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//===-- TransformFunctionBody.cpp - Pool Function Transformer -------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the PoolAllocate::TransformBody method.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "PoolAllocator"
#include "dsa/DataStructure.h"
#include "dsa/DSGraph.h"
#include "dsa/CallTargets.h"
#include "poolalloc/PoolAllocate.h"
#include "llvm/Module.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Constants.h"
#include "llvm/Instructions.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Support/InstVisitor.h"
#include "llvm/Support/Debug.h"
#include "llvm/ADT/VectorExtras.h"
#include <iostream>
using namespace llvm;
using namespace PA;
namespace {
/// FuncTransform - This class implements transformation required of pool
/// allocated functions.
struct FuncTransform : public InstVisitor<FuncTransform> {
PoolAllocate &PAInfo;
DSGraph &G; // The Bottom-up DS Graph
FuncInfo &FI;
CallTargetFinder* CTF;
// PoolUses - For each pool (identified by the pool descriptor) keep track
// of which blocks require the memory in the pool to not be freed. This
// does not include poolfree's. Note that this is only tracked for pools
// which this is the home of, ie, they are Alloca instructions.
std::multimap<AllocaInst*, Instruction*> &PoolUses;
// PoolDestroys - For each pool, keep track of the actual poolfree calls
// inserted into the code. This is seperated out from PoolUses.
std::multimap<AllocaInst*, CallInst*> &PoolFrees;
FuncTransform(PoolAllocate &P, DSGraph &g, FuncInfo &fi,
std::multimap<AllocaInst*, Instruction*> &poolUses,
std::multimap<AllocaInst*, CallInst*> &poolFrees,
CallTargetFinder* ctf)
: PAInfo(P), G(g), FI(fi), CTF(ctf),
PoolUses(poolUses), PoolFrees(poolFrees) {
}
template <typename InstType, typename SetType>
void AddPoolUse(InstType &I, Value *PoolHandle, SetType &Set) {
if (AllocaInst *AI = dyn_cast<AllocaInst>(PoolHandle))
Set.insert(std::make_pair(AI, &I));
}
void visitInstruction(Instruction &I);
void visitMallocInst(MallocInst &MI);
void visitAllocaInst(AllocaInst &MI);
void visitCallocCall(CallSite CS);
void visitReallocCall(CallSite CS);
void visitMemAlignCall(CallSite CS);
void visitFreeInst(FreeInst &FI);
void visitCallSite(CallSite CS);
void visitCallInst(CallInst &CI) { visitCallSite(&CI); }
void visitInvokeInst(InvokeInst &II) { visitCallSite(&II); }
void visitLoadInst(LoadInst &I);
void visitStoreInst (StoreInst &I);
private:
Instruction *TransformAllocationInstr(Instruction *I, Value *Size);
Instruction *InsertPoolFreeInstr(Value *V, Instruction *Where);
void UpdateNewToOldValueMap(Value *OldVal, Value *NewV1, Value *NewV2 = 0) {
std::map<Value*, const Value*>::iterator I =
FI.NewToOldValueMap.find(OldVal);
assert(I != FI.NewToOldValueMap.end() && "OldVal not found in clone?");
FI.NewToOldValueMap.insert(std::make_pair(NewV1, I->second));
if (NewV2)
FI.NewToOldValueMap.insert(std::make_pair(NewV2, I->second));
FI.NewToOldValueMap.erase(I);
}
Value* getOldValueIfAvailable(Value* V) {
if (!FI.NewToOldValueMap.empty()) {
// If the NewToOldValueMap is in effect, use it.
std::map<Value*,const Value*>::iterator I = FI.NewToOldValueMap.find(V);
if (I != FI.NewToOldValueMap.end())
V = (Value*)I->second;
}
return V;
}
DSNodeHandle& getDSNodeHFor(Value *V) {
return G.getScalarMap()[getOldValueIfAvailable(V)];
}
Value *getPoolHandle(Value *V) {
DSNode *Node = getDSNodeHFor(V).getNode();
// Get the pool handle for this DSNode...
