| /* Rectangle2D.java -- generic rectangles in 2-D space |
| Copyright (C) 2000, 2001, 2002, 2004 Free Software Foundation |
| |
| This file is part of GNU Classpath. |
| |
| GNU Classpath is free software; you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 2, or (at your option) |
| any later version. |
| |
| GNU Classpath is distributed in the hope that it will be useful, but |
| WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with GNU Classpath; see the file COPYING. If not, write to the |
| Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA |
| 02110-1301 USA. |
| |
| Linking this library statically or dynamically with other modules is |
| making a combined work based on this library. Thus, the terms and |
| conditions of the GNU General Public License cover the whole |
| combination. |
| |
| As a special exception, the copyright holders of this library give you |
| permission to link this library with independent modules to produce an |
| executable, regardless of the license terms of these independent |
| modules, and to copy and distribute the resulting executable under |
| terms of your choice, provided that you also meet, for each linked |
| independent module, the terms and conditions of the license of that |
| module. An independent module is a module which is not derived from |
| or based on this library. If you modify this library, you may extend |
| this exception to your version of the library, but you are not |
| obligated to do so. If you do not wish to do so, delete this |
| exception statement from your version. */ |
| |
| |
| package java.awt.geom; |
| |
| import java.util.NoSuchElementException; |
| |
| /** |
| * This class describes a rectangle by a point (x,y) and dimension (w x h). |
| * The actual storage is left up to subclasses. |
| * |
| * <p>It is valid for a rectangle to have negative width or height; but it |
| * is considered to have no area or internal points. Therefore, the behavior |
| * in methods like <code>contains</code> or <code>intersects</code> is |
| * undefined unless the rectangle has positive width and height. |
| * |
| * @author Tom Tromey (tromey@cygnus.com) |
| * @author Eric Blake (ebb9@email.byu.edu) |
| * @since 1.2 |
| * @status updated to 1.4 |
| */ |
| public abstract class Rectangle2D extends RectangularShape |
| { |
| /** |
| * The point lies left of the rectangle (p.x < r.x). |
| * |
| * @see #outcode(double, double) |
| */ |
| public static final int OUT_LEFT = 1; |
| |
| /** |
| * The point lies above the rectangle (p.y < r.y). |
| * |
| * @see #outcode(double, double) |
| */ |
| public static final int OUT_TOP = 2; |
| |
| /** |
| * The point lies right of the rectangle (p.x > r.maxX). |
| * |
| * @see #outcode(double, double) |
| */ |
| public static final int OUT_RIGHT = 4; |
| |
| /** |
| * The point lies below of the rectangle (p.y > r.maxY). |
| * |
| * @see #outcode(double, double) |
| */ |
| public static final int OUT_BOTTOM = 8; |
| |
| /** |
| * Default constructor. |
| */ |
| protected Rectangle2D() |
| { |
| } |
| |
| /** |
| * Set the bounding box of this rectangle. |
| * |
| * @param x the new X coordinate |
| * @param y the new Y coordinate |
| * @param w the new width |
| * @param h the new height |
| */ |
| public abstract void setRect(double x, double y, double w, double h); |
| |
| /** |
| * Set the bounding box of this rectangle from the given one. |
| * |
| * @param r rectangle to copy |
| * @throws NullPointerException if r is null |
| */ |
| public void setRect(Rectangle2D r) |
| { |
| setRect(r.getX(), r.getY(), r.getWidth(), r.getHeight()); |
| } |
| |
| /** |
| * Tests if the specified line intersects the interior of this rectangle. |
| * |
| * @param x1 the first x coordinate of line segment |
| * @param y1 the first y coordinate of line segment |
| * @param x2 the second x coordinate of line segment |
