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//===-- TargetData.cpp - Data size & alignment routines --------------------==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines target properties related to datatype size/offset/alignment
// information.
//
// This structure should be created once, filled in if the defaults are not
// correct and then passed around by const&. None of the members functions
// require modification to the object.
//
//===----------------------------------------------------------------------===//
#include "llvm/Target/TargetData.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Module.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/ManagedStatic.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Support/Mutex.h"
#include "llvm/ADT/DenseMap.h"
#include <algorithm>
#include <cstdlib>
using namespace llvm;
// Handle the Pass registration stuff necessary to use TargetData's.
// Register the default SparcV9 implementation...
INITIALIZE_PASS(TargetData, "targetdata", "Target Data Layout", false, true)
char TargetData::ID = 0;
//===----------------------------------------------------------------------===//
// Support for StructLayout
//===----------------------------------------------------------------------===//
StructLayout::StructLayout(StructType *ST, const TargetData &TD) {
assert(!ST->isOpaque() && "Cannot get layout of opaque structs");
StructAlignment = 0;
StructSize = 0;
NumElements = ST->getNumElements();
// Loop over each of the elements, placing them in memory.
for (unsigned i = 0, e = NumElements; i != e; ++i) {
Type *Ty = ST->getElementType(i);
unsigned TyAlign = ST->isPacked() ? 1 : TD.getABITypeAlignment(Ty);
// Add padding if necessary to align the data element properly.
if ((StructSize & (TyAlign-1)) != 0)
StructSize = TargetData::RoundUpAlignment(StructSize, TyAlign);
// Keep track of maximum alignment constraint.
StructAlignment = std::max(TyAlign, StructAlignment);
MemberOffsets[i] = StructSize;
StructSize += TD.getTypeAllocSize(Ty); // Consume space for this data item
}
// Empty structures have alignment of 1 byte.
if (StructAlignment == 0) StructAlignment = 1;
// Add padding to the end of the struct so that it could be put in an array
// and all array elements would be aligned correctly.
if ((StructSize & (StructAlignment-1)) != 0)
StructSize = TargetData::RoundUpAlignment(StructSize, StructAlignment);
}
/// getElementContainingOffset - Given a valid offset into the structure,
/// return the structure index that contains it.
unsigned StructLayout::getElementContainingOffset(uint64_t Offset) const {
const uint64_t *SI =
std::upper_bound(&MemberOffsets[0], &MemberOffsets[NumElements], Offset);
assert(SI != &MemberOffsets[0] && "Offset not in structure type!");
--SI;
assert(*SI <= Offset && "upper_bound didn't work");
assert((SI == &MemberOffsets[0] || *(SI-1) <= Offset) &&
(SI+1 == &MemberOffsets[NumElements] || *(SI+1) > Offset) &&
"Upper bound didn't work!");
// Multiple fields can have the same offset if any of them are zero sized.
// For example, in { i32, [0 x i32], i32 }, searching for offset 4 will stop
// at the i32 element, because it is the last element at that offset. This is
// the right one to return, because anything after it will have a higher
// offset, implying that this element is non-empty.
return SI-&MemberOffsets[0];
}
//===----------------------------------------------------------------------===//
// TargetAlignElem, TargetAlign support
//===----------------------------------------------------------------------===//
TargetAlignElem
TargetAlignElem::get(AlignTypeEnum align_type, unsigned abi_align,
unsigned pref_align, uint32_t bit_width) {
assert(abi_align <= pref_align && "Preferred alignment worse than ABI!");
TargetAlignElem retval;
retval.AlignType = align_type;
retval.ABIAlign = abi_align;
retval.PrefAlign = pref_align;
retval.TypeBitWidth = bit_width;
return retval;
}
bool
TargetAlignElem::operator==(const TargetAlignElem &rhs) const {
return (AlignType == rhs.AlignType
&& ABIAlign == rhs.ABIAlign
&& PrefAlign == rhs.PrefAlign
&& TypeBitWidth == rhs.TypeBitWidth);
}
const TargetAlignElem TargetData::InvalidAlignmentElem =
TargetAlignElem::get((AlignTypeEnum) -1, 0, 0, 0);
//===----------------------------------------------------------------------===//
// TargetData Class Implementation
//===----------------------------------------------------------------------===//
/// getInt - Get an integer ignoring errors.
