| //===--- TargetDataLayout.cpp - Map Triple to LLVM data layout string -----===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/ADT/StringRef.h" |
| #include "llvm/Support/CommandLine.h" |
| #include "llvm/TargetParser/ARMTargetParser.h" |
| #include "llvm/TargetParser/Triple.h" |
| #include <cstring> |
| using namespace llvm; |
| |
| static StringRef getManglingComponent(const Triple &T) { |
| if (T.isOSBinFormatGOFF()) |
| return "-m:l"; |
| if (T.isOSBinFormatMachO()) |
| return "-m:o"; |
| if ((T.isOSWindows() || T.isUEFI()) && T.isOSBinFormatCOFF()) |
| return T.getArch() == Triple::x86 ? "-m:x" : "-m:w"; |
| if (T.isOSBinFormatXCOFF()) |
| return "-m:a"; |
| return "-m:e"; |
| } |
| |
| static std::string computeARMDataLayout(const Triple &TT, StringRef ABIName) { |
| auto ABI = ARM::computeTargetABI(TT, ABIName); |
| std::string Ret; |
| |
| if (TT.isLittleEndian()) |
| // Little endian. |
| Ret += "e"; |
| else |
| // Big endian. |
| Ret += "E"; |
| |
| Ret += getManglingComponent(TT); |
| |
| // Pointers are 32 bits and aligned to 32 bits. |
| Ret += "-p:32:32"; |
| |
| // Function pointers are aligned to 8 bits (because the LSB stores the |
| // ARM/Thumb state). |
| Ret += "-Fi8"; |
| |
| // ABIs other than APCS have 64 bit integers with natural alignment. |
| if (ABI != ARM::ARM_ABI_APCS) |
| Ret += "-i64:64"; |
| |
| // We have 64 bits floats. The APCS ABI requires them to be aligned to 32 |
| // bits, others to 64 bits. We always try to align to 64 bits. |
| if (ABI == ARM::ARM_ABI_APCS) |
| Ret += "-f64:32:64"; |
| |
| // We have 128 and 64 bit vectors. The APCS ABI aligns them to 32 bits, others |
| // to 64. We always ty to give them natural alignment. |
| if (ABI == ARM::ARM_ABI_APCS) |
| Ret += "-v64:32:64-v128:32:128"; |
| else if (ABI != ARM::ARM_ABI_AAPCS16) |
| Ret += "-v128:64:128"; |
| |
| // Try to align aggregates to 32 bits (the default is 64 bits, which has no |
| // particular hardware support on 32-bit ARM). |
| Ret += "-a:0:32"; |
| |
| // Integer registers are 32 bits. |
| Ret += "-n32"; |
| |
| // The stack is 64 bit aligned on AAPCS and 32 bit aligned everywhere else. |
| if (ABI == ARM::ARM_ABI_AAPCS16) |
| Ret += "-S128"; |
| else if (ABI == ARM::ARM_ABI_AAPCS) |
| Ret += "-S64"; |
| else |
| Ret += "-S32"; |
| |
| return Ret; |
| } |
| |
| // Helper function to build a DataLayout string |
| static std::string computeAArch64DataLayout(const Triple &TT) { |
| if (TT.isOSBinFormatMachO()) { |
| if (TT.getArch() == Triple::aarch64_32) |
| return "e-m:o-p:32:32-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-" |
| "n32:64-S128-Fn32"; |
| return "e-m:o-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-n32:64-S128-" |
| "Fn32"; |
| } |
| if (TT.isOSBinFormatCOFF()) |
| return "e-m:w-p270:32:32-p271:32:32-p272:64:64-p:64:64-i32:32-i64:64-i128:" |
| "128-n32:64-S128-Fn32"; |
| std::string Endian = TT.isLittleEndian() ? "e" : "E"; |
| std::string Ptr32 = TT.getEnvironment() == Triple::GNUILP32 ? "-p:32:32" : ""; |
| return Endian + "-m:e" + Ptr32 + |
| "-p270:32:32-p271:32:32-p272:64:64-i8:8:32-i16:16:32-i64:64-i128:128-" |
| "n32:64-S128-Fn32"; |
| } |
| |
| // DataLayout: little or big endian |
| static std::string computeBPFDataLayout(const Triple &TT) { |
| if (TT.getArch() == Triple::bpfeb) |
| return "E-m:e-p:64:64-i64:64-i128:128-n32:64-S128"; |
| else |