| * @param y2 the second y coordinate of line segment |
| * @return true if the line intersects the rectangle |
| */ |
| public boolean intersectsLine(double x1, double y1, double x2, double y2) |
| { |
| double x = getX(); |
| double y = getY(); |
| double w = getWidth(); |
| double h = getHeight(); |
| if (w <= 0 || h <= 0) |
| return false; |
| |
| if (x1 >= x && x1 <= x + w && y1 >= y && y1 <= y + h) |
| return true; |
| if (x2 >= x && x2 <= x + w && y2 >= y && y2 <= y + h) |
| return true; |
| |
| double x3 = x + w; |
| double y3 = y + h; |
| |
| return (Line2D.linesIntersect(x1, y1, x2, y2, x, y, x, y3) |
| || Line2D.linesIntersect(x1, y1, x2, y2, x, y3, x3, y3) |
| || Line2D.linesIntersect(x1, y1, x2, y2, x3, y3, x3, y) |
| || Line2D.linesIntersect(x1, y1, x2, y2, x3, y, x, y)); |
| } |
| |
| /** |
| * Tests if the specified line intersects the interior of this rectangle. |
| * |
| * @param l the line segment |
| * @return true if the line intersects the rectangle |
| * @throws NullPointerException if l is null |
| */ |
| public boolean intersectsLine(Line2D l) |
| { |
| return intersectsLine(l.getX1(), l.getY1(), l.getX2(), l.getY2()); |
| } |
| |
| /** |
| * Determine where the point lies with respect to this rectangle. The |
| * result will be the binary OR of the appropriate bit masks. |
| * |
| * @param x the x coordinate to check |
| * @param y the y coordinate to check |
| * @return the binary OR of the result |
| * @see #OUT_LEFT |
| * @see #OUT_TOP |
| * @see #OUT_RIGHT |
| * @see #OUT_BOTTOM |
| */ |
| public abstract int outcode(double x, double y); |
| |
| /** |
| * Determine where the point lies with respect to this rectangle. The |
| * result will be the binary OR of the appropriate bit masks. |
| * |
| * @param p the point to check |
| * @return the binary OR of the result |
| * @throws NullPointerException if p is null |
| * @see #OUT_LEFT |
| * @see #OUT_TOP |
| * @see #OUT_RIGHT |
| * @see #OUT_BOTTOM |
| */ |
| public int outcode(Point2D p) |
| { |
| return outcode(p.getX(), p.getY()); |
| } |
| |
| /** |
| * Set the bounding box of this rectangle. |
| * |
| * @param x the new X coordinate |
| * @param y the new Y coordinate |
| * @param w the new width |
| * @param h the new height |
| */ |
| public void setFrame(double x, double y, double w, double h) |
| { |
| setRect(x, y, w, h); |
| } |
| |
| /** |
| * Returns the bounds of this rectangle. A pretty useless method, as this |
| * is already a rectangle. |
| * |
| * @return a copy of this rectangle |
| */ |
| public Rectangle2D getBounds2D() |
| { |
| return (Rectangle2D) clone(); |
| } |
| |
| /** |
| * Test if the given point is contained in the rectangle. |
| * |
| * @param x the x coordinate of the point |
| * @param y the y coordinate of the point |
| * @return true if (x,y) is in the rectangle |
| */ |
| public boolean contains(double x, double y) |
| { |
| double mx = getX(); |
| double my = getY(); |
| double w = getWidth(); |
| double h = getHeight(); |
| return w > 0 && h > 0 && x >= mx && x < mx + w && y >= my && y < my + h; |
| } |
| |
| /** |
| * Tests if the given rectangle intersects this one. In other words, test if |
| * the two rectangles share at least one internal point. |
| * |
| * @param x the x coordinate of the other rectangle |
| * @param y the y coordinate of the other rectangle |
| * @param w the width of the other rectangle |
| * @param h the height of the other rectangle |
| * @return true if the rectangles intersect |
| */ |
| public boolean intersects(double x, double y, double w, double h) |
| { |
| double mx = getX(); |
| double my = getY(); |
| double mw = getWidth(); |
| double mh = getHeight(); |
| return w > 0 && h > 0 && mw > 0 && mh > 0 |
| && x < mx + mw && x + w > mx && y < my + mh && y + h > my; |
| } |
| |
| /** |
| * Tests if this rectangle contains the given one. In other words, test if |
