| /* Random.java -- a pseudo-random number generator | |
| Copyright (C) 1998, 1999, 2000, 2001, 2002 Free Software Foundation, Inc. | |
| This file is part of GNU Classpath. | |
| GNU Classpath is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation; either version 2, or (at your option) | |
| any later version. | |
| GNU Classpath is distributed in the hope that it will be useful, but | |
| WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with GNU Classpath; see the file COPYING. If not, write to the | |
| Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA | |
| 02110-1301 USA. | |
| Linking this library statically or dynamically with other modules is | |
| making a combined work based on this library. Thus, the terms and | |
| conditions of the GNU General Public License cover the whole | |
| combination. | |
| As a special exception, the copyright holders of this library give you | |
| permission to link this library with independent modules to produce an | |
| executable, regardless of the license terms of these independent | |
| modules, and to copy and distribute the resulting executable under | |
| terms of your choice, provided that you also meet, for each linked | |
| independent module, the terms and conditions of the license of that | |
| module. An independent module is a module which is not derived from | |
| or based on this library. If you modify this library, you may extend | |
| this exception to your version of the library, but you are not | |
| obligated to do so. If you do not wish to do so, delete this | |
| exception statement from your version. */ | |
| package java.util; | |
| import java.io.Serializable; | |
| /** | |
| * This class generates pseudorandom numbers. It uses the same | |
| * algorithm as the original JDK-class, so that your programs behave | |
| * exactly the same way, if started with the same seed. | |
| * | |
| * The algorithm is described in <em>The Art of Computer Programming, | |
| * Volume 2</em> by Donald Knuth in Section 3.2.1. It is a 48-bit seed, | |
| * linear congruential formula. | |
| * | |
| * If two instances of this class are created with the same seed and | |
| * the same calls to these classes are made, they behave exactly the | |
| * same way. This should be even true for foreign implementations | |
| * (like this), so every port must use the same algorithm as described | |
| * here. | |
| * | |
| * If you want to implement your own pseudorandom algorithm, you | |
| * should extend this class and overload the <code>next()</code> and | |
| * <code>setSeed(long)</code> method. In that case the above | |
| * paragraph doesn't apply to you. | |
| * | |
| * This class shouldn't be used for security sensitive purposes (like | |
| * generating passwords or encryption keys. See <code>SecureRandom</code> | |
| * in package <code>java.security</code> for this purpose. | |
| * | |
| * For simple random doubles between 0.0 and 1.0, you may consider using | |
| * Math.random instead. | |
| * | |
| * @see java.security.SecureRandom | |
| * @see Math#random() | |
| * @author Jochen Hoenicke | |
| * @author Eric Blake (ebb9@email.byu.edu) | |
| * @status updated to 1.4 | |
| */ | |
| public class Random implements Serializable | |
| { | |
| /** | |
| * True if the next nextGaussian is available. This is used by | |
| * nextGaussian, which generates two gaussian numbers by one call, | |
| * and returns the second on the second call. | |
| * | |
| * @serial whether nextNextGaussian is available | |
| * @see #nextGaussian() | |
| * @see #nextNextGaussian | |
| */ | |
| private boolean haveNextNextGaussian; | |
| /** | |
| * The next nextGaussian, when available. This is used by nextGaussian, | |
| * which generates two gaussian numbers by one call, and returns the | |
| * second on the second call. | |
| * | |
| * @serial the second gaussian of a pair | |
| * @see #nextGaussian() | |
| * @see #haveNextNextGaussian | |
| */ | |
| private double nextNextGaussian; | |
| /** | |
| * The seed. This is the number set by setSeed and which is used | |
| * in next. | |
| * | |
| * @serial the internal state of this generator | |
| * @see #next(int) | |
| */ | |
| private long seed; | |
| /** | |
| * Compatible with JDK 1.0+. | |
| */ | |
| private static final long serialVersionUID = 3905348978240129619L; | |
| /** | |
| * Creates a new pseudorandom number generator. The seed is initialized | |
| * to the current time, as if by | |
| * <code>setSeed(System.currentTimeMillis());</code>. | |
