// { dg-do assemble } | |
struct A | |
{ | |
operator bool () const; | |
operator const void * () const; | |
}; | |
struct B | |
{ | |
A a; | |
int foo1 (); | |
int foo2 (); | |
}; | |
int | |
B::foo1 () | |
{ | |
return a ? 0 : 1; // ambiguous default type conversion for `operator !=' | |
} | |
int | |
B::foo2 () | |
{ | |
if (a) | |
return 0; | |
else | |
return 1; | |
} |