| return "e-m:e-p:64:64-i64:64-i128:128-n32:64-S128"; |
| } |
| |
| static std::string computeCSKYDataLayout(const Triple &TT) { |
| // CSKY is always 32-bit target with the CSKYv2 ABI as prefer now. |
| // It's a 4-byte aligned stack with ELF mangling only. |
| // Only support little endian for now. |
| // TODO: Add support for big endian. |
| return "e-m:e-S32-p:32:32-i32:32:32-i64:32:32-f32:32:32-f64:32:32-v64:32:32" |
| "-v128:32:32-a:0:32-Fi32-n32"; |
| } |
| |
| static std::string computeLoongArchDataLayout(const Triple &TT) { |
| if (TT.isLoongArch64()) |
| return "e-m:e-p:64:64-i64:64-i128:128-n32:64-S128"; |
| assert(TT.isLoongArch32() && "only LA32 and LA64 are currently supported"); |
| return "e-m:e-p:32:32-i64:64-n32-S128"; |
| } |
| |
| static std::string computeM68kDataLayout(const Triple &TT) { |
| std::string Ret = ""; |
| // M68k is Big Endian |
| Ret += "E"; |
| |
| // FIXME how to wire it with the used object format? |
| Ret += "-m:e"; |
| |
| // M68k pointers are always 32 bit wide even for 16-bit CPUs. |
| // The ABI only specifies 16-bit alignment. |
| // On at least the 68020+ with a 32-bit bus, there is a performance benefit |
| // to having 32-bit alignment. |
| Ret += "-p:32:16:32"; |
| |
| // Bytes do not require special alignment, words are word aligned and |
| // long words are word aligned at minimum. |
| Ret += "-i8:8:8-i16:16:16-i32:16:32"; |
| |
| // FIXME no floats at the moment |
| |
| // The registers can hold 8, 16, 32 bits |
| Ret += "-n8:16:32"; |
| |
| Ret += "-a:0:16-S16"; |
| |
| return Ret; |
| } |
| |
| namespace { |
| enum class MipsABI { Unknown, O32, N32, N64 }; |
| } |
| |
| // FIXME: This duplicates MipsABIInfo::computeTargetABI, but duplicating this is |
| // preferable to violating layering rules. Ideally that information should live |
| // in LLVM TargetParser, but for now we just duplicate some ABI name string |
| // logic for simplicity. |
| static MipsABI getMipsABI(const Triple &TT, StringRef ABIName) { |
| if (ABIName.starts_with("o32")) |
| return MipsABI::O32; |
| if (ABIName.starts_with("n32")) |
| return MipsABI::N32; |
| if (ABIName.starts_with("n64")) |
| return MipsABI::N64; |
| if (TT.isABIN32()) |
| return MipsABI::N32; |
| assert(ABIName.empty() && "Unknown ABI option for MIPS"); |
| |
| if (TT.isMIPS64()) |
| return MipsABI::N64; |
| return MipsABI::O32; |
| } |
| |
| static std::string computeMipsDataLayout(const Triple &TT, StringRef ABIName) { |
| std::string Ret; |
| MipsABI ABI = getMipsABI(TT, ABIName); |
| |
| // There are both little and big endian mips. |
| if (TT.isLittleEndian()) |
| Ret += "e"; |
| else |
| Ret += "E"; |
| |
| if (ABI == MipsABI::O32) |
| Ret += "-m:m"; |
| else |
| Ret += "-m:e"; |
| |
| // Pointers are 32 bit on some ABIs. |
| if (ABI != MipsABI::N64) |
| Ret += "-p:32:32"; |
| |
| // 8 and 16 bit integers only need to have natural alignment, but try to |
| // align them to 32 bits. 64 bit integers have natural alignment. |
| Ret += "-i8:8:32-i16:16:32-i64:64"; |
| |
| // 32 bit registers are always available and the stack is at least 64 bit |
| // aligned. On N64 64 bit registers are also available and the stack is |
| // 128 bit aligned. |
| if (ABI == MipsABI::N64 || ABI == MipsABI::N32) |
| Ret += "-i128:128-n32:64-S128"; |
| else |
| Ret += "-n32-S64"; |
| |
| return Ret; |
| } |
| |