std::map<const DSNode*, Value*>::iterator I =
FI.PoolDescriptors.find(Node);
return I != FI.PoolDescriptors.end() ? I->second : 0;
}
Function* retCloneIfFunc(Value *V);
};
}
void PoolAllocate::TransformBody(DSGraph &g, PA::FuncInfo &fi,
std::multimap<AllocaInst*,Instruction*> &poolUses,
std::multimap<AllocaInst*, CallInst*> &poolFrees,
Function &F) {
FuncTransform(*this, g, fi, poolUses, poolFrees, CTF).visit(F);
}
// Returns the clone if V is a static function (not a pointer) and belongs
// to an equivalence class i.e. is pool allocated
Function* FuncTransform::retCloneIfFunc(Value *V) {
if (Function *F = dyn_cast<Function>(V))
if (FuncInfo *FI = PAInfo.getFuncInfo(*F))
return FI->Clone;
return 0;
}
void FuncTransform::visitLoadInst(LoadInst &LI) {
if (Value *PH = getPoolHandle(LI.getOperand(0)))
AddPoolUse(LI, PH, PoolUses);
visitInstruction(LI);
}
void FuncTransform::visitStoreInst(StoreInst &SI) {
if (Value *PH = getPoolHandle(SI.getOperand(1)))
AddPoolUse(SI, PH, PoolUses);
visitInstruction(SI);
}
Instruction *FuncTransform::TransformAllocationInstr(Instruction *I,
Value *Size) {
std::string Name = I->getName(); I->setName("");
if (Size->getType() != Type::UIntTy)
Size = new CastInst(Size, Type::UIntTy, Size->getName(), I);
// Insert a call to poolalloc
Value *PH = getPoolHandle(I);
Instruction *V = new CallInst(PAInfo.PoolAlloc, make_vector(PH, Size, 0),
Name, I);
AddPoolUse(*V, PH, PoolUses);
// Cast to the appropriate type if necessary
Instruction *Casted = V;
if (V->getType() != I->getType())
Casted = new CastInst(V, I->getType(), V->getName(), I);
// Update def-use info
I->replaceAllUsesWith(Casted);
// If we are modifying the original function, update the DSGraph.
if (!FI.Clone) {
// V and Casted now point to whatever the original allocation did.
G.getScalarMap().replaceScalar(I, V);
if (V != Casted)
G.getScalarMap()[Casted] = G.getScalarMap()[V];
} else { // Otherwise, update the NewToOldValueMap
UpdateNewToOldValueMap(I, V, V != Casted ? Casted : 0);
}
// If this was an invoke, fix up the CFG.
if (InvokeInst *II = dyn_cast<InvokeInst>(I)) {
new BranchInst(II->getNormalDest(), I);
II->getUnwindDest()->removePredecessor(II->getParent(), true);
}
// Remove old allocation instruction.
I->eraseFromParent();
return Casted;
}
void FuncTransform::visitMallocInst(MallocInst &MI) {
// Get the pool handle for the node that this contributes to...
Value *PH = getPoolHandle(&MI);
if (PH == 0 || isa<ConstantPointerNull>(PH)) return;
TargetData &TD = PAInfo.getAnalysis<TargetData>();
Value *AllocSize =
ConstantInt::get(Type::UIntTy, TD.getTypeSize(MI.getAllocatedType()));
if (MI.isArrayAllocation())
AllocSize = BinaryOperator::create(Instruction::Mul, AllocSize,
MI.getOperand(0), "sizetmp", &MI);
#ifdef SAFECODE
const MallocInst *originalMalloc = &MI;
if (FI.NewToOldValueMap.count(&MI)) {
originalMalloc = cast<MallocInst>(FI.NewToOldValueMap[&MI]);
}
//Dinakar to test stack safety & array safety
if (PAInfo.CUAPass->ArrayMallocs.find(originalMalloc) ==
PAInfo.CUAPass->ArrayMallocs.end()) {
TransformAllocationInstr(&MI, AllocSize);
} else {
AllocaInst *AI = new AllocaInst(MI.getType()->getElementType(), MI.getArraySize(), MI.getName(), MI.getNext());
MI.replaceAllUsesWith(AI);
MI.getParent()->getInstList().erase(&MI);
Value *Casted = AI;
Instruction *aiNext = AI->getNext();
if (AI->getType() != PointerType::get(Type::SByteTy))
Casted = new CastInst(AI, PointerType::get(Type::SByteTy),
AI->getName()+".casted",aiNext);
Instruction *V = new CallInst(PAInfo.PoolRegister,
make_vector(PH, AllocSize, Casted, 0), "", aiNext);
AddPoolUse(*V, PH, PoolUses);
}
#else
TransformAllocationInstr(&MI, AllocSize);
#endif
}
void FuncTransform::visitAllocaInst(AllocaInst &MI) {
#ifdef BOUNDS_CHECK
// Get the pool handle for the node that this contributes to...
