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=====================================
Garbage Collection Safepoints in LLVM
=====================================
.. contents::
:local:
:depth: 2
Status
=======
This document describes a set of experimental extensions to LLVM. Use
with caution. Because the intrinsics have experimental status,
compatibility across LLVM releases is not guaranteed.
LLVM currently supports an alternate mechanism for conservative
garbage collection support using the ``gcroot`` intrinsic. The mechanism
described here shares little in common with the alternate ``gcroot``
implementation and it is hoped that this mechanism will eventually
replace the gc_root mechanism.
Overview
========
To collect dead objects, garbage collectors must be able to identify
any references to objects contained within executing code, and,
depending on the collector, potentially update them. The collector
does not need this information at all points in code - that would make
the problem much harder - but only at well-defined points in the
execution known as 'safepoints' For most collectors, it is sufficient
to track at least one copy of each unique pointer value. However, for
a collector which wishes to relocate objects directly reachable from
running code, a higher standard is required.
One additional challenge is that the compiler may compute intermediate
results ("derived pointers") which point outside of the allocation or
even into the middle of another allocation. The eventual use of this
intermediate value must yield an address within the bounds of the
allocation, but such "exterior derived pointers" may be visible to the
collector. Given this, a garbage collector can not safely rely on the
runtime value of an address to indicate the object it is associated
with. If the garbage collector wishes to move any object, the
compiler must provide a mapping, for each pointer, to an indication of
its allocation.
To simplify the interaction between a collector and the compiled code,
most garbage collectors are organized in terms of three abstractions:
load barriers, store barriers, and safepoints.
#. A load barrier is a bit of code executed immediately after the
machine load instruction, but before any use of the value loaded.
Depending on the collector, such a barrier may be needed for all
loads, merely loads of a particular type (in the original source
language), or none at all.
#. Analogously, a store barrier is a code fragement that runs
immediately before the machine store instruction, but after the
computation of the value stored. The most common use of a store
barrier is to update a 'card table' in a generational garbage
collector.
#. A safepoint is a location at which pointers visible to the compiled
code (i.e. currently in registers or on the stack) are allowed to
change. After the safepoint completes, the actual pointer value
may differ, but the 'object' (as seen by the source language)
pointed to will not.
Note that the term 'safepoint' is somewhat overloaded. It refers to
both the location at which the machine state is parsable and the
coordination protocol involved in bring application threads to a
point at which the collector can safely use that information. The
term "statepoint" as used in this document refers exclusively to the
former.
This document focuses on the last item - compiler support for
safepoints in generated code. We will assume that an outside
mechanism has decided where to place safepoints. From our
perspective, all safepoints will be function calls. To support
relocation of objects directly reachable from values in compiled code,
the collector must be able to:
#. identify every copy of a pointer (including copies introduced by
the compiler itself) at the safepoint,
#. identify which object each pointer relates to, and
#. potentially update each of those copies.
This document describes the mechanism by which an LLVM based compiler
can provide this information to a language runtime/collector, and
ensure that all pointers can be read and updated if desired. The
heart of the approach is to construct (or rewrite) the IR in a manner
where the possible updates performed by the garbage collector are
explicitly visible in the IR. Doing so requires that we:
#. create a new SSA value for each potentially relocated pointer, and
ensure that no uses of the original (non relocated) value is
reachable after the safepoint,
#. specify the relocation in a way which is opaque to the compiler to
ensure that the optimizer can not introduce new uses of an
unrelocated value after a statepoint. This prevents the optimizer
from performing unsound optimizations.
#. recording a mapping of live pointers (and the allocation they're
associated with) for each statepoint.
At the most abstract level, inserting a safepoint can be thought of as
replacing a call instruction with a call to a multiple return value
function which both calls the original target of the call, returns
it's result, and returns updated values for any live pointers to
garbage collected objects.
