load float, ptr %g2, align 4 |
| %t3 = load float, ptr %g3, align 4 |
| %m1 = tail call nnan float @llvm.minnum.f32(float %t1, float %t0) |
| %m2 = tail call nnan float @llvm.minnum.f32(float %t2, float %m1) |
| %m3 = tail call nnan float @llvm.minnum.f32(float %t3, float %m2) |
| ret float %m3 |
| } |
| |
| ; Negative test - must have nnan. |
| |
| define float @reduction_v4f32_wrong_fmf(ptr %p) { |
| ; CHECK-LABEL: @reduction_v4f32_wrong_fmf( |
| ; CHECK-NEXT: [[G1:%.*]] = getelementptr inbounds float, ptr [[P:%.*]], i64 1 |
| ; CHECK-NEXT: [[G2:%.*]] = getelementptr inbounds float, ptr [[P]], i64 2 |
| ; CHECK-NEXT: [[G3:%.*]] = getelementptr inbounds float, ptr [[P]], i64 3 |
| ; CHECK-NEXT: [[T0:%.*]] = load float, ptr [[P]], align 4 |
| ; CHECK-NEXT: [[T1:%.*]] = load float, ptr [[G1]], align 4 |
| ; CHECK-NEXT: [[T2:%.*]] = load float, ptr [[G2]], align 4 |
| ; CHECK-NEXT: [[T3:%.*]] = load float, ptr [[G3]], align 4 |
| ; CHECK-NEXT: [[M1:%.*]] = tail call reassoc nsz float @llvm.minnum.f32(float [[T1]], float [[T0]]) |
| ; CHECK-NEXT: [[M2:%.*]] = tail call reassoc nsz float @llvm.minnum.f32(float [[T2]], float [[M1]]) |
| ; CHECK-NEXT: [[M3:%.*]] = tail call reassoc nsz float @llvm.minnum.f32(float [[T3]], float [[M2]]) |
| ; CHECK-NEXT: ret float [[M3]] |
| ; |
| %g1 = getelementptr inbounds float, ptr %p, i64 1 |
| %g2 = getelementptr inbounds float, ptr %p, i64 2 |
| %g3 = getelementptr inbounds float, ptr %p, i64 3 |
| %t0 = load float, ptr %p, align 4 |
| %t1 = load float, ptr %g1, align 4 |
| %t2 = load float, ptr %g2, align 4 |
| %t3 = load float, ptr %g3, align 4 |
| %m1 = tail call reassoc nsz float @llvm.minnum.f32(float %t1, float %t0) |
| %m2 = tail call reassoc nsz float @llvm.minnum.f32(float %t2, float %m1) |
| %m3 = tail call reassoc nsz float @llvm.minnum.f32(float %t3, float %m2) |
| ret float %m3 |
| } |
| |
| define float @reduction_v8f32_fast(ptr %p) { |
| ; CHECK-LABEL: @reduction_v8f32_fast( |
| ; CHECK-NEXT: [[TMP2:%.*]] = load <8 x float>, ptr [[P:%.*]], align 4 |
| ; CHECK-NEXT: [[TMP3:%.*]] = call fast float @llvm.vector.reduce.fmin.v8f32(<8 x float> [[TMP2]]) |
| ; CHECK-NEXT: ret float [[TMP3]] |
| ; |
| %g1 = getelementptr inbounds float, ptr %p, i64 1 |
| %g2 = getelementptr inbounds float, ptr %p, i64 2 |
| %g3 = getelementptr inbounds float, ptr %p, i64 3 |
| %g4 = getelementptr inbounds float, ptr %p, i64 4 |
| %g5 = getelementptr inbounds float, ptr %p, i64 5 |
| %g6 = getelementptr inbounds float, ptr %p, i64 6 |
| %g7 = getelementptr inbounds float, ptr %p, i64 7 |
| %t0 = load float, ptr %p, align 4 |
| %t1 = load float, ptr %g1, align 4 |
| %t2 = load float, ptr %g2, align 4 |
| %t3 = load float, ptr %g3, align 4 |
| %t4 = load float, ptr %g4, align 4 |
| %t5 = load float, ptr %g5, align 4 |
| %t6 = load float, ptr %g6, align 4 |
| %t7 = load float, ptr %g7, align 4 |
| %m1 = tail call fast float @llvm.minnum.f32(float %t1, float %t0) |
| %m2 = tail call fast float @llvm.minnum.f32(float %t2, float %m1) |
| %m3 = tail call fast float @llvm.minnum.f32(float %t3, float %m2) |
| %m4 = tail call fast float @llvm.minnum.f32(float %t4, float %m3) |
| %m5 = tail call fast float @llvm.minnum.f32(float %m4, float %t6) |
| %m6 = tail call fast float @llvm.minnum.f32(float %m5, float %t5) |