DSNode *Node = getDSNodeHFor(&MI).getNode();
if (Node->isArray()) {
Value *PH = getPoolHandle(&MI);
if (PH == 0 || isa<ConstantPointerNull>(PH)) return;
TargetData &TD = PAInfo.getAnalysis<TargetData>();
Value *AllocSize =
ConstantInt::get(Type::UIntTy, TD.getTypeSize(MI.getAllocatedType()));
if (MI.isArrayAllocation())
AllocSize = BinaryOperator::create(Instruction::Mul, AllocSize,
MI.getOperand(0), "sizetmp", &MI);
// TransformAllocationInstr(&MI, AllocSize);
Instruction *Casted = new CastInst(&MI, PointerType::get(Type::SByteTy),
MI.getName()+".casted", MI.getNext());
Instruction *V = new CallInst(PAInfo.PoolRegister,
make_vector(PH, Casted, AllocSize, 0), "", Casted->getNext());
AddPoolUse(*V, PH, PoolUses);
}
#endif
}
Instruction *FuncTransform::InsertPoolFreeInstr(Value *Arg, Instruction *Where){
Value *PH = getPoolHandle(Arg); // Get the pool handle for this DSNode...
if (PH == 0 || isa<ConstantPointerNull>(PH)) return 0;
// Insert a cast and a call to poolfree...
Value *Casted = Arg;
if (Arg->getType() != PointerType::get(Type::SByteTy)) {
Casted = new CastInst(Arg, PointerType::get(Type::SByteTy),
Arg->getName()+".casted", Where);
G.getScalarMap()[Casted] = G.getScalarMap()[Arg];
}
CallInst *FreeI = new CallInst(PAInfo.PoolFree, make_vector(PH, Casted, 0),
"", Where);
AddPoolUse(*FreeI, PH, PoolFrees);
return FreeI;
}
void FuncTransform::visitFreeInst(FreeInst &FrI) {
if (Instruction *I = InsertPoolFreeInstr(FrI.getOperand(0), &FrI)) {
// Delete the now obsolete free instruction...
FrI.getParent()->getInstList().erase(&FrI);
// Update the NewToOldValueMap if this is a clone
if (!FI.NewToOldValueMap.empty()) {
std::map<Value*,const Value*>::iterator II =
FI.NewToOldValueMap.find(&FrI);
assert(II != FI.NewToOldValueMap.end() &&
"FrI not found in clone?");
FI.NewToOldValueMap.insert(std::make_pair(I, II->second));
FI.NewToOldValueMap.erase(II);
}
}
}
void FuncTransform::visitCallocCall(CallSite CS) {
TargetData& TD = PAInfo.getAnalysis<TargetData>();
bool useLong = TD.getTypeSize(PointerType::get(Type::SByteTy)) != 4;
Module *M = CS.getInstruction()->getParent()->getParent()->getParent();
assert(CS.arg_end()-CS.arg_begin() == 2 && "calloc takes two arguments!");
Value *V1 = CS.getArgument(0);
Value *V2 = CS.getArgument(1);
if (V1->getType() != V2->getType()) {
V1 = new CastInst(V1, useLong ? Type::ULongTy : Type::UIntTy, V1->getName(), CS.getInstruction());
V2 = new CastInst(V2, useLong ? Type::ULongTy : Type::UIntTy, V2->getName(), CS.getInstruction());
}
V2 = BinaryOperator::create(Instruction::Mul, V1, V2, "size",
CS.getInstruction());
if (V2->getType() != (useLong ? Type::ULongTy : Type::UIntTy))
V2 = new CastInst(V2, useLong ? Type::ULongTy : Type::UIntTy, V2->getName(), CS.getInstruction());
BasicBlock::iterator BBI =
TransformAllocationInstr(CS.getInstruction(), V2);
Value *Ptr = BBI++;
// We just turned the call of 'calloc' into the equivalent of malloc. To
// finish calloc, we need to zero out the memory.