| * this rectangle contains all points in the given one. |
| * |
| * @param x the x coordinate of the other rectangle |
| * @param y the y coordinate of the other rectangle |
| * @param w the width of the other rectangle |
| * @param h the height of the other rectangle |
| * @return true if this rectangle contains the other |
| */ |
| public boolean contains(double x, double y, double w, double h) |
| { |
| double mx = getX(); |
| double my = getY(); |
| double mw = getWidth(); |
| double mh = getHeight(); |
| return w > 0 && h > 0 && mw > 0 && mh > 0 |
| && x >= mx && x + w <= mx + mw && y >= my && y + h <= my + mh; |
| } |
| |
| /** |
| * Return a new rectangle which is the intersection of this and the given |
| * one. The result will be empty if there is no intersection. |
| * |
| * @param r the rectangle to be intersected |
| * @return the intersection |
| * @throws NullPointerException if r is null |
| */ |
| public abstract Rectangle2D createIntersection(Rectangle2D r); |
| |
| /** |
| * Intersects a pair of rectangles, and places the result in the |
| * destination; this can be used to avoid object creation. This method |
| * even works when the destination is also a source, although you stand |
| * to lose the original data. |
| * |
| * @param src1 the first source |
| * @param src2 the second source |
| * @param dest the destination for the intersection |
| * @throws NullPointerException if any rectangle is null |
| */ |
| public static void intersect(Rectangle2D src1, Rectangle2D src2, |
| Rectangle2D dest) |
| { |
| double x = Math.max(src1.getX(), src2.getX()); |
| double y = Math.max(src1.getY(), src2.getY()); |
| double maxx = Math.min(src1.getMaxX(), src2.getMaxX()); |
| double maxy = Math.min(src1.getMaxY(), src2.getMaxY()); |
| dest.setRect(x, y, maxx - x, maxy - y); |
| } |
| |
| /** |
| * Return a new rectangle which is the union of this and the given one. |
| * |
| * @param r the rectangle to be merged |
| * @return the union |
| * @throws NullPointerException if r is null |
| */ |
| public abstract Rectangle2D createUnion(Rectangle2D r); |
| |
| /** |
| * Joins a pair of rectangles, and places the result in the destination; |
| * this can be used to avoid object creation. This method even works when |
| * the destination is also a source, although you stand to lose the |
| * original data. |
| * |
| * @param src1 the first source |
| * @param src2 the second source |
| * @param dest the destination for the union |
| * @throws NullPointerException if any rectangle is null |
| */ |
| public static void union(Rectangle2D src1, Rectangle2D src2, |
| Rectangle2D dest) |
| { |
| double x = Math.min(src1.getX(), src2.getX()); |
| double y = Math.min(src1.getY(), src2.getY()); |
| double maxx = Math.max(src1.getMaxX(), src2.getMaxX()); |
| double maxy = Math.max(src1.getMaxY(), src2.getMaxY()); |
| dest.setRect(x, y, maxx - x, maxy - y); |
| } |
| |
| /** |
| * Modifies this rectangle so that it represents the smallest rectangle |
| * that contains both the existing rectangle and the specified point. |
| * However, if the point falls on one of the two borders which are not |
| * inside the rectangle, a subsequent call to <code>contains</code> may |
| * return false. |
| * |
| * @param newx the X coordinate of the point to add to this rectangle |
| * @param newy the Y coordinate of the point to add to this rectangle |
| */ |
| public void add(double newx, double newy) |
| { |
| double minx = Math.min(getX(), newx); |
| double maxx = Math.max(getMaxX(), newx); |
| double miny = Math.min(getY(), newy); |
| double maxy = Math.max(getMaxY(), newy); |
| setRect(minx, miny, maxx - minx, maxy - miny); |
| } |
| |
| /** |
| * Modifies this rectangle so that it represents the smallest rectangle |
| * that contains both the existing rectangle and the specified point. |
| * However, if the point falls on one of the two borders which are not |