| %m7 = tail call fast float @llvm.minnum.f32(float %m6, float %t7) |
| ret float %m7 |
| } |
| |
| define double @reduction_v2f64_fast(ptr %p) { |
| ; CHECK-LABEL: @reduction_v2f64_fast( |
| ; CHECK-NEXT: [[G1:%.*]] = getelementptr inbounds double, ptr [[P:%.*]], i64 1 |
| ; CHECK-NEXT: [[T0:%.*]] = load double, ptr [[P]], align 4 |
| ; CHECK-NEXT: [[T1:%.*]] = load double, ptr [[G1]], align 4 |
| ; CHECK-NEXT: [[M1:%.*]] = tail call fast double @llvm.minnum.f64(double [[T1]], double [[T0]]) |
| ; CHECK-NEXT: ret double [[M1]] |
| ; |
| %g1 = getelementptr inbounds double, ptr %p, i64 1 |
| %t0 = load double, ptr %p, align 4 |
| %t1 = load double, ptr %g1, align 4 |
| %m1 = tail call fast double @llvm.minnum.f64(double %t1, double %t0) |
| ret double %m1 |
| } |
| |
| define double @reduction_v4f64_fast(ptr %p) { |
| ; CHECK-LABEL: @reduction_v4f64_fast( |
| ; CHECK-NEXT: [[TMP2:%.*]] = load <4 x double>, ptr [[P:%.*]], align 4 |
| ; CHECK-NEXT: [[TMP3:%.*]] = call fast double @llvm.vector.reduce.fmin.v4f64(<4 x double> [[TMP2]]) |
| ; CHECK-NEXT: ret double [[TMP3]] |
| ; |
| %g1 = getelementptr inbounds double, ptr %p, i64 1 |
| %g2 = getelementptr inbounds double, ptr %p, i64 2 |
| %g3 = getelementptr inbounds double, ptr %p, i64 3 |
| %t0 = load double, ptr %p, align 4 |
| %t1 = load double, ptr %g1, align 4 |
| %t2 = load double, ptr %g2, align 4 |
| %t3 = load double, ptr %g3, align 4 |
| %m1 = tail call fast double @llvm.minnum.f64(double %t1, double %t0) |
| %m2 = tail call fast double @llvm.minnum.f64(double %t2, double %m1) |
| %m3 = tail call fast double @llvm.minnum.f64(double %t3, double %m2) |
| ret double %m3 |
| } |
| |
| ; Negative test - must have nnan. |
| |
| define double @reduction_v4f64_not_fast(ptr %p) { |
| ; CHECK-LABEL: @reduction_v4f64_not_fast( |
| ; CHECK-NEXT: [[G1:%.*]] = getelementptr inbounds double, ptr [[P:%.*]], i64 1 |
| ; CHECK-NEXT: [[G2:%.*]] = getelementptr inbounds double, ptr [[P]], i64 2 |
| ; CHECK-NEXT: [[G3:%.*]] = getelementptr inbounds double, ptr [[P]], i64 3 |
| ; CHECK-NEXT: [[T0:%.*]] = load double, ptr [[P]], align 4 |
| ; CHECK-NEXT: [[T1:%.*]] = load double, ptr [[G1]], align 4 |
| ; CHECK-NEXT: [[T2:%.*]] = load double, ptr [[G2]], align 4 |
| ; CHECK-NEXT: [[T3:%.*]] = load double, ptr [[G3]], align 4 |
| ; CHECK-NEXT: [[M1:%.*]] = tail call double @llvm.minnum.f64(double [[T1]], double [[T0]]) |
| ; CHECK-NEXT: [[M2:%.*]] = tail call double @llvm.minnum.f64(double [[T2]], double [[M1]]) |
| ; CHECK-NEXT: [[M3:%.*]] = tail call double @llvm.minnum.f64(double [[T3]], double [[M2]]) |
| ; CHECK-NEXT: ret double [[M3]] |
| ; |
| %g1 = getelementptr inbounds double, ptr %p, i64 1 |
| %g2 = getelementptr inbounds double, ptr %p, i64 2 |
| %g3 = getelementptr inbounds double, ptr %p, i64 3 |
| %t0 = load double, ptr %p, align 4 |
| %t1 = load double, ptr %g1, align 4 |
| %t2 = load double, ptr %g2, align 4 |
| %t3 = load double, ptr %g3, align 4 |
| %m1 = tail call double @llvm.minnum.f64(double %t1, double %t0) |
| %m2 = tail call double @llvm.minnum.f64(double %t2, double %m1) |
| %m3 = tail call double @llvm.minnum.f64(double %t3, double %m2) |
| ret double %m3 |
| } |
| |
| attributes #0 = { nounwind } |