| /* Vector API for GNU compiler. |
| Copyright (C) 2004 Free Software Foundation, Inc. |
| Contributed by Nathan Sidwell <nathan@codesourcery.com> |
| |
| This file is part of GCC. |
| |
| GCC is free software; you can redistribute it and/or modify it under |
| the terms of the GNU General Public License as published by the Free |
| Software Foundation; either version 2, or (at your option) any later |
| version. |
| |
| GCC is distributed in the hope that it will be useful, but WITHOUT ANY |
| WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with GCC; see the file COPYING. If not, write to the Free |
| Software Foundation, 59 Temple Place - Suite 330, Boston, MA |
| 02111-1307, USA. */ |
| |
| #ifndef GCC_VEC_H |
| #define GCC_VEC_H |
| |
| /* The macros here implement a set of templated vector types and |
| associated interfaces. These templates are implemented with |
| macros, as we're not in C++ land. The interface functions are |
| typesafe and use static inline functions, sometimes backed by |
| out-of-line generic functions. The vectors are designed to |
| interoperate with the GTY machinery. |
| |
| Because of the different behavior of objects and of pointers to |
| objects, there are two flavors. One to deal with a vector of |
| pointers to objects, and one to deal with a vector of objects |
| themselves. Both of these pass pointers to objects around -- in |
| the former case the pointers are stored into the vector and in the |
| latter case the pointers are dereferenced and the objects copied |
| into the vector. Therefore, when using a vector of pointers, the |
| objects pointed to must be long lived, but when dealing with a |
| vector of objects, the source objects need not be. |
| |
| There are both 'index' and 'iterate' accessors. The iterator |
| returns a boolean iteration condition and updates the iteration |
| variable passed by reference. Because the iterator will be |
| inlined, the address-of can be optimized away. |
| |
| The vectors are implemented using the trailing array idiom, thus |
| they are not resizeable without changing the address of the vector |
| object itself. This means you cannot have variables or fields of |
| vector type -- always use a pointer to a vector. The one exception |
| is the final field of a structure, which could be a vector type. |
| You will have to use the embedded_size & embedded_init calls to |
| create such objects, and they will probably not be resizeable (so |
| don't use the 'safe' allocation variants). The trailing array |
| idiom is used (rather than a pointer to an array of data), because, |
| if we allow NULL to also represent an empty vector, empty vectors |
| occupy minimal space in the structure containing them. |
| |
| Each operation that increases the number of active elements is |
| available in 'quick' and 'safe' variants. The former presumes that |
| there is sufficient allocated space for the operation to succeed |
| (it aborts if there is not). The latter will reallocate the |
| vector, if needed. Reallocation causes an exponential increase in |
| vector size. If you know you will be adding N elements, it would |
| be more efficient to use the reserve operation before adding the |
| elements with the 'quick' operation. You may also use the reserve |
| operation with a -1 operand, to gain control over exactly when |
| reallocation occurs. |
| |
| You should prefer the push and pop operations, as they append and |
| remove from the end of the vector. If you need to remove several |