Function *MemSet = M->getOrInsertFunction((useLong ? "llvm.memset.i64" : "llvm.memset.i32"),
Type::VoidTy,
PointerType::get(Type::SByteTy),
Type::UByteTy, (useLong ? Type::ULongTy : Type::UIntTy),
Type::UIntTy, NULL);
if (Ptr->getType() != PointerType::get(Type::SByteTy))
Ptr = new CastInst(Ptr, PointerType::get(Type::SByteTy), Ptr->getName(),
BBI);
// We know that the memory returned by poolalloc is at least 4 byte aligned.
new CallInst(MemSet, make_vector(Ptr, ConstantInt::get(Type::UByteTy, 0),
V2, ConstantInt::get(Type::UIntTy, 4), 0),
"", BBI);
}
void FuncTransform::visitReallocCall(CallSite CS) {
assert(CS.arg_end()-CS.arg_begin() == 2 && "realloc takes two arguments!");
Instruction *I = CS.getInstruction();
Value *PH = getPoolHandle(I);
Value *OldPtr = CS.getArgument(0);
Value *Size = CS.getArgument(1);
if (Size->getType() != Type::UIntTy)
Size = new CastInst(Size, Type::UIntTy, Size->getName(), I);
static Type *VoidPtrTy = PointerType::get(Type::SByteTy);
if (OldPtr->getType() != VoidPtrTy)
OldPtr = new CastInst(OldPtr, VoidPtrTy, OldPtr->getName(), I);
std::string Name = I->getName(); I->setName("");
Instruction *V = new CallInst(PAInfo.PoolRealloc, make_vector(PH, OldPtr,
Size, 0),
Name, I);
Instruction *Casted = V;
if (V->getType() != I->getType())
Casted = new CastInst(V, I->getType(), V->getName(), I);
// Update def-use info
I->replaceAllUsesWith(Casted);
// If we are modifying the original function, update the DSGraph.
if (!FI.Clone) {
// V and Casted now point to whatever the original allocation did.
G.getScalarMap().replaceScalar(I, V);
if (V != Casted)
G.getScalarMap()[Casted] = G.getScalarMap()[V];
} else { // Otherwise, update the NewToOldValueMap
UpdateNewToOldValueMap(I, V, V != Casted ? Casted : 0);
}
// If this was an invoke, fix up the CFG.
if (InvokeInst *II = dyn_cast<InvokeInst>(I)) {
new BranchInst(II->getNormalDest(), I);
II->getUnwindDest()->removePredecessor(II->getParent(), true);
}
// Remove old allocation instruction.
I->eraseFromParent();
}
/// visitMemAlignCall - Handle memalign and posix_memalign.
///
void FuncTransform::visitMemAlignCall(CallSite CS) {
Instruction *I = CS.getInstruction();
Value *ResultDest = 0;
Value *Align = 0;
Value *Size = 0;
Value *PH;
if (CS.getCalledFunction()->getName() == "memalign") {
Align = CS.getArgument(0);
Size = CS.getArgument(1);
PH = getPoolHandle(I);
} else {
assert(CS.getCalledFunction()->getName() == "posix_memalign");
ResultDest = CS.getArgument(0);
Align = CS.getArgument(1);
Size = CS.getArgument(2);
assert(0 && "posix_memalign not implemented fully!");
// We need to get the pool descriptor corresponding to *ResultDest.
PH = getPoolHandle(I);
// Return success always.
Value *RetVal = Constant::getNullValue(I->getType());
I->replaceAllUsesWith(RetVal);
static const Type *PtrPtr=PointerType::get(PointerType::get(Type::SByteTy));
if (ResultDest->getType() != PtrPtr)
ResultDest = new CastInst(ResultDest, PtrPtr, ResultDest->getName(), I);
}
if (Align->getType() != Type::UIntTy)
Align = new CastInst(Align, Type::UIntTy, Align->getName(), I);
if (Size->getType() != Type::UIntTy)
Size = new CastInst(Size, Type::UIntTy, Size->getName(), I);
std::string Name = I->getName(); I->setName("");
Instruction *V = new CallInst(PAInfo.PoolMemAlign,
make_vector(PH, Align, Size, 0), Name, I);
Instruction *Casted = V;
if (V->getType() != I->getType())
Casted = new CastInst(V, I->getType(), V->getName(), I);
if (ResultDest)
new StoreInst(V, ResultDest, I);
else
I->replaceAllUsesWith(Casted);
// If we are modifying the original function, update the DSGraph.
if (!FI.Clone) {
// V and Casted now point to whatever the original allocation did.