| static std::string computePowerDataLayout(const Triple &T) { |
| bool is64Bit = T.isPPC64(); |
| std::string Ret; |
| |
| // Most PPC* platforms are big endian, PPC(64)LE is little endian. |
| if (T.isLittleEndian()) |
| Ret = "e"; |
| else |
| Ret = "E"; |
| |
| Ret += getManglingComponent(T); |
| |
| // PPC32 has 32 bit pointers. The PS3 (OS Lv2) is a PPC64 machine with 32 bit |
| // pointers. |
| if (!is64Bit || T.getOS() == Triple::Lv2) |
| Ret += "-p:32:32"; |
| |
| // If the target ABI uses function descriptors, then the alignment of function |
| // pointers depends on the alignment used to emit the descriptor. Otherwise, |
| // function pointers are aligned to 32 bits because the instructions must be. |
| if ((T.getArch() == Triple::ppc64 && !T.isPPC64ELFv2ABI())) { |
| Ret += "-Fi64"; |
| } else if (T.isOSAIX()) { |
| Ret += is64Bit ? "-Fi64" : "-Fi32"; |
| } else { |
| Ret += "-Fn32"; |
| } |
| |
| // Note, the alignment values for f64 and i64 on ppc64 in Darwin |
| // documentation are wrong; these are correct (i.e. "what gcc does"). |
| Ret += "-i64:64"; |
| |
| // PPC64 has 32 and 64 bit registers, PPC32 has only 32 bit ones. |
| if (is64Bit) |
| Ret += "-i128:128-n32:64"; |
| else |
| Ret += "-n32"; |
| |
| // Specify the vector alignment explicitly. For v256i1 and v512i1, the |
| // calculated alignment would be 256*alignment(i1) and 512*alignment(i1), |
| // which is 256 and 512 bytes - way over aligned. |
| if (is64Bit && (T.isOSAIX() || T.isOSLinux())) |
| Ret += "-S128-v256:256:256-v512:512:512"; |
| |
| return Ret; |
| } |
| |
| static std::string computeAMDDataLayout(const Triple &TT) { |
| if (TT.getArch() == Triple::r600) { |
| // 32-bit pointers. |
| return "e-p:32:32-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128" |
| "-v192:256-v256:256-v512:512-v1024:1024-v2048:2048-n32:64-S32-A5-G1"; |
| } |
| |
| // 32-bit private, local, and region pointers. 64-bit global, constant and |
| // flat. 160-bit non-integral fat buffer pointers that include a 128-bit |
| // buffer descriptor and a 32-bit offset, which are indexed by 32-bit values |
| // (address space 7), and 128-bit non-integral buffer resourcees (address |
| // space 8) which cannot be non-trivilally accessed by LLVM memory operations |
| // like getelementptr. |
| return "e-p:64:64-p1:64:64-p2:32:32-p3:32:32-p4:64:64-p5:32:32-p6:32:32" |
| "-p7:160:256:256:32-p8:128:128:128:48-p9:192:256:256:32-i64:64-" |
| "v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-v512:512-" |
| "v1024:1024-v2048:2048-n32:64-S32-A5-G1-ni:7:8:9"; |
| } |
| |
| static std::string computeRISCVDataLayout(const Triple &TT, StringRef ABIName) { |
| std::string Ret; |
| |
| if (TT.isLittleEndian()) |
| Ret += "e"; |
| else |
| Ret += "E"; |
| |
| Ret += "-m:e"; |
| |
| // Pointer and integer sizes. |
| if (TT.isRISCV64()) { |
| Ret += "-p:64:64-i64:64-i128:128"; |
| Ret += "-n32:64"; |
| } else { |
| assert(TT.isRISCV32() && "only RV32 and RV64 are currently supported"); |
| Ret += "-p:32:32-i64:64"; |
| Ret += "-n32"; |
| } |
| |
| // Stack alignment based on ABI. |
| StringRef ABI = ABIName; |
| if (ABI == "ilp32e") |
| Ret += "-S32"; |
| else if (ABI == "lp64e") |
| Ret += "-S64"; |
| else |
| Ret += "-S128"; |
| |
| return Ret; |
| } |
| |
| static std::string computeSparcDataLayout(const Triple &T) { |
| const bool Is64Bit = T.isSPARC64(); |
| |
