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//===- MachineLICM.cpp - Machine Loop Invariant Code Motion Pass ----------===//
// The LLVM Compiler Infrastructure
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
// This pass performs loop invariant code motion on machine instructions. We
// attempt to remove as much code from the body of a loop as possible.
// This pass is not intended to be a replacement or a complete alternative
// for the LLVM-IR-level LICM pass. It is only designed to hoist simple
// constructs that are not exposed before lowering and instruction selection.
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineMemOperand.h"
#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
#include "llvm/CodeGen/TargetInstrInfo.h"
#include "llvm/CodeGen/TargetLowering.h"
#include "llvm/CodeGen/TargetRegisterInfo.h"
#include "llvm/CodeGen/TargetSchedule.h"
#include "llvm/CodeGen/TargetSubtargetInfo.h"
#include "llvm/IR/DebugLoc.h"
#include "llvm/MC/MCInstrDesc.h"
#include "llvm/MC/MCRegisterInfo.h"
#include "llvm/Pass.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include <algorithm>
#include <cassert>
#include <limits>
#include <vector>
using namespace llvm;
#define DEBUG_TYPE "machinelicm"
static cl::opt<bool>
cl::desc("MachineLICM should avoid speculation"),
cl::init(true), cl::Hidden);
static cl::opt<bool>
cl::desc("MachineLICM should hoist even cheap instructions"),
cl::init(false), cl::Hidden);
static cl::opt<bool>
cl::desc("MachineLICM should sink instructions into "
"loops to avoid register spills"),
cl::init(false), cl::Hidden);
static cl::opt<bool>
cl::desc("Hoist invariant stores"),
cl::init(true), cl::Hidden);
"Number of machine instructions hoisted out of loops");
"Number of instructions hoisted in low reg pressure situation");
"Number of high latency instructions hoisted");
"Number of hoisted machine instructions CSEed");
"Number of machine instructions hoisted out of loops post regalloc");
"Number of stores of const phys reg hoisted out of loops");
namespace {
class MachineLICMBase : public MachineFunctionPass {
const TargetInstrInfo *TII;
const TargetLoweringBase *TLI;
const TargetRegisterInfo *TRI;
const MachineFrameInfo *MFI;
MachineRegisterInfo *MRI;
TargetSchedModel SchedModel;
bool PreRegAlloc;
// Various analyses that we use...
AliasAnalysis *AA; // Alias analysis info.
MachineLoopInfo *MLI; // Current MachineLoopInfo
MachineDominatorTree *DT; // Machine dominator tree for the cur loop
// State that is updated as we process loops
bool Changed; // True if a loop is changed.
bool FirstInLoop; // True if it's the first LICM in the loop.
MachineLoop *CurLoop; // The current loop we are working on.
MachineBasicBlock *CurPreheader; // The preheader for CurLoop.
// Exit blocks for CurLoop.
SmallVector<MachineBasicBlock *, 8> ExitBlocks;
bool isExitBlock(const MachineBasicBlock *MBB) const {
return is_contained(ExitBlocks, MBB);
// Track 'estimated' register pressure.
SmallSet<unsigned, 32> RegSeen;
SmallVector<unsigned, 8> RegPressure;
// Register pressure "limit" per register pressure set. If the pressure
// is higher than the limit, then it's considered high.
SmallVector<unsigned, 8> RegLimit;
// Register pressure on path leading from loop preheader to current BB.
SmallVector<SmallVector<unsigned, 8>, 16> BackTrace;
// For each opcode, keep a list of potential CSE instructions.
DenseMap<unsigned, std::vector<const MachineInstr *>> CSEMap;
enum {
SpeculateFalse = 0,
SpeculateTrue = 1,
SpeculateUnknown = 2
// If a MBB does not dominate loop exiting blocks then it may not safe
// to hoist loads from this block.