| items in one go, use the truncate operation. The insert and remove |
| operations allow you to change elements in the middle of the |
| vector. There are two remove operations, one which preserves the |
| element ordering 'ordered_remove', and one which does not |
| 'unordered_remove'. The latter function copies the end element |
| into the removed slot, rather than invoke a memmove operation. |
| The 'lower_bound' function will determine where to place an item in the |
| array using insert that will maintain sorted order. |
| |
| Both garbage collected and explicitly managed vector types are |
| creatable. The allocation mechanism is specified when the type is |
| defined, and is therefore part of the type. |
| |
| If you need to directly manipulate a vector, then the 'address' |
| accessor will return the address of the start of the vector. Also |
| the 'space' predicate will tell you whether there is spare capacity |
| in the vector. You will not normally need to use these two functions. |
| |
| Vector types are defined using a DEF_VEC_{GC,MALLOC}_{O,P}(TYPEDEF) |
| macro, and variables of vector type are declared using a |
| VEC(TYPEDEF) macro. The tags GC and MALLOC specify the allocation |
| method -- garbage collected or explicit malloc/free calls. The |
| characters O and P indicate whether TYPEDEF is a pointer (P) or |
| object (O) type. |
| |
| An example of their use would be, |
| |
| DEF_VEC_GC_P(tree); // define a gc'd vector of tree pointers. This must |
| // appear at file scope. |
| |
| struct my_struct { |
| VEC(tree) *v; // A (pointer to) a vector of tree pointers. |
| }; |
| |
| struct my_struct *s; |
| |
| if (VEC_length(tree,s->v)) { we have some contents } |
| VEC_safe_push(tree,s->v,decl); // append some decl onto the end |
| for (ix = 0; VEC_iterate(tree,s->v,ix,elt); ix++) |
| { do something with elt } |
| |
| */ |
| |
| /* Macros to invoke API calls. A single macro works for both pointer |
| and object vectors, but the argument and return types might well be |
| different. In each macro, TDEF is the typedef of the vector |
| elements. Some of these macros pass the vector, V, by reference |
| (by taking its address), this is noted in the descriptions. */ |
| |
| /* Length of vector |
| unsigned VEC_T_length(const VEC(T) *v); |
| |
| Return the number of active elements in V. V can be NULL, in which |
| case zero is returned. */ |
| |
| #define VEC_length(TDEF,V) (VEC_OP(TDEF,length)(V)) |
| |
| /* APPLE LOCAL begin pubtypes, approved for 4.3 4535968 */ |
| /* Check if vector is empty |
| int VEC_T_empty(const VEC(T) *v); |
| |
| Return nonzero if V is an empty vector (or V is NULL), zero otherwise. */ |
| |
| #define VEC_empty(T,V) (VEC_length (T,V) == 0) |
| /* APPLE LOCAL end pubtypes, approved for 4.3 4535968 */ |
| /* Get the final element of the vector. |
| T VEC_T_last(VEC(T) *v); // Pointer |
| T *VEC_T_last(VEC(T) *v); // Object |
| |
| Return the final element. If V is empty, abort. */ |
| |
| #define VEC_last(TDEF,V) (VEC_OP(TDEF,last)(V VEC_CHECK_INFO)) |
| |
| /* Index into vector |
| T VEC_T_index(VEC(T) *v, unsigned ix); // Pointer |
| T *VEC_T_index(VEC(T) *v, unsigned ix); // Object |
| |
| Return the IX'th element. If IX is outside the domain of V, |
| abort. */ |
| |
| #define VEC_index(TDEF,V,I) (VEC_OP(TDEF,index)(V,I VEC_CHECK_INFO)) |
| |
| /* Iterate over vector |
| int VEC_T_iterate(VEC(T) *v, unsigned ix, T &ptr); // Pointer |
