blob: 7ed0d42f1407612f0e97b3759c3b949d0b6bed9d [file] [log] [blame]
//===- ExprTypeConvert.cpp - Code to change an LLVM Expr Type -------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the part of level raising that checks to see if it is
// possible to coerce an entire expression tree into a different type. If
// convertible, other routines from this file will do the conversion.
//
//===----------------------------------------------------------------------===//
#include "TransformInternals.h"
#include "llvm/Constants.h"
#include "llvm/Instructions.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/Support/Debug.h"
#include <algorithm>
using namespace llvm;
static bool OperandConvertibleToType(User *U, Value *V, const Type *Ty,
ValueTypeCache &ConvertedTypes,
const TargetData &TD);
static void ConvertOperandToType(User *U, Value *OldVal, Value *NewVal,
ValueMapCache &VMC, const TargetData &TD);
// ExpressionConvertibleToType - Return true if it is possible
bool llvm::ExpressionConvertibleToType(Value *V, const Type *Ty,
ValueTypeCache &CTMap, const TargetData &TD) {
// Expression type must be holdable in a register.
if (!Ty->isFirstClassType())
return false;
ValueTypeCache::iterator CTMI = CTMap.find(V);
if (CTMI != CTMap.end()) return CTMI->second == Ty;
// If it's a constant... all constants can be converted to a different
// type.
//
if (isa<Constant>(V) && !isa<GlobalValue>(V))
return true;
CTMap[V] = Ty;
if (V->getType() == Ty) return true; // Expression already correct type!
Instruction *I = dyn_cast<Instruction>(V);
if (I == 0) return false; // Otherwise, we can't convert!
switch (I->getOpcode()) {
case Instruction::Cast:
// We can convert the expr if the cast destination type is losslessly
// convertible to the requested type.
if (!Ty->isLosslesslyConvertibleTo(I->getType())) return false;
// We also do not allow conversion of a cast that casts from a ptr to array
// of X to a *X. For example: cast [4 x %List *] * %val to %List * *
//
if (const PointerType *SPT =
dyn_cast<PointerType>(I->getOperand(0)->getType()))
if (const PointerType *DPT = dyn_cast<PointerType>(I->getType()))
if (const ArrayType *AT = dyn_cast<ArrayType>(SPT->getElementType()))
if (AT->getElementType() == DPT->getElementType())
return false;
break;
case Instruction::Add:
case Instruction::Sub:
if (!Ty->isInteger() && !Ty->isFloatingPoint()) return false;
if (!ExpressionConvertibleToType(I->getOperand(0), Ty, CTMap, TD) ||
!ExpressionConvertibleToType(I->getOperand(1), Ty, CTMap, TD))
return false;
break;
case Instruction::Shr:
if (!Ty->isInteger()) return false;
if (Ty->isSigned() != V->getType()->isSigned()) return false;
// FALL THROUGH
case Instruction::Shl:
if (!Ty->isInteger()) return false;
if (!ExpressionConvertibleToType(I->getOperand(0), Ty, CTMap, TD))
return false;
break;
case Instruction::Load: {
LoadInst *LI = cast<LoadInst>(I);
if (!ExpressionConvertibleToType(LI->getPointerOperand(),
PointerType::get(Ty), CTMap, TD))
return false;
break;
}
case Instruction::PHI: {
PHINode *PN = cast<PHINode>(I);
// Be conservative if we find a giant PHI node.
if (PN->getNumIncomingValues() > 32) return false;
for (unsigned i = 0; i < PN->getNumIncomingValues(); ++i)
if (!ExpressionConvertibleToType(PN->getIncomingValue(i), Ty, CTMap, TD))
return false;
break;
}
case Instruction::GetElementPtr: {
// GetElementPtr's are directly convertible to a pointer type if they have
// a number of zeros at the end. Because removing these values does not
// change the logical offset of the GEP, it is okay and fair to remove them.
// This can change this:
// %t1 = getelementptr %Hosp * %hosp, ubyte 4, ubyte 0 ; <%List **>
// %t2 = cast %List * * %t1 to %List *
// into
// %t2 = getelementptr %Hosp * %hosp, ubyte 4 ; <%List *>
//
GetElementPtrInst *GEP = cast<GetElementPtrInst>(I);
const PointerType *PTy = dyn_cast<PointerType>(Ty);
if (!PTy) return false; // GEP must always return a pointer...
const Type *PVTy = PTy->getElementType();
// Check to see if there are zero elements that we can remove from the
// index array. If there are, check to see if removing them causes us to
// get to the right type...