// Tri-state: 0 - false, 1 - true, 2 - unknown
unsigned SpeculationState;
MachineLICMBase(char &PassID, bool PreRegAlloc)
: MachineFunctionPass(PassID), PreRegAlloc(PreRegAlloc) {}
bool runOnMachineFunction(MachineFunction &MF) override;
void getAnalysisUsage(AnalysisUsage &AU) const override {
void releaseMemory() override {
/// Keep track of information about hoisting candidates.
struct CandidateInfo {
MachineInstr *MI;
unsigned Def;
int FI;
CandidateInfo(MachineInstr *mi, unsigned def, int fi)
: MI(mi), Def(def), FI(fi) {}
void HoistRegionPostRA();
void HoistPostRA(MachineInstr *MI, unsigned Def);
void ProcessMI(MachineInstr *MI, BitVector &PhysRegDefs,
BitVector &PhysRegClobbers, SmallSet<int, 32> &StoredFIs,
SmallVectorImpl<CandidateInfo> &Candidates);
void AddToLiveIns(unsigned Reg);
bool IsLICMCandidate(MachineInstr &I);
bool IsLoopInvariantInst(MachineInstr &I);
bool HasLoopPHIUse(const MachineInstr *MI) const;
bool HasHighOperandLatency(MachineInstr &MI, unsigned DefIdx,
unsigned Reg) const;
bool IsCheapInstruction(MachineInstr &MI) const;
bool CanCauseHighRegPressure(const DenseMap<unsigned, int> &Cost,
bool Cheap);
void UpdateBackTraceRegPressure(const MachineInstr *MI);
bool IsProfitableToHoist(MachineInstr &MI);
bool IsGuaranteedToExecute(MachineBasicBlock *BB);
void EnterScope(MachineBasicBlock *MBB);
void ExitScope(MachineBasicBlock *MBB);
void ExitScopeIfDone(
MachineDomTreeNode *Node,
DenseMap<MachineDomTreeNode *, unsigned> &OpenChildren,
DenseMap<MachineDomTreeNode *, MachineDomTreeNode *> &ParentMap);
void HoistOutOfLoop(MachineDomTreeNode *HeaderN);
void HoistRegion(MachineDomTreeNode *N, bool IsHeader);
void SinkIntoLoop();
void InitRegPressure(MachineBasicBlock *BB);
DenseMap<unsigned, int> calcRegisterCost(const MachineInstr *MI,
bool ConsiderSeen,
bool ConsiderUnseenAsDef);
void UpdateRegPressure(const MachineInstr *MI,
bool ConsiderUnseenAsDef = false);
MachineInstr *ExtractHoistableLoad(MachineInstr *MI);
const MachineInstr *
LookForDuplicate(const MachineInstr *MI,
std::vector<const MachineInstr *> &PrevMIs);
bool EliminateCSE(
MachineInstr *MI,
DenseMap<unsigned, std::vector<const MachineInstr *>>::iterator &CI);
bool MayCSE(MachineInstr *MI);
bool Hoist(MachineInstr *MI, MachineBasicBlock *Preheader);
void InitCSEMap(MachineBasicBlock *BB);
MachineBasicBlock *getCurPreheader();
class MachineLICM : public MachineLICMBase {
static char ID;
MachineLICM() : MachineLICMBase(ID, false) {
class EarlyMachineLICM : public MachineLICMBase {
static char ID;
EarlyMachineLICM() : MachineLICMBase(ID, true) {
} // end anonymous namespace
char MachineLICM::ID;
char EarlyMachineLICM::ID;
char &llvm::MachineLICMID = MachineLICM::ID;
char &llvm::EarlyMachineLICMID = EarlyMachineLICM::ID;
"Machine Loop Invariant Code Motion", false, false)
"Machine Loop Invariant Code Motion", false, false)
INITIALIZE_PASS_BEGIN(EarlyMachineLICM, "early-machinelicm",
"Early Machine Loop Invariant Code Motion", false, false)
INITIALIZE_PASS_END(EarlyMachineLICM, "early-machinelicm",
"Early Machine Loop Invariant Code Motion", false, false)
/// Test if the given loop is the outer-most loop that has a unique predecessor.
static bool LoopIsOuterMostWithPredecessor(MachineLoop *CurLoop) {
// Check whether this loop even has a unique predecessor.
if (!CurLoop->getLoopPredecessor())
return false;
// Ok, now check to see if any of its outer loops do.
for (MachineLoop *L = CurLoop->getParentLoop(); L; L = L->getParentLoop())
if (L->getLoopPredecessor())
return false;
// None of them did, so this is the outermost with a unique predecessor.
return true;
bool MachineLICMBase::runOnMachineFunction(MachineFunction &MF) {
if (skipFunction(MF.getFunction()))
return false;
Changed = FirstInLoop = false;
const TargetSubtargetInfo &ST = MF.getSubtarget();
TII = ST.getInstrInfo();
TLI = ST.getTargetLowering();
TRI = ST.getRegisterInfo();
MFI = &MF.getFrameInfo();
MRI = &MF.getRegInfo();
PreRegAlloc = MRI->isSSA();
if (PreRegAlloc)
LLVM_DEBUG(dbgs() << "******** Pre-regalloc Machine LICM: ");
LLVM_DEBUG(dbgs() << "******** Post-regalloc Machine LICM: ");
LLVM_DEBUG(dbgs() << MF.getName() << " ********\n");
if (PreRegAlloc) {
// Estimate register pressure during pre-regalloc pass.
