blob: 1464056417d060d35c07c54ae7e4d0ac002a967c [file]
//===-- Square root of IEEE 754 floating point numbers ----------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIBC_SRC_SUPPORT_FPUTIL_GENERIC_SQRT_H
#define LLVM_LIBC_SRC_SUPPORT_FPUTIL_GENERIC_SQRT_H
#include "sqrt_80_bit_long_double.h"
#include "src/__support/CPP/bit.h"
#include "src/__support/CPP/type_traits.h"
#include "src/__support/FPUtil/FEnvImpl.h"
#include "src/__support/FPUtil/FPBits.h"
#include "src/__support/FPUtil/PlatformDefs.h"
#include "src/__support/UInt128.h"
#include "src/__support/builtin_wrappers.h"
#include "src/__support/common.h"
namespace __llvm_libc {
namespace fputil {
namespace internal {
template <typename T> struct SpecialLongDouble {
static constexpr bool VALUE = false;
};
#if defined(SPECIAL_X86_LONG_DOUBLE)
template <> struct SpecialLongDouble<long double> {
static constexpr bool VALUE = true;
};
#endif // SPECIAL_X86_LONG_DOUBLE
template <typename T>
LIBC_INLINE void normalize(int &exponent,
typename FPBits<T>::UIntType &mantissa) {
const int shift = unsafe_clz(mantissa) -
(8 * sizeof(mantissa) - 1 - MantissaWidth<T>::VALUE);
exponent -= shift;
mantissa <<= shift;
}
#ifdef LONG_DOUBLE_IS_DOUBLE
template <>
LIBC_INLINE void normalize<long double>(int &exponent, uint64_t &mantissa) {
normalize<double>(exponent, mantissa);
}
#elif !defined(SPECIAL_X86_LONG_DOUBLE)
template <>
LIBC_INLINE void normalize<long double>(int &exponent, UInt128 &mantissa) {
const uint64_t hi_bits = static_cast<uint64_t>(mantissa >> 64);
const int shift = hi_bits
? (unsafe_clz(hi_bits) - 15)
: (unsafe_clz(static_cast<uint64_t>(mantissa)) + 49);
exponent -= shift;
mantissa <<= shift;
}
#endif
} // namespace internal
// Correctly rounded IEEE 754 SQRT for all rounding modes.
// Shift-and-add algorithm.
template <typename T>
LIBC_INLINE cpp::enable_if_t<cpp::is_floating_point_v<T>, T> sqrt(T x) {
if constexpr (internal::SpecialLongDouble<T>::VALUE) {
// Special 80-bit long double.
return x86::sqrt(x);
} else {
// IEEE floating points formats.
using UIntType = typename FPBits<T>::UIntType;
constexpr UIntType ONE = UIntType(1) << MantissaWidth<T>::VALUE;
FPBits<T> bits(x);
if (bits.is_inf_or_nan()) {
if (bits.get_sign() && (bits.get_mantissa() == 0)) {
// sqrt(-Inf) = NaN
return FPBits<T>::build_quiet_nan(ONE >> 1);
} else {
// sqrt(NaN) = NaN
// sqrt(+Inf) = +Inf
return x;
}
} else if (bits.is_zero()) {
// sqrt(+0) = +0
// sqrt(-0) = -0
return x;
} else if (bits.get_sign()) {
// sqrt( negative numbers ) = NaN
return FPBits<T>::build_quiet_nan(ONE >> 1);
} else {
int x_exp = bits.get_exponent();
UIntType x_mant = bits.get_mantissa();
// Step 1a: Normalize denormal input and append hidden bit to the mantissa
if (bits.get_unbiased_exponent() == 0) {
++x_exp; // let x_exp be the correct exponent of ONE bit.
internal::normalize<T>(x_exp, x_mant);
} else {
x_mant |= ONE;
}
// Step 1b: Make sure the exponent is even.
if (x_exp & 1) {
--x_exp;
x_mant <<= 1;
}
// After step 1b, x = 2^(x_exp) * x_mant, where x_exp is even, and
// 1 <= x_mant < 4. So sqrt(x) = 2^(x_exp / 2) * y, with 1 <= y < 2.
// Notice that the output of sqrt is always in the normal range.
// To perform shift-and-add algorithm to find y, let denote:
// y(n) = 1.y_1 y_2 ... y_n, we can define the nth residue to be:
// r(n) = 2^n ( x_mant - y(n)^2 ).
// That leads to the following recurrence formula:
// r(n) = 2*r(n-1) - y_n*[ 2*y(n-1) + 2^(-n-1) ]
// with the initial conditions: y(0) = 1, and r(0) = x - 1.
// So the nth digit y_n of the mantissa of sqrt(x) can be found by:
// y_n = 1 if 2*r(n-1) >= 2*y(n - 1) + 2^(-n-1)
// 0 otherwise.
UIntType y = ONE;
UIntType r = x_mant - ONE;
for (UIntType current_bit = ONE >> 1; current_bit; current_bit >>= 1) {
r <<= 1;
UIntType tmp = (y << 1) + current_bit; // 2*y(n - 1) + 2^(-n-1)
if (r >= tmp) {
r -= tmp;
y += current_bit;
}
}
// We compute one more iteration in order to round correctly.
bool lsb = y & 1; // Least significant bit
bool rb = false; // Round bit
r <<= 2;
UIntType tmp = (y << 2) + 1;
if (r >= tmp) {
r -= tmp;
rb = true;
}
// Remove hidden bit and append the exponent field.
x_exp = ((x_exp >> 1) + FPBits<T>::EXPONENT_BIAS);
y = (y - ONE) | (static_cast<UIntType>(x_exp) << MantissaWidth<T>::VALUE);
switch (get_round()) {
case FE_TONEAREST:
// Round to nearest, ties to even
if (rb && (lsb || (r != 0)))
++y;
break;
case FE_UPWARD:
if (rb || (r != 0))
++y;
break;
}
return cpp::bit_cast<T>(y);
}
}
}
} // namespace fputil
} // namespace __llvm_libc
#endif // LLVM_LIBC_SRC_SUPPORT_FPUTIL_GENERIC_SQRT_H