| /* Copyright (C) 2004, 2005 Free Software Foundation | |
| This file is part of GNU Classpath. | |
| GNU Classpath is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation; either version 2, or (at your option) | |
| any later version. | |
| GNU Classpath is distributed in the hope that it will be useful, but | |
| WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with GNU Classpath; see the file COPYING. If not, write to the | |
| Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA | |
| 02110-1301 USA. | |
| Linking this library statically or dynamically with other modules is | |
| making a combined work based on this library. Thus, the terms and | |
| conditions of the GNU General Public License cover the whole | |
| combination. | |
| As a special exception, the copyright holders of this library give you | |
| permission to link this library with independent modules to produce an | |
| executable, regardless of the license terms of these independent | |
| modules, and to copy and distribute the resulting executable under | |
| terms of your choice, provided that you also meet, for each linked | |
| independent module, the terms and conditions of the license of that | |
| module. An independent module is a module which is not derived from | |
| or based on this library. If you modify this library, you may extend | |
| this exception to your version of the library, but you are not | |
| obligated to do so. If you do not wish to do so, delete this | |
| exception statement from your version. */ | |
| package java.awt.image; | |
| /* This is one of several classes that are nearly identical. Maybe we | |
| should have a central template and generate all these files. This | |
| is one of the cases where templates or macros would have been | |
| useful to have in Java. | |
| This file has been created using search-replace. My only fear is | |
| that these classes will grow out-of-sync as of a result of changes | |
| that are not propagated to the other files. As always, mirroring | |
| code is a maintenance nightmare. */ | |
| /** | |
| * A {@link DataBuffer} that uses an array of <code>float</code> primitives | |
| * to represent each of its banks. | |
| * | |
| * @author Rolf W. Rasmussen (rolfwr@ii.uib.no) | |
| * @author Sascha Brawer (brawer@dandelis.ch) | |
| */ | |
| public final class DataBufferFloat | |
| extends DataBuffer | |
| { | |
| private float[] data; | |
| private float[][] bankData; | |
| /** | |
| * Creates a new data buffer with a single data bank containing the | |
| * specified number of <code>float</code> elements. | |
| * | |
| * @param size the number of elements in the data bank. | |
| */ | |
| public DataBufferFloat(int size) | |
| { | |
| super(TYPE_FLOAT, size, 1, 0); | |
| bankData = new float[1][]; | |
| data = new float[size]; | |
| bankData[0] = data; | |
| } | |
| /** | |
| * Creates a new data buffer with the specified number of data banks, | |
| * each containing the specified number of <code>float</code> elements. | |
| * | |
| * @param size the number of elements in the data bank. | |
| * @param numBanks the number of data banks. | |
| */ | |
| public DataBufferFloat(int size, int numBanks) | |
| { | |
| super(TYPE_FLOAT, size, numBanks); | |
| bankData = new float[numBanks][size]; | |
| data = bankData[0]; | |
| } | |
| /** | |
| * Creates a new data buffer backed by the specified data bank. | |
| * <p> | |
| * Note: there is no exception when <code>dataArray</code> is | |
| * <code>null</code>, but in that case an exception will be thrown | |
| * later if you attempt to access the data buffer. | |
| * | |
| * @param dataArray the data bank. | |
| * @param size the number of elements in the data bank. | |
| */ | |
| public DataBufferFloat(float[] dataArray, int size) | |
| { | |
| super(TYPE_FLOAT, size, 1, 0); | |
| bankData = new float[1][]; | |
| data = dataArray; | |
| bankData[0] = data; | |
| } | |
| /** | |
| * Creates a new data buffer backed by the specified data bank, with | |
| * the specified offset to the first element. | |
| * <p> | |
| * Note: there is no exception when <code>dataArray</code> is | |
| * <code>null</code>, but in that case an exception will be thrown | |
| * later if you attempt to access the data buffer. | |
| * | |
| * @param dataArray the data bank. | |
| * @param size the number of elements in the data bank. | |