| * inside the rectangle, a subsequent call to <code>contains</code> may |
| * return false. |
| * |
| * @param p the point to add to this rectangle |
| * @throws NullPointerException if p is null |
| */ |
| public void add(Point2D p) |
| { |
| add(p.getX(), p.getY()); |
| } |
| |
| /** |
| * Modifies this rectangle so that it represents the smallest rectangle |
| * that contains both the existing rectangle and the specified rectangle. |
| * |
| * @param r the rectangle to add to this rectangle |
| * @throws NullPointerException if r is null |
| * @see #union(Rectangle2D, Rectangle2D, Rectangle2D) |
| */ |
| public void add(Rectangle2D r) |
| { |
| union(this, r, this); |
| } |
| |
| /** |
| * Return an iterator along the shape boundary. If the optional transform |
| * is provided, the iterator is transformed accordingly. Each call returns |
| * a new object, independent from others in use. This iterator is thread |
| * safe; modifications to the rectangle do not affect the results of this |
| * path instance. |
| * |
| * @param at an optional transform to apply to the iterator |
| * @return a new iterator over the boundary |
| * @since 1.2 |
| */ |
| public PathIterator getPathIterator(final AffineTransform at) |
| { |
| final double minx = getX(); |
| final double miny = getY(); |
| final double maxx = minx + getWidth(); |
| final double maxy = miny + getHeight(); |
| return new PathIterator() |
| { |
| /** Current coordinate. */ |
| private int current = (maxx <= minx && maxy <= miny) ? 6 : 0; |
| |
| public int getWindingRule() |
| { |
| // A test program showed that Sun J2SE 1.3.1 and 1.4.1_01 |
| // return WIND_NON_ZERO paths. While this does not really |
| // make any difference for rectangles (because they are not |
| // self-intersecting), it seems appropriate to behave |
| // identically. |
| |
| return WIND_NON_ZERO; |
| } |
| |
| public boolean isDone() |
| { |
| return current > 5; |
| } |
| |
| public void next() |
| { |
| current++; |
| } |
| |
| public int currentSegment(float[] coords) |
| { |
| switch (current) |
| { |
| case 1: |
| coords[0] = (float) maxx; |
| coords[1] = (float) miny; |
| break; |
| case 2: |
| coords[0] = (float) maxx; |
| coords[1] = (float) maxy; |
| break; |
| case 3: |
| coords[0] = (float) minx; |
| coords[1] = (float) maxy; |
| break; |
| case 0: |
| case 4: |
| coords[0] = (float) minx; |
| coords[1] = (float) miny; |
| break; |
| case 5: |
| return SEG_CLOSE; |
| default: |
| throw new NoSuchElementException("rect iterator out of bounds"); |
| } |
| if (at != null) |
| at.transform(coords, 0, coords, 0, 1); |
| return current == 0 ? SEG_MOVETO : SEG_LINETO; |
| } |
| |
| public int currentSegment(double[] coords) |
| { |
| switch (current) |
| { |
| case 1: |
| coords[0] = maxx; |
| coords[1] = miny; |
| break; |
| case 2: |
| coords[0] = maxx; |
| coords[1] = maxy; |
| break; |
| case 3: |
| coords[0] = minx; |
| coords[1] = maxy; |
| break; |
| case 0: |
| case 4: |
| coords[0] = minx; |
| coords[1] = miny; |
| break; |
| case 5: |
| return SEG_CLOSE; |
| default: |
| throw new NoSuchElementException("rect iterator out of bounds"); |
| } |
| if (at != null) |
| at.transform(coords, 0, coords, 0, 1); |
| return current == 0 ? SEG_MOVETO : SEG_LINETO; |
| } |
| }; |
| } |
| |
| /** |
| * Return an iterator along the shape boundary. If the optional transform |
| * is provided, the iterator is transformed accordingly. Each call returns |
| * a new object, independent from others in use. This iterator is thread |
| * safe; modifications to the rectangle do not affect the results of this |
| * path instance. As the rectangle is already flat, the flatness parameter |
| * is ignored. |
| * |
| * @param at an optional transform to apply to the iterator |
| * @param flatness the maximum distance for deviation from the real boundary |
| * @return a new iterator over the boundary |