static unsigned getInt(StringRef R) {
unsigned Result = 0;
R.getAsInteger(10, Result);
return Result;
}
void TargetData::init(StringRef Desc) {
initializeTargetDataPass(*PassRegistry::getPassRegistry());
LayoutMap = 0;
LittleEndian = false;
PointerMemSize = 8;
PointerABIAlign = 8;
PointerPrefAlign = PointerABIAlign;
StackNaturalAlign = 0;
// Default alignments
setAlignment(INTEGER_ALIGN, 1, 1, 1); // i1
setAlignment(INTEGER_ALIGN, 1, 1, 8); // i8
setAlignment(INTEGER_ALIGN, 2, 2, 16); // i16
setAlignment(INTEGER_ALIGN, 4, 4, 32); // i32
setAlignment(INTEGER_ALIGN, 4, 8, 64); // i64
setAlignment(FLOAT_ALIGN, 4, 4, 32); // float
setAlignment(FLOAT_ALIGN, 8, 8, 64); // double
setAlignment(VECTOR_ALIGN, 8, 8, 64); // v2i32, v1i64, ...
setAlignment(VECTOR_ALIGN, 16, 16, 128); // v16i8, v8i16, v4i32, ...
setAlignment(AGGREGATE_ALIGN, 0, 8, 0); // struct
while (!Desc.empty()) {
std::pair<StringRef, StringRef> Split = Desc.split('-');
StringRef Token = Split.first;
Desc = Split.second;
if (Token.empty())
continue;
Split = Token.split(':');
StringRef Specifier = Split.first;
Token = Split.second;
assert(!Specifier.empty() && "Can't be empty here");
switch (Specifier[0]) {
case 'E':
LittleEndian = false;
break;
case 'e':
LittleEndian = true;
break;
case 'p':
Split = Token.split(':');
PointerMemSize = getInt(Split.first) / 8;
Split = Split.second.split(':');
PointerABIAlign = getInt(Split.first) / 8;
Split = Split.second.split(':');
PointerPrefAlign = getInt(Split.first) / 8;
if (PointerPrefAlign == 0)
PointerPrefAlign = PointerABIAlign;
break;
case 'i':
case 'v':
case 'f':
case 'a':
case 's': {
AlignTypeEnum AlignType;
switch (Specifier[0]) {
default:
case 'i': AlignType = INTEGER_ALIGN; break;
case 'v': AlignType = VECTOR_ALIGN; break;
case 'f': AlignType = FLOAT_ALIGN; break;
case 'a': AlignType = AGGREGATE_ALIGN; break;
case 's': AlignType = STACK_ALIGN; break;
}
unsigned Size = getInt(Specifier.substr(1));
Split = Token.split(':');
unsigned ABIAlign = getInt(Split.first) / 8;
Split = Split.second.split(':');
unsigned PrefAlign = getInt(Split.first) / 8;
if (PrefAlign == 0)
PrefAlign = ABIAlign;
setAlignment(AlignType, ABIAlign, PrefAlign, Size);
break;
}
case 'n': // Native integer types.
Specifier = Specifier.substr(1);
do {
if (unsigned Width = getInt(Specifier))
LegalIntWidths.push_back(Width);
Split = Token.split(':');
Specifier = Split.first;
Token = Split.second;
} while (!Specifier.empty() || !Token.empty());
break;
case 'S': // Stack natural alignment.
StackNaturalAlign = getInt(Specifier.substr(1));
StackNaturalAlign /= 8;
// FIXME: Should we really be truncating these alingments and
// sizes silently?
break;
default:
break;
}
}
}
/// Default ctor.
///
/// @note This has to exist, because this is a pass, but it should never be
/// used.
TargetData::TargetData() : ImmutablePass(ID) {
report_fatal_error("Bad TargetData ctor used. "
"Tool did not specify a TargetData to use?");
}
TargetData::TargetData(const Module *M)
: ImmutablePass(ID) {
init(M->getDataLayout());
}
void
TargetData::setAlignment(AlignTypeEnum align_type, unsigned abi_align,
unsigned pref_align, uint32_t bit_width) {
assert(abi_align <= pref_align && "Preferred alignment worse than ABI!");
for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
if (Alignments[i].AlignType == align_type &&
Alignments[i].TypeBitWidth == bit_width) {
// Update the abi, preferred alignments.