//
std::vector<Value*> Indices(GEP->idx_begin(), GEP->idx_end());
const Type *BaseType = GEP->getPointerOperand()->getType();
const Type *ElTy = 0;
while (!Indices.empty() &&
Indices.back() == Constant::getNullValue(Indices.back()->getType())){
Indices.pop_back();
ElTy = GetElementPtrInst::getIndexedType(BaseType, Indices, true);
if (ElTy == PVTy)
break; // Found a match!!
ElTy = 0;
}
if (ElTy) break; // Found a number of zeros we can strip off!
// Otherwise, it could be that we have something like this:
// getelementptr [[sbyte] *] * %reg115, long %reg138 ; [sbyte]**
// and want to convert it into something like this:
// getelemenptr [[int] *] * %reg115, long %reg138 ; [int]**
//
if (GEP->getNumOperands() == 2 &&
PTy->getElementType()->isSized() &&
TD.getTypeSize(PTy->getElementType()) ==
TD.getTypeSize(GEP->getType()->getElementType())) {
const PointerType *NewSrcTy = PointerType::get(PVTy);
if (!ExpressionConvertibleToType(I->getOperand(0), NewSrcTy, CTMap, TD))
return false;
break;
}
return false; // No match, maybe next time.
}
case Instruction::Call: {
if (isa<Function>(I->getOperand(0)))
return false; // Don't even try to change direct calls.
// If this is a function pointer, we can convert the return type if we can
// convert the source function pointer.
//
const PointerType *PT = cast<PointerType>(I->getOperand(0)->getType());
const FunctionType *FT = cast<FunctionType>(PT->getElementType());
std::vector<const Type *> ArgTys(FT->param_begin(), FT->param_end());
const FunctionType *NewTy =
FunctionType::get(Ty, ArgTys, FT->isVarArg());
if (!ExpressionConvertibleToType(I->getOperand(0),
PointerType::get(NewTy), CTMap, TD))
return false;
break;
}
default:
return false;
}
// Expressions are only convertible if all of the users of the expression can
// have this value converted. This makes use of the map to avoid infinite
// recursion.
//
for (Value::use_iterator It = I->use_begin(), E = I->use_end(); It != E; ++It)
if (!OperandConvertibleToType(*It, I, Ty, CTMap, TD))
return false;
return true;
}
Value *llvm::ConvertExpressionToType(Value *V, const Type *Ty,
ValueMapCache &VMC, const TargetData &TD) {
if (V->getType() == Ty) return V; // Already where we need to be?
ValueMapCache::ExprMapTy::iterator VMCI = VMC.ExprMap.find(V);
if (VMCI != VMC.ExprMap.end()) {
const Value *GV = VMCI->second;
const Type *GTy = VMCI->second->getType();
assert(VMCI->second->getType() == Ty);
if (Instruction *I = dyn_cast<Instruction>(V))
ValueHandle IHandle(VMC, I); // Remove I if it is unused now!
return VMCI->second;
}
DEBUG(std::cerr << "CETT: " << (void*)V << " " << *V);
Instruction *I = dyn_cast<Instruction>(V);
if (I == 0) {
Constant *CPV = cast<Constant>(V);
// Constants are converted by constant folding the cast that is required.
// We assume here that all casts are implemented for constant prop.
Value *Result = ConstantExpr::getCast(CPV, Ty);
// Add the instruction to the expression map
//VMC.ExprMap[V] = Result;
return Result;
}
BasicBlock *BB = I->getParent();
std::string Name = I->getName(); if (!Name.empty()) I->setName("");
Instruction *Res; // Result of conversion
ValueHandle IHandle(VMC, I); // Prevent I from being removed!