| int VEC_T_iterate(VEC(T) *v, unsigned ix, T *&ptr); // Object |
| |
| Return iteration condition and update PTR to point to the IX'th |
| element. At the end of iteration, sets PTR to NULL. Use this to |
| iterate over the elements of a vector as follows, |
| |
| for (ix = 0; VEC_iterate(T,v,ix,ptr); ix++) |
| continue; */ |
| |
| #define VEC_iterate(TDEF,V,I,P) (VEC_OP(TDEF,iterate)(V,I,&(P))) |
| |
| /* Allocate new vector. |
| VEC(T) *VEC_T_alloc(int reserve); |
| |
| Allocate a new vector with space for RESERVE objects. If RESERVE |
| is <= 0, a default number of slots are created. */ |
| |
| #define VEC_alloc(TDEF,A) (VEC_OP(TDEF,alloc)(A MEM_STAT_INFO)) |
| |
| /* Free a vector. |
| void VEC_T_alloc(VEC(T) *&); |
| |
| Free a vector and set it to NULL. */ |
| |
| #define VEC_free(TDEF,V) (VEC_OP(TDEF,free)(&V)) |
| |
| /* Use these to determine the required size and initialization of a |
| vector embedded within another structure (as the final member). |
| |
| size_t VEC_T_embedded_size(int reserve); |
| void VEC_T_embedded_init(VEC(T) *v, int reserve); |
| |
| These allow the caller to perform the memory allocation. */ |
| |
| #define VEC_embedded_size(TDEF,A) (VEC_OP(TDEF,embedded_size)(A)) |
| #define VEC_embedded_init(TDEF,O,A) (VEC_OP(TDEF,embedded_init)(O,A)) |
| |
| /* Determine if a vector has additional capacity. |
| |
| int VEC_T_space (VEC(T) *v,int reserve) |
| |
| If V has space for RESERVE additional entries, return nonzero. If |
| RESERVE is < 0, ensure there is at least one space slot. You |
| usually only need to use this if you are doing your own vector |
| reallocation, for instance on an embedded vector. This returns |
| nonzero in exactly the same circumstances that VEC_T_reserve |
| will. */ |
| |
| #define VEC_space(TDEF,V,R) (VEC_OP(TDEF,space)(V,R)) |
| |
| /* Reserve space. |
| int VEC_T_reserve(VEC(T) *&v, int reserve); |
| |
| Ensure that V has at least RESERVE slots available, if RESERVE is |
| >= 0. If RESERVE < 0, ensure that there is at least one spare |
| slot. These differ in their reallocation behavior, the first will |
| not create additional headroom, but the second mechanism will |
| perform the usual exponential headroom increase. Note this can |
| cause V to be reallocated. Returns nonzero iff reallocation |
| actually occurred. */ |
| |
| #define VEC_reserve(TDEF,V,R) (VEC_OP(TDEF,reserve)(&(V),R MEM_STAT_INFO)) |
| |
| /* Push object with no reallocation |
| T *VEC_T_quick_push (VEC(T) *v, T obj); // Pointer |
| T *VEC_T_quick_push (VEC(T) *v, T *obj); // Object |
| |
| Push a new element onto the end, returns a pointer to the slot |
| filled in. For object vectors, the new value can be NULL, in which |
| case NO initialization is performed. Aborts if there is |
| insufficient space in the vector. */ |
| |
| #define VEC_quick_push(TDEF,V,O) \ |
| (VEC_OP(TDEF,quick_push)(V,O VEC_CHECK_INFO)) |
| |
| /* Push object with reallocation |
| T *VEC_T_safe_push (VEC(T) *&v, T obj); // Pointer |
| T *VEC_T_safe_push (VEC(T) *&v, T *obj); // Object |
| |
| Push a new element onto the end, returns a pointer to the slot |
| filled in. For object vectors, the new value can be NULL, in which |
| case NO initialization is performed. Reallocates V, if needed. */ |
| |
| #define VEC_safe_push(TDEF,V,O) \ |
| (VEC_OP(TDEF,safe_push)(&(V),O VEC_CHECK_INFO MEM_STAT_INFO)) |
| |
| /* Pop element off end |
| T VEC_T_pop (VEC(T) *v); // Pointer |
| void VEC_T_pop (VEC(T) *v); // Object |
| |
| Pop the last element off the end. Returns the element popped, for |