| * | |
| * @see System#currentTimeMillis() | |
| */ | |
| public Random() | |
| { | |
| this(System.currentTimeMillis()); | |
| } | |
| /** | |
| * Creates a new pseudorandom number generator, starting with the | |
| * specified seed, using <code>setSeed(seed);</code>. | |
| * | |
| * @param seed the initial seed | |
| */ | |
| public Random(long seed) | |
| { | |
| setSeed(seed); | |
| } | |
| /** | |
| * Sets the seed for this pseudorandom number generator. As described | |
| * above, two instances of the same random class, starting with the | |
| * same seed, should produce the same results, if the same methods | |
| * are called. The implementation for java.util.Random is: | |
| * | |
| <pre>public synchronized void setSeed(long seed) | |
| { | |
| this.seed = (seed ^ 0x5DEECE66DL) & ((1L << 48) - 1); | |
| haveNextNextGaussian = false; | |
| }</pre> | |
| * | |
| * @param seed the new seed | |
| */ | |
| public synchronized void setSeed(long seed) | |
| { | |
| this.seed = (seed ^ 0x5DEECE66DL) & ((1L << 48) - 1); | |
| haveNextNextGaussian = false; | |
| } | |
| /** | |
| * Generates the next pseudorandom number. This returns | |
| * an int value whose <code>bits</code> low order bits are | |
| * independent chosen random bits (0 and 1 are equally likely). | |
| * The implementation for java.util.Random is: | |
| * | |
| <pre>protected synchronized int next(int bits) | |
| { | |
| seed = (seed * 0x5DEECE66DL + 0xBL) & ((1L << 48) - 1); | |
| return (int) (seed >>> (48 - bits)); | |
| }</pre> | |
| * | |
| * @param bits the number of random bits to generate, in the range 1..32 | |
| * @return the next pseudorandom value | |
| * @since 1.1 | |
| */ | |
| protected synchronized int next(int bits) | |
| { | |
| seed = (seed * 0x5DEECE66DL + 0xBL) & ((1L << 48) - 1); | |
| return (int) (seed >>> (48 - bits)); | |
| } | |
| /** | |
| * Fills an array of bytes with random numbers. All possible values | |
| * are (approximately) equally likely. | |
| * The JDK documentation gives no implementation, but it seems to be: | |
| * | |
| <pre>public void nextBytes(byte[] bytes) | |
| { | |
| for (int i = 0; i < bytes.length; i += 4) | |
| { | |
| int random = next(32); | |
| for (int j = 0; i + j < bytes.length && j < 4; j++) | |
| { | |
| bytes[i+j] = (byte) (random & 0xff) | |
| random >>= 8; | |
| } | |
| } | |
| }</pre> | |
| * | |
| * @param bytes the byte array that should be filled | |
| * @throws NullPointerException if bytes is null | |
| * @since 1.1 | |
| */ | |
| public void nextBytes(byte[] bytes) | |
| { | |
| int random; | |
| // Do a little bit unrolling of the above algorithm. | |
| int max = bytes.length & ~0x3; | |
| for (int i = 0; i < max; i += 4) | |
| { | |
| random = next(32); | |
| bytes[i] = (byte) random; | |
| bytes[i + 1] = (byte) (random >> 8); | |
| bytes[i + 2] = (byte) (random >> 16); | |
| bytes[i + 3] = (byte) (random >> 24); | |
| } | |
| if (max < bytes.length) | |
| { | |
| random = next(32); | |
| for (int j = max; j < bytes.length; j++) | |
| { | |
| bytes[j] = (byte) random; | |
| random >>= 8; | |
| } | |
| } | |
| } | |
| /** | |
| * Generates the next pseudorandom number. This returns | |
| * an int value whose 32 bits are independent chosen random bits | |
| * (0 and 1 are equally likely). The implementation for | |
| * java.util.Random is: | |
| * | |
| <pre>public int nextInt() | |
| { | |
| return next(32); | |
| }</pre> | |
| * | |
| * @return the next pseudorandom value | |
| */ | |
| public int nextInt() | |
| { | |
| return next(32); | |
| } | |
| /** | |
| * Generates the next pseudorandom number. This returns | |
| * a value between 0(inclusive) and <code>n</code>(exclusive), and | |
| * each value has the same likelihodd (1/<code>n</code>). | |
| * (0 and 1 are equally likely). The implementation for | |
| * java.util.Random is: | |
| * | |
| <pre> | |
| public int nextInt(int n) | |
| { | |
| if (n <= 0) | |
| throw new IllegalArgumentException("n must be positive"); | |
| if ((n & -n) == n) // i.e., n is a power of 2 | |
| return (int)((n * (long) next(31)) >> 31); | |
| int bits, val; | |
| do | |
| { | |
| bits = next(31); | |
| val = bits % n; | |
| } | |
| while(bits - val + (n-1) < 0); | |
| return val; | |
| }</pre> | |
| * | |
| * <p>This algorithm would return every value with exactly the same | |
| * probability, if the next()-method would be a perfect random number | |
| * generator. | |
| * | |
| * The loop at the bottom only accepts a value, if the random | |