Constant *Dummy = Constant::getNullValue(Ty);
switch (I->getOpcode()) {
case Instruction::Cast:
assert(VMC.NewCasts.count(ValueHandle(VMC, I)) == 0);
Res = new CastInst(I->getOperand(0), Ty, Name);
VMC.NewCasts.insert(ValueHandle(VMC, Res));
break;
case Instruction::Add:
case Instruction::Sub:
Res = BinaryOperator::create(cast<BinaryOperator>(I)->getOpcode(),
Dummy, Dummy, Name);
VMC.ExprMap[I] = Res; // Add node to expression eagerly
Res->setOperand(0, ConvertExpressionToType(I->getOperand(0), Ty, VMC, TD));
Res->setOperand(1, ConvertExpressionToType(I->getOperand(1), Ty, VMC, TD));
break;
case Instruction::Shl:
case Instruction::Shr:
Res = new ShiftInst(cast<ShiftInst>(I)->getOpcode(), Dummy,
I->getOperand(1), Name);
VMC.ExprMap[I] = Res;
Res->setOperand(0, ConvertExpressionToType(I->getOperand(0), Ty, VMC, TD));
break;
case Instruction::Load: {
LoadInst *LI = cast<LoadInst>(I);
Res = new LoadInst(Constant::getNullValue(PointerType::get(Ty)), Name);
VMC.ExprMap[I] = Res;
Res->setOperand(0, ConvertExpressionToType(LI->getPointerOperand(),
PointerType::get(Ty), VMC, TD));
assert(Res->getOperand(0)->getType() == PointerType::get(Ty));
assert(Ty == Res->getType());
assert(Res->getType()->isFirstClassType() && "Load of structure or array!");
break;
}
case Instruction::PHI: {
PHINode *OldPN = cast<PHINode>(I);
PHINode *NewPN = new PHINode(Ty, Name);
VMC.ExprMap[I] = NewPN; // Add node to expression eagerly
while (OldPN->getNumOperands()) {
BasicBlock *BB = OldPN->getIncomingBlock(0);
Value *OldVal = OldPN->getIncomingValue(0);
ValueHandle OldValHandle(VMC, OldVal);
OldPN->removeIncomingValue(BB, false);
Value *V = ConvertExpressionToType(OldVal, Ty, VMC, TD);
NewPN->addIncoming(V, BB);
}
Res = NewPN;
break;
}
case Instruction::GetElementPtr: {
// GetElementPtr's are directly convertible to a pointer type if they have
// a number of zeros at the end. Because removing these values does not
// change the logical offset of the GEP, it is okay and fair to remove them.
// This can change this:
// %t1 = getelementptr %Hosp * %hosp, ubyte 4, ubyte 0 ; <%List **>
// %t2 = cast %List * * %t1 to %List *
// into
// %t2 = getelementptr %Hosp * %hosp, ubyte 4 ; <%List *>
//
GetElementPtrInst *GEP = cast<GetElementPtrInst>(I);
// Check to see if there are zero elements that we can remove from the
// index array. If there are, check to see if removing them causes us to
// get to the right type...
//
std::vector<Value*> Indices(GEP->idx_begin(), GEP->idx_end());
const Type *BaseType = GEP->getPointerOperand()->getType();
const Type *PVTy = cast<PointerType>(Ty)->getElementType();
Res = 0;
while (!Indices.empty() &&
Indices.back() == Constant::getNullValue(Indices.back()->getType())){
Indices.pop_back();
if (GetElementPtrInst::getIndexedType(BaseType, Indices, true) == PVTy) {
if (Indices.size() == 0)
Res = new CastInst(GEP->getPointerOperand(), BaseType); // NOOP CAST
else
Res = new GetElementPtrInst(GEP->getPointerOperand(), Indices, Name);
break;
}
}
// Otherwise, it could be that we have something like this:
// getelementptr [[sbyte] *] * %reg115, uint %reg138 ; [sbyte]**
// and want to convert it into something like this:
// getelemenptr [[int] *] * %reg115, uint %reg138 ; [int]**
//
if (Res == 0) {
const PointerType *NewSrcTy = PointerType::get(PVTy);
std::vector<Value*> Indices(GEP->idx_begin(), GEP->idx_end());
Res = new GetElementPtrInst(Constant::getNullValue(NewSrcTy),
Indices, Name);
VMC.ExprMap[I] = Res;
Res->setOperand(0, ConvertExpressionToType(I->getOperand(0),
NewSrcTy, VMC, TD));
}
assert(Res && "Didn't find match!");
break;
}
case Instruction::Call: {
assert(!isa<Function>(I->getOperand(0)));
// If this is a function pointer, we can convert the return type if we can
// convert the source function pointer.
//
const PointerType *PT = cast<PointerType>(I->getOperand(0)->getType());
const FunctionType *FT = cast<FunctionType>(PT->getElementType());
std::vector<const Type *> ArgTys(FT->param_begin(), FT->param_end());
const FunctionType *NewTy =
FunctionType::get(Ty, ArgTys, FT->isVarArg());
const PointerType *NewPTy = PointerType::get(NewTy);
if (Ty == Type::VoidTy)
Name = ""; // Make sure not to name calls that now return void!
