|  | //===- SymbolTable.h --------------------------------------------*- C++ -*-===// | 
|  | // | 
|  | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | 
|  | // See https://llvm.org/LICENSE.txt for license information. | 
|  | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #ifndef LLD_ELF_SYMBOL_TABLE_H | 
|  | #define LLD_ELF_SYMBOL_TABLE_H | 
|  |  | 
|  | #include "Symbols.h" | 
|  | #include "llvm/ADT/CachedHashString.h" | 
|  | #include "llvm/ADT/DenseMap.h" | 
|  | #include "llvm/Support/Compiler.h" | 
|  |  | 
|  | namespace lld::elf { | 
|  | struct Ctx; | 
|  | class InputFile; | 
|  | class SharedFile; | 
|  |  | 
|  | struct ArmCmseEntryFunction { | 
|  | Symbol *acleSeSym; | 
|  | Symbol *sym; | 
|  | }; | 
|  |  | 
|  | // SymbolTable is a bucket of all known symbols, including defined, | 
|  | // undefined, or lazy symbols (the last one is symbols in archive | 
|  | // files whose archive members are not yet loaded). | 
|  | // | 
|  | // We put all symbols of all files to a SymbolTable, and the | 
|  | // SymbolTable selects the "best" symbols if there are name | 
|  | // conflicts. For example, obviously, a defined symbol is better than | 
|  | // an undefined symbol. Or, if there's a conflict between a lazy and a | 
|  | // undefined, it'll read an archive member to read a real definition | 
|  | // to replace the lazy symbol. The logic is implemented in the | 
|  | // add*() functions, which are called by input files as they are parsed. There | 
|  | // is one add* function per symbol type. | 
|  | class SymbolTable { | 
|  | public: | 
|  | SymbolTable(Ctx &ctx) : ctx(ctx) {} | 
|  | ArrayRef<Symbol *> getSymbols() const { return symVector; } | 
|  |  | 
|  | void wrap(Symbol *sym, Symbol *real, Symbol *wrap); | 
|  |  | 
|  | Symbol *insert(StringRef name); | 
|  |  | 
|  | template <typename T> Symbol *addSymbol(const T &newSym) { | 
|  | Symbol *sym = insert(newSym.getName()); | 
|  | sym->resolve(ctx, newSym); | 
|  | return sym; | 
|  | } | 
|  | Symbol *addAndCheckDuplicate(Ctx &, const Defined &newSym); | 
|  |  | 
|  | void scanVersionScript(); | 
|  |  | 
|  | Symbol *find(StringRef name); | 
|  |  | 
|  | void handleDynamicList(); | 
|  |  | 
|  | Symbol *addUnusedUndefined(StringRef name, | 
|  | uint8_t binding = llvm::ELF::STB_GLOBAL); | 
|  |  | 
|  | // Set of .so files to not link the same shared object file more than once. | 
|  | llvm::DenseMap<llvm::CachedHashStringRef, SharedFile *> soNames; | 
|  |  | 
|  | // Comdat groups define "link once" sections. If two comdat groups have the | 
|  | // same name, only one of them is linked, and the other is ignored. This map | 
|  | // is used to uniquify them. | 
|  | llvm::DenseMap<llvm::CachedHashStringRef, const InputFile *> comdatGroups; | 
|  |  | 
|  | // The Map of __acle_se_<sym>, <sym> pairs found in the input objects. | 
|  | // Key is the <sym> name. | 
|  | llvm::SmallMapVector<StringRef, ArmCmseEntryFunction, 1> cmseSymMap; | 
|  |  | 
|  | // Map of symbols defined in the Arm CMSE import library. The linker must | 
|  | // preserve the addresses in the output objects. | 
|  | llvm::StringMap<Defined *> cmseImportLib; | 
|  |  | 
|  | // True if <sym> from the input Arm CMSE import library is written to the | 
|  | // output Arm CMSE import library. | 
|  | llvm::StringMap<bool> inCMSEOutImpLib; | 
|  |  | 
|  | private: | 
|  | SmallVector<Symbol *, 0> findByVersion(SymbolVersion ver); | 
|  | SmallVector<Symbol *, 0> findAllByVersion(SymbolVersion ver, | 
|  | bool includeNonDefault); | 
|  |  | 
|  | llvm::StringMap<SmallVector<Symbol *, 0>> &getDemangledSyms(); | 
|  | bool assignExactVersion(SymbolVersion ver, uint16_t versionId, | 
|  | StringRef versionName, bool includeNonDefault); | 
|  | void assignWildcardVersion(SymbolVersion ver, uint16_t versionId, | 
|  | bool includeNonDefault); | 
|  |  | 
|  | Ctx &ctx; | 
|  |  | 
|  | // Global symbols and a map from symbol name to the index. The order is not | 
|  | // defined. We can use an arbitrary order, but it has to be deterministic even | 
|  | // when cross linking. | 
|  | llvm::DenseMap<llvm::CachedHashStringRef, int> symMap; | 
|  | SmallVector<Symbol *, 0> symVector; | 
|  |  | 
|  | // A map from demangled symbol names to their symbol objects. | 
|  | // This mapping is 1:N because two symbols with different versions | 
|  | // can have the same name. We use this map to handle "extern C++ {}" | 
|  | // directive in version scripts. | 
|  | std::optional<llvm::StringMap<SmallVector<Symbol *, 0>>> demangledSyms; | 
|  | }; | 
|  |  | 
|  | } // namespace lld::elf | 
|  |  | 
|  | #endif |