Note that the task of identifying all live pointers to garbage
collected values, transforming the IR to expose a pointer giving the
base object for every such live pointer, and inserting all the
intrinsics correctly is explicitly out of scope for this document.
The recommended approach is to use the :ref:`utility passes
<statepoint-utilities>` described below.
This abstract function call is concretely represented by a sequence of
intrinsic calls known collectively as a "statepoint relocation sequence".
Let's consider a simple call in LLVM IR:
.. code-block:: llvm
define i8 addrspace(1)* @test1(i8 addrspace(1)* %obj)
gc "statepoint-example" {
call void ()* @foo()
ret i8 addrspace(1)* %obj
}
Depending on our language we may need to allow a safepoint during the execution
of ``foo``. If so, we need to let the collector update local values in the
current frame. If we don't, we'll be accessing a potential invalid reference
once we eventually return from the call.
In this example, we need to relocate the SSA value ``%obj``. Since we can't
actually change the value in the SSA value ``%obj``, we need to introduce a new
SSA value ``%obj.relocated`` which represents the potentially changed value of
``%obj`` after the safepoint and update any following uses appropriately. The
resulting relocation sequence is:
.. code-block:: llvm
define i8 addrspace(1)* @test1(i8 addrspace(1)* %obj)
gc "statepoint-example" {
%0 = call i32 (i64, i32, void ()*, i32, i32, ...)* @llvm.experimental.gc.statepoint.p0f_isVoidf(i64 0, i32 0, void ()* @foo, i32 0, i32 0, i32 0, i32 0, i8 addrspace(1)* %obj)
%obj.relocated = call coldcc i8 addrspace(1)* @llvm.experimental.gc.relocate.p1i8(i32 %0, i32 7, i32 7)
ret i8 addrspace(1)* %obj.relocated
}
Ideally, this sequence would have been represented as a M argument, N
return value function (where M is the number of values being
relocated + the original call arguments and N is the original return
value + each relocated value), but LLVM does not easily support such a
representation.
Instead, the statepoint intrinsic marks the actual site of the
safepoint or statepoint. The statepoint returns a token value (which
exists only at compile time). To get back the original return value
of the call, we use the ``gc.result`` intrinsic. To get the relocation
of each pointer in turn, we use the ``gc.relocate`` intrinsic with the
appropriate index. Note that both the ``gc.relocate`` and ``gc.result`` are
tied to the statepoint. The combination forms a "statepoint relocation
sequence" and represents the entitety of a parseable call or 'statepoint'.
When lowered, this example would generate the following x86 assembly:
.. code-block:: gas
.globl test1
.align 16, 0x90
pushq %rax
callq foo
.Ltmp1:
movq (%rsp), %rax # This load is redundant (oops!)
popq %rdx
retq
Each of the potentially relocated values has been spilled to the
stack, and a record of that location has been recorded to the
:ref:`Stack Map section <stackmap-section>`. If the garbage collector
needs to update any of these pointers during the call, it knows
exactly what to change.
The relevant parts of the StackMap section for our example are:
.. code-block:: gas
# This describes the call site
# Stack Maps: callsite 2882400000
.quad 2882400000
.long .Ltmp1-test1
.short 0
# .. 8 entries skipped ..
# This entry describes the spill slot which is directly addressable
# off RSP with offset 0. Given the value was spilled with a pushq,
# that makes sense.
# Stack Maps: Loc 8: Direct RSP [encoding: .byte 2, .byte 8, .short 7, .int 0]
.byte 2
.byte 8
.short 7
.long 0
This example was taken from the tests for the :ref:`RewriteStatepointsForGC` utility pass. As such, it's full StackMap can be easily examined with the following command.
