blob: fd117ac522cae9299eda13e9308e986487b9a6a3 [file] [log] [blame]
include(AddLLVM)
include(LLVMParseArguments)
include(CompilerRTUtils)
# Tries to add "object library" target for a given architecture
# with name "<name>.<arch>" if architecture can be targeted.
# add_compiler_rt_object_library(<name> <arch>
# SOURCES <source files>
# CFLAGS <compile flags>
# DEFS <compile definitions>)
macro(add_compiler_rt_object_library name arch)
if(CAN_TARGET_${arch})
parse_arguments(LIB "SOURCES;CFLAGS;DEFS" "" ${ARGN})
add_library(${name}.${arch} OBJECT ${LIB_SOURCES})
set_target_compile_flags(${name}.${arch}
${TARGET_${arch}_CFLAGS} ${LIB_CFLAGS})
set_property(TARGET ${name}.${arch} APPEND PROPERTY
COMPILE_DEFINITIONS ${LIB_DEFS})
else()
message(FATAL_ERROR "Archtecture ${arch} can't be targeted")
endif()
endmacro()
# Same as above, but adds universal osx library for either OSX or iOS simulator
# with name "<name>.<os>" targeting multiple architectures.
# add_compiler_rt_darwin_object_library(<name> <os> ARCH <architectures>
# SOURCES <source files>
# CFLAGS <compile flags>
# DEFS <compile definitions>)
macro(add_compiler_rt_darwin_object_library name os)
parse_arguments(LIB "ARCH;SOURCES;CFLAGS;DEFS" "" ${ARGN})
set(libname "${name}.${os}")
add_library(${libname} OBJECT ${LIB_SOURCES})
set_target_compile_flags(${libname} ${LIB_CFLAGS} ${DARWIN_${os}_CFLAGS})
set_target_properties(${libname} PROPERTIES OSX_ARCHITECTURES "${LIB_ARCH}")
set_property(TARGET ${libname} APPEND PROPERTY
COMPILE_DEFINITIONS ${LIB_DEFS})
endmacro()
# Adds static runtime for a given architecture and puts it in the proper
# directory in the build and install trees.
# add_compiler_rt_static_runtime(<name> <arch>
# SOURCES <source files>
# CFLAGS <compile flags>
# DEFS <compile definitions>)
macro(add_compiler_rt_static_runtime name arch)
if(CAN_TARGET_${arch})
parse_arguments(LIB "SOURCES;CFLAGS;DEFS" "" ${ARGN})
add_library(${name} STATIC ${LIB_SOURCES})
# Setup compile flags and definitions.
set_target_compile_flags(${name}
${TARGET_${arch}_CFLAGS} ${LIB_CFLAGS})
set_property(TARGET ${name} APPEND PROPERTY
COMPILE_DEFINITIONS ${LIB_DEFS})
# Setup correct output directory in the build tree.
set_target_properties(${name} PROPERTIES
ARCHIVE_OUTPUT_DIRECTORY ${COMPILER_RT_LIBRARY_OUTPUT_DIR})
# Add installation command.
install(TARGETS ${name}
ARCHIVE DESTINATION ${COMPILER_RT_LIBRARY_INSTALL_DIR})
add_dependencies(compiler-rt ${name})
else()
message(FATAL_ERROR "Archtecture ${arch} can't be targeted")
endif()
endmacro()