Alignments[i].ABIAlign = abi_align;
Alignments[i].PrefAlign = pref_align;
return;
}
}
Alignments.push_back(TargetAlignElem::get(align_type, abi_align,
pref_align, bit_width));
}
/// getAlignmentInfo - Return the alignment (either ABI if ABIInfo = true or
/// preferred if ABIInfo = false) the target wants for the specified datatype.
unsigned TargetData::getAlignmentInfo(AlignTypeEnum AlignType,
uint32_t BitWidth, bool ABIInfo,
Type *Ty) const {
// Check to see if we have an exact match and remember the best match we see.
int BestMatchIdx = -1;
int LargestInt = -1;
for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
if (Alignments[i].AlignType == AlignType &&
Alignments[i].TypeBitWidth == BitWidth)
return ABIInfo ? Alignments[i].ABIAlign : Alignments[i].PrefAlign;
// The best match so far depends on what we're looking for.
if (AlignType == INTEGER_ALIGN &&
Alignments[i].AlignType == INTEGER_ALIGN) {
// The "best match" for integers is the smallest size that is larger than
// the BitWidth requested.
if (Alignments[i].TypeBitWidth > BitWidth && (BestMatchIdx == -1 ||
Alignments[i].TypeBitWidth < Alignments[BestMatchIdx].TypeBitWidth))
BestMatchIdx = i;
// However, if there isn't one that's larger, then we must use the
// largest one we have (see below)
if (LargestInt == -1 ||
Alignments[i].TypeBitWidth > Alignments[LargestInt].TypeBitWidth)
LargestInt = i;
}
}
// Okay, we didn't find an exact solution. Fall back here depending on what
// is being looked for.
if (BestMatchIdx == -1) {
// If we didn't find an integer alignment, fall back on most conservative.
if (AlignType == INTEGER_ALIGN) {
BestMatchIdx = LargestInt;
} else {
assert(AlignType == VECTOR_ALIGN && "Unknown alignment type!");
// By default, use natural alignment for vector types. This is consistent
// with what clang and llvm-gcc do.
unsigned Align = getTypeAllocSize(cast<VectorType>(Ty)->getElementType());
Align *= cast<VectorType>(Ty)->getNumElements();
// If the alignment is not a power of 2, round up to the next power of 2.
// This happens for non-power-of-2 length vectors.
if (Align & (Align-1))
Align = llvm::NextPowerOf2(Align);
return Align;
}
}
// Since we got a "best match" index, just return it.
return ABIInfo ? Alignments[BestMatchIdx].ABIAlign
: Alignments[BestMatchIdx].PrefAlign;
}
namespace {
class StructLayoutMap {
typedef DenseMap<StructType*, StructLayout*> LayoutInfoTy;
LayoutInfoTy LayoutInfo;
public:
virtual ~StructLayoutMap() {
// Remove any layouts.
for (LayoutInfoTy::iterator I = LayoutInfo.begin(), E = LayoutInfo.end();
I != E; ++I) {
StructLayout *Value = I->second;
Value->~StructLayout();
free(Value);
}
}
StructLayout *&operator[](StructType *STy) {
return LayoutInfo[STy];
}
// for debugging...
virtual void dump() const {}
};
} // end anonymous namespace
TargetData::~TargetData() {
delete static_cast<StructLayoutMap*>(LayoutMap);
}
const StructLayout *TargetData::getStructLayout(StructType *Ty) const {
if (!LayoutMap)
LayoutMap = new StructLayoutMap();
StructLayoutMap *STM = static_cast<StructLayoutMap*>(LayoutMap);
StructLayout *&SL = (*STM)[Ty];
if (SL) return SL;
// Otherwise, create the struct layout. Because it is variable length, we
// malloc it, then use placement new.
int NumElts = Ty->getNumElements();
StructLayout *L =
(StructLayout *)malloc(sizeof(StructLayout)+(NumElts-1) * sizeof(uint64_t));
// Set SL before calling StructLayout's ctor. The ctor could cause other
// entries to be added to TheMap, invalidating our reference.