| pointer vectors. */ |
| |
| #define VEC_pop(TDEF,V) (VEC_OP(TDEF,pop)(V VEC_CHECK_INFO)) |
| |
| /* Truncate to specific length |
| void VEC_T_truncate (VEC(T) *v, unsigned len); |
| |
| Set the length as specified. This is an O(1) operation. */ |
| |
| #define VEC_truncate(TDEF,V,I) \ |
| (VEC_OP(TDEF,truncate)(V,I VEC_CHECK_INFO)) |
| |
| /* Replace element |
| T VEC_T_replace (VEC(T) *v, unsigned ix, T val); // Pointer |
| T *VEC_T_replace (VEC(T) *v, unsigned ix, T *val); // Object |
| |
| Replace the IXth element of V with a new value, VAL. For pointer |
| vectors returns the original value. For object vectors returns a |
| pointer to the new value. For object vectors the new value can be |
| NULL, in which case no overwriting of the slot is actually |
| performed. */ |
| |
| #define VEC_replace(TDEF,V,I,O) \ |
| (VEC_OP(TDEF,replace)(V,I,O VEC_CHECK_INFO)) |
| |
| /* Insert object with no reallocation |
| T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T val); // Pointer |
| T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T *val); // Object |
| |
| Insert an element, VAL, at the IXth position of V. Return a pointer |
| to the slot created. For vectors of object, the new value can be |
| NULL, in which case no initialization of the inserted slot takes |
| place. Aborts if there is insufficient space. */ |
| |
| #define VEC_quick_insert(TDEF,V,I,O) \ |
| (VEC_OP(TDEF,quick_insert)(V,I,O VEC_CHECK_INFO)) |
| |
| /* Insert object with reallocation |
| T *VEC_T_safe_insert (VEC(T) *&v, unsigned ix, T val); // Pointer |
| T *VEC_T_safe_insert (VEC(T) *&v, unsigned ix, T *val); // Object |
| |
| Insert an element, VAL, at the IXth position of V. Return a pointer |
| to the slot created. For vectors of object, the new value can be |
| NULL, in which case no initialization of the inserted slot takes |
| place. Reallocate V, if necessary. */ |
| |
| #define VEC_safe_insert(TDEF,V,I,O) \ |
| (VEC_OP(TDEF,safe_insert)(&(V),I,O VEC_CHECK_INFO MEM_STAT_INFO)) |
| |
| /* Remove element retaining order |
| T VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Pointer |
| void VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Object |
| |
| Remove an element from the IXth position of V. Ordering of |
| remaining elements is preserved. For pointer vectors returns the |
| removed object. This is an O(N) operation due to a memmove. */ |
| |
| #define VEC_ordered_remove(TDEF,V,I) \ |
| (VEC_OP(TDEF,ordered_remove)(V,I VEC_CHECK_INFO)) |
| |
| /* Remove element destroying order |
| T VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Pointer |
| void VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Object |
| |
| Remove an element from the IXth position of V. Ordering of |
| remaining elements is destroyed. For pointer vectors returns the |
| removed object. This is an O(1) operation. */ |
| |
| #define VEC_unordered_remove(TDEF,V,I) \ |
| (VEC_OP(TDEF,unordered_remove)(V,I VEC_CHECK_INFO)) |
| |
| /* Get the address of the array of elements |
| T *VEC_T_address (VEC(T) v) |
| |
| If you need to directly manipulate the array (for instance, you |
| want to feed it to qsort), use this accessor. */ |
| |
| #define VEC_address(TDEF,V) (VEC_OP(TDEF,address)(V)) |
| |
| /* Find the first index in the vector not less than the object. |
| unsigned VEC_T_lower_bound (VEC(T) *v, const T val, |
| bool (*lessthan) (const T, const T)); // Pointer |
| unsigned VEC_T_lower_bound (VEC(T) *v, const T *val, |