unsigned NumRPS = TRI->getNumRegPressureSets();
std::fill(RegPressure.begin(), RegPressure.end(), 0);
for (unsigned i = 0, e = NumRPS; i != e; ++i)
RegLimit[i] = TRI->getRegPressureSetLimit(MF, i);
// Get our Loop information...
MLI = &getAnalysis<MachineLoopInfo>();
DT = &getAnalysis<MachineDominatorTree>();
AA = &getAnalysis<AAResultsWrapperPass>().getAAResults();
SmallVector<MachineLoop *, 8> Worklist(MLI->begin(), MLI->end());
while (!Worklist.empty()) {
CurLoop = Worklist.pop_back_val();
CurPreheader = nullptr;
// If this is done before regalloc, only visit outer-most preheader-sporting
// loops.
if (PreRegAlloc && !LoopIsOuterMostWithPredecessor(CurLoop)) {
Worklist.append(CurLoop->begin(), CurLoop->end());
if (!PreRegAlloc)
else {
// CSEMap is initialized for loop header when the first instruction is
// being hoisted.
MachineDomTreeNode *N = DT->getNode(CurLoop->getHeader());
FirstInLoop = true;
if (SinkInstsToAvoidSpills)
return Changed;
/// Return true if instruction stores to the specified frame.
static bool InstructionStoresToFI(const MachineInstr *MI, int FI) {
// Check mayStore before memory operands so that e.g. DBG_VALUEs will return
// true since they have no memory operands.
if (!MI->mayStore())
return false;
// If we lost memory operands, conservatively assume that the instruction
// writes to all slots.
if (MI->memoperands_empty())
return true;
for (const MachineMemOperand *MemOp : MI->memoperands()) {
if (!MemOp->isStore() || !MemOp->getPseudoValue())
if (const FixedStackPseudoSourceValue *Value =
dyn_cast<FixedStackPseudoSourceValue>(MemOp->getPseudoValue())) {
if (Value->getFrameIndex() == FI)
return true;
return false;
/// Examine the instruction for potentai LICM candidate. Also
/// gather register def and frame object update information.
void MachineLICMBase::ProcessMI(MachineInstr *MI,
BitVector &PhysRegDefs,
BitVector &PhysRegClobbers,
SmallSet<int, 32> &StoredFIs,
SmallVectorImpl<CandidateInfo> &Candidates) {
bool RuledOut = false;
bool HasNonInvariantUse = false;
unsigned Def = 0;
for (const MachineOperand &MO : MI->operands()) {
if (MO.isFI()) {
// Remember if the instruction stores to the frame index.
int FI = MO.getIndex();
if (!StoredFIs.count(FI) &&
MFI->isSpillSlotObjectIndex(FI) &&
InstructionStoresToFI(MI, FI))
HasNonInvariantUse = true;
// We can't hoist an instruction defining a physreg that is clobbered in
// the loop.
if (MO.isRegMask()) {
if (!MO.isReg())
unsigned Reg = MO.getReg();
if (!Reg)
assert(TargetRegisterInfo::isPhysicalRegister(Reg) &&
"Not expecting virtual register!");
if (!MO.isDef()) {
if (Reg && (PhysRegDefs.test(Reg) || PhysRegClobbers.test(Reg)))
// If it's using a non-loop-invariant register, then it's obviously not
// safe to hoist.
HasNonInvariantUse = true;
if (MO.isImplicit()) {
for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
if (!MO.isDead())
// Non-dead implicit def? This cannot be hoisted.
RuledOut = true;
// No need to check if a dead implicit def is also defined by
// another instruction.
// FIXME: For now, avoid instructions with multiple defs, unless
// it's a dead implicit def.
if (Def)
RuledOut = true;
Def = Reg;
// If we have already seen another instruction that defines the same
// register, then this is not safe. Two defs is indicated by setting a
// PhysRegClobbers bit.
for (MCRegAliasIterator AS(Reg, TRI, true); AS.isValid(); ++AS) {
if (PhysRegDefs.test(*AS))
// Need a second loop because MCRegAliasIterator can visit the same
// register twice.
for (MCRegAliasIterator AS(Reg, TRI, true); AS.isValid(); ++AS)
if (PhysRegClobbers.test(Reg))
// MI defined register is seen defined by another instruction in
// the loop, it cannot be a LICM candidate.