SL = L;
new (L) StructLayout(Ty, *this);
return L;
}
std::string TargetData::getStringRepresentation() const {
std::string Result;
raw_string_ostream OS(Result);
OS << (LittleEndian ? "e" : "E")
<< "-p:" << PointerMemSize*8 << ':' << PointerABIAlign*8
<< ':' << PointerPrefAlign*8
<< "-S" << StackNaturalAlign*8;
for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
const TargetAlignElem &AI = Alignments[i];
OS << '-' << (char)AI.AlignType << AI.TypeBitWidth << ':'
<< AI.ABIAlign*8 << ':' << AI.PrefAlign*8;
}
if (!LegalIntWidths.empty()) {
OS << "-n" << (unsigned)LegalIntWidths[0];
for (unsigned i = 1, e = LegalIntWidths.size(); i != e; ++i)
OS << ':' << (unsigned)LegalIntWidths[i];
}
return OS.str();
}
uint64_t TargetData::getTypeSizeInBits(Type *Ty) const {
assert(Ty->isSized() && "Cannot getTypeInfo() on a type that is unsized!");
switch (Ty->getTypeID()) {
case Type::LabelTyID:
case Type::PointerTyID:
return getPointerSizeInBits();
case Type::ArrayTyID: {
ArrayType *ATy = cast<ArrayType>(Ty);
return getTypeAllocSizeInBits(ATy->getElementType())*ATy->getNumElements();
}
case Type::StructTyID:
// Get the layout annotation... which is lazily created on demand.
return getStructLayout(cast<StructType>(Ty))->getSizeInBits();
case Type::IntegerTyID:
return cast<IntegerType>(Ty)->getBitWidth();
case Type::VoidTyID:
return 8;
case Type::FloatTyID:
return 32;
case Type::DoubleTyID:
case Type::X86_MMXTyID:
return 64;
case Type::PPC_FP128TyID:
case Type::FP128TyID:
return 128;
// In memory objects this is always aligned to a higher boundary, but
// only 80 bits contain information.
case Type::X86_FP80TyID:
return 80;
case Type::VectorTyID:
return cast<VectorType>(Ty)->getBitWidth();
default:
llvm_unreachable("TargetData::getTypeSizeInBits(): Unsupported type");
break;
}
return 0;
}
/*!
\param abi_or_pref Flag that determines which alignment is returned. true
returns the ABI alignment, false returns the preferred alignment.
\param Ty The underlying type for which alignment is determined.
Get the ABI (\a abi_or_pref == true) or preferred alignment (\a abi_or_pref
== false) for the requested type \a Ty.
*/
unsigned TargetData::getAlignment(Type *Ty, bool abi_or_pref) const {
int AlignType = -1;
assert(Ty->isSized() && "Cannot getTypeInfo() on a type that is unsized!");
switch (Ty->getTypeID()) {
// Early escape for the non-numeric types.
case Type::LabelTyID:
case Type::PointerTyID:
return (abi_or_pref
? getPointerABIAlignment()
: getPointerPrefAlignment());
case Type::ArrayTyID:
return getAlignment(cast<ArrayType>(Ty)->getElementType(), abi_or_pref);
case Type::StructTyID: {
// Packed structure types always have an ABI alignment of one.
if (cast<StructType>(Ty)->isPacked() && abi_or_pref)
return 1;
// Get the layout annotation... which is lazily created on demand.
const StructLayout *Layout = getStructLayout(cast<StructType>(Ty));
unsigned Align = getAlignmentInfo(AGGREGATE_ALIGN, 0, abi_or_pref, Ty);
return std::max(Align, Layout->getAlignment());
}
case Type::IntegerTyID:
case Type::VoidTyID:
AlignType = INTEGER_ALIGN;
break;
case Type::FloatTyID:
case Type::DoubleTyID:
// PPC_FP128TyID and FP128TyID have different data contents, but the
// same size and alignment, so they look the same here.
case Type::PPC_FP128TyID:
case Type::FP128TyID:
case Type::X86_FP80TyID:
AlignType = FLOAT_ALIGN;
break;
case Type::X86_MMXTyID:
case Type::VectorTyID:
AlignType = VECTOR_ALIGN;
break;
default:
llvm_unreachable("Bad type for getAlignment!!!");
break;
}
return getAlignmentInfo((AlignTypeEnum)AlignType, getTypeSizeInBits(Ty),
abi_or_pref, Ty);
}
unsigned TargetData::getABITypeAlignment(Type *Ty) const {
return getAlignment(Ty, true);
}
/// getABIIntegerTypeAlignment - Return the minimum ABI-required alignment for
/// an integer type of the specified bitwidth.
unsigned TargetData::getABIIntegerTypeAlignment(unsigned BitWidth) const {
return getAlignmentInfo(INTEGER_ALIGN, BitWidth, true, 0);
}
unsigned TargetData::getCallFrameTypeAlignment(Type *Ty) const {
for (unsigned i = 0, e = Alignments.size(); i != e; ++i)
if (Alignments[i].AlignType == STACK_ALIGN)
return Alignments[i].ABIAlign;
return getABITypeAlignment(Ty);
}
unsigned TargetData::getPrefTypeAlignment(Type *Ty) const {
return getAlignment(Ty, false);
}
unsigned TargetData::getPreferredTypeAlignmentShift(Type *Ty) const {
unsigned Align = getPrefTypeAlignment(Ty);
assert(!(Align & (Align-1)) && "Alignment is not a power of two!");
return Log2_32(Align);
}
/// getIntPtrType - Return an unsigned integer type that is the same size or
/// greater to the host pointer size.
IntegerType *TargetData::getIntPtrType(LLVMContext &C) const {
return IntegerType::get(C, getPointerSizeInBits());
}
uint64_t TargetData::getIndexedOffset(Type *ptrTy,
ArrayRef<Value *> Indices) const {
Type *Ty = ptrTy;
assert(Ty->isPointerTy() && "Illegal argument for getIndexedOffset()");
uint64_t Result = 0;
generic_gep_type_iterator<Value* const*>
TI = gep_type_begin(ptrTy, Indices);
for (unsigned CurIDX = 0, EndIDX = Indices.size(); CurIDX != EndIDX;
++CurIDX, ++TI) {
if (StructType *STy = dyn_cast<StructType>(*TI)) {
assert(Indices[CurIDX]->getType() ==
Type::getInt32Ty(ptrTy->getContext()) &&
"Illegal struct idx");
unsigned FieldNo = cast<ConstantInt>(Indices[CurIDX])->getZExtValue();
// Get structure layout information...
const StructLayout *Layout = getStructLayout(STy);
// Add in the offset, as calculated by the structure layout info...
Result += Layout->getElementOffset(FieldNo);
// Update Ty to refer to current element
Ty = STy->getElementType(FieldNo);
} else {
// Update Ty to refer to current element
Ty = cast<SequentialType>(Ty)->getElementType();
// Get the array index and the size of each array element.
if (int64_t arrayIdx = cast<ConstantInt>(Indices[CurIDX])->getSExtValue())
Result += (uint64_t)arrayIdx * getTypeAllocSize(Ty);
}
}
return Result;
}
/// getPreferredAlignment - Return the preferred alignment of the specified
/// global. This includes an explicitly requested alignment (if the global
/// has one).
unsigned TargetData::getPreferredAlignment(const GlobalVariable *GV) const {
Type *ElemType = GV->getType()->getElementType();
unsigned Alignment = getPrefTypeAlignment(ElemType);
unsigned GVAlignment = GV->getAlignment();
if (GVAlignment >= Alignment) {
Alignment = GVAlignment;
} else if (GVAlignment != 0) {
Alignment = std::max(GVAlignment, getABITypeAlignment(ElemType));
}
if (GV->hasInitializer() && GVAlignment == 0) {
if (Alignment < 16) {
// If the global is not external, see if it is large. If so, give it a
// larger alignment.
if (getTypeSizeInBits(ElemType) > 128)
Alignment = 16; // 16-byte alignment.
}
}
return Alignment;
}
/// getPreferredAlignmentLog - Return the preferred alignment of the
/// specified global, returned in log form. This includes an explicitly
/// requested alignment (if the global has one).
unsigned TargetData::getPreferredAlignmentLog(const GlobalVariable *GV) const {
return Log2_32(getPreferredAlignment(GV));
}