| // { dg-do assemble } | |
| template <class X> struct A { | |
| int fooo (int x); | |
| int x; | |
| inline int y () { return 3; } | |
| inline int z () { return 5; } | |
| }; | |
| template <class Y> int A<Y>::fooo (int t) { return (this->*(x?&A<Y>::y : &A<Y>::z))() + t; } // { dg-bogus "" } | |
| A<int> ai; | |
| int frop () { return ai.fooo (100); } |