| * number was between 0 and the highest number less then 1<<31, | |
| * which is divisible by n. The probability for this is high for small | |
| * n, and the worst case is 1/2 (for n=(1<<30)+1). | |
| * | |
| * The special treatment for n = power of 2, selects the high bits of | |
| * the random number (the loop at the bottom would select the low order | |
| * bits). This is done, because the low order bits of linear congruential | |
| * number generators (like the one used in this class) are known to be | |
| * ``less random'' than the high order bits. | |
| * | |
| * @param n the upper bound | |
| * @throws IllegalArgumentException if the given upper bound is negative | |
| * @return the next pseudorandom value | |
| * @since 1.2 | |
| */ | |
| public int nextInt(int n) | |
| { | |
| if (n <= 0) | |
| throw new IllegalArgumentException("n must be positive"); | |
| if ((n & -n) == n) // i.e., n is a power of 2 | |
| return (int) ((n * (long) next(31)) >> 31); | |
| int bits, val; | |
| do | |
| { | |
| bits = next(31); | |
| val = bits % n; | |
| } | |
| while (bits - val + (n - 1) < 0); | |
| return val; | |
| } | |
| /** | |
| * Generates the next pseudorandom long number. All bits of this | |
| * long are independently chosen and 0 and 1 have equal likelihood. | |
| * The implementation for java.util.Random is: | |
| * | |
| <pre>public long nextLong() | |
| { | |
| return ((long) next(32) << 32) + next(32); | |
| }</pre> | |
| * | |
| * @return the next pseudorandom value | |
| */ | |
| public long nextLong() | |
| { | |
| return ((long) next(32) << 32) + next(32); | |
| } | |
| /** | |
| * Generates the next pseudorandom boolean. True and false have | |
| * the same probability. The implementation is: | |
| * | |
| <pre>public boolean nextBoolean() | |
| { | |
| return next(1) != 0; | |
| }</pre> | |
| * | |
| * @return the next pseudorandom boolean | |
| * @since 1.2 | |
| */ | |
| public boolean nextBoolean() | |
| { | |
| return next(1) != 0; | |
| } | |
| /** | |
| * Generates the next pseudorandom float uniformly distributed | |
| * between 0.0f (inclusive) and 1.0f (exclusive). The | |
| * implementation is as follows. | |
| * | |
| <pre>public float nextFloat() | |
| { | |
| return next(24) / ((float)(1 << 24)); | |
| }</pre> | |
| * | |
| * @return the next pseudorandom float | |
| */ | |
| public float nextFloat() | |
| { | |
| return next(24) / (float) (1 << 24); | |
| } | |
| /** | |
| * Generates the next pseudorandom double uniformly distributed | |
| * between 0.0 (inclusive) and 1.0 (exclusive). The | |
| * implementation is as follows. | |
| * | |
| <pre>public double nextDouble() | |
| { | |
| return (((long) next(26) << 27) + next(27)) / (double)(1L << 53); | |
| }</pre> | |
| * | |
| * @return the next pseudorandom double | |
| */ | |
| public double nextDouble() | |
| { | |
| return (((long) next(26) << 27) + next(27)) / (double) (1L << 53); | |
| } | |
| /** | |
| * Generates the next pseudorandom, Gaussian (normally) distributed | |
| * double value, with mean 0.0 and standard deviation 1.0. | |
| * The algorithm is as follows. | |
| * | |
| <pre>public synchronized double nextGaussian() | |
| { | |
| if (haveNextNextGaussian) | |
| { | |
| haveNextNextGaussian = false; | |
| return nextNextGaussian; | |
| } | |
| else | |
| { | |
| double v1, v2, s; | |
| do | |
| { | |
| v1 = 2 * nextDouble() - 1; // between -1.0 and 1.0 | |
| v2 = 2 * nextDouble() - 1; // between -1.0 and 1.0 | |
| s = v1 * v1 + v2 * v2; | |
| } | |
| while (s >= 1); | |
| double norm = Math.sqrt(-2 * Math.log(s) / s); | |
| nextNextGaussian = v2 * norm; | |
| haveNextNextGaussian = true; | |
| return v1 * norm; | |
| } | |
| }</pre> | |
| * | |
| * <p>This is described in section 3.4.1 of <em>The Art of Computer | |
| * Programming, Volume 2</em> by Donald Knuth. | |
| * | |
| * @return the next pseudorandom Gaussian distributed double | |
| */ | |
| public synchronized double nextGaussian() | |
| { | |
| if (haveNextNextGaussian) | |
| { | |
| haveNextNextGaussian = false; | |
| return nextNextGaussian; | |
| } | |
| double v1, v2, s; | |
| do | |
| { | |
| v1 = 2 * nextDouble() - 1; // Between -1.0 and 1.0. | |
| v2 = 2 * nextDouble() - 1; // Between -1.0 and 1.0. | |
| s = v1 * v1 + v2 * v2; | |
| } | |
| while (s >= 1); | |
| double norm = Math.sqrt(-2 * Math.log(s) / s); | |
| nextNextGaussian = v2 * norm; | |
| haveNextNextGaussian = true; | |
| return v1 * norm; | |
| } | |
| } |