| /* DnDConstants.java -- constants for drag-and-drop operations | |
| Copyright (C) 2002, 2005 Free Software Foundation, Inc. | |
| This file is part of GNU Classpath. | |
| GNU Classpath is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation; either version 2, or (at your option) | |
| any later version. | |
| GNU Classpath is distributed in the hope that it will be useful, but | |
| WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with GNU Classpath; see the file COPYING. If not, write to the | |
| Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA | |
| 02110-1301 USA. | |
| Linking this library statically or dynamically with other modules is | |
| making a combined work based on this library. Thus, the terms and | |
| conditions of the GNU General Public License cover the whole | |
| combination. | |
| As a special exception, the copyright holders of this library give you | |
| permission to link this library with independent modules to produce an | |
| executable, regardless of the license terms of these independent | |
| modules, and to copy and distribute the resulting executable under | |
| terms of your choice, provided that you also meet, for each linked | |
| independent module, the terms and conditions of the license of that | |
| module. An independent module is a module which is not derived from | |
| or based on this library. If you modify this library, you may extend | |
| this exception to your version of the library, but you are not | |
| obligated to do so. If you do not wish to do so, delete this | |
| exception statement from your version. */ | |
| package java.awt.dnd; | |
| /** | |
| * This class contains various constants used in drag-and-drop operations. | |
| * Why it is not an interface is beyond me. | |
| * | |
| * @author Eric Blake (ebb9@email.byu.edu) | |
| * @since 1.2 | |
| * @status updated to 1.4 | |
| */ | |
| public final class DnDConstants | |
| { | |
| /** No action takes place. */ | |
| public static final int ACTION_NONE = 0; | |
| /** The copy action. */ | |
| public static final int ACTION_COPY = 1; | |
| /** The move action. */ | |
| public static final int ACTION_MOVE = 2; | |
| /** Either a copy or a move. */ | |
| public static final int ACTION_COPY_OR_MOVE = 3; | |
| /** | |
| * A link action. This does not copy or move, but creates a reference back | |
| * to the original. However, since platforms differ on how a reference should | |
| * behave, this action is not recommended for common use. | |
| */ | |
| public static final int ACTION_LINK = 1073741824; | |
| /** A synonym for {@link #ACTION_LINK}. */ | |
| public static final int ACTION_REFERENCE = ACTION_LINK; | |
| private DnDConstants() | |
| { | |
| // Do nothing here. | |
| } | |
| } |