| /* Copyright (C) 2000, 2002, 2005 Free Software Foundation | |
| This file is part of GNU Classpath. | |
| GNU Classpath is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation; either version 2, or (at your option) | |
| any later version. | |
| GNU Classpath is distributed in the hope that it will be useful, but | |
| WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with GNU Classpath; see the file COPYING. If not, write to the | |
| Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA | |
| 02110-1301 USA. | |
| Linking this library statically or dynamically with other modules is | |
| making a combined work based on this library. Thus, the terms and | |
| conditions of the GNU General Public License cover the whole | |
| combination. | |
| As a special exception, the copyright holders of this library give you | |
| permission to link this library with independent modules to produce an | |
| executable, regardless of the license terms of these independent | |
| modules, and to copy and distribute the resulting executable under | |
| terms of your choice, provided that you also meet, for each linked | |
| independent module, the terms and conditions of the license of that | |
| module. An independent module is a module which is not derived from | |
| or based on this library. If you modify this library, you may extend | |
| this exception to your version of the library, but you are not | |
| obligated to do so. If you do not wish to do so, delete this | |
| exception statement from your version. */ | |
| package java.awt.image; | |
| /** | |
| * Class that manages arrays of data elements. A data buffer consists | |
| * of one or more banks. A bank is a continuous region of data | |
| * elements. | |
| * | |
| * @author Rolf W. Rasmussen (rolfwr@ii.uib.no) | |
| */ | |
| public abstract class DataBuffer | |
| { | |
| /** | |
| * A constant representing a data type that uses <code>byte</code> primitives | |
| * as the storage unit. | |
| */ | |
| public static final int TYPE_BYTE = 0; | |
| /** | |
| * A constant representing a data type that uses <code>short</code> | |
| * primitives as the storage unit. | |
| */ | |
| public static final int TYPE_USHORT = 1; | |
| /** | |
| * A constant representing a data type that uses <code>short</code> | |
| * primitives as the storage unit. | |
| */ | |
| public static final int TYPE_SHORT = 2; | |
| /** | |
| * A constant representing a data type that uses <code>int</code> | |
| * primitives as the storage unit. | |
| */ | |
| public static final int TYPE_INT = 3; | |
| /** | |
| * A constant representing a data type that uses <code>float</code> | |
| * primitives as the storage unit. | |
| */ | |
| public static final int TYPE_FLOAT = 4; | |
| /** | |
| * A constant representing a data type that uses <code>double</code> | |
| * primitives as the storage unit. | |
| */ | |
| public static final int TYPE_DOUBLE = 5; | |
| /** | |
| * A constant representing an undefined data type. | |
| */ | |
| public static final int TYPE_UNDEFINED = 32; | |
| /** The type of the data elements stored in the data buffer. */ | |
| protected int dataType; | |
| /** The number of banks in this buffer. */ | |
| protected int banks = 1; | |
| /** Offset into the default (0'th) bank). */ | |
| protected int offset; // FIXME: Is offsets[0] always mirrored in offset? | |
| /** The size of the banks. */ | |
| protected int size; | |
| /** Offset into each bank. */ | |
| protected int[] offsets; | |
| /** | |
| * Creates a new <code>DataBuffer</code> with the specified data type and | |
| * size. The <code>dataType</code> should be one of the constants | |
| * {@link #TYPE_BYTE}, {@link #TYPE_SHORT}, {@link #TYPE_USHORT}, | |
| * {@link #TYPE_INT}, {@link #TYPE_FLOAT} and {@link #TYPE_DOUBLE}. | |
| * <p> | |
| * The physical (array-based) storage is allocated by a subclass. | |
| * | |
| * @param dataType the data type. | |
| * @param size the number of elements in the buffer. | |
| */ | |
| protected DataBuffer(int dataType, int size) | |
| { | |
| this(dataType, size, 1); | |
| } | |
| /** | |
| * Creates a new <code>DataBuffer</code> with the specified data type, | |
| * size and number of banks. The <code>dataType</code> should be one of | |
| * the constants {@link #TYPE_BYTE}, {@link #TYPE_SHORT}, | |
| * {@link #TYPE_USHORT}, {@link #TYPE_INT}, {@link #TYPE_FLOAT} and | |
| * {@link #TYPE_DOUBLE}. | |
| * <p> | |
| * The physical (array-based) storage is allocated by a subclass. | |
| * | |
| * @param dataType the data type. | |
| * @param size the number of elements in the buffer. | |
| * @param numBanks the number of data banks. | |
| */ | |
| protected DataBuffer(int dataType, int size, int numBanks) { | |
| this(dataType, size, numBanks, 0); | |
| } | |
| /** | |
| * Creates a new <code>DataBuffer</code> with the specified data type, | |
| * size and number of banks. An offset (which applies to all banks) is | |
| * also specified. The <code>dataType</code> should be one of | |
| * the constants {@link #TYPE_BYTE}, {@link #TYPE_SHORT}, | |
| * {@link #TYPE_USHORT}, {@link #TYPE_INT}, {@link #TYPE_FLOAT} and | |
| * {@link #TYPE_DOUBLE}. | |
| * <p> | |
| * The physical (array-based) storage is allocated by a subclass. | |
| * | |
| * @param dataType the data type. | |
| * @param size the number of elements in the buffer. | |
| * @param numBanks the number of data banks. | |
| * @param offset the offset to the first element for all banks. | |
| */ | |
| protected DataBuffer(int dataType, int size, int numBanks, int offset) { | |
| banks = numBanks; | |
| this.dataType = dataType; | |
| this.size = size; | |
| this.offset = offset; | |
| offsets = new int[ numBanks ]; | |
| for(int i = 0; i < numBanks; i++ ) | |
| offsets[i] = offset; | |
| } | |
| /** | |
| * Creates a new <code>DataBuffer</code> with the specified data type, | |
| * size and number of banks. An offset (which applies to all banks) is | |
| * also specified. The <code>dataType</code> should be one of | |
| * the constants {@link #TYPE_BYTE}, {@link #TYPE_SHORT}, | |
| * {@link #TYPE_USHORT}, {@link #TYPE_INT}, {@link #TYPE_FLOAT} and | |
| * {@link #TYPE_DOUBLE}. | |
| * <p> | |
| * The physical (array-based) storage is allocated by a subclass. | |
| * | |
| * @param dataType the data type. | |
| * @param size the number of elements in the buffer. | |
| * @param numBanks the number of data banks. | |
| * @param offsets the offsets to the first element for all banks. | |
| * | |
| * @throws ArrayIndexOutOfBoundsException if | |
| * <code>numBanks != offsets.length</code>. | |
| */ | |
| protected DataBuffer(int dataType, int size, int numBanks, int[] offsets) { | |
| if (numBanks != offsets.length) | |
| throw new ArrayIndexOutOfBoundsException(); | |
| this.dataType = dataType; | |
| this.size = size; | |
| banks = numBanks; | |
| this.offsets = offsets; | |
| offset = offsets[0]; | |
| } | |
| /** | |
| * Returns the size (number of bits) of the specified data type. Valid types | |
| * are defined by the constants {@link #TYPE_BYTE}, {@link #TYPE_SHORT}, | |
| * {@link #TYPE_USHORT}, {@link #TYPE_INT}, {@link #TYPE_FLOAT} and | |
| * {@link #TYPE_DOUBLE}. | |
| * | |
| * @param dataType the data type. | |
| * @return The number of bits for the specified data type. | |
| * @throws IllegalArgumentException if <code>dataType < 0</code> or | |
| * <code>dataType > TYPE_DOUBLE</code>. | |
| */ | |
| public static int getDataTypeSize(int dataType) { | |
| // Maybe this should be a lookup table instead. | |
| switch (dataType) | |
| { | |
| case TYPE_BYTE: | |
| return 8; | |
| case TYPE_USHORT: | |
| case TYPE_SHORT: | |
| return 16; | |
| case TYPE_INT: | |
| case TYPE_FLOAT: | |
| return 32; | |
| case TYPE_DOUBLE: | |
| return 64; | |
| default: | |
| throw new IllegalArgumentException(); | |
| } | |
| } | |
| /** | |
| * Returns the type of the data elements in the data buffer. Valid types | |
| * are defined by the constants {@link #TYPE_BYTE}, {@link #TYPE_SHORT}, | |
| * {@link #TYPE_USHORT}, {@link #TYPE_INT}, {@link #TYPE_FLOAT} and | |
| * {@link #TYPE_DOUBLE}. | |
| * | |
| * @return The type. | |
| */ | |
| public int getDataType() | |
| { | |
| return dataType; | |
| } | |
| /** | |
| * Returns the size of the data buffer. | |
| * | |
| * @return The size. | |
| */ | |
| public int getSize() | |
| { | |
| return size; | |
| } | |
| /** | |
| * Returns the element offset for the first data bank. | |
| * | |
| * @return The element offset. | |
| */ | |
| public int getOffset() | |
| { | |
| return offset; | |
| } | |
| /** | |
| * Returns the offsets for all the data banks used by this | |
| * <code>DataBuffer</code>. | |
| * | |
| * @return The offsets. | |
| */ | |
| public int[] getOffsets() | |
| { | |
| if (offsets == null) | |
| { | |
| // is this necessary? | |
| offsets = new int[1]; | |
| offsets[0] = offset; | |
| } | |
| return offsets; | |
| } | |
| /** | |
| * Returns the number of data banks for this <code>DataBuffer</code>. | |
| * @return The number of data banks. | |
| */ | |
| public int getNumBanks() | |
| { | |
| return banks; | |
| } | |
| /** | |
| * Returns an element from the first data bank. The offset (specified in | |
| * the constructor) is added to <code>i</code> before accessing the | |