.. code-block:: bash
opt -rewrite-statepoints-for-gc test/Transforms/RewriteStatepointsForGC/basics.ll -S | llc -debug-only=stackmaps
GC Transitions
^^^^^^^^^^^^^^^^^^
As a practical consideration, many garbage-collected systems allow code that is
collector-aware ("managed code") to call code that is not collector-aware
("unmanaged code"). It is common that such calls must also be safepoints, since
it is desirable to allow the collector to run during the execution of
unmanaged code. Futhermore, it is common that coordinating the transition from
managed to unmanaged code requires extra code generation at the call site to
inform the collector of the transition. In order to support these needs, a
statepoint may be marked as a GC transition, and data that is necessary to
perform the transition (if any) may be provided as additional arguments to the
statepoint.
Note that although in many cases statepoints may be inferred to be GC
transitions based on the function symbols involved (e.g. a call from a
function with GC strategy "foo" to a function with GC strategy "bar"),
indirect calls that are also GC transitions must also be supported. This
requirement is the driving force behing the decision to require that GC
transitions are explicitly marked.
Let's revisit the sample given above, this time treating the call to ``@foo``
as a GC transition. Depending on our target, the transition code may need to
access some extra state in order to inform the collector of the transition.
Let's assume a hypothetical GC--somewhat unimaginatively named "hypothetical-gc"
--that requires that a TLS variable must be written to before and after a call
to unmanaged code. The resulting relocation sequence is:
.. code-block:: llvm
@flag = thread_local global i32 0, align 4
define i8 addrspace(1)* @test1(i8 addrspace(1) *%obj)
gc "hypothetical-gc" {
%0 = call i32 (i64, i32, void ()*, i32, i32, ...)* @llvm.experimental.gc.statepoint.p0f_isVoidf(i64 0, i32 0, void ()* @foo, i32 0, i32 1, i32* @Flag, i32 0, i8 addrspace(1)* %obj)
%obj.relocated = call coldcc i8 addrspace(1)* @llvm.experimental.gc.relocate.p1i8(i32 %0, i32 7, i32 7)
ret i8 addrspace(1)* %obj.relocated
}
During lowering, this will result in a instruction selection DAG that looks
something like:
::
CALLSEQ_START
...
GC_TRANSITION_START (lowered i32 *@Flag), SRCVALUE i32* Flag
STATEPOINT
GC_TRANSITION_END (lowered i32 *@Flag), SRCVALUE i32 *Flag
...
CALLSEQ_END
In order to generate the necessary transition code, the backend for each target
supported by "hypothetical-gc" must be modified to lower ``GC_TRANSITION_START``
and ``GC_TRANSITION_END`` nodes appropriately when the "hypothetical-gc"
strategy is in use for a particular function. Assuming that such lowering has
been added for X86, the generated assembly would be:
.. code-block:: gas
.globl test1
.align 16, 0x90
pushq %rax
movl $1, %fs:Flag@TPOFF
callq foo
movl $0, %fs:Flag@TPOFF
.Ltmp1:
movq (%rsp), %rax # This load is redundant (oops!)
popq %rdx
retq
Note that the design as presented above is not fully implemented: in particular,
strategy-specific lowering is not present, and all GC transitions are emitted as
as single no-op before and after the call instruction. These no-ops are often
removed by the backend during dead machine instruction elimination.
Intrinsics
===========
'llvm.experimental.gc.statepoint' Intrinsic
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Syntax:
"""""""
::
declare i32
@llvm.experimental.gc.statepoint(i64 <id>, i32 <num patch bytes>,
func_type <target>,
i64 <#call args>, i64 <flags>,
... (call parameters),
i64 <# transition args>, ... (transition parameters),
i64 <# deopt args>, ... (deopt parameters),
... (gc parameters))
Overview:
"""""""""
The statepoint intrinsic represents a call which is parse-able by the
runtime.
Operands:
"""""""""
The 'id' operand is a constant integer that is reported as the ID
field in the generated stackmap. LLVM does not interpret this
parameter in any way and its meaning is up to the statepoint user to
decide. Note that LLVM is free to duplicate code containing
statepoint calls, and this may transform IR that had a unique 'id' per
lexical call to statepoint to IR that does not.
If 'num patch bytes' is non-zero then the call instruction
corresponding to the statepoint is not emitted and LLVM emits 'num
patch bytes' bytes of nops in its place. LLVM will emit code to
prepare the function arguments and retrieve the function return value
in accordance to the calling convention; the former before the nop
sequence and the latter after the nop sequence. It is expected that
the user will patch over the 'num patch bytes' bytes of nops with a
calling sequence specific to their runtime before executing the
generated machine code. There are no guarantees with respect to the
alignment of the nop sequence. Unlike :doc:`StackMaps` statepoints do
not have a concept of shadow bytes.
The 'target' operand is the function actually being called. The
target can be specified as either a symbolic LLVM function, or as an
arbitrary Value of appropriate function type. Note that the function
type must match the signature of the callee and the types of the 'call
parameters' arguments. If 'num patch bytes' is non-zero then 'target'
has to be the constant pointer null of the appropriate function type.
The '#call args' operand is the number of arguments to the actual
call. It must exactly match the number of arguments passed in the
'call parameters' variable length section.
The 'flags' operand is used to specify extra information about the
statepoint. This is currently only used to mark certain statepoints
as GC transitions. This operand is a 64-bit integer with the following
layout, where bit 0 is the least significant bit:
+-------+---------------------------------------------------+
| Bit # | Usage |
+=======+===================================================+
| 0 | Set if the statepoint is a GC transition, cleared |
| | otherwise. |
+-------+---------------------------------------------------+
| 1-63 | Reserved for future use; must be cleared. |
+-------+---------------------------------------------------+
The 'call parameters' arguments are simply the arguments which need to
be passed to the call target. They will be lowered according to the
specified calling convention and otherwise handled like a normal call
instruction. The number of arguments must exactly match what is
specified in '# call args'. The types must match the signature of
'target'.
The 'transition parameters' arguments contain an arbitrary list of
Values which need to be passed to GC transition code. They will be
lowered and passed as operands to the appropriate GC_TRANSITION nodes
in the selection DAG. It is assumed that these arguments must be
available before and after (but not necessarily during) the execution
of the callee. The '# transition args' field indicates how many operands
are to be interpreted as 'transition parameters'.
The 'deopt parameters' arguments contain an arbitrary list of Values
which is meaningful to the runtime. The runtime may read any of these
values, but is assumed not to modify them. If the garbage collector
might need to modify one of these values, it must also be listed in
the 'gc pointer' argument list. The '# deopt args' field indicates
how many operands are to be interpreted as 'deopt parameters'.
The 'gc parameters' arguments contain every pointer to a garbage
collector object which potentially needs to be updated by the garbage
collector. Note that the argument list must explicitly contain a base
pointer for every derived pointer listed. The order of arguments is
unimportant. Unlike the other variable length parameter sets, this
list is not length prefixed.
Semantics:
""""""""""
A statepoint is assumed to read and write all memory. As a result,
memory operations can not be reordered past a statepoint. It is
illegal to mark a statepoint as being either 'readonly' or 'readnone'.
Note that legal IR can not perform any memory operation on a 'gc
pointer' argument of the statepoint in a location statically reachable
from the statepoint. Instead, the explicitly relocated value (from a
``gc.relocate``) must be used.
'llvm.experimental.gc.result' Intrinsic
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Syntax:
"""""""
::
declare type*
@llvm.experimental.gc.result(i32 %statepoint_token)
Overview:
"""""""""
``gc.result`` extracts the result of the original call instruction
which was replaced by the ``gc.statepoint``. The ``gc.result``
intrinsic is actually a family of three intrinsics due to an
implementation limitation. Other than the type of the return value,
the semantics are the same.
Operands:
"""""""""
The first and only argument is the ``gc.statepoint`` which starts
the safepoint sequence of which this ``gc.result`` is a part.
Despite the typing of this as a generic i32, *only* the value defined
by a ``gc.statepoint`` is legal here.
Semantics:
""""""""""
The ``gc.result`` represents the return value of the call target of
the ``statepoint``. The type of the ``gc.result`` must exactly match
the type of the target. If the call target returns void, there will
be no ``gc.result``.
A ``gc.result`` is modeled as a 'readnone' pure function. It has no
side effects since it is just a projection of the return value of the
previous call represented by the ``gc.statepoint``.
'llvm.experimental.gc.relocate' Intrinsic
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Syntax:
"""""""
::
declare <pointer type>
@llvm.experimental.gc.relocate(i32 %statepoint_token,
i32 %base_offset,
i32 %pointer_offset)
Overview:
"""""""""
A ``gc.relocate`` returns the potentially relocated value of a pointer
at the safepoint.
Operands:
"""""""""
The first argument is the ``gc.statepoint`` which starts the
safepoint sequence of which this ``gc.relocation`` is a part.
Despite the typing of this as a generic i32, *only* the value defined
by a ``gc.statepoint`` is legal here.
The second argument is an index into the statepoints list of arguments
which specifies the base pointer for the pointer being relocated.
This index must land within the 'gc parameter' section of the
statepoint's argument list.
The third argument is an index into the statepoint's list of arguments
which specify the (potentially) derived pointer being relocated. It
is legal for this index to be the same as the second argument
if-and-only-if a base pointer is being relocated. This index must land
within the 'gc parameter' section of the statepoint's argument list.
Semantics:
""""""""""
The return value of ``gc.relocate`` is the potentially relocated value
of the pointer specified by it's arguments. It is unspecified how the
value of the returned pointer relates to the argument to the
``gc.statepoint`` other than that a) it points to the same source
language object with the same offset, and b) the 'based-on'
relationship of the newly relocated pointers is a projection of the
unrelocated pointers. In particular, the integer value of the pointer
returned is unspecified.
A ``gc.relocate`` is modeled as a ``readnone`` pure function. It has no
side effects since it is just a way to extract information about work
done during the actual call modeled by the ``gc.statepoint``.
.. _statepoint-stackmap-format:
Stack Map Format
================
Locations for each pointer value which may need read and/or updated by
the runtime or collector are provided via the :ref:`Stack Map format
<stackmap-format>` specified in the PatchPoint documentation.
Each statepoint generates the following Locations:
* Constant which describes the calling convention of the call target. This
constant is a valid :ref:`calling convention identifier <callingconv>` for
the version of LLVM used to generate the stackmap. No additional compatibility
guarantees are made for this constant over what LLVM provides elsewhere w.r.t.
these identifiers.
* Constant which describes the flags passed to the statepoint intrinsic
* Constant which describes number of following deopt *Locations* (not
operands)
* Variable number of Locations, one for each deopt parameter listed in
the IR statepoint (same number as described by previous Constant)
* Variable number of Locations pairs, one pair for each unique pointer
which needs relocated. The first Location in each pair describes
the base pointer for the object. The second is the derived pointer
actually being relocated. It is guaranteed that the base pointer
must also appear explicitly as a relocation pair if used after the
statepoint. There may be fewer pairs then gc parameters in the IR
statepoint. Each *unique* pair will occur at least once; duplicates
are possible.
Note that the Locations used in each section may describe the same
physical location. e.g. A stack slot may appear as a deopt location,
a gc base pointer, and a gc derived pointer.
The LiveOut section of the StkMapRecord will be empty for a statepoint
record.
Safepoint Semantics & Verification
==================================
The fundamental correctness property for the compiled code's
correctness w.r.t. the garbage collector is a dynamic one. It must be
the case that there is no dynamic trace such that a operation
involving a potentially relocated pointer is observably-after a
safepoint which could relocate it. 'observably-after' is this usage
means that an outside observer could observe this sequence of events
in a way which precludes the operation being performed before the
safepoint.
To understand why this 'observable-after' property is required,
consider a null comparison performed on the original copy of a
relocated pointer. Assuming that control flow follows the safepoint,
there is no way to observe externally whether the null comparison is
performed before or after the safepoint. (Remember, the original
Value is unmodified by the safepoint.) The compiler is free to make
either scheduling choice.
The actual correctness property implemented is slightly stronger than
this. We require that there be no *static path* on which a
potentially relocated pointer is 'observably-after' it may have been
relocated. This is slightly stronger than is strictly necessary (and
thus may disallow some otherwise valid programs), but greatly
simplifies reasoning about correctness of the compiled code.
By construction, this property will be upheld by the optimizer if
correctly established in the source IR. This is a key invariant of
the design.
The existing IR Verifier pass has been extended to check most of the
local restrictions on the intrinsics mentioned in their respective
documentation. The current implementation in LLVM does not check the
key relocation invariant, but this is ongoing work on developing such
a verifier. Please ask on llvm-dev if you're interested in
experimenting with the current version.
.. _statepoint-utilities:
Utility Passes for Safepoint Insertion
======================================
.. _RewriteStatepointsForGC:
RewriteStatepointsForGC
^^^^^^^^^^^^^^^^^^^^^^^^
The pass RewriteStatepointsForGC transforms a functions IR by replacing a
``gc.statepoint`` (with an optional ``gc.result``) with a full relocation
sequence, including all required ``gc.relocates``. To function, the pass
requires that the GC strategy specified for the function be able to reliably
distinguish between GC references and non-GC references in IR it is given.
As an example, given this code:
.. code-block:: llvm
define i8 addrspace(1)* @test1(i8 addrspace(1)* %obj)
gc "statepoint-example" {
call i32 (i64, i32, void ()*, i32, i32, ...)* @llvm.experimental.gc.statepoint.p0f_isVoidf(i64 2882400000, i32 0, void ()* @foo, i32 0, i32 0, i32 0, i32 5, i32 0, i32 -1, i32 0, i32 0, i32 0)
ret i8 addrspace(1)* %obj
}
The pass would produce this IR:
.. code-block:: llvm
define i8 addrspace(1)* @test1(i8 addrspace(1)* %obj)
gc "statepoint-example" {
%0 = call i32 (i64, i32, void ()*, i32, i32, ...)* @llvm.experimental.gc.statepoint.p0f_isVoidf(i64 2882400000, i32 0, void ()* @foo, i32 0, i32 0, i32 0, i32 5, i32 0, i32 -1, i32 0, i32 0, i32 0, i8 addrspace(1)* %obj)
%obj.relocated = call coldcc i8 addrspace(1)* @llvm.experimental.gc.relocate.p1i8(i32 %0, i32 12, i32 12)
ret i8 addrspace(1)* %obj.relocated
}
In the above examples, the addrspace(1) marker on the pointers is the mechanism
that the ``statepoint-example`` GC strategy uses to distinguish references from
non references. Address space 1 is not globally reserved for this purpose.
This pass can be used an utility function by a language frontend that doesn't
want to manually reason about liveness, base pointers, or relocation when
constructing IR. As currently implemented, RewriteStatepointsForGC must be
run after SSA construction (i.e. mem2ref).
In practice, RewriteStatepointsForGC can be run much later in the pass
pipeline, after most optimization is already done. This helps to improve
the quality of the generated code when compiled with garbage collection support.
In the long run, this is the intended usage model. At this time, a few details
have yet to be worked out about the semantic model required to guarantee this
is always correct. As such, please use with caution and report bugs.
.. _PlaceSafepoints:
PlaceSafepoints
^^^^^^^^^^^^^^^^
The pass PlaceSafepoints transforms a function's IR by replacing any call or
invoke instructions with appropriate ``gc.statepoint`` and ``gc.result`` pairs,
and inserting safepoint polls sufficient to ensure running code checks for a
safepoint request on a timely manner. This pass is expected to be run before
RewriteStatepointsForGC and thus does not produce full relocation sequences.
As an example, given input IR of the following:
.. code-block:: llvm
define void @test() gc "statepoint-example" {
call void @foo()
ret void
}
declare void @do_safepoint()
define void @gc.safepoint_poll() {
call void @do_safepoint()
ret void
}
This pass would produce the following IR:
.. code-block:: llvm
define void @test() gc "statepoint-example" {
%safepoint_token = call i32 (i64, i32, void ()*, i32, i32, ...)* @llvm.experimental.gc.statepoint.p0f_isVoidf(i64 2882400000, i32 0, void ()* @do_safepoint, i32 0, i32 0, i32 0, i32 0)
%safepoint_token1 = call i32 (i64, i32, void ()*, i32, i32, ...)* @llvm.experimental.gc.statepoint.p0f_isVoidf(i64 2882400000, i32 0, void ()* @foo, i32 0, i32 0, i32 0, i32 0)
ret void
}
In this case, we've added an (unconditional) entry safepoint poll and converted the call into a ``gc.statepoint``. Note that despite appearances, the entry poll is not necessarily redundant. We'd have to know that ``foo`` and ``test`` were not mutually recursive for the poll to be redundant. In practice, you'd probably want to your poll definition to contain a conditional branch of some form.
At the moment, PlaceSafepoints can insert safepoint polls at method entry and
loop backedges locations. Extending this to work with return polls would be
straight forward if desired.
PlaceSafepoints includes a number of optimizations to avoid placing safepoint
polls at particular sites unless needed to ensure timely execution of a poll
under normal conditions. PlaceSafepoints does not attempt to ensure timely
execution of a poll under worst case conditions such as heavy system paging.
The implementation of a safepoint poll action is specified by looking up a
function of the name ``gc.safepoint_poll`` in the containing Module. The body
of this function is inserted at each poll site desired. While calls or invokes
inside this method are transformed to a ``gc.statepoints``, recursive poll
insertion is not performed.
By default PlaceSafepoints passes in ``0xABCDEF00`` as the statepoint
ID and ``0`` as the number of patchable bytes to the newly constructed
``gc.statepoint``. These values can be configured on a per-callsite
basis using the attributes ``"statepoint-id"`` and
``"statepoint-num-patch-bytes"``. If a call site is marked with a
``"statepoint-id"`` function attribute and its value is a positive
integer (represented as a string), then that value is used as the ID
of the newly constructed ``gc.statepoint``. If a call site is marked
with a ``"statepoint-num-patch-bytes"`` function attribute and its
value is a positive integer, then that value is used as the 'num patch
bytes' parameter of the newly constructed ``gc.statepoint``. The
``"statepoint-id"`` and ``"statepoint-num-patch-bytes"`` attributes
are not propagated to the ``gc.statepoint`` call or invoke if they
could be successfully parsed.
If you are scheduling the RewriteStatepointsForGC pass late in the pass order,
you should probably schedule this pass immediately before it. The exception
would be if you need to preserve abstract frame information (e.g. for
deoptimization or introspection) at safepoints. In that case, ask on the
llvm-dev mailing list for suggestions.
Bugs and Enhancements
=====================
Currently known bugs and enhancements under consideration can be
tracked by performing a `bugzilla search
<http://llvm.org/bugs/buglist.cgi?cmdtype=runnamed&namedcmd=Statepoint%20Bugs&list_id=64342>`_
for [Statepoint] in the summary field. When filing new bugs, please
use this tag so that interested parties see the newly filed bug. As
with most LLVM features, design discussions take place on `llvm-dev
<http://lists.llvm.org/mailman/listinfo/llvm-dev>`_, and patches
should be sent to `llvm-commits
<http://lists.llvm.org/mailman/listinfo/llvm-commits>`_ for review.