RuledOut = true;
// Only consider reloads for now and remats which do not have register
// operands. FIXME: Consider unfold load folding instructions.
if (Def && !RuledOut) {
int FI = std::numeric_limits<int>::min();
if ((!HasNonInvariantUse && IsLICMCandidate(*MI)) ||
(TII->isLoadFromStackSlot(*MI, FI) && MFI->isSpillSlotObjectIndex(FI)))
Candidates.push_back(CandidateInfo(MI, Def, FI));
/// Walk the specified region of the CFG and hoist loop invariants out to the
/// preheader.
void MachineLICMBase::HoistRegionPostRA() {
MachineBasicBlock *Preheader = getCurPreheader();
if (!Preheader)
unsigned NumRegs = TRI->getNumRegs();
BitVector PhysRegDefs(NumRegs); // Regs defined once in the loop.
BitVector PhysRegClobbers(NumRegs); // Regs defined more than once.
SmallVector<CandidateInfo, 32> Candidates;
SmallSet<int, 32> StoredFIs;
// Walk the entire region, count number of defs for each register, and
// collect potential LICM candidates.
for (MachineBasicBlock *BB : CurLoop->getBlocks()) {
// If the header of the loop containing this basic block is a landing pad,
// then don't try to hoist instructions out of this loop.
const MachineLoop *ML = MLI->getLoopFor(BB);
if (ML && ML->getHeader()->isEHPad()) continue;
// Conservatively treat live-in's as an external def.
// FIXME: That means a reload that're reused in successor block(s) will not
// be LICM'ed.
for (const auto &LI : BB->liveins()) {
for (MCRegAliasIterator AI(LI.PhysReg, TRI, true); AI.isValid(); ++AI)
SpeculationState = SpeculateUnknown;
for (MachineInstr &MI : *BB)
ProcessMI(&MI, PhysRegDefs, PhysRegClobbers, StoredFIs, Candidates);
// Gather the registers read / clobbered by the terminator.
BitVector TermRegs(NumRegs);
MachineBasicBlock::iterator TI = Preheader->getFirstTerminator();
if (TI != Preheader->end()) {
for (const MachineOperand &MO : TI->operands()) {
if (!MO.isReg())
unsigned Reg = MO.getReg();
if (!Reg)
for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
// Now evaluate whether the potential candidates qualify.
// 1. Check if the candidate defined register is defined by another
// instruction in the loop.
// 2. If the candidate is a load from stack slot (always true for now),
// check if the slot is stored anywhere in the loop.
// 3. Make sure candidate def should not clobber
// registers read by the terminator. Similarly its def should not be
// clobbered by the terminator.
for (CandidateInfo &Candidate : Candidates) {
if (Candidate.FI != std::numeric_limits<int>::min() &&
unsigned Def = Candidate.Def;
if (!PhysRegClobbers.test(Def) && !TermRegs.test(Def)) {
bool Safe = true;
MachineInstr *MI = Candidate.MI;
for (const MachineOperand &MO : MI->operands()) {
if (!MO.isReg() || MO.isDef() || !MO.getReg())
unsigned Reg = MO.getReg();
if (PhysRegDefs.test(Reg) ||
PhysRegClobbers.test(Reg)) {
// If it's using a non-loop-invariant register, then it's obviously
// not safe to hoist.
Safe = false;
if (Safe)
HoistPostRA(MI, Candidate.Def);
/// Add register 'Reg' to the livein sets of BBs in the current loop, and make
/// sure it is not killed by any instructions in the loop.
void MachineLICMBase::AddToLiveIns(unsigned Reg) {
for (MachineBasicBlock *BB : CurLoop->getBlocks()) {
if (!BB->isLiveIn(Reg))
for (MachineInstr &MI : *BB) {
for (MachineOperand &MO : MI.operands()) {
if (!MO.isReg() || !MO.getReg() || MO.isDef()) continue;
if (MO.getReg() == Reg || TRI->isSuperRegister(Reg, MO.getReg()))
/// When an instruction is found to only use loop invariant operands that is
/// safe to hoist, this instruction is called to do the dirty work.
void MachineLICMBase::HoistPostRA(MachineInstr *MI, unsigned Def) {
MachineBasicBlock *Preheader = getCurPreheader();
// Now move the instructions to the predecessor, inserting it before any
// terminator instructions.
LLVM_DEBUG(dbgs() << "Hoisting to " << printMBBReference(*Preheader)
<< " from " << printMBBReference(*MI->getParent()) << ": "
<< *MI);
// Splice the instruction to the preheader.
MachineBasicBlock *MBB = MI->getParent();
Preheader->splice(Preheader->getFirstTerminator(), MBB, MI);
// Add register to livein list to all the BBs in the current loop since a
// loop invariant must be kept live throughout the whole loop. This is
// important to ensure later passes do not scavenge the def register.
Changed = true;
/// Check if this mbb is guaranteed to execute. If not then a load from this mbb
/// may not be safe to hoist.
bool MachineLICMBase::IsGuaranteedToExecute(MachineBasicBlock *BB) {
if (SpeculationState != SpeculateUnknown)
return SpeculationState == SpeculateFalse;
if (BB != CurLoop->getHeader()) {
// Check loop exiting blocks.
SmallVector<MachineBasicBlock*, 8> CurrentLoopExitingBlocks;
for (MachineBasicBlock *CurrentLoopExitingBlock : CurrentLoopExitingBlocks)
if (!DT->dominates(BB, CurrentLoopExitingBlock)) {
SpeculationState = SpeculateTrue;
return false;
SpeculationState = SpeculateFalse;
return true;
void MachineLICMBase::EnterScope(MachineBasicBlock *MBB) {
LLVM_DEBUG(dbgs() << "Entering " << printMBBReference(*MBB) << '\n');
// Remember livein register pressure.
void MachineLICMBase::ExitScope(MachineBasicBlock *MBB) {
LLVM_DEBUG(dbgs() << "Exiting " << printMBBReference(*MBB) << '\n');
/// Destroy scope for the MBB that corresponds to the given dominator tree node
/// if its a leaf or all of its children are done. Walk up the dominator tree to
/// destroy ancestors which are now done.
void MachineLICMBase::ExitScopeIfDone(MachineDomTreeNode *Node,
DenseMap<MachineDomTreeNode*, unsigned> &OpenChildren,
DenseMap<MachineDomTreeNode*, MachineDomTreeNode*> &ParentMap) {
if (OpenChildren[Node])
// Pop scope.
// Now traverse upwards to pop ancestors whose offsprings are all done.
while (MachineDomTreeNode *Parent = ParentMap[Node]) {
unsigned Left = --OpenChildren[Parent];
if (Left != 0)
Node = Parent;
/// Walk the specified loop in the CFG (defined by all blocks dominated by the
/// specified header block, and that are in the current loop) in depth first
/// order w.r.t the DominatorTree. This allows us to visit definitions before
/// uses, allowing us to hoist a loop body in one pass without iteration.
void MachineLICMBase::HoistOutOfLoop(MachineDomTreeNode *HeaderN) {
MachineBasicBlock *Preheader = getCurPreheader();
if (!Preheader)
SmallVector<MachineDomTreeNode*, 32> Scopes;
SmallVector<MachineDomTreeNode*, 8> WorkList;
DenseMap<MachineDomTreeNode*, MachineDomTreeNode*> ParentMap;
DenseMap<MachineDomTreeNode*, unsigned> OpenChildren;
// Perform a DFS walk to determine the order of visit.
while (!WorkList.empty()) {
MachineDomTreeNode *Node = WorkList.pop_back_val();
assert(Node && "Null dominator tree node?");
MachineBasicBlock *BB = Node->getBlock();
// If the header of the loop containing this basic block is a landing pad,
// then don't try to hoist instructions out of this loop.
const MachineLoop *ML = MLI->getLoopFor(BB);
if (ML && ML->getHeader()->isEHPad())
// If this subregion is not in the top level loop at all, exit.
if (!CurLoop->contains(BB))
const std::vector<MachineDomTreeNode*> &Children = Node->getChildren();
unsigned NumChildren = Children.size();
// Don't hoist things out of a large switch statement. This often causes
// code to be hoisted that wasn't going to be executed, and increases
// register pressure in a situation where it's likely to matter.
if (BB->succ_size() >= 25)
NumChildren = 0;
OpenChildren[Node] = NumChildren;
// Add children in reverse order as then the next popped worklist node is
// the first child of this node. This means we ultimately traverse the
// DOM tree in exactly the same order as if we'd recursed.
for (int i = (int)NumChildren-1; i >= 0; --i) {
MachineDomTreeNode *Child = Children[i];
ParentMap[Child] = Node;
if (Scopes.size() == 0)
// Compute registers which are livein into the loop headers.
// Now perform LICM.
for (MachineDomTreeNode *Node : Scopes) {
MachineBasicBlock *MBB = Node->getBlock();
// Process the block
SpeculationState = SpeculateUnknown;
for (MachineBasicBlock::iterator
MII = MBB->begin(), E = MBB->end(); MII != E; ) {
MachineBasicBlock::iterator NextMII = MII; ++NextMII;
MachineInstr *MI = &*MII;
if (!Hoist(MI, Preheader))
// If we have hoisted an instruction that may store, it can only be a
// constant store.
MII = NextMII;
// If it's a leaf node, it's done. Traverse upwards to pop ancestors.
ExitScopeIfDone(Node, OpenChildren, ParentMap);
/// Sink instructions into loops if profitable. This especially tries to prevent
/// register spills caused by register pressure if there is little to no
/// overhead moving instructions into loops.
void MachineLICMBase::SinkIntoLoop() {
MachineBasicBlock *Preheader = getCurPreheader();
if (!Preheader)
SmallVector<MachineInstr *, 8> Candidates;
for (MachineBasicBlock::instr_iterator I = Preheader->instr_begin();
I != Preheader->instr_end(); ++I) {
// We need to ensure that we can safely move this instruction into the loop.
// As such, it must not have side-effects, e.g. such as a call has.
if (IsLoopInvariantInst(*I) && !HasLoopPHIUse(&*I))
for (MachineInstr *I : Candidates) {
const MachineOperand &MO = I->getOperand(0);
if (!MO.isDef() || !MO.isReg() || !MO.getReg())
if (!MRI->hasOneDef(MO.getReg()))
bool CanSink = true;
MachineBasicBlock *B = nullptr;
for (MachineInstr &MI : MRI->use_instructions(MO.getReg())) {
// FIXME: Come up with a proper cost model that estimates whether sinking
// the instruction (and thus possibly executing it on every loop
// iteration) is more expensive than a register.
// For now assumes that copies are cheap and thus almost always worth it.
if (!MI.isCopy()) {
CanSink = false;
if (!B) {
B = MI.getParent();
B = DT->findNearestCommonDominator(B, MI.getParent());
if (!B) {
CanSink = false;
if (!CanSink || !B || B == Preheader)
B->splice(B->getFirstNonPHI(), Preheader, I);
static bool isOperandKill(const MachineOperand &MO, MachineRegisterInfo *MRI) {
return MO.isKill() || MRI->hasOneNonDBGUse(MO.getReg());
/// Find all virtual register references that are liveout of the preheader to
/// initialize the starting "register pressure". Note this does not count live
/// through (livein but not used) registers.
void MachineLICMBase::InitRegPressure(MachineBasicBlock *BB) {
std::fill(RegPressure.begin(), RegPressure.end(), 0);
// If the preheader has only a single predecessor and it ends with a
// fallthrough or an unconditional branch, then scan its predecessor for live
// defs as well. This happens whenever the preheader is created by splitting
// the critical edge from the loop predecessor to the loop header.
if (BB->pred_size() == 1) {
MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
SmallVector<MachineOperand, 4> Cond;
if (!TII->analyzeBranch(*BB, TBB, FBB, Cond, false) && Cond.empty())
for (const MachineInstr &MI : *BB)
UpdateRegPressure(&MI, /*ConsiderUnseenAsDef=*/true);
/// Update estimate of register pressure after the specified instruction.
void MachineLICMBase::UpdateRegPressure(const MachineInstr *MI,
bool ConsiderUnseenAsDef) {
auto Cost = calcRegisterCost(MI, /*ConsiderSeen=*/true, ConsiderUnseenAsDef);
for (const auto &RPIdAndCost : Cost) {
unsigned Class = RPIdAndCost.first;
if (static_cast<int>(RegPressure[Class]) < -RPIdAndCost.second)
RegPressure[Class] = 0;
RegPressure[Class] += RPIdAndCost.second;
/// Calculate the additional register pressure that the registers used in MI
/// cause.
/// If 'ConsiderSeen' is true, updates 'RegSeen' and uses the information to
/// figure out which usages are live-ins.
/// FIXME: Figure out a way to consider 'RegSeen' from all code paths.
DenseMap<unsigned, int>
MachineLICMBase::calcRegