blob: 32b568f6b002435cb14ed6c8df5278027ec08c0a [file] [log] [blame]
// RUN: %clang_analyze_cc1 -analyzer-checker=core,debug.ExprInspection -verify %s
typedef int __attribute__((ext_vector_type(2))) V;
void clang_analyzer_numTimesReached();
void clang_analyzer_eval(int);
int flag;
V pass_through_and_set_flag(V v) {
flag = 1;
return v;
V dont_crash_and_dont_split_state(V x, V y) {
flag = 0;
V z = x && pass_through_and_set_flag(y);
clang_analyzer_eval(flag); // expected-warning{{TRUE}}
// FIXME: For now we treat vector operator && as short-circuit,
// but in fact it is not. It should always evaluate
// pass_through_and_set_flag(). It should not split state.
// Now we also get FALSE on the other path.
// expected-warning@-5{{FALSE}}
// FIXME: Should be 1 since we should not split state.
clang_analyzer_numTimesReached(); // expected-warning{{2}}
return z;