Res = new CallInst(Constant::getNullValue(NewPTy),
std::vector<Value*>(I->op_begin()+1, I->op_end()),
Name);
if (cast<CallInst>(I)->isTailCall())
cast<CallInst>(Res)->setTailCall();
cast<CallInst>(Res)->setCallingConv(cast<CallInst>(I)->getCallingConv());
VMC.ExprMap[I] = Res;
Res->setOperand(0, ConvertExpressionToType(I->getOperand(0),NewPTy,VMC,TD));
break;
}
default:
assert(0 && "Expression convertible, but don't know how to convert?");
return 0;
}
assert(Res->getType() == Ty && "Didn't convert expr to correct type!");
BB->getInstList().insert(I, Res);
// Add the instruction to the expression map
VMC.ExprMap[I] = Res;
//// WTF is this code! FIXME: remove this.
unsigned NumUses = I->getNumUses();
for (unsigned It = 0; It < NumUses; ) {
unsigned OldSize = NumUses;
Value::use_iterator UI = I->use_begin();
std::advance(UI, It);
ConvertOperandToType(*UI, I, Res, VMC, TD);
NumUses = I->getNumUses();
if (NumUses == OldSize) ++It;
}
DEBUG(std::cerr << "ExpIn: " << (void*)I << " " << *I
<< "ExpOut: " << (void*)Res << " " << *Res);
return Res;
}
// ValueConvertibleToType - Return true if it is possible
bool llvm::ValueConvertibleToType(Value *V, const Type *Ty,
ValueTypeCache &ConvertedTypes,
const TargetData &TD) {
ValueTypeCache::iterator I = ConvertedTypes.find(V);
if (I != ConvertedTypes.end()) return I->second == Ty;
ConvertedTypes[V] = Ty;
// It is safe to convert the specified value to the specified type IFF all of
// the uses of the value can be converted to accept the new typed value.
//
if (V->getType() != Ty) {
for (Value::use_iterator I = V->use_begin(), E = V->use_end(); I != E; ++I)
if (!OperandConvertibleToType(*I, V, Ty, ConvertedTypes, TD))
return false;
}
return true;
}
// OperandConvertibleToType - Return true if it is possible to convert operand
// V of User (instruction) U to the specified type. This is true iff it is
// possible to change the specified instruction to accept this. CTMap is a map
// of converted types, so that circular definitions will see the future type of
// the expression, not the static current type.
//
static bool OperandConvertibleToType(User *U, Value *V, const Type *Ty,
ValueTypeCache &CTMap,
const TargetData &TD) {
// if (V->getType() == Ty) return true; // Operand already the right type?
// Expression type must be holdable in a register.
if (!Ty->isFirstClassType())
return false;
Instruction *I = dyn_cast<Instruction>(U);
if (I == 0) return false; // We can't convert!
switch (I->getOpcode()) {
case Instruction::Cast:
assert(I->getOperand(0) == V);
// We can convert the expr if the cast destination type is losslessly
// convertible to the requested type.
// Also, do not change a cast that is a noop cast. For all intents and
// purposes it should be eliminated.
if (!Ty->isLosslesslyConvertibleTo(I->getOperand(0)->getType()) ||
I->getType() == I->getOperand(0)->getType())
return false;
// Do not allow a 'cast ushort %V to uint' to have it's first operand be
// converted to a 'short' type. Doing so changes the way sign promotion
// happens, and breaks things. Only allow the cast to take place if the
// signedness doesn't change... or if the current cast is not a lossy
// conversion.
//
if (!I->getType()->isLosslesslyConvertibleTo(I->getOperand(0)->getType()) &&
I->getOperand(0)->getType()->isSigned() != Ty->isSigned())
return false;
// We also do not allow conversion of a cast that casts from a ptr to array
// of X to a *X. For example: cast [4 x %List *] * %val to %List * *
//
if (const PointerType *SPT =
dyn_cast<PointerType>(I->getOperand(0)->getType()))
if (const PointerType *DPT = dyn_cast<PointerType>(I->getType()))
if (const ArrayType *AT = dyn_cast<ArrayType>(SPT->getElementType()))
if (AT->getElementType() == DPT->getElementType())
return false;
return true;
case Instruction::Add:
case Instruction::Sub: {
if (!Ty->isInteger() && !Ty->isFloatingPoint()) return false;
Value *OtherOp = I->getOperand((V == I->getOperand(0)) ? 1 : 0);
return ValueConvertibleToType(I, Ty, CTMap, TD) &&
ExpressionConvertibleToType(OtherOp, Ty, CTMap, TD);
}
case Instruction::SetEQ:
case Instruction::SetNE: {
Value *OtherOp = I->getOperand((V == I->getOperand(0)) ? 1 : 0);
return ExpressionConvertibleToType(OtherOp, Ty, CTMap, TD);
}
case Instruction::Shr:
if (Ty->isSigned() != V->getType()->isSigned()) return false;
// FALL THROUGH
case Instruction::Shl:
if (I->getOperand(1) == V) return false; // Cannot change shift amount type
if (!Ty->isInteger()) return false;
return ValueConvertibleToType(I, Ty, CTMap, TD);
case Instruction::Free:
assert(I->getOperand(0) == V);
return isa<PointerType>(Ty); // Free can free any pointer type!
case Instruction::Load:
// Cannot convert the types of any subscripts...
if (I->getOperand(0) != V) return false;
if (const PointerType *PT = dyn_cast<PointerType>(Ty)) {
LoadInst *LI = cast<LoadInst>(I);
const Type *LoadedTy = PT->getElementType();
// They could be loading the first element of a composite type...
if (const CompositeType *CT = dyn_cast<CompositeType>(LoadedTy)) {
unsigned Offset = 0; // No offset, get first leaf.
std::vector<Value*> Indices; // Discarded...