| // Sparc is typically big endian, but some are little. |
| std::string Ret = T.getArch() == Triple::sparcel ? "e" : "E"; |
| Ret += "-m:e"; |
| |
| // Some ABIs have 32bit pointers. |
| if (!Is64Bit) |
| Ret += "-p:32:32"; |
| |
| // Alignments for 64 bit integers. |
| Ret += "-i64:64"; |
| |
| // Alignments for 128 bit integers. |
| // This is not specified in the ABI document but is the de facto standard. |
| Ret += "-i128:128"; |
| |
| // On SparcV9 128 floats are aligned to 128 bits, on others only to 64. |
| // On SparcV9 registers can hold 64 or 32 bits, on others only 32. |
| if (Is64Bit) |
| Ret += "-n32:64"; |
| else |
| Ret += "-f128:64-n32"; |
| |
| if (Is64Bit) |
| Ret += "-S128"; |
| else |
| Ret += "-S64"; |
| |
| return Ret; |
| } |
| |
| static std::string computeSystemZDataLayout(const Triple &TT) { |
| std::string Ret; |
| |
| // Big endian. |
| Ret += "E"; |
| |
| // Data mangling. |
| Ret += getManglingComponent(TT); |
| |
| // Special features for z/OS. |
| if (TT.isOSzOS()) { |
| // Custom address space for ptr32. |
| Ret += "-p1:32:32"; |
| } |
| |
| // Make sure that global data has at least 16 bits of alignment by |
| // default, so that we can refer to it using LARL. We don't have any |
| // special requirements for stack variables though. |
| Ret += "-i1:8:16-i8:8:16"; |
| |
| // 64-bit integers are naturally aligned. |
| Ret += "-i64:64"; |
| |
| // 128-bit floats are aligned only to 64 bits. |
| Ret += "-f128:64"; |
| |
| // The DataLayout string always holds a vector alignment of 64 bits, see |
| // comment in clang/lib/Basic/Targets/SystemZ.h. |
| Ret += "-v128:64"; |
| |
| // We prefer 16 bits of aligned for all globals; see above. |
| Ret += "-a:8:16"; |
| |
| // Integer registers are 32 or 64 bits. |
| Ret += "-n32:64"; |
| |
| return Ret; |
| } |
| |
| static std::string computeX86DataLayout(const Triple &TT) { |
| bool Is64Bit = TT.isX86_64(); |
| |
| // X86 is little endian |
| std::string Ret = "e"; |
| |
| Ret += getManglingComponent(TT); |
| // X86 and x32 have 32 bit pointers. |
| if (!Is64Bit || TT.isX32()) |
| Ret += "-p:32:32"; |
| |
| // Address spaces for 32 bit signed, 32 bit unsigned, and 64 bit pointers. |
| Ret += "-p270:32:32-p271:32:32-p272:64:64"; |
| |
| // Some ABIs align 64 bit integers and doubles to 64 bits, others to 32. |
| // 128 bit integers are not specified in the 32-bit ABIs but are used |
| // internally for lowering f128, so we match the alignment to that. |
| if (Is64Bit || TT.isOSWindows()) |
| Ret += "-i64:64-i128:128"; |
| else if (TT.isOSIAMCU()) |
| Ret += "-i64:32-f64:32"; |
| else |
| Ret += "-i128:128-f64:32:64"; |
| |
| // Some ABIs align long double to 128 bits, others to 32. |
| if (TT.isOSIAMCU()) |
| ; // No f80 |
| else if (Is64Bit || TT.isOSDarwin() || TT.isWindowsMSVCEnvironment()) |
| Ret += "-f80:128"; |
| else |
| Ret += "-f80:32"; |
| |
| if (TT.isOSIAMCU()) |
| Ret += "-f128:32"; |
| |
| // The registers can hold 8, 16, 32 or, in x86-64, 64 bits. |
| if (Is64Bit) |
| Ret += "-n8:16:32:64"; |
| else |
| Ret += "-n8:16:32"; |
| |
| // The stack is aligned to 32 bits on some ABIs and 128 bits on others. |
| if ((!Is64Bit && TT.isOSWindows()) || TT.isOSIAMCU()) |
| Ret += "-a:0:32-S32"; |
| else |
| Ret += "-S128"; |
| |
| return Ret; |
| } |
| |
| static std::string computeNVPTXDataLayout(const Triple &T, StringRef ABIName) { |
