blob: 72dad29353e7f10cac10e531d1c6802677803547 [file] [log] [blame]
;RUN: llc -mtriple=arm-eabi -mattr=+v7 -mattr=+neon %s -o - | FileCheck %s
;ALIGN = 1
;SIZE = 64
;TYPE = <8 x i8>
define void @v64_v8i8_1(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v64_v8i8_1:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <8 x i8>*
%vo = bitcast i8* %po to <8 x i8>*
;CHECK: vld1.8
%v1 = load <8 x i8>, <8 x i8>* %vi, align 1
;CHECK: vst1.8
store <8 x i8> %v1, <8 x i8>* %vo, align 1
ret void
}
;ALIGN = 1
;SIZE = 64
;TYPE = <4 x i16>
define void @v64_v4i16_1(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v64_v4i16_1:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <4 x i16>*
%vo = bitcast i8* %po to <4 x i16>*
;CHECK: vld1.8
%v1 = load <4 x i16>, <4 x i16>* %vi, align 1
;CHECK: vst1.8
store <4 x i16> %v1, <4 x i16>* %vo, align 1
ret void
}
;ALIGN = 1
;SIZE = 64
;TYPE = <2 x i32>
define void @v64_v2i32_1(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v64_v2i32_1:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <2 x i32>*
%vo = bitcast i8* %po to <2 x i32>*
;CHECK: vld1.8
%v1 = load <2 x i32>, <2 x i32>* %vi, align 1
;CHECK: vst1.8
store <2 x i32> %v1, <2 x i32>* %vo, align 1
ret void
}
;ALIGN = 1
;SIZE = 64
;TYPE = <2 x float>
define void @v64_v2f32_1(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v64_v2f32_1:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <2 x float>*
%vo = bitcast i8* %po to <2 x float>*
;CHECK: vld1.8
%v1 = load <2 x float>, <2 x float>* %vi, align 1
;CHECK: vst1.8
store <2 x float> %v1, <2 x float>* %vo, align 1
ret void
}
;ALIGN = 1
;SIZE = 128
;TYPE = <16 x i8>
define void @v128_v16i8_1(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v128_v16i8_1:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <16 x i8>*
%vo = bitcast i8* %po to <16 x i8>*
;CHECK: vld1.8
%v1 = load <16 x i8>, <16 x i8>* %vi, align 1
;CHECK: vst1.8
store <16 x i8> %v1, <16 x i8>* %vo, align 1
ret void
}
;ALIGN = 1
;SIZE = 128
;TYPE = <8 x i16>
define void @v128_v8i16_1(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v128_v8i16_1:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <8 x i16>*
%vo = bitcast i8* %po to <8 x i16>*
;CHECK: vld1.8
%v1 = load <8 x i16>, <8 x i16>* %vi, align 1
;CHECK: vst1.8
store <8 x i16> %v1, <8 x i16>* %vo, align 1
ret void
}
;ALIGN = 1
;SIZE = 128
;TYPE = <4 x i32>
define void @v128_v4i32_1(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v128_v4i32_1:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <4 x i32>*
%vo = bitcast i8* %po to <4 x i32>*
;CHECK: vld1.8
%v1 = load <4 x i32>, <4 x i32>* %vi, align 1
;CHECK: vst1.8
store <4 x i32> %v1, <4 x i32>* %vo, align 1
ret void
}
;ALIGN = 1
;SIZE = 128
;TYPE = <2 x i64>
define void @v128_v2i64_1(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v128_v2i64_1:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <2 x i64>*
%vo = bitcast i8* %po to <2 x i64>*
;CHECK: vld1.8
%v1 = load <2 x i64>, <2 x i64>* %vi, align 1
;CHECK: vst1.8
store <2 x i64> %v1, <2 x i64>* %vo, align 1
ret void
}
;ALIGN = 1
;SIZE = 128
;TYPE = <4 x float>
define void @v128_v4f32_1(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v128_v4f32_1:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <4 x float>*
%vo = bitcast i8* %po to <4 x float>*
;CHECK: vld1.8
%v1 = load <4 x float>, <4 x float>* %vi, align 1
;CHECK: vst1.8
store <4 x float> %v1, <4 x float>* %vo, align 1
ret void
}
;ALIGN = 2