| * @since 1.2 |
| */ |
| public PathIterator getPathIterator(AffineTransform at, double flatness) |
| { |
| return getPathIterator(at); |
| } |
| |
| /** |
| * Return the hashcode for this rectangle. The formula is not documented, but |
| * appears to be the same as: |
| * <pre> |
| * long l = Double.doubleToLongBits(getX()) |
| * + 37 * Double.doubleToLongBits(getY()) |
| * + 43 * Double.doubleToLongBits(getWidth()) |
| * + 47 * Double.doubleToLongBits(getHeight()); |
| * return (int) ((l >> 32) ^ l); |
| * </pre> |
| * |
| * @return the hashcode |
| */ |
| public int hashCode() |
| { |
| // Talk about a fun time reverse engineering this one! |
| long l = java.lang.Double.doubleToLongBits(getX()) |
| + 37 * java.lang.Double.doubleToLongBits(getY()) |
| + 43 * java.lang.Double.doubleToLongBits(getWidth()) |
| + 47 * java.lang.Double.doubleToLongBits(getHeight()); |
| return (int) ((l >> 32) ^ l); |
| } |
| |
| /** |
| * Tests this rectangle for equality against the specified object. This |
| * will be true if an only if the specified object is an instance of |
| * Rectangle2D with the same coordinates and dimensions. |
| * |
| * @param obj the object to test against for equality |
| * @return true if the specified object is equal to this one |
| */ |
| public boolean equals(Object obj) |
| { |
| if (! (obj instanceof Rectangle2D)) |
| return false; |
| Rectangle2D r = (Rectangle2D) obj; |
| return r.getX() == getX() && r.getY() == getY() |
| && r.getWidth() == getWidth() && r.getHeight() == getHeight(); |
| } |
| |
| /** |
| * This class defines a rectangle in <code>double</code> precision. |
| * |
| * @author Eric Blake (ebb9@email.byu.edu) |
| * @since 1.2 |
| * @status updated to 1.4 |
| */ |
| public static class Double extends Rectangle2D |
| { |
| /** The x coordinate of the lower left corner. */ |
| public double x; |
| |
| /** The y coordinate of the lower left corner. */ |
| public double y; |
| |
| /** The width of the rectangle. */ |
| public double width; |
| |
| /** The height of the rectangle. */ |
| public double height; |
| |
| /** |
| * Create a rectangle at (0,0) with width 0 and height 0. |
| */ |
| public Double() |
| { |
| } |
| |
| /** |
| * Create a rectangle with the given values. |
| * |
| * @param x the x coordinate |
| * @param y the y coordinate |
| * @param w the width |
| * @param h the height |
| */ |
| public Double(double x, double y, double w, double h) |
| { |
| this.x = x; |
| this.y = y; |
| width = w; |
| height = h; |
| } |
| |
| /** |
| * Return the X coordinate. |
| * |
| * @return the value of x |
| */ |
| public double getX() |
| { |
| return x; |
| } |
| |
| /** |
| * Return the Y coordinate. |
| * |
| * @return the value of y |
| */ |
| public double getY() |
| { |
| return y; |
| } |
| |
| /** |
| * Return the width. |
| * |
| * @return the value of width |
| */ |
| public double getWidth() |
| { |
| return width; |
| } |
| |
| /** |
| * Return the height. |
| * |
| * @return the value of height |
| */ |
| public double getHeight() |
| { |
| return height; |
| } |
| |
| /** |
| * Test if the rectangle is empty. |
| * |
| * @return true if width or height is not positive |
| */ |
| public boolean isEmpty() |
| { |
| return width <= 0 || height <= 0; |
| } |
| |
| /** |
| * Set the contents of this rectangle to those specified. |
| * |
| * @param x the x coordinate |
| * @param y the y coordinate |
| * @param w the width |
| * @param h the height |
| */ |
| public void setRect(double x, double y, double w, double h) |
| { |
| this.x = x; |
| this.y = y; |
| width = w; |
| height = h; |
| } |
| |
| /** |
| * Set the contents of this rectangle to those specified. |
| * |
| * @param r the rectangle to copy |
| * @throws NullPointerException if r is null |
| */ |
| public void setRect(Rectangle2D r) |
| { |
| x = r.getX(); |
| y = r.getY(); |
| width = r.getWidth(); |