G.getScalarMap().replaceScalar(I, V);
if (V != Casted)
G.getScalarMap()[Casted] = G.getScalarMap()[V];
} else { // Otherwise, update the NewToOldValueMap
UpdateNewToOldValueMap(I, V, V != Casted ? Casted : 0);
}
// If this was an invoke, fix up the CFG.
if (InvokeInst *II = dyn_cast<InvokeInst>(I)) {
new BranchInst(II->getNormalDest(), I);
II->getUnwindDest()->removePredecessor(II->getParent(), true);
}
// Remove old allocation instruction.
I->eraseFromParent();
}
void FuncTransform::visitCallSite(CallSite CS) {
Function *CF = CS.getCalledFunction();
Instruction *TheCall = CS.getInstruction();
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(CS.getCalledValue()))
if (CE->getOpcode() == Instruction::Cast && isa<Function>(CE->getOperand(0)))
CF = cast<Function>(CE->getOperand(0));
if (isa<InlineAsm>(TheCall->getOperand(0))) {
std::cerr << "INLINE ASM: ignoring. Hoping that's safe.\n";
return;
}
// If this function is one of the memory manipulating functions built into
// libc, emulate it with pool calls as appropriate.
if (CF && CF->isExternal())
if (CF->getName() == "calloc") {
visitCallocCall(CS);
return;
} else if (CF->getName() == "realloc") {
visitReallocCall(CS);
return;
} else if (CF->getName() == "memalign" ||
CF->getName() == "posix_memalign") {
visitMemAlignCall(CS);
return;
} else if (CF->getName() == "strdup") {
assert(0 && "strdup should have been linked into the program!");
} else if (CF->getName() == "valloc") {
std::cerr << "VALLOC USED BUT NOT HANDLED!\n";
abort();
}
// We need to figure out which local pool descriptors correspond to the pool
// descriptor arguments passed into the function call. Calculate a mapping
// from callee DSNodes to caller DSNodes. We construct a partial isomophism
// between the graphs to figure out which pool descriptors need to be passed
// in. The roots of this mapping is found from arguments and return values.
//
EquivClassGraphs& ECGraphs = PAInfo.getECGraphs();
DSGraph::NodeMapTy NodeMapping;
Instruction *NewCall;
Value *NewCallee;
std::vector<const DSNode*> ArgNodes;
DSGraph *CalleeGraph; // The callee graph
// For indirect callees find any callee since all DS graphs have been merged.
if (CF) { // Direct calls are nice and simple.
DEBUG(std::cerr << " Handling direct call: " << *TheCall);
FuncInfo *CFI = PAInfo.getFuncInfo(*CF);
if (CFI == 0 || CFI->Clone == 0) { // Nothing to transform...
visitInstruction(*TheCall);
return;
}
NewCallee = CFI->Clone;
ArgNodes = CFI->ArgNodes;
CalleeGraph = &ECGraphs.getDSGraph(*CF);
} else {
DEBUG(std::cerr << " Handling indirect call: " << *TheCall);
// Here we fill in CF with one of the possible called functions. Because we
// merged together all of the arguments to all of the functions in the
// equivalence set, it doesn't really matter which one we pick.
// (If the function was cloned, we have to map the cloned call instruction
// in CS back to the original call instruction.)
Instruction *OrigInst =
cast<Instruction>(getOldValueIfAvailable(CS.getInstruction()));
CF = isa<CallInst>(OrigInst)?
ECGraphs.getSomeCalleeForCallSite(cast<CallInst>(OrigInst)) :
ECGraphs.getSomeCalleeForCallSite(cast<InvokeInst>(OrigInst));
if (!CF)
for (EquivClassGraphs::callee_iterator I = ECGraphs.callee_begin(OrigInst),
E = ECGraphs.callee_end(OrigInst); I != E; ++I)
if (I->second) {
CF = I->second;
break;
}
// If we didn't find the callee in the constructed call graph, try
// checking in the DSNode itself.
// This isn't ideal as it means that this call site didn't have inlining
// happen.
if (!CF) {
DSGraph* dg = &ECGraphs.getDSGraph(*OrigInst->getParent()->getParent());
DSNode* d = dg->getNodeForValue(OrigInst->getOperand(0)).getNode();
const std::vector<GlobalValue*> &g = d->getGlobalsList();
for(std::vector<GlobalValue*>::const_iterator ii = g.begin(), ee = g.end();
!CF && ii != ee; ++ii) {
EquivalenceClasses< GlobalValue *> & EC = ECGraphs.getGlobalECs();
for (EquivalenceClasses<GlobalValue *>::member_iterator MI = EC.findLeader(*ii);
MI != EC.member_end(); ++MI) // Loop over members in this set.
if ((CF = dyn_cast<Function>(*MI))) {
std::cerr << "\n***\nPA: *** WARNING (FuncTransform::visitCallSite): "
<< "Using DSNode for callees for call-site in function "
<< CS.getCaller()->getName() << "\n***\n";
break;
}
}
}
if (!CF && CTF) {
std::cerr << "\nPA: Last Resort TD Indirect Resolve in " << CS.getCaller()->getName() << "\n";
CF = *CTF->begin(isa<CallInst>(OrigInst)?CallSite(cast<CallInst>(OrigInst))
:CallSite(cast<InvokeInst>(OrigInst)));
if (CF) std::cerr << "TD resolved to " << CF->getName() << "\n";
}
if (!CF) {
// FIXME: Unknown callees for a call-site. Warn and ignore.
std::cerr << "\n***\nPA: *** WARNING (FuncTransform::visitCallSite): "
<< "Unknown callees for call-site in function "
<< CS.getCaller()->getName() << "\n***\n";
return;
}
// Get the common graph for the set of functions this call may invoke.
CalleeGraph = &ECGraphs.getDSGraph(*CF);
#ifndef NDEBUG
// Verify that all potential callees at call site have the same DS graph.
EquivClassGraphs::callee_iterator I =
ECGraphs.callee_begin(OrigInst), E = ECGraphs.callee_end(OrigInst);
for (; I != E; ++I)
if (!I->second->isExternal())
assert(CalleeGraph == &ECGraphs.getDSGraph(*I->second) &&
"Callees at call site do not have a common graph!");
#endif
// Find the DS nodes for the arguments that need to be added, if any.
FuncInfo *CFI = PAInfo.getFuncInfo(*CF);
assert(CFI && "No function info for callee at indirect call?");
ArgNodes = CFI->ArgNodes;
if (ArgNodes.empty())
return; // No arguments to add? Transformation is a noop!
// Cast the function pointer to an appropriate type!
std::vector<const Type*> ArgTys(ArgNodes.size(),
PoolAllocate::PoolDescPtrTy);
for (CallSite::arg_iterator I = CS.arg_begin(), E = CS.arg_end();
I != E; ++I)
ArgTys.push_back((*I)->getType());
FunctionType *FTy = FunctionType::get(TheCall->getType(), ArgTys, false);
PointerType *PFTy = PointerType::get(FTy);
// If there are any pool arguments cast the func ptr to the right type.
NewCallee = new CastInst(CS.getCalledValue(), PFTy, "tmp", TheCall);
}
Function::arg_iterator FAI = CF->arg_begin(), E = CF->arg_end();
CallSite::arg_iterator AI = CS.arg_begin(), AE = CS.arg_end();
for ( ; FAI != E && AI != AE; ++FAI, ++AI)
if (!isa<Constant>(*AI))
DSGraph::computeNodeMapping(CalleeGraph->getNodeForValue(FAI),
getDSNodeHFor(*AI), NodeMapping, false);
//assert(AI == AE && "Varargs calls not handled yet!");
// Map the return value as well...
if (DS::isPointerType(TheCall->getType()))
DSGraph::computeNodeMapping(CalleeGraph->getReturnNodeFor(*CF),
getDSNodeHFor(TheCall), NodeMapping, false);
// This code seems redundant (and crashes occasionally)
// There is no reason to map globals here, since they are not passed as
// arguments
// // Map the nodes that are pointed to by globals.
// DSScalarMap &CalleeSM = CalleeGraph->getScalarMap();
// for (DSScalarMap::global_iterator GI = G.getScalarMap().global_begin(),
// E = G.getScalarMap().global_end(); GI != E; ++GI)
// if (CalleeSM.count(*GI))
// DSGraph::computeNodeMapping(CalleeGraph->getNodeForValue(*GI),
// getDSNodeHFor(*GI),
// NodeMapping, false);
// Okay, now that we have established our mapping, we can figure out which
// pool descriptors to pass in...
std::vector<Value*> Args;
for (unsigned i = 0, e = ArgNodes.size(); i != e; ++i) {
Value *ArgVal = Constant::getNullValue(PoolAllocate::PoolDescPtrTy);
if (NodeMapping.count(ArgNodes[i]))
if (DSNode *LocalNode = NodeMapping[ArgNodes[i]].getNode())
if (FI.PoolDescriptors.count(LocalNode))
ArgVal = FI.PoolDescriptors.find(LocalNode)->second;
if (isa<Constant>(ArgVal) && cast<Constant>(ArgVal)->isNullValue()) {
#ifdef BOUNDS_CHECK
if (ArgNodes[i]->isArray()) {
#endif
if (!isa<InvokeInst>(TheCall)) {
//Dinakar we need pooldescriptors for allocas in the callee if it escapes
BasicBlock::iterator InsertPt = TheCall->getParent()->getParent()->front().begin();
Type *VoidPtrTy = PointerType::get(Type::SByteTy);
ArgVal = new AllocaInst(ArrayType::get(VoidPtrTy, 16), 0, "PD", InsertPt);
Value *ElSize = ConstantInt::get(Type::UIntTy,0);
Value *Align = ConstantInt::get(Type::UIntTy,0);
new CallInst(PAInfo.PoolInit, make_vector(ArgVal, ElSize, Align, 0),"", TheCall);
new CallInst(PAInfo.PoolDestroy, make_vector(ArgVal, 0), "",
TheCall->getNext());
}
//probably need to update DSG
// std::cerr << "WARNING: NULL POOL ARGUMENTS ARE PASSED IN!\n";
#ifdef BOUNDS_CHECK
}
#endif
}
Args.push_back(ArgVal);
}
// Add the rest of the arguments...
Args.insert(Args.end(), CS.arg_begin(), CS.arg_end());
std::string Name = TheCall->getName(); TheCall->setName("");
if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) {
NewCall = new InvokeInst(NewCallee, II->getNormalDest(),
II->getUnwindDest(), Args, Name, TheCall);
} else {
NewCall = new CallInst(NewCallee, Args, Name, TheCall);
}
// Add all of the uses of the pool descriptor
for (unsigned i = 0, e = ArgNodes.size(); i != e; ++i)
AddPoolUse(*NewCall, Args[i], PoolUses);
TheCall->replaceAllUsesWith(NewCall);
DEBUG(std::cerr << " Result Call: " << *NewCall);
if (TheCall->getType() != Type::VoidTy) {
// If we are modifying the original function, update the DSGraph...
DSGraph::ScalarMapTy &SM = G.getScalarMap();
DSGraph::ScalarMapTy::iterator CII = SM.find(TheCall);
if (CII != SM.end()) {
SM[NewCall] = CII->second;
SM.erase(CII); // Destroy the CallInst
} else if (!FI.NewToOldValueMap.empty()) {
// Otherwise, if this is a clone, update the NewToOldValueMap with the new
// CI return value.
UpdateNewToOldValueMap(TheCall, NewCall);
}
} else if (!FI.NewToOldValueMap.empty()) {
UpdateNewToOldValueMap(TheCall, NewCall);
}
TheCall->eraseFromParent();
visitInstruction(*NewCall);
}
// visitInstruction - For all instructions in the transformed function bodies,
// replace any references to the original calls with references to the
// transformed calls. Many instructions can "take the address of" a function,
// and we must make sure to catch each of these uses, and transform it into a
// reference to the new, transformed, function.
void FuncTransform::visitInstruction(Instruction &I) {
for (unsigned i = 0, e = I.getNumOperands(); i != e; ++i)
if (Function *clonedFunc = retCloneIfFunc(I.getOperand(i))) {
Constant *CF = clonedFunc;
I.setOperand(i, ConstantExpr::getCast(CF, I.getOperand(i)->getType()));
}
}