Driver: hoist `-mlimit-float-precision` (NFC)
Move the floating point argument handling into the RenderFloatingPointOptions
helper. This relocation just puts the floating point related options into a
single location.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@342512 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Driver/ToolChains/Clang.cpp b/lib/Driver/ToolChains/Clang.cpp
index ef9fb8c..7b71bc8 100644
--- a/lib/Driver/ToolChains/Clang.cpp
+++ b/lib/Driver/ToolChains/Clang.cpp
@@ -2085,6 +2085,11 @@
StringRef DenormalFPMath = "";
StringRef FPContract = "";
+ if (const Arg *A = Args.getLastArg(options::OPT_flimited_precision_EQ)) {
+ CmdArgs.push_back("-mlimit-float-precision");
+ CmdArgs.push_back(A->getValue());
+ }
+
for (const Arg *A : Args) {
switch (A->getOption().getID()) {
// If this isn't an FP option skip the claim below
@@ -3662,11 +3667,6 @@
getToolChain().addClangTargetOptions(Args, CmdArgs,
JA.getOffloadingDeviceKind());
- if (Arg *A = Args.getLastArg(options::OPT_flimited_precision_EQ)) {
- CmdArgs.push_back("-mlimit-float-precision");
- CmdArgs.push_back(A->getValue());
- }
-
// FIXME: Handle -mtune=.
(void)Args.hasArg(options::OPT_mtune_EQ);