| bool Is64Bit = T.getArch() == Triple::nvptx64; |
| std::string Ret = "e"; |
| |
| // Tensor Memory (addrspace:6) is always 32-bits. |
| // Distributed Shared Memory (addrspace:7) follows shared memory |
| // (addrspace:3). |
| if (!Is64Bit) |
| Ret += "-p:32:32-p6:32:32-p7:32:32"; |
| else if (ABIName == "shortptr") |
| Ret += "-p3:32:32-p4:32:32-p5:32:32-p6:32:32-p7:32:32"; |
| else |
| Ret += "-p6:32:32"; |
| |
| Ret += "-i64:64-i128:128-i256:256-v16:16-v32:32-n16:32:64"; |
| |
| return Ret; |
| } |
| |
| static std::string computeSPIRVDataLayout(const Triple &TT) { |
| const auto Arch = TT.getArch(); |
| // TODO: this probably needs to be revisited: |
| // Logical SPIR-V has no pointer size, so any fixed pointer size would be |
| // wrong. The choice to default to 32 or 64 is just motivated by another |
| // memory model used for graphics: PhysicalStorageBuffer64. But it shouldn't |
| // mean anything. |
| if (Arch == Triple::spirv32) |
| return "e-p:32:32-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-" |
| "v256:256-v512:512-v1024:1024-n8:16:32:64-G1"; |
| if (Arch == Triple::spirv) |
| return "e-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-" |
| "v512:512-v1024:1024-n8:16:32:64-G10"; |
| if (TT.getVendor() == Triple::VendorType::AMD && |
| TT.getOS() == Triple::OSType::AMDHSA) |
| return "e-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-" |
| "v512:512-v1024:1024-n32:64-S32-G1-P4-A0"; |
| if (TT.getVendor() == Triple::VendorType::Intel) |
| return "e-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-" |
| "v512:512-v1024:1024-n8:16:32:64-G1-P9-A0"; |
| return "e-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-" |
| "v512:512-v1024:1024-n8:16:32:64-G1"; |
| } |
| |
| static std::string computeLanaiDataLayout() { |
| // Data layout (keep in sync with clang/lib/Basic/Targets.cpp) |
| return "E" // Big endian |
| "-m:e" // ELF name manging |
| "-p:32:32" // 32-bit pointers, 32 bit aligned |
| "-i64:64" // 64 bit integers, 64 bit aligned |
| "-a:0:32" // 32 bit alignment of objects of aggregate type |
| "-n32" // 32 bit native integer width |
| "-S64"; // 64 bit natural stack alignment |
| } |
| |
| static std::string computeWebAssemblyDataLayout(const Triple &TT) { |
| return TT.getArch() == Triple::wasm64 |
| ? (TT.isOSEmscripten() ? "e-m:e-p:64:64-p10:8:8-p20:8:8-i64:64-" |
| "i128:128-f128:64-n32:64-S128-ni:1:10:20" |
| : "e-m:e-p:64:64-p10:8:8-p20:8:8-i64:64-" |
| "i128:128-n32:64-S128-ni:1:10:20") |
| : (TT.isOSEmscripten() ? "e-m:e-p:32:32-p10:8:8-p20:8:8-i64:64-" |
| "i128:128-f128:64-n32:64-S128-ni:1:10:20" |
| : "e-m:e-p:32:32-p10:8:8-p20:8:8-i64:64-" |
| "i128:128-n32:64-S128-ni:1:10:20"); |
| } |
| |
| static std::string computeVEDataLayout(const Triple &T) { |
| // Aurora VE is little endian |
| std::string Ret = "e"; |
| |
| // Use ELF mangling |
| Ret += "-m:e"; |
| |
| // Alignments for 64 bit integers. |
| Ret += "-i64:64"; |
| |
| // VE supports 32 bit and 64 bits integer on registers |
| Ret += "-n32:64"; |
| |
| // Stack alignment is 128 bits |
| Ret += "-S128"; |
| |
| // Vector alignments are 64 bits |
| // Need to define all of them. Otherwise, each alignment becomes |
| // the size of each data by default. |
| Ret += "-v64:64:64"; // for v2f32 |
| Ret += "-v128:64:64"; |
| Ret += "-v256:64:64"; |
| Ret += "-v512:64:64"; |
| Ret += "-v1024:64:64"; |
| Ret += "-v2048:64:64"; |