| height = r.getHeight(); |
| } |
| |
| /** |
| * Determine where the point lies with respect to this rectangle. The |
| * result will be the binary OR of the appropriate bit masks. |
| * |
| * @param x the x coordinate to check |
| * @param y the y coordinate to check |
| * @return the binary OR of the result |
| * @see #OUT_LEFT |
| * @see #OUT_TOP |
| * @see #OUT_RIGHT |
| * @see #OUT_BOTTOM |
| * @since 1.2 |
| */ |
| public int outcode(double x, double y) |
| { |
| int result = 0; |
| if (width <= 0) |
| result |= OUT_LEFT | OUT_RIGHT; |
| else if (x < this.x) |
| result |= OUT_LEFT; |
| else if (x > this.x + width) |
| result |= OUT_RIGHT; |
| if (height <= 0) |
| result |= OUT_BOTTOM | OUT_TOP; |
| else if (y < this.y) // Remember that +y heads top-to-bottom. |
| result |= OUT_TOP; |
| else if (y > this.y + height) |
| result |= OUT_BOTTOM; |
| return result; |
| } |
| |
| /** |
| * Returns the bounds of this rectangle. A pretty useless method, as this |
| * is already a rectangle. |
| * |
| * @return a copy of this rectangle |
| */ |
| public Rectangle2D getBounds2D() |
| { |
| return new Double(x, y, width, height); |
| } |
| |
| /** |
| * Return a new rectangle which is the intersection of this and the given |
| * one. The result will be empty if there is no intersection. |
| * |
| * @param r the rectangle to be intersected |
| * @return the intersection |
| * @throws NullPointerException if r is null |
| */ |
| public Rectangle2D createIntersection(Rectangle2D r) |
| { |
| Double res = new Double(); |
| intersect(this, r, res); |
| return res; |
| } |
| |
| /** |
| * Return a new rectangle which is the union of this and the given one. |
| * |
| * @param r the rectangle to be merged |
| * @return the union |
| * @throws NullPointerException if r is null |
| */ |
| public Rectangle2D createUnion(Rectangle2D r) |
| { |
| Double res = new Double(); |
| union(this, r, res); |
| return res; |
| } |
| |
| /** |
| * Returns a string representation of this rectangle. This is in the form |
| * <code>getClass().getName() + "[x=" + x + ",y=" + y + ",w=" + width |
| * + ",h=" + height + ']'</code>. |
| * |
| * @return a string representation of this rectangle |
| */ |
| public String toString() |
| { |
| return getClass().getName() + "[x=" + x + ",y=" + y + ",w=" + width |
| + ",h=" + height + ']'; |
| } |
| } |
| |
| /** |
| * This class defines a rectangle in <code>float</code> precision. |
| * |
| * @author Eric Blake (ebb9@email.byu.edu) |
| * @since 1.2 |
| * @status updated to 1.4 |
| */ |
| public static class Float extends Rectangle2D |
| { |
| /** The x coordinate of the lower left corner. */ |
| public float x; |
| |
| /** The y coordinate of the lower left corner. */ |
| public float y; |
| |
| /** The width of the rectangle. */ |
| public float width; |
| |
| /** The height of the rectangle. */ |
| public float height; |
| |
| /** |
| * Create a rectangle at (0,0) with width 0 and height 0. |
| */ |
| public Float() |
| { |
| } |
| |
| /** |
| * Create a rectangle with the given values. |
| * |
| * @param x the x coordinate |
| * @param y the y coordinate |
| * @param w the width |
| * @param h the height |
| */ |
| public Float(float x, float y, float w, float h) |
| { |
| this.x = x; |
| this.y = y; |
| width = w; |
| height = h; |
| } |
| |
| /** |
| * Create a rectangle with the given values. |
| * |
| * @param x the x coordinate |
| * @param y the y coordinate |
| * @param w the width |
| * @param h the height |
| */ |
| Float(double x, double y, double w, double h) |
| { |
| this.x = (float) x; |
| this.y = (float) y; |
| width = (float) w; |
| height = (float) h; |
| } |
| |
| /** |
| * Return the X coordinate. |
| * |
| * @return the value of x |
| */ |
| public double getX() |
| { |
| return x; |
| } |
| |
| /** |
| * Return the Y coordinate. |
| * |
| * @return the value of y |
| */ |
| public double getY() |