LoadedTy = getStructOffsetType(CT, Offset, Indices, TD, false);
assert(Offset == 0 && "Offset changed from zero???");
}
if (!LoadedTy->isFirstClassType())
return false;
if (TD.getTypeSize(LoadedTy) != TD.getTypeSize(LI->getType()))
return false;
return ValueConvertibleToType(LI, LoadedTy, CTMap, TD);
}
return false;
case Instruction::Store: {
StoreInst *SI = cast<StoreInst>(I);
if (V == I->getOperand(0)) {
ValueTypeCache::iterator CTMI = CTMap.find(I->getOperand(1));
if (CTMI != CTMap.end()) { // Operand #1 is in the table already?
// If so, check to see if it's Ty*, or, more importantly, if it is a
// pointer to a structure where the first element is a Ty... this code
// is necessary because we might be trying to change the source and
// destination type of the store (they might be related) and the dest
// pointer type might be a pointer to structure. Below we allow pointer
// to structures where the 0th element is compatible with the value,
// now we have to support the symmetrical part of this.
//
const Type *ElTy = cast<PointerType>(CTMI->second)->getElementType();
// Already a pointer to what we want? Trivially accept...
if (ElTy == Ty) return true;
// Tricky case now, if the destination is a pointer to structure,
// obviously the source is not allowed to be a structure (cannot copy
// a whole structure at a time), so the level raiser must be trying to
// store into the first field. Check for this and allow it now:
//
if (const StructType *SElTy = dyn_cast<StructType>(ElTy)) {
unsigned Offset = 0;
std::vector<Value*> Indices;
ElTy = getStructOffsetType(ElTy, Offset, Indices, TD, false);
assert(Offset == 0 && "Offset changed!");
if (ElTy == 0) // Element at offset zero in struct doesn't exist!
return false; // Can only happen for {}*
if (ElTy == Ty) // Looks like the 0th element of structure is
return true; // compatible! Accept now!
// Otherwise we know that we can't work, so just stop trying now.
return false;
}
}
// Can convert the store if we can convert the pointer operand to match
// the new value type...
return ExpressionConvertibleToType(I->getOperand(1), PointerType::get(Ty),
CTMap, TD);
} else if (const PointerType *PT = dyn_cast<PointerType>(Ty)) {
const Type *ElTy = PT->getElementType();
assert(V == I->getOperand(1));
if (isa<StructType>(ElTy)) {
// We can change the destination pointer if we can store our first
// argument into the first element of the structure...
//
unsigned Offset = 0;
std::vector<Value*> Indices;
ElTy = getStructOffsetType(ElTy, Offset, Indices, TD, false);
assert(Offset == 0 && "Offset changed!");
if (ElTy == 0) // Element at offset zero in struct doesn't exist!
return false; // Can only happen for {}*
}
// Must move the same amount of data...
if (!ElTy->isSized() ||
TD.getTypeSize(ElTy) != TD.getTypeSize(I->getOperand(0)->getType()))
return false;
// Can convert store if the incoming value is convertible and if the
// result will preserve semantics...
const Type *Op0Ty = I->getOperand(0)->getType();
if (!(Op0Ty->isIntegral() ^ ElTy->isIntegral()) &&
!(Op0Ty->isFloatingPoint() ^ ElTy->isFloatingPoint()))
return ExpressionConvertibleToType(I->getOperand(0), ElTy, CTMap, TD);
}
return false;
}
case Instruction::PHI: {
PHINode *PN = cast<PHINode>(I);
// Be conservative if we find a giant PHI node.
if (PN->getNumIncomingValues() > 32) return false;
for (unsigned i = 0; i < PN->getNumIncomingValues(); ++i)
if (!ExpressionConvertibleToType(PN->getIncomingValue(i), Ty, CTMap, TD))
return false;
return ValueConvertibleToType(PN, Ty, CTMap, TD);
}
case Instruction::Call: {
User::op_iterator OI = std::find(I->op_begin(), I->op_end(), V);
assert (OI != I->op_end() && "Not using value!");
unsigned OpNum = OI - I->op_begin();
// Are we trying to change the function pointer value to a new type?
if (OpNum == 0) {
const PointerType *PTy = dyn_cast<PointerType>(Ty);
if (PTy == 0) return false; // Can't convert to a non-pointer type...
const FunctionType *FTy = dyn_cast<FunctionType>(PTy->getElementType());
if (FTy == 0) return false; // Can't convert to a non ptr to function...
