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//===-- WebAssemblyUtilities.cpp - WebAssembly Utility Functions ----------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
///
/// \file
/// This file implements several utility functions for WebAssembly.
///
//===----------------------------------------------------------------------===//
#include "WebAssemblyUtilities.h"
#include "WebAssemblyMachineFunctionInfo.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
using namespace llvm;
const char *const WebAssembly::ClangCallTerminateFn = "__clang_call_terminate";
const char *const WebAssembly::CxaBeginCatchFn = "__cxa_begin_catch";
const char *const WebAssembly::CxaRethrowFn = "__cxa_rethrow";
const char *const WebAssembly::StdTerminateFn = "_ZSt9terminatev";
const char *const WebAssembly::PersonalityWrapperFn =
"_Unwind_Wasm_CallPersonality";
/// Test whether MI is a child of some other node in an expression tree.
bool WebAssembly::isChild(const MachineInstr &MI,
const WebAssemblyFunctionInfo &MFI) {
if (MI.getNumOperands() == 0)
return false;
const MachineOperand &MO = MI.getOperand(0);
if (!MO.isReg() || MO.isImplicit() || !MO.isDef())
return false;
Register Reg = MO.getReg();
return Register::isVirtualRegister(Reg) && MFI.isVRegStackified(Reg);
}
bool WebAssembly::mayThrow(const MachineInstr &MI) {
switch (MI.getOpcode()) {
case WebAssembly::THROW:
case WebAssembly::THROW_S:
case WebAssembly::RETHROW:
case WebAssembly::RETHROW_S:
return true;
}
if (isCallIndirect(MI.getOpcode()))
return true;
if (!MI.isCall())
return false;
const MachineOperand &MO = MI.getOperand(getCalleeOpNo(MI.getOpcode()));
assert(MO.isGlobal() || MO.isSymbol());
if (MO.isSymbol()) {
// Some intrinsics are lowered to calls to external symbols, which are then
// lowered to calls to library functions. Most of libcalls don't throw, but
// we only list some of them here now.
// TODO Consider adding 'nounwind' info in TargetLowering::CallLoweringInfo
// instead for more accurate info.
const char *Name = MO.getSymbolName();
if (strcmp(Name, "memcpy") == 0 || strcmp(Name, "memmove") == 0 ||
strcmp(Name, "memset") == 0)
return false;
return true;
}
const auto *F = dyn_cast<Function>(MO.getGlobal());
if (!F)
return true;
if (F->doesNotThrow())
return false;
// These functions never throw
if (F->getName() == CxaBeginCatchFn || F->getName() == PersonalityWrapperFn ||
F->getName() == ClangCallTerminateFn || F->getName() == StdTerminateFn)
return false;
// TODO Can we exclude call instructions that are marked as 'nounwind' in the
// original LLVm IR? (Even when the callee may throw)
return true;
}