| bool (*lessthan) (const T*, const T*)); // Object |
| |
| Find the first position in which VAL could be inserted without |
| changing the ordering of V. LESSTHAN is a function that returns |
| true if the first argument is strictly less than the second. */ |
| |
| #define VEC_lower_bound(TDEF,V,O,LT) \ |
| (VEC_OP(TDEF,lower_bound)(V,O,LT VEC_CHECK_INFO)) |
| |
| #if !IN_GENGTYPE |
| /* Reallocate an array of elements with prefix. */ |
| extern void *vec_gc_p_reserve (void *, int MEM_STAT_DECL); |
| extern void *vec_gc_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL); |
| extern void vec_gc_free (void *); |
| extern void *vec_heap_p_reserve (void *, int MEM_STAT_DECL); |
| extern void *vec_heap_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL); |
| extern void vec_heap_free (void *); |
| |
| #if ENABLE_CHECKING |
| #define VEC_CHECK_INFO ,__FILE__,__LINE__,__FUNCTION__ |
| #define VEC_CHECK_DECL ,const char *file_,unsigned line_,const char *function_ |
| #define VEC_CHECK_PASS ,file_,line_,function_ |
| |
| #define VEC_ASSERT(EXPR,OP,TDEF) \ |
| (void)((EXPR) ? 0 : (VEC_ASSERT_FAIL(OP,VEC(TDEF)), 0)) |
| |
| extern void vec_assert_fail (const char *, const char * VEC_CHECK_DECL) |
| ATTRIBUTE_NORETURN; |
| #define VEC_ASSERT_FAIL(OP,VEC) vec_assert_fail (OP,#VEC VEC_CHECK_PASS) |
| #else |
| #define VEC_CHECK_INFO |
| #define VEC_CHECK_DECL |
| #define VEC_CHECK_PASS |
| #define VEC_ASSERT(EXPR,OP,TYPE) (void)(EXPR) |
| #endif |
| |
| #define VEC(TDEF) VEC_##TDEF |
| #define VEC_OP(TDEF,OP) VEC_OP_(VEC(TDEF),OP) |
| #define VEC_OP_(VEC,OP) VEC_OP__(VEC,OP) |
| #define VEC_OP__(VEC,OP) VEC ## _ ## OP |
| #else /* IN_GENGTYPE */ |
| #define VEC(TDEF) VEC_ TDEF |
| #define VEC_STRINGIFY(X) VEC_STRINGIFY_(X) |
| #define VEC_STRINGIFY_(X) #X |
| #undef GTY |
| #endif /* IN_GENGTYPE */ |
| |
| #define VEC_TDEF(TDEF) \ |
| typedef struct VEC (TDEF) GTY(()) \ |
| { \ |
| unsigned num; \ |
| unsigned alloc; \ |
| TDEF GTY ((length ("%h.num"))) vec[1]; \ |
| } VEC (TDEF) |
| |
| /* Vector of pointer to object. */ |
| #if IN_GENGTYPE |
| {"DEF_VEC_GC_P", VEC_STRINGIFY (VEC_TDEF (#)) ";", NULL}, |
| {"DEF_VEC_MALLOC_P", "", NULL}, |
| #else |
| #define DEF_VEC_GC_P(TDEF) DEF_VEC_P(TDEF,gc) |
| #define DEF_VEC_MALLOC_P(TDEF) DEF_VEC_P(TDEF,heap) |
| |
| #define DEF_VEC_P(TDEF,a) \ |
| VEC_TDEF (TDEF); \ |
| \ |
| static inline unsigned VEC_OP (TDEF,length) \ |
| (const VEC (TDEF) *vec_) \ |
| { \ |
| return vec_ ? vec_->num : 0; \ |
| } \ |
| \ |
| static inline TDEF VEC_OP (TDEF,last) \ |
| (const VEC (TDEF) *vec_ VEC_CHECK_DECL) \ |
| { \ |
| VEC_ASSERT (vec_ && vec_->num, "last", TDEF); \ |
| \ |
| return vec_->vec[vec_->num - 1]; \ |
| } \ |
| \ |
| static inline TDEF VEC_OP (TDEF,index) \ |
| (const VEC (TDEF) *vec_, unsigned ix_ VEC_CHECK_DECL) \ |
| { \ |
| VEC_ASSERT (vec_ && ix_ < vec_->num, "index", TDEF); \ |
| \ |
| return vec_->vec[ix_]; \ |
| } \ |
| \ |
| static inline int VEC_OP (TDEF,iterate) \ |
| (const VEC (TDEF) *vec_, unsigned ix_, TDEF *ptr) \ |
| { \ |
| if (vec_ && ix_ < vec_->num) \ |
| { \ |
| *ptr = vec_->vec[ix_]; \ |
| return 1; \ |
| } \ |
| else \ |
| { \ |
| *ptr = 0; \ |
| return 0; \ |
| } \ |
| } \ |
| \ |
| static inline VEC (TDEF) *VEC_OP (TDEF,alloc) \ |
| (int alloc_ MEM_STAT_DECL) \ |
| { \ |
| return (VEC (TDEF) *) vec_##a##_p_reserve (NULL, alloc_ - !alloc_ PASS_MEM_STAT);\ |
| } \ |
| \ |
| static inline void VEC_OP (TDEF,free) \ |
| (VEC (TDEF) **vec_) \ |
| { \ |
| vec_##a##_free (*vec_); \ |