| * @param offset the offset to the first element in the array. | |
| */ | |
| public DataBufferFloat(float[] dataArray, int size, int offset) | |
| { | |
| super(TYPE_FLOAT, size, 1, offset); | |
| bankData = new float[1][]; | |
| data = dataArray; | |
| bankData[0] = data; | |
| } | |
| /** | |
| * Creates a new data buffer backed by the specified data banks. | |
| * | |
| * @param dataArray the data banks. | |
| * @param size the number of elements in the data bank. | |
| * | |
| * @throws NullPointerException if <code>dataArray</code> is | |
| * <code>null</code>. | |
| */ | |
| public DataBufferFloat(float[][] dataArray, int size) | |
| { | |
| super(TYPE_FLOAT, size, dataArray.length); | |
| bankData = dataArray; | |
| data = bankData[0]; | |
| } | |
| /** | |
| * Creates a new data buffer backed by the specified data banks, with | |
| * the specified offsets to the first element in each bank. | |
| * | |
| * @param dataArray the data banks. | |
| * @param size the number of elements in the data bank. | |
| * @param offsets the offsets to the first element in each data bank. | |
| * | |
| * @throws NullPointerException if <code>dataArray</code> is | |
| * <code>null</code>. | |
| */ | |
| public DataBufferFloat(float[][] dataArray, int size, int[] offsets) | |
| { | |
| super(TYPE_FLOAT, size, dataArray.length, offsets); | |
| bankData = dataArray; | |
| data = bankData[0]; | |
| } | |
| /** | |
| * Returns the first data bank. | |
| * | |
| * @return The first data bank. | |
| */ | |
| public float[] getData() | |
| { | |
| return data; | |
| } | |
| /** | |
| * Returns a data bank. | |
| * | |
| * @param bank the bank index. | |
| * @return A data bank. | |
| */ | |
| public float[] getData(int bank) | |
| { | |
| return bankData[bank]; | |
| } | |
| /** | |
| * Returns the array underlying this <code>DataBuffer</code>. | |
| * | |
| * @return The data banks. | |
| */ | |
| public float[][] getBankData() | |
| { | |
| return bankData; | |
| } | |
| /** | |
| * Returns an element from the first data bank. The offset (specified in | |
| * the constructor) is added to <code>i</code> before accessing the | |
| * underlying data array. | |
| * | |
| * @param i the element index. | |
| * @return The element. | |
| */ | |
| public int getElem(int i) | |
| { | |
| return (int) data[i+offset]; | |
| } | |
| /** | |
| * Returns an element from a particular data bank. The offset (specified in | |
| * the constructor) is added to <code>i</code> before accessing the | |
| * underlying data array. | |
| * | |
| * @param bank the bank index. | |
| * @param i the element index. | |
| * @return The element. | |
| */ | |
| public int getElem(int bank, int i) | |
| { | |
| return (int) bankData[bank][i+offsets[bank]]; | |
| } | |
| /** | |
| * Sets an element in the first data bank. The offset (specified in the | |
| * constructor) is added to <code>i</code> before updating the underlying | |
| * data array. | |
| * | |
| * @param i the element index. | |
| * @param val the new element value. | |
| */ | |
| public void setElem(int i, int val) | |
| { | |
| data[i+offset] = val; | |
| } | |
| /** | |
| * Sets an element in a particular data bank. The offset (specified in the | |
| * constructor) is added to <code>i</code> before updating the underlying | |
| * data array. | |
| * | |
| * @param bank the data bank index. | |
| * @param i the element index. | |
| * @param val the new element value. | |
| */ | |
| public void setElem(int bank, int i, int val) | |
| { | |
| bankData[bank][i+offsets[bank]] = val; | |
| } | |
| public float getElemFloat(int i) | |
| { | |
| return data[i+offset]; | |
| } | |
| public float getElemFloat(int bank, int i) | |
| { | |
| return bankData[bank][i+offsets[bank]]; | |
| } | |
| public void setElemFloat(int i, float val) | |
| { | |
| data[i+offset] = val; | |
| } | |
| public void setElemFloat(int bank, int i, float val) | |
| { | |
| bankData[bank][i+offsets[bank]] = val; | |
| } | |
| public double getElemDouble(int i) | |
| { | |
| return getElemFloat(i); | |
| } | |
| public double getElemDouble(int bank, int i) | |
| { | |
| return getElemFloat(bank, i); | |
| } | |
| public void setElemDouble(int i, double val) | |
| { | |
| setElemFloat(i, (float) val); | |
| } | |
| public void setElemDouble(int bank, int i, double val) | |
| { | |
| setElemFloat(bank, i, (float) val); | |
| } | |
| } |