| ; RUN: opt -S -passes='early-cse<memssa>' %s -o %t |
| ; RUN: FileCheck --check-prefixes=CSE,CHECK %s < %t |
| ; Finish compiling to verify that dxil-op-lower removes the globals entirely. |
| ; RUN: opt -mtriple=dxil-pc-shadermodel6.0-compute -S -dxil-op-lower %t -o - | FileCheck --check-prefixes=DXOP,CHECK %s |
| ; RUN: opt -mtriple=dxil-pc-shadermodel6.6-compute -S -dxil-op-lower %t -o - | FileCheck --check-prefixes=DXOP,CHECK %s |
| ; RUN: llc -mtriple=dxil-pc-shadermodel6.0-compute --filetype=asm -o - %t | FileCheck --check-prefixes=DXOP,CHECK %s |
| ; RUN: llc -mtriple=dxil-pc-shadermodel6.6-compute --filetype=asm -o - %t | FileCheck --check-prefixes=DXOP,CHECK %s |
| |
| ; Ensure that EarlyCSE is able to eliminate unneeded loads of resource globals across typedBufferLoad. |
| ; Also that DXILOpLowering eliminates the globals entirely. |
| |
| %"class.hlsl::RWBuffer" = type { target("dx.TypedBuffer", <4 x float>, 1, 0, 0) } |
| |
| ; DXOP-NOT: @In = global |
| ; DXOP-NOT: @Out = global |
| @In = global %"class.hlsl::RWBuffer" zeroinitializer, align 4 |
| @Out = global %"class.hlsl::RWBuffer" zeroinitializer, align 4 |
| |
| ; CHECK-LABEL define void @main() |
| define void @main() local_unnamed_addr #0 { |
| entry: |
| ; DXOP: [[In_h_i:%.*]] = call %dx.types.Handle @dx.op.createHandle |
| ; DXOP: [[Out_h_i:%.*]] = call %dx.types.Handle @dx.op.createHandle |
| %In_h.i = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_v4f32_1_0_0t(i32 0, i32 0, i32 1, i32 0, i1 false) |
| store target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %In_h.i, ptr @In, align 4 |
| %Out_h.i = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_v4f32_1_0_0t(i32 4, i32 1, i32 1, i32 0, i1 false) |
| store target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %Out_h.i, ptr @Out, align 4 |
| ; CSE: call i32 @llvm.dx.flattened.thread.id.in.group() |
| %0 = call i32 @llvm.dx.flattened.thread.id.in.group() |
| ; CHECK-NOT: load {{.*}} ptr @In |
| %1 = load target("dx.TypedBuffer", <4 x float>, 1, 0, 0), ptr @In, align 4 |
| ; CSE: call noundef { <4 x float>, i1 } @llvm.dx.resource.load.typedbuffer.v4f32.tdx.TypedBuffer_v4f32_1_0_0t |
| %load = call noundef {<4 x float>, i1} @llvm.dx.resource.load.typedbuffer.v4f32.tdx.TypedBuffer_v4f32_1_0_0t(target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %1, i32 %0) |
| %2 = extractvalue {<4 x float>, i1} %load, 0 |
| ; CHECK-NOT: load {{.*}} ptr @In |
| %3 = load target("dx.TypedBuffer", <4 x float>, 1, 0, 0), ptr @In, align 4 |
| %load2 = call noundef {<4 x float>, i1} @llvm.dx.resource.load.typedbuffer.v4f32.tdx.TypedBuffer_v4f32_1_0_0t(target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %3, i32 %0) |
| %4 = extractvalue {<4 x float>, i1} %load2, 0 |
| %add.i = fadd <4 x float> %2, %4 |
| call void @llvm.dx.resource.store.typedbuffer.tdx.TypedBuffer_v4f32_1_0_0t.v4f32(target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %Out_h.i, i32 %0, <4 x float> %add.i) |
| ; CHECK: ret void |
| ret void |
| } |
| |
| ; CSE-DAG: declare { <4 x float>, i1 } @llvm.dx.resource.load.typedbuffer.v4f32.tdx.TypedBuffer_v4f32_1_0_0t(target("dx.TypedBuffer", <4 x float>, 1, 0, 0), i32) [[ROAttr:#[0-9]+]] |
| ; CSE-DAG: declare void @llvm.dx.resource.store.typedbuffer.tdx.TypedBuffer_v4f32_1_0_0t.v4f32(target("dx.TypedBuffer", <4 x float>, 1, 0, 0), i32, <4 x float>) [[WOAttr:#[0-9]+]] |
| |
| attributes #0 = { convergent noinline norecurse "frame-pointer"="all" "hlsl.numthreads"="8,1,1" "hlsl.shader"="compute" "no-trapping-math"="true" "stack-protector-buffer-size"="8" } |
| |
| ; Just need to split up the DAG searches. |
| ; CSE: attributes #0 |
| |
| ; CSE-DAG: attributes [[ROAttr]] = { {{.*}} memory(read) } |
| ; CSE-DAG: attributes [[WOAttr]] = { {{.*}} memory(write) } |