| * underlying data array. | |
| * | |
| * @param i the element index. | |
| * @return The element. | |
| */ | |
| public int getElem(int i) | |
| { | |
| return getElem(0, i); | |
| } | |
| /** | |
| * Returns an element from a particular data bank. The offset (specified in | |
| * the constructor) is added to <code>i</code> before accessing the | |
| * underlying data array. | |
| * | |
| * @param bank the bank index. | |
| * @param i the element index. | |
| * @return The element. | |
| */ | |
| public abstract int getElem(int bank, int i); | |
| /** | |
| * Sets an element in the first data bank. The offset (specified in the | |
| * constructor) is added to <code>i</code> before updating the underlying | |
| * data array. | |
| * | |
| * @param i the element index. | |
| * @param val the new element value. | |
| */ | |
| public void setElem(int i, int val) | |
| { | |
| setElem(0, i, val); | |
| } | |
| /** | |
| * Sets an element in a particular data bank. The offset (specified in the | |
| * constructor) is added to <code>i</code> before updating the underlying | |
| * data array. | |
| * | |
| * @param bank the data bank index. | |
| * @param i the element index. | |
| * @param val the new element value. | |
| */ | |
| public abstract void setElem(int bank, int i, int val); | |
| /** | |
| * Returns an element from the first data bank, converted to a | |
| * <code>float</code>. The offset (specified in the constructor) is added | |
| * to <code>i</code> before accessing the underlying data array. | |
| * | |
| * @param i the element index. | |
| * @return The element. | |
| */ | |
| public float getElemFloat(int i) | |
| { | |
| return getElem(i); | |
| } | |
| /** | |
| * Returns an element from a particular data bank, converted to a | |
| * <code>float</code>. The offset (specified in the constructor) is | |
| * added to <code>i</code> before accessing the underlying data array. | |
| * | |
| * @param bank the bank index. | |
| * @param i the element index. | |
| * @return The element. | |
| */ | |
| public float getElemFloat(int bank, int i) | |
| { | |
| return getElem(bank, i); | |
| } | |
| /** | |
| * Sets an element in the first data bank. The offset (specified in the | |
| * constructor) is added to <code>i</code> before updating the underlying | |
| * data array. | |
| * | |
| * @param i the element index. | |
| * @param val the new element value. | |
| */ | |
| public void setElemFloat(int i, float val) | |
| { | |
| setElem(i, (int) val); | |
| } | |
| /** | |
| * Sets an element in a particular data bank. The offset (specified in the | |
| * constructor) is added to <code>i</code> before updating the underlying | |
| * data array. | |
| * | |
| * @param bank the data bank index. | |
| * @param i the element index. | |
| * @param val the new element value. | |
| */ | |
| public void setElemFloat(int bank, int i, float val) | |
| { | |
| setElem(bank, i, (int) val); | |
| } | |
| /** | |
| * Returns an element from the first data bank, converted to a | |
| * <code>double</code>. The offset (specified in the constructor) is added | |
| * to <code>i</code> before accessing the underlying data array. | |
| * | |
| * @param i the element index. | |
| * @return The element. | |
| */ | |
| public double getElemDouble(int i) | |
| { | |
| return getElem(i); | |
| } | |
| /** | |
| * Returns an element from a particular data bank, converted to a | |
| * <code>double</code>. The offset (specified in the constructor) is | |
| * added to <code>i</code> before accessing the underlying data array. | |
| * | |
| * @param bank the bank index. | |
| * @param i the element index. | |
| * @return The element. | |
| */ | |
| public double getElemDouble(int bank, int i) | |
| { | |
| return getElem(bank, i); | |
| } | |
| /** | |
| * Sets an element in the first data bank. The offset (specified in the | |
| * constructor) is added to <code>i</code> before updating the underlying | |
| * data array. | |
| * | |
| * @param i the element index. | |
| * @param val the new element value. | |
| */ | |
| public void setElemDouble(int i, double val) | |
| { | |
| setElem(i, (int) val); | |
| } | |
| /** | |
| * Sets an element in a particular data bank. The offset (specified in the | |
| * constructor) is added to <code>i</code> before updating the underlying | |
| * data array. | |
| * | |
| * @param bank the data bank index. | |
| * @param i the element index. | |
| * @param val the new element value. | |
| */ | |
| public void setElemDouble(int bank, int i, double val) | |
| { | |
| setElem(bank, i, (int) val); | |
| } | |
| } |