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| <html> | |
| <head><title>GNU Classpath - java.rmi.activation</title></head> | |
| <body> | |
| In the previous Classpath releases, an instance of a UnicastRemoteObject | |
| could be accessed from a server that: | |
| <ul> | |
| <li>has created an instance of that object<li> | |
| <li>has been running <i>all<i> the time</li> | |
| </ul> | |
| <p>The the activation system allows to activate and execute the object | |
| implementation on demand rather than running all time. If the activation | |
| system is persistent, the server can be terminated and then restarted. | |
| The clients, still holding remote references to the server side | |
| activatable objects, will activate those objects again. The server side | |
| objects will be reinstantiated (activated) during the first call of any | |
| remote method of such object. | |
| </p><p> | |
| The RMI client code for activatable objects is no different than the code for | |
| accessing non-activatable remote objects. Activation is a server-side feature. | |
| </p><p> | |
| In order for an object to be activated, the "activatable" object class | |
| (independently if it extends the {@link Activatable} class or not) defines a | |
| special public constructor that takes two arguments, its activation identifier | |
| ({@link ActivationID}) and its activation data ({@link java.rmi.MarshalledObject}), | |
| supplied in the activation descriptor used during registration. When an | |
| activation group activates a remote object, it constructs the object via | |
| this special constructor. The remote object implementation may use the | |
| activation data to initialize itself in a needed manner. The remote object may | |
| also retain its activation identifier, so that it can inform the activation | |
| group when it becomes inactive (via a call to the Activatable.inactive method). | |
| </p> | |
| @author Audrius Meskauskas (audriusa@bioinformatics.org) (from empty) | |
| </body> | |
| </html> |