# Same as add_compiler_rt_static_runtime, but creates a universal library
# for several architectures.
# add_compiler_rt_osx_static_runtime(<name> ARCH <architectures>
# SOURCES <source files>
# CFLAGS <compile flags>
# DEFS <compile definitions>)
macro(add_compiler_rt_osx_static_runtime name)
parse_arguments(LIB "ARCH;SOURCES;CFLAGS;DEFS" "" ${ARGN})
add_library(${name} STATIC ${LIB_SOURCES})
set_target_compile_flags(${name} ${LIB_CFLAGS})
set_property(TARGET ${name} APPEND PROPERTY
COMPILE_DEFINITIONS ${LIB_DEFS})
set_target_properties(${name} PROPERTIES
OSX_ARCHITECTURES "${LIB_ARCH}"
ARCHIVE_OUTPUT_DIRECTORY ${COMPILER_RT_LIBRARY_OUTPUT_DIR})
install(TARGETS ${name}
ARCHIVE DESTINATION ${COMPILER_RT_LIBRARY_INSTALL_DIR})
add_dependencies(compiler-rt ${name})
endmacro()
# Adds dynamic runtime library on osx/iossim, which supports multiple
# architectures.
# add_compiler_rt_darwin_dynamic_runtime(<name> <os>
# ARCH <architectures>
# SOURCES <source files>
# CFLAGS <compile flags>
# DEFS <compile definitions>
# LINKFLAGS <link flags>)
macro(add_compiler_rt_darwin_dynamic_runtime name os)
parse_arguments(LIB "ARCH;SOURCES;CFLAGS;DEFS;LINKFLAGS" "" ${ARGN})
add_library(${name} SHARED ${LIB_SOURCES})
set_target_compile_flags(${name} ${LIB_CFLAGS} ${DARWIN_${os}_CFLAGS})
set_target_link_flags(${name} ${LIB_LINKFLAGS} ${DARWIN_${os}_LINKFLAGS})
set_property(TARGET ${name} APPEND PROPERTY
COMPILE_DEFINITIONS ${LIB_DEFS})
set_target_properties(${name} PROPERTIES
OSX_ARCHITECTURES "${LIB_ARCH}"
LIBRARY_OUTPUT_DIRECTORY ${COMPILER_RT_LIBRARY_OUTPUT_DIR})
install(TARGETS ${name}
LIBRARY DESTINATION ${COMPILER_RT_LIBRARY_INSTALL_DIR})
add_dependencies(compiler-rt ${name})
endmacro()
# Unittests support.
set(COMPILER_RT_GTEST_PATH ${LLVM_MAIN_SRC_DIR}/utils/unittest/googletest)
set(COMPILER_RT_GTEST_SOURCE ${COMPILER_RT_GTEST_PATH}/src/gtest-all.cc)
set(COMPILER_RT_GTEST_INCLUDE_CFLAGS
-DGTEST_NO_LLVM_RAW_OSTREAM=1
-I${COMPILER_RT_GTEST_PATH}/include
-I${COMPILER_RT_GTEST_PATH}
)
# Use Clang to link objects into a single executable with just-built
# Clang, using specific link flags. Make executable a part of provided
# test_suite.
# add_compiler_rt_test(<test_suite> <test_name>
# OBJECTS <object files>
# DEPS <deps (e.g. runtime libs)>
# LINK_FLAGS <link flags>)
macro(add_compiler_rt_test test_suite test_name)
parse_arguments(TEST "OBJECTS;DEPS;LINK_FLAGS" "" ${ARGN})
set(output_bin "${CMAKE_CURRENT_BINARY_DIR}/${test_name}")
add_custom_target(${test_name}
COMMAND clang ${TEST_OBJECTS} -o "${output_bin}"
${TEST_LINK_FLAGS}
DEPENDS clang ${TEST_DEPS})
# Make the test suite depend on the binary.
add_dependencies(${test_suite} ${test_name})
endmacro()
macro(add_compiler_rt_resource_file target_name file_name)
set(src_file "${CMAKE_CURRENT_SOURCE_DIR}/${file_name}")
set(dst_file "${CLANG_RESOURCE_DIR}/${file_name}")
add_custom_target(${target_name}
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${src_file} ${dst_file}
DEPENDS ${file_name})
# Install in Clang resource directory.
install(FILES ${file_name} DESTINATION ${LIBCLANG_INSTALL_PATH})
endmacro()