// Do not allow converting to a call where all of the operands are ...'s
if (FTy->getNumParams() == 0 && FTy->isVarArg())
return false; // Do not permit this conversion!
// Perform sanity checks to make sure that new function type has the
// correct number of arguments...
//
unsigned NumArgs = I->getNumOperands()-1; // Don't include function ptr
// Cannot convert to a type that requires more fixed arguments than
// the call provides...
//
if (NumArgs < FTy->getNumParams()) return false;
// Unless this is a vararg function type, we cannot provide more arguments
// than are desired...
//
if (!FTy->isVarArg() && NumArgs > FTy->getNumParams())
return false;
// Okay, at this point, we know that the call and the function type match
// number of arguments. Now we see if we can convert the arguments
// themselves. Note that we do not require operands to be convertible,
// we can insert casts if they are convertible but not compatible. The
// reason for this is that we prefer to have resolved functions but casted
// arguments if possible.
//
for (unsigned i = 0, NA = FTy->getNumParams(); i < NA; ++i)
if (!FTy->getParamType(i)->isLosslesslyConvertibleTo(I->getOperand(i+1)->getType()))
return false; // Operands must have compatible types!
// Okay, at this point, we know that all of the arguments can be
// converted. We succeed if we can change the return type if
// necessary...
//
return ValueConvertibleToType(I, FTy->getReturnType(), CTMap, TD);
}
const PointerType *MPtr = cast<PointerType>(I->getOperand(0)->getType());
const FunctionType *FTy = cast<FunctionType>(MPtr->getElementType());
if (!FTy->isVarArg()) return false;
if ((OpNum-1) < FTy->getNumParams())
return false; // It's not in the varargs section...
// If we get this far, we know the value is in the varargs section of the
// function! We can convert if we don't reinterpret the value...
//
return Ty->isLosslesslyConvertibleTo(V->getType());
}
}
return false;
}
void llvm::ConvertValueToNewType(Value *V, Value *NewVal, ValueMapCache &VMC,
const TargetData &TD) {
ValueHandle VH(VMC, V);
// FIXME: This is horrible!
unsigned NumUses = V->getNumUses();
for (unsigned It = 0; It < NumUses; ) {
unsigned OldSize = NumUses;
Value::use_iterator UI = V->use_begin();
std::advance(UI, It);
ConvertOperandToType(*UI, V, NewVal, VMC, TD);
NumUses = V->getNumUses();
if (NumUses == OldSize) ++It;
}
}
static void ConvertOperandToType(User *U, Value *OldVal, Value *NewVal,
ValueMapCache &VMC, const TargetData &TD) {
if (isa<ValueHandle>(U)) return; // Valuehandles don't let go of operands...
if (VMC.OperandsMapped.count(U)) return;
VMC.OperandsMapped.insert(U);
ValueMapCache::ExprMapTy::iterator VMCI = VMC.ExprMap.find(U);
if (VMCI != VMC.ExprMap.end())
return;
Instruction *I = cast<Instruction>(U); // Only Instructions convertible
BasicBlock *BB = I->getParent();
assert(BB != 0 && "Instruction not embedded in basic block!");
std::string Name = I->getName();
I->setName("");
Instruction *Res; // Result of conversion
//std::cerr << endl << endl << "Type:\t" << Ty << "\nInst: " << I
// << "BB Before: " << BB << endl;
// Prevent I from being removed...
ValueHandle IHandle(VMC, I);
const Type *NewTy = NewVal->getType();
Constant *Dummy = (NewTy != Type::VoidTy) ?
Constant::getNullValue(NewTy) : 0;
switch (I->getOpcode()) {
case Instruction::Cast:
if (VMC.NewCasts.count(ValueHandle(VMC, I))) {
// This cast has already had it's value converted, causing a new cast to
// be created. We don't want to create YET ANOTHER cast instruction
// representing the original one, so just modify the operand of this cast
// instruction, which we know is newly created.