;SIZE = 64
;TYPE = <8 x i8>
define void @v64_v8i8_2(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v64_v8i8_2:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <8 x i8>*
%vo = bitcast i8* %po to <8 x i8>*
;CHECK: vld1.16
%v1 = load <8 x i8>, <8 x i8>* %vi, align 2
;CHECK: vst1.16
store <8 x i8> %v1, <8 x i8>* %vo, align 2
ret void
}
;ALIGN = 2
;SIZE = 64
;TYPE = <4 x i16>
define void @v64_v4i16_2(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v64_v4i16_2:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <4 x i16>*
%vo = bitcast i8* %po to <4 x i16>*
;CHECK: vld1.16
%v1 = load <4 x i16>, <4 x i16>* %vi, align 2
;CHECK: vst1.16
store <4 x i16> %v1, <4 x i16>* %vo, align 2
ret void
}
;ALIGN = 2
;SIZE = 64
;TYPE = <2 x i32>
define void @v64_v2i32_2(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v64_v2i32_2:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <2 x i32>*
%vo = bitcast i8* %po to <2 x i32>*
;CHECK: vld1.16
%v1 = load <2 x i32>, <2 x i32>* %vi, align 2
;CHECK: vst1.16
store <2 x i32> %v1, <2 x i32>* %vo, align 2
ret void
}
;ALIGN = 2
;SIZE = 64
;TYPE = <2 x float>
define void @v64_v2f32_2(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v64_v2f32_2:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <2 x float>*
%vo = bitcast i8* %po to <2 x float>*
;CHECK: vld1.16
%v1 = load <2 x float>, <2 x float>* %vi, align 2
;CHECK: vst1.16
store <2 x float> %v1, <2 x float>* %vo, align 2
ret void
}
;ALIGN = 2
;SIZE = 128
;TYPE = <16 x i8>
define void @v128_v16i8_2(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v128_v16i8_2:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <16 x i8>*
%vo = bitcast i8* %po to <16 x i8>*
;CHECK: vld1.16
%v1 = load <16 x i8>, <16 x i8>* %vi, align 2
;CHECK: vst1.16
store <16 x i8> %v1, <16 x i8>* %vo, align 2
ret void
}
;ALIGN = 2
;SIZE = 128
;TYPE = <8 x i16>
define void @v128_v8i16_2(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v128_v8i16_2:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <8 x i16>*
%vo = bitcast i8* %po to <8 x i16>*
;CHECK: vld1.16
%v1 = load <8 x i16>, <8 x i16>* %vi, align 2
;CHECK: vst1.16
store <8 x i16> %v1, <8 x i16>* %vo, align 2
ret void
}
;ALIGN = 2
;SIZE = 128
;TYPE = <4 x i32>
define void @v128_v4i32_2(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v128_v4i32_2:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <4 x i32>*
%vo = bitcast i8* %po to <4 x i32>*
;CHECK: vld1.16
%v1 = load <4 x i32>, <4 x i32>* %vi, align 2
;CHECK: vst1.16
store <4 x i32> %v1, <4 x i32>* %vo, align 2
ret void
}
;ALIGN = 2
;SIZE = 128
;TYPE = <2 x i64>
define void @v128_v2i64_2(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v128_v2i64_2:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <2 x i64>*
%vo = bitcast i8* %po to <2 x i64>*
;CHECK: vld1.16
%v1 = load <2 x i64>, <2 x i64>* %vi, align 2
;CHECK: vst1.16
store <2 x i64> %v1, <2 x i64>* %vo, align 2
ret void
}
;ALIGN = 2
;SIZE = 128
;TYPE = <4 x float>
define void @v128_v4f32_2(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v128_v4f32_2:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <4 x float>*
%vo = bitcast i8* %po to <4 x float>*
;CHECK: vld1.16
%v1 = load <4 x float>, <4 x float>* %vi, align 2
;CHECK: vst1.16
store <4 x float> %v1, <4 x float>* %vo, align 2
ret void
}
;ALIGN = 4
;SIZE = 64
;TYPE = <8 x i8>
define void @v64_v8i8_4(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v64_v8i8_4:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <8 x i8>*
%vo = bitcast i8* %po to <8 x i8>*
;CHECK: vldr
%v1 = load <8 x i8>, <8 x i8>* %vi, align 4
;CHECK: vstr
store <8 x i8> %v1, <8 x i8>* %vo, align 4
ret void
}
;ALIGN = 4
;SIZE = 64
;TYPE = <4 x i16>
define void @v64_v4i16_4(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v64_v4i16_4:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <4 x i16>*
%vo = bitcast i8* %po to <4 x i16>*
;CHECK: vldr
%v1 = load <4 x i16>, <4 x i16>* %vi, align 4
;CHECK: vstr
store <4 x i16> %v1, <4 x i16>* %vo, align 4
ret void
}
;ALIGN = 4
;SIZE = 64
;TYPE = <2 x i32>
define void @v64_v2i32_4(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v64_v2i32_4:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <2 x i32>*
%vo = bitcast i8* %po to <2 x i32>*
;CHECK: vldr
%v1 = load <2 x i32>, <2 x i32>* %vi, align 4
;CHECK: vstr
store <2 x i32> %v1, <2 x i32>* %vo, align 4
ret void
}
;ALIGN = 4
;SIZE = 64
;TYPE = <2 x float>
define void @v64_v2f32_4(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v64_v2f32_4:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <2 x float>*
%vo = bitcast i8* %po to <2 x float>*
;CHECK: vldr
%v1 = load <2 x float>, <2 x float>* %vi, align 4
;CHECK: vstr
store <2 x float> %v1, <2 x float>* %vo, align 4
ret void
}
;ALIGN = 4
;SIZE = 128
;TYPE = <16 x i8>
define void @v128_v16i8_4(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v128_v16i8_4:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <16 x i8>*
%vo = bitcast i8* %po to <16 x i8>*
;CHECK: vld1.32
%v1 = load <16 x i8>, <16 x i8>* %vi, align 4
;CHECK: vst1.32
store <16 x i8> %v1, <16 x i8>* %vo, align 4
ret void
}
;ALIGN = 4
;SIZE = 128
;TYPE = <8 x i16>
define void @v128_v8i16_4(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v128_v8i16_4:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <8 x i16>*
%vo = bitcast i8* %po to <8 x i16>*
;CHECK: vld1.32
%v1 = load <8 x i16>, <8 x i16>* %vi, align 4
;CHECK: vst1.32
store <8 x i16> %v1, <8 x i16>* %vo, align 4
ret void
}
;ALIGN = 4
;SIZE = 128
;TYPE = <4 x i32>
define void @v128_v4i32_4(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v128_v4i32_4:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <4 x i32>*
%vo = bitcast i8* %po to <4 x i32>*
;CHECK: vld1.32
%v1 = load <4 x i32>, <4 x i32>* %vi, align 4
;CHECK: vst1.32
store <4 x i32> %v1, <4 x i32>* %vo, align 4
ret void
}
;ALIGN = 4
;SIZE = 128
;TYPE = <2 x i64>
define void @v128_v2i64_4(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v128_v2i64_4:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <2 x i64>*
%vo = bitcast i8* %po to <2 x i64>*
;CHECK: vld1.32
%v1 = load <2 x i64>, <2 x i64>* %vi, align 4
;CHECK: vst1.32
store <2 x i64> %v1, <2 x i64>* %vo, align 4
ret void
}
;ALIGN = 4
;SIZE = 128
;TYPE = <4 x float>
define void @v128_v4f32_4(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
;CHECK-LABEL: v128_v4f32_4:
entry:
%po = getelementptr i8, i8* %out, i32 0
%pi = getelementptr i8, i8* %in, i32 0
%vi = bitcast i8* %pi to <4 x float>*
%vo = bitcast i8* %po to <4 x float>*
;CHECK: vld1.32
%v1 = load <4 x float>, <4 x float>* %vi, align 4
;CHECK: vst1.32
store <4 x float> %v1, <4 x float>* %vo, align 4
ret void
}
define void @test_weird_type(<3 x double> %in, <3 x i64>* %ptr) {
; CHECK-LABEL: test_weird_type:
; CHECK: vst1
%vec.int = bitcast <3 x double> %in to <3 x i64>
store <3 x i64> %vec.int, <3 x i64>* %ptr, align 8
ret void
}