| Ret += "-v4096:64:64"; |
| Ret += "-v8192:64:64"; |
| Ret += "-v16384:64:64"; // for v256f64 |
| |
| return Ret; |
| } |
| |
| std::string Triple::computeDataLayout(StringRef ABIName) const { |
| switch (getArch()) { |
| case Triple::arm: |
| case Triple::armeb: |
| case Triple::thumb: |
| case Triple::thumbeb: |
| return computeARMDataLayout(*this, ABIName); |
| case Triple::aarch64: |
| case Triple::aarch64_be: |
| case Triple::aarch64_32: |
| return computeAArch64DataLayout(*this); |
| case Triple::arc: |
| return "e-m:e-p:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-" |
| "f32:32:32-i64:32-f64:32-a:0:32-n32"; |
| case Triple::avr: |
| return "e-P1-p:16:8-i8:8-i16:8-i32:8-i64:8-f32:8-f64:8-n8:16-a:8"; |
| case Triple::bpfel: |
| case Triple::bpfeb: |
| return computeBPFDataLayout(*this); |
| case Triple::csky: |
| return computeCSKYDataLayout(*this); |
| case Triple::dxil: |
| return "e-m:e-p:32:32-i1:32-i8:8-i16:16-i32:32-i64:64-f16:16-" |
| "f32:32-f64:64-n8:16:32:64"; |
| case Triple::hexagon: |
| return "e-m:e-p:32:32:32-a:0-n16:32-" |
| "i64:64:64-i32:32:32-i16:16:16-i1:8:8-f32:32:32-f64:64:64-" |
| "v32:32:32-v64:64:64-v512:512:512-v1024:1024:1024-v2048:2048:2048"; |
| case Triple::loongarch32: |
| case Triple::loongarch64: |
| return computeLoongArchDataLayout(*this); |
| case Triple::m68k: |
| return computeM68kDataLayout(*this); |
| case Triple::mips: |
| case Triple::mipsel: |
| case Triple::mips64: |
| case Triple::mips64el: |
| return computeMipsDataLayout(*this, ABIName); |
| case Triple::msp430: |
| return "e-m:e-p:16:16-i32:16-i64:16-f32:16-f64:16-a:8-n8:16-S16"; |
| case Triple::ppc: |
| case Triple::ppcle: |
| case Triple::ppc64: |
| case Triple::ppc64le: |
| return computePowerDataLayout(*this); |
| case Triple::r600: |
| case Triple::amdgcn: |
| return computeAMDDataLayout(*this); |
| case Triple::riscv32: |
| case Triple::riscv64: |
| case Triple::riscv32be: |
| case Triple::riscv64be: |
| return computeRISCVDataLayout(*this, ABIName); |
| case Triple::sparc: |
| case Triple::sparcv9: |
| case Triple::sparcel: |
| return computeSparcDataLayout(*this); |
| case Triple::systemz: |
| return computeSystemZDataLayout(*this); |
| case Triple::tce: |
| case Triple::tcele: |
| case Triple::x86: |
| case Triple::x86_64: |
| return computeX86DataLayout(*this); |
| case Triple::xcore: |
| case Triple::xtensa: |
| return "e-m:e-p:32:32-i8:8:32-i16:16:32-i64:64-n32"; |
| case Triple::nvptx: |
| case Triple::nvptx64: |
| return computeNVPTXDataLayout(*this, ABIName); |
| case Triple::spir: |
| case Triple::spir64: |
| case Triple::spirv: |
| case Triple::spirv32: |
| case Triple::spirv64: |
| return computeSPIRVDataLayout(*this); |
| case Triple::lanai: |
| return computeLanaiDataLayout(); |
| case Triple::wasm32: |
| case Triple::wasm64: |
| return computeWebAssemblyDataLayout(*this); |
| case Triple::ve: |
| return computeVEDataLayout(*this); |
| |
| case Triple::amdil: |
| case Triple::amdil64: |
| case Triple::hsail: |
| case Triple::hsail64: |
| case Triple::kalimba: |
| case Triple::shave: |
| case Triple::renderscript32: |
| case Triple::renderscript64: |
| // These are all virtual ISAs with no LLVM backend, and therefore no fixed |
| // LLVM data layout. |
| return ""; |
| |
| case Triple::UnknownArch: |
| return ""; |
| } |
| llvm_unreachable("Invalid arch"); |
| } |