| *vec_ = NULL; \ |
| } \ |
| \ |
| static inline size_t VEC_OP (TDEF,embedded_size) \ |
| (int alloc_) \ |
| { \ |
| return offsetof (VEC(TDEF),vec) + alloc_ * sizeof(TDEF); \ |
| } \ |
| \ |
| static inline void VEC_OP (TDEF,embedded_init) \ |
| (VEC (TDEF) *vec_, int alloc_) \ |
| { \ |
| vec_->num = 0; \ |
| vec_->alloc = alloc_; \ |
| } \ |
| \ |
| static inline int VEC_OP (TDEF,space) \ |
| (VEC (TDEF) *vec_, int alloc_) \ |
| { \ |
| return vec_ ? ((vec_)->alloc - (vec_)->num \ |
| >= (unsigned)(alloc_ < 0 ? 1 : alloc_)) : !alloc_; \ |
| } \ |
| \ |
| static inline int VEC_OP (TDEF,reserve) \ |
| (VEC (TDEF) **vec_, int alloc_ MEM_STAT_DECL) \ |
| { \ |
| int extend = !VEC_OP (TDEF,space) (*vec_, alloc_); \ |
| \ |
| if (extend) \ |
| *vec_ = (VEC (TDEF) *) vec_##a##_p_reserve (*vec_, alloc_ PASS_MEM_STAT); \ |
| \ |
| return extend; \ |
| } \ |
| \ |
| static inline TDEF *VEC_OP (TDEF,quick_push) \ |
| (VEC (TDEF) *vec_, TDEF obj_ VEC_CHECK_DECL) \ |
| { \ |
| TDEF *slot_; \ |
| \ |
| VEC_ASSERT (vec_->num < vec_->alloc, "push", TDEF); \ |
| slot_ = &vec_->vec[vec_->num++]; \ |
| *slot_ = obj_; \ |
| \ |
| return slot_; \ |
| } \ |
| \ |
| static inline TDEF *VEC_OP (TDEF,safe_push) \ |
| (VEC (TDEF) **vec_, TDEF obj_ VEC_CHECK_DECL MEM_STAT_DECL) \ |
| { \ |
| VEC_OP (TDEF,reserve) (vec_, -1 PASS_MEM_STAT); \ |
| \ |
| return VEC_OP (TDEF,quick_push) (*vec_, obj_ VEC_CHECK_PASS); \ |
| } \ |
| \ |
| static inline TDEF VEC_OP (TDEF,pop) \ |
| (VEC (TDEF) *vec_ VEC_CHECK_DECL) \ |
| { \ |
| TDEF obj_; \ |
| \ |
| VEC_ASSERT (vec_->num, "pop", TDEF); \ |
| obj_ = vec_->vec[--vec_->num]; \ |
| \ |
| return obj_; \ |
| } \ |
| \ |
| static inline void VEC_OP (TDEF,truncate) \ |
| (VEC (TDEF) *vec_, unsigned size_ VEC_CHECK_DECL) \ |
| { \ |
| VEC_ASSERT (vec_ ? vec_->num >= size_ : !size_, "truncate", TDEF); \ |
| if (vec_) \ |
| vec_->num = size_; \ |
| } \ |
| \ |
| static inline TDEF VEC_OP (TDEF,replace) \ |
| (VEC (TDEF) *vec_, unsigned ix_, TDEF obj_ VEC_CHECK_DECL) \ |
| { \ |
| TDEF old_obj_; \ |
| \ |
| VEC_ASSERT (ix_ < vec_->num, "replace", TDEF); \ |
| old_obj_ = vec_->vec[ix_]; \ |
| vec_->vec[ix_] = obj_; \ |
| \ |
| return old_obj_; \ |
| } \ |
| \ |
| static inline unsigned VEC_OP (TDEF,lower_bound) \ |
| (VEC (TDEF) *vec_, const TDEF obj_, bool (*lessthan_)(const TDEF, const TDEF) VEC_CHECK_DECL) \ |
| { \ |
| unsigned int len_ = VEC_OP (TDEF, length) (vec_); \ |
| unsigned int half_, middle_; \ |
| unsigned int first_ = 0; \ |
| while (len_ > 0) \ |
| { \ |
| TDEF middle_elem_; \ |
| half_ = len_ >> 1; \ |
| middle_ = first_; \ |
| middle_ += half_; \ |
| middle_elem_ = VEC_OP (TDEF, index) (vec_, middle_ VEC_CHECK_PASS); \ |
| if (lessthan_ (middle_elem_, obj_)) \ |
| { \ |
| first_ = middle_; \ |
| ++first_; \ |
| len_ = len_ - half_ - 1; \ |
| } \ |
| else \ |
| len_ = half_; \ |
| } \ |
| return first_; \ |
| } \ |
| \ |
| static inline TDEF *VEC_OP (TDEF,quick_insert) \ |
| (VEC (TDEF) *vec_, unsigned ix_, TDEF obj_ VEC_CHECK_DECL) \ |
| { \ |
| TDEF *slot_; \ |
| \ |
| VEC_ASSERT (vec_->num < vec_->alloc, "insert", TDEF); \ |
| VEC_ASSERT (ix_ <= vec_->num, "insert", TDEF); \ |
| slot_ = &vec_->vec[ix_]; \ |
| memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (TDEF)); \ |
| *slot_ = obj_; \ |
| \ |
| return slot_; \ |
| } \ |
| \ |
| static inline TDEF *VEC_OP (TDEF,safe_insert) \ |
| (VEC (TDEF) **vec_, unsigned ix_, TDEF obj_ \ |
| VEC_CHECK_DECL MEM_STAT_DECL) \ |
| { \ |