| { |
| return y; |
| } |
| |
| /** |
| * Return the width. |
| * |
| * @return the value of width |
| */ |
| public double getWidth() |
| { |
| return width; |
| } |
| |
| /** |
| * Return the height. |
| * |
| * @return the value of height |
| */ |
| public double getHeight() |
| { |
| return height; |
| } |
| |
| /** |
| * Test if the rectangle is empty. |
| * |
| * @return true if width or height is not positive |
| */ |
| public boolean isEmpty() |
| { |
| return width <= 0 || height <= 0; |
| } |
| |
| /** |
| * Set the contents of this rectangle to those specified. |
| * |
| * @param x the x coordinate |
| * @param y the y coordinate |
| * @param w the width |
| * @param h the height |
| */ |
| public void setRect(float x, float y, float w, float h) |
| { |
| this.x = x; |
| this.y = y; |
| width = w; |
| height = h; |
| } |
| |
| /** |
| * Set the contents of this rectangle to those specified. |
| * |
| * @param x the x coordinate |
| * @param y the y coordinate |
| * @param w the width |
| * @param h the height |
| */ |
| public void setRect(double x, double y, double w, double h) |
| { |
| this.x = (float) x; |
| this.y = (float) y; |
| width = (float) w; |
| height = (float) h; |
| } |
| |
| /** |
| * Set the contents of this rectangle to those specified. |
| * |
| * @param r the rectangle to copy |
| * @throws NullPointerException if r is null |
| */ |
| public void setRect(Rectangle2D r) |
| { |
| x = (float) r.getX(); |
| y = (float) r.getY(); |
| width = (float) r.getWidth(); |
| height = (float) r.getHeight(); |
| } |
| |
| /** |
| * Determine where the point lies with respect to this rectangle. The |
| * result will be the binary OR of the appropriate bit masks. |
| * |
| * @param x the x coordinate to check |
| * @param y the y coordinate to check |
| * @return the binary OR of the result |
| * @see #OUT_LEFT |
| * @see #OUT_TOP |
| * @see #OUT_RIGHT |
| * @see #OUT_BOTTOM |
| * @since 1.2 |
| */ |
| public int outcode(double x, double y) |
| { |
| int result = 0; |
| if (width <= 0) |
| result |= OUT_LEFT | OUT_RIGHT; |
| else if (x < this.x) |
| result |= OUT_LEFT; |
| else if (x > this.x + width) |
| result |= OUT_RIGHT; |
| if (height <= 0) |
| result |= OUT_BOTTOM | OUT_TOP; |
| else if (y < this.y) // Remember that +y heads top-to-bottom. |
| result |= OUT_TOP; |
| else if (y > this.y + height) |
| result |= OUT_BOTTOM; |
| return result; |
| } |
| |
| /** |
| * Returns the bounds of this rectangle. A pretty useless method, as this |
| * is already a rectangle. |
| * |
| * @return a copy of this rectangle |
| */ |
| public Rectangle2D getBounds2D() |
| { |
| return new Float(x, y, width, height); |
| } |
| |
| /** |
| * Return a new rectangle which is the intersection of this and the given |
| * one. The result will be empty if there is no intersection. |
| * |
| * @param r the rectangle to be intersected |
| * @return the intersection |
| * @throws NullPointerException if r is null |
| */ |
| public Rectangle2D createIntersection(Rectangle2D r) |
| { |
| Float res = new Float(); |
| intersect(this, r, res); |
| return res; |
| } |
| |
| /** |
| * Return a new rectangle which is the union of this and the given one. |
| * |
| * @param r the rectangle to be merged |
| * @return the union |
| * @throws NullPointerException if r is null |
| */ |
| public Rectangle2D createUnion(Rectangle2D r) |
| { |
| Float res = new Float(); |
| union(this, r, res); |
| return res; |
| } |
| |
| /** |
| * Returns a string representation of this rectangle. This is in the form |
| * <code>getClass().getName() + "[x=" + x + ",y=" + y + ",w=" + width |
| * + ",h=" + height + ']'</code>. |
| * |
| * @return a string representation of this rectangle |
| */ |
| public String toString() |
| { |
| return getClass().getName() + "[x=" + x + ",y=" + y + ",w=" + width |
| + ",h=" + height + ']'; |
| } |
| } |
| } |