I->setOperand(0, NewVal);
I->setName(Name); // give I its name back
return;
} else {
Res = new CastInst(NewVal, I->getType(), Name);
}
break;
case Instruction::Add:
case Instruction::Sub:
case Instruction::SetEQ:
case Instruction::SetNE: {
Res = BinaryOperator::create(cast<BinaryOperator>(I)->getOpcode(),
Dummy, Dummy, Name);
VMC.ExprMap[I] = Res; // Add node to expression eagerly
unsigned OtherIdx = (OldVal == I->getOperand(0)) ? 1 : 0;
Value *OtherOp = I->getOperand(OtherIdx);
Res->setOperand(!OtherIdx, NewVal);
Value *NewOther = ConvertExpressionToType(OtherOp, NewTy, VMC, TD);
Res->setOperand(OtherIdx, NewOther);
break;
}
case Instruction::Shl:
case Instruction::Shr:
assert(I->getOperand(0) == OldVal);
Res = new ShiftInst(cast<ShiftInst>(I)->getOpcode(), NewVal,
I->getOperand(1), Name);
break;
case Instruction::Free: // Free can free any pointer type!
assert(I->getOperand(0) == OldVal);
Res = new FreeInst(NewVal);
break;
case Instruction::Load: {
assert(I->getOperand(0) == OldVal && isa<PointerType>(NewVal->getType()));
const Type *LoadedTy =
cast<PointerType>(NewVal->getType())->getElementType();
Value *Src = NewVal;
if (const CompositeType *CT = dyn_cast<CompositeType>(LoadedTy)) {
std::vector<Value*> Indices;
Indices.push_back(Constant::getNullValue(Type::UIntTy));
unsigned Offset = 0; // No offset, get first leaf.
LoadedTy = getStructOffsetType(CT, Offset, Indices, TD, false);
assert(LoadedTy->isFirstClassType());
if (Indices.size() != 1) { // Do not generate load X, 0
// Insert the GEP instruction before this load.
Src = new GetElementPtrInst(Src, Indices, Name+".idx", I);
}
}
Res = new LoadInst(Src, Name);
assert(Res->getType()->isFirstClassType() && "Load of structure or array!");
break;
}
case Instruction::Store: {
if (I->getOperand(0) == OldVal) { // Replace the source value
// Check to see if operand #1 has already been converted...
ValueMapCache::ExprMapTy::iterator VMCI =
VMC.ExprMap.find(I->getOperand(1));
if (VMCI != VMC.ExprMap.end()) {
// Comments describing this stuff are in the OperandConvertibleToType
// switch statement for Store...
//
const Type *ElTy =
cast<PointerType>(VMCI->second->getType())->getElementType();
Value *SrcPtr = VMCI->second;
if (ElTy != NewTy) {
// We check that this is a struct in the initial scan...
const StructType *SElTy = cast<StructType>(ElTy);
std::vector<Value*> Indices;
Indices.push_back(Constant::getNullValue(Type::UIntTy));
unsigned Offset = 0;
const Type *Ty = getStructOffsetType(ElTy, Offset, Indices, TD,false);
assert(Offset == 0 && "Offset changed!");
assert(NewTy == Ty && "Did not convert to correct type!");
// Insert the GEP instruction before this store.
SrcPtr = new GetElementPtrInst(SrcPtr, Indices,
SrcPtr->getName()+".idx", I);
}
Res = new StoreInst(NewVal, SrcPtr);
VMC.ExprMap[I] = Res;
} else {
// Otherwise, we haven't converted Operand #1 over yet...
const PointerType *NewPT = PointerType::get(NewTy);
Res = new StoreInst(NewVal, Constant::getNullValue(NewPT));
VMC.ExprMap[I] = Res;
Res->setOperand(1, ConvertExpressionToType(I->getOperand(1),
NewPT, VMC, TD));
}
} else { // Replace the source pointer
const Type *ValTy = cast<PointerType>(NewTy)->getElementType();
Value *SrcPtr = NewVal;
if (isa<StructType>(ValTy)) {
std::vector<Value*> Indices;
Indices.push_back(Constant::getNullValue(Type::UIntTy));
unsigned Offset = 0;
ValTy = getStructOffsetType(ValTy, Offset, Indices, TD, false);
assert(Offset == 0 && ValTy);
// Insert the GEP instruction before this store.
SrcPtr = new GetElementPtrInst(SrcPtr, Indices,
SrcPtr->getName()+".idx", I);
}
Res = new StoreInst(Constant::getNullValue(ValTy), SrcPtr);
VMC.ExprMap[I] = Res;
Res->setOperand(0, ConvertExpressionToType(I->getOperand(0),
ValTy, VMC, TD));
}
break;
}
case Instruction::PHI: {
PHINode *OldPN = cast<PHINode>(I);
PHINode *NewPN = new PHINode(NewTy, Name);
VMC.ExprMap[I] = NewPN;
while (OldPN->getNumOperands()) {
BasicBlock *BB = OldPN->getIncomingBlock(0);
Value *OldVal = OldPN->getIncomingValue(0);
ValueHandle OldValHandle(VMC, OldVal);
OldPN->removeIncomingValue(BB, false);
Value *V = ConvertExpressionToType(OldVal, NewTy, VMC, TD);
NewPN->addIncoming(V, BB);
}
Res = NewPN;
break;
}
case Instruction::Call: {
Value *Meth = I->getOperand(0);
std::vector<Value*> Params(I->op_begin()+1, I->op_end());
if (Meth == OldVal) { // Changing the function pointer?
const PointerType *NewPTy = cast<PointerType>(NewVal->getType());
const FunctionType *NewTy = cast<FunctionType>(NewPTy->getElementType());
if (NewTy->getReturnType() == Type::VoidTy)
Name = ""; // Make sure not to name a void call!
// Get an iterator to the call instruction so that we can insert casts for
// operands if need be. Note that we do not require operands to be
// convertible, we can insert casts if they are convertible but not
// compatible. The reason for this is that we prefer to have resolved
// functions but casted arguments if possible.
//
BasicBlock::iterator It = I;
// Convert over all of the call operands to their new types... but only
// convert over the part that is not in the vararg section of the call.
//
for (unsigned i = 0; i != NewTy->getNumParams(); ++i)
if (Params[i]->getType() != NewTy->getParamType(i)) {
// Create a cast to convert it to the right type, we know that this
// is a lossless cast...
//
Params[i] = new CastInst(Params[i], NewTy->getParamType(i),
"callarg.cast." +
Params[i]->getName(), It);
}
Meth = NewVal; // Update call destination to new value
} else { // Changing an argument, must be in vararg area
std::vector<Value*>::iterator OI =
std::find(Params.begin(), Params.end(), OldVal);
assert (OI != Params.end() && "Not using value!");
*OI = NewVal;
}
Res = new CallInst(Meth, Params, Name);
if (cast<CallInst>(I)->isTailCall())
cast<CallInst>(Res)->setTailCall();
cast<CallInst>(Res)->setCallingConv(cast<CallInst>(I)->getCallingConv());
break;
}
default:
assert(0 && "Expression convertible, but don't know how to convert?");
return;
}
// If the instruction was newly created, insert it into the instruction
// stream.
//
BasicBlock::iterator It = I;
assert(It != BB->end() && "Instruction not in own basic block??");
BB->getInstList().insert(It, Res); // Keep It pointing to old instruction
DEBUG(std::cerr << "COT CREATED: " << (void*)Res << " " << *Res
<< "In: " << (void*)I << " " << *I << "Out: " << (void*)Res
<< " " << *Res);
// Add the instruction to the expression map
VMC.ExprMap[I] = Res;
if (I->getType() != Res->getType())
ConvertValueToNewType(I, Res, VMC, TD);
else {
for (Value::use_iterator UI = I->use_begin(), E = I->use_end();
UI != E; )
if (isa<ValueHandle>(*UI)) {
++UI;
} else {
Use &U = UI.getUse();
++UI; // Do not invalidate UI.
U.set(Res);
}
}
}
ValueHandle::ValueHandle(ValueMapCache &VMC, Value *V)
: Instruction(Type::VoidTy, UserOp1, &Op, 1, ""), Op(V, this), Cache(VMC) {
//DEBUG(std::cerr << "VH AQUIRING: " << (void*)V << " " << V);
}
ValueHandle::ValueHandle(const ValueHandle &VH)
: Instruction(Type::VoidTy, UserOp1, &Op, 1, ""),
Op(VH.Op, this), Cache(VH.Cache) {
//DEBUG(std::cerr << "VH AQUIRING: " << (void*)V << " " << V);
}
static void RecursiveDelete(ValueMapCache &Cache, Instruction *I) {
if (!I || !I->use_empty()) return;
assert(I->getParent() && "Inst not in basic block!");
//DEBUG(std::cerr << "VH DELETING: " << (void*)I << " " << I);
for (User::op_iterator OI = I->op_begin(), OE = I->op_end();
OI != OE; ++OI)
if (Instruction *U = dyn_cast<Instruction>(OI)) {
*OI = 0;
RecursiveDelete(Cache, U);
}
I->getParent()->getInstList().remove(I);
Cache.OperandsMapped.erase(I);
Cache.ExprMap.erase(I);
delete I;
}
ValueHandle::~ValueHandle() {
if (Op->hasOneUse()) {
Value *V = Op;
Op.set(0); // Drop use!
// Now we just need to remove the old instruction so we don't get infinite
// loops. Note that we cannot use DCE because DCE won't remove a store
// instruction, for example.
//
RecursiveDelete(Cache, dyn_cast<Instruction>(V));
} else {
//DEBUG(std::cerr << "VH RELEASING: " << (void*)Operands[0].get() << " "
// << Operands[0]->getNumUses() << " " << Operands[0]);
}
}