| VEC_OP (TDEF,reserve) (vec_, -1 PASS_MEM_STAT); \ |
| \ |
| return VEC_OP (TDEF,quick_insert) (*vec_, ix_, obj_ VEC_CHECK_PASS); \ |
| } \ |
| \ |
| static inline TDEF VEC_OP (TDEF,ordered_remove) \ |
| (VEC (TDEF) *vec_, unsigned ix_ VEC_CHECK_DECL) \ |
| { \ |
| TDEF *slot_; \ |
| TDEF obj_; \ |
| \ |
| VEC_ASSERT (ix_ < vec_->num, "remove", TDEF); \ |
| slot_ = &vec_->vec[ix_]; \ |
| obj_ = *slot_; \ |
| memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (TDEF)); \ |
| \ |
| return obj_; \ |
| } \ |
| \ |
| static inline TDEF VEC_OP (TDEF,unordered_remove) \ |
| (VEC (TDEF) *vec_, unsigned ix_ VEC_CHECK_DECL) \ |
| { \ |
| TDEF *slot_; \ |
| TDEF obj_; \ |
| \ |
| VEC_ASSERT (ix_ < vec_->num, "remove", TDEF); \ |
| slot_ = &vec_->vec[ix_]; \ |
| obj_ = *slot_; \ |
| *slot_ = vec_->vec[--vec_->num]; \ |
| \ |
| return obj_; \ |
| } \ |
| \ |
| static inline TDEF *VEC_OP (TDEF,address) \ |
| (VEC (TDEF) *vec_) \ |
| { \ |
| return vec_ ? vec_->vec : 0; \ |
| } \ |
| \ |
| struct vec_swallow_trailing_semi |
| #endif |
| |
| /* Vector of object. */ |
| #if IN_GENGTYPE |
| {"DEF_VEC_GC_O", VEC_STRINGIFY (VEC_TDEF (#)) ";", NULL}, |
| {"DEF_VEC_MALLOC_O", "", NULL}, |
| #else |
| |
| #define DEF_VEC_GC_O(TDEF) DEF_VEC_O(TDEF,gc) |
| #define DEF_VEC_MALLOC_O(TDEF) DEF_VEC_O(TDEF,heap) |
| |
| #define DEF_VEC_O(TDEF,a) \ |
| VEC_TDEF (TDEF); \ |
| \ |
| static inline unsigned VEC_OP (TDEF,length) \ |
| (const VEC (TDEF) *vec_) \ |
| { \ |
| return vec_ ? vec_->num : 0; \ |
| } \ |
| \ |
| static inline TDEF *VEC_OP (TDEF,last) \ |
| (VEC (TDEF) *vec_ VEC_CHECK_DECL) \ |
| { \ |
| VEC_ASSERT (vec_ && vec_->num, "last", TDEF); \ |
| \ |
| return &vec_->vec[vec_->num - 1]; \ |
| } \ |
| \ |
| static inline TDEF *VEC_OP (TDEF,index) \ |
| (VEC (TDEF) *vec_, unsigned ix_ VEC_CHECK_DECL) \ |
| { \ |
| VEC_ASSERT (vec_ && ix_ < vec_->num, "index", TDEF); \ |
| \ |
| return &vec_->vec[ix_]; \ |
| } \ |
| \ |
| static inline int VEC_OP (TDEF,iterate) \ |
| (VEC (TDEF) *vec_, unsigned ix_, TDEF **ptr) \ |
| { \ |
| if (vec_ && ix_ < vec_->num) \ |
| { \ |
| *ptr = &vec_->vec[ix_]; \ |
| return 1; \ |
| } \ |
| else \ |
| { \ |
| *ptr = 0; \ |
| return 0; \ |
| } \ |
| } \ |
| \ |
| static inline VEC (TDEF) *VEC_OP (TDEF,alloc) \ |
| (int alloc_ MEM_STAT_DECL) \ |
| { \ |
| return (VEC (TDEF) *) vec_##a##_o_reserve (NULL, alloc_ - !alloc_, \ |
| offsetof (VEC(TDEF),vec), sizeof (TDEF)\ |
| PASS_MEM_STAT); \ |
| } \ |
| \ |
| static inline void VEC_OP (TDEF,free) \ |
| (VEC (TDEF) **vec_) \ |
| { \ |
| vec_##a##_free (*vec_); \ |
| *vec_ = NULL; \ |
| } \ |
| \ |
| static inline size_t VEC_OP (TDEF,embedded_size) \ |
| (int alloc_) \ |
| { \ |
| return offsetof (VEC(TDEF),vec) + alloc_ * sizeof(TDEF); \ |
| } \ |
| \ |
| static inline void VEC_OP (TDEF,embedded_init) \ |
| (VEC (TDEF) *vec_, int alloc_) \ |
| { \ |
| vec_->num = 0; \ |
| vec_->alloc = alloc_; \ |
| } \ |
| \ |
| static inline int VEC_OP (TDEF,space) \ |
| (VEC (TDEF) *vec_, int alloc_) \ |
| { \ |
| return vec_ ? ((vec_)->alloc - (vec_)->num \ |
| >= (unsigned)(alloc_ < 0 ? 1 : alloc_)) : !alloc_; \ |
| } \ |
| \ |
| static inline int VEC_OP (TDEF,reserve) \ |
| (VEC (TDEF) **vec_, int alloc_ MEM_STAT_DECL) \ |
| { \ |
| int extend = !VEC_OP (TDEF,space) (*vec_, alloc_); \ |
| \ |
| if (extend) \ |
| *vec_ = (VEC (TDEF) *) vec_##a##_o_reserve (*vec_, alloc_, \ |
| offsetof (VEC(TDEF),vec), sizeof (TDEF) \ |
| PASS_MEM_STAT); \ |
| \ |
| return extend; \ |
| } \ |
| \ |
| static inline TDEF *VEC_OP (TDEF,quick_push) \ |
| (VEC (TDEF) *vec_, const TDEF *obj_ VEC_CHECK_DECL) \ |
| { \ |
| TDEF *slot_; \ |
| \ |
| VEC_ASSERT (vec_->num < vec_->alloc, "push", TDEF); \ |
| slot_ = &vec_->vec[vec_->num++]; \ |
| if (obj_) \ |
| *slot_ = *obj_; \ |
| \ |
| return slot_; \ |
| } \ |
| \ |
| static inline TDEF *VEC_OP (TDEF,safe_push) \ |
| (VEC (TDEF) **vec_, const TDEF *obj_ VEC_CHECK_DECL MEM_STAT_DECL) \ |
| { \ |
| VEC_OP (TDEF,reserve) (vec_, -1 PASS_MEM_STAT); \ |
| \ |
| return VEC_OP (TDEF,quick_push) (*vec_, obj_ VEC_CHECK_PASS); \ |
| } \ |
| \ |
| static inline void VEC_OP (TDEF,pop) \ |
| (VEC (TDEF) *vec_ VEC_CHECK_DECL) \ |
| { \ |
| VEC_ASSERT (vec_->num, "pop", TDEF); \ |
| --vec_->num; \ |
| } \ |
| \ |
| static inline void VEC_OP (TDEF,truncate) \ |
| (VEC (TDEF) *vec_, unsigned size_ VEC_CHECK_DECL) \ |
| { \ |
| VEC_ASSERT (vec_ ? vec_->num >= size_ : !size_, "truncate", TDEF); \ |
| if (vec_) \ |
| vec_->num = size_; \ |
| } \ |
| \ |
| static inline TDEF *VEC_OP (TDEF,replace) \ |
| (VEC (TDEF) *vec_, unsigned ix_, const TDEF *obj_ VEC_CHECK_DECL) \ |
| { \ |
| TDEF *slot_; \ |
| \ |
| VEC_ASSERT (ix_ < vec_->num, "replace", TDEF); \ |
| slot_ = &vec_->vec[ix_]; \ |
| if (obj_) \ |
| *slot_ = *obj_; \ |
| \ |
| return slot_; \ |
| } \ |
| \ |
| static inline unsigned VEC_OP (TDEF,lower_bound) \ |
| (VEC (TDEF) *vec_, const TDEF *obj_, bool (*lessthan_)(const TDEF *, const TDEF *) VEC_CHECK_DECL) \ |
| { \ |
| unsigned int len_ = VEC_OP (TDEF, length) (vec_); \ |
| unsigned int half_, middle_; \ |
| unsigned int first_ = 0; \ |
| while (len_ > 0) \ |
| { \ |
| TDEF *middle_elem_; \ |
| half_ = len_ >> 1; \ |
| middle_ = first_; \ |
| middle_ += half_; \ |
| middle_elem_ = VEC_OP (TDEF, index) (vec_, middle_ VEC_CHECK_PASS); \ |
| if (lessthan_ (middle_elem_, obj_)) \ |
| { \ |
| first_ = middle_; \ |
| ++first_; \ |
| len_ = len_ - half_ - 1; \ |
| } \ |
| else \ |
| len_ = half_; \ |
| } \ |
| return first_; \ |
| } \ |
| \ |
| static inline TDEF *VEC_OP (TDEF,quick_insert) \ |
| (VEC (TDEF) *vec_, unsigned ix_, const TDEF *obj_ VEC_CHECK_DECL) \ |
| { \ |
| TDEF *slot_; \ |
| \ |
| VEC_ASSERT (vec_->num < vec_->alloc, "insert", TDEF); \ |
| VEC_ASSERT (ix_ <= vec_->num, "insert", TDEF); \ |
| slot_ = &vec_->vec[ix_]; \ |
| memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (TDEF)); \ |
| if (obj_) \ |
| *slot_ = *obj_; \ |
| \ |
| return slot_; \ |
| } \ |
| \ |
| static inline TDEF *VEC_OP (TDEF,safe_insert) \ |
| (VEC (TDEF) **vec_, unsigned ix_, const TDEF *obj_ \ |
| VEC_CHECK_DECL MEM_STAT_DECL) \ |
| { \ |
| VEC_OP (TDEF,reserve) (vec_, -1 PASS_MEM_STAT); \ |
| \ |
| return VEC_OP (TDEF,quick_insert) (*vec_, ix_, obj_ VEC_CHECK_PASS); \ |
| } \ |
| \ |
| static inline void VEC_OP (TDEF,ordered_remove) \ |
| (VEC (TDEF) *vec_, unsigned ix_ VEC_CHECK_DECL) \ |
| { \ |
| TDEF *slot_; \ |
| \ |
| VEC_ASSERT (ix_ < vec_->num, "remove", TDEF); \ |
| slot_ = &vec_->vec[ix_]; \ |
| memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (TDEF)); \ |
| } \ |
| \ |
| static inline void VEC_OP (TDEF,unordered_remove) \ |
| (VEC (TDEF) *vec_, unsigned ix_ VEC_CHECK_DECL) \ |
| { \ |
| VEC_ASSERT (ix_ < vec_->num, "remove", TDEF); \ |
| vec_->vec[ix_] = vec_->vec[--vec_->num]; \ |
| } \ |
| \ |
| static inline TDEF *VEC_OP (TDEF,address) \ |
| (VEC (TDEF) *vec_) \ |
| { \ |
| return vec_ ? vec_->vec : 0; \ |
| } \ |
| \ |
| struct vec_swallow_trailing_semi |
| #endif |
| |
| #endif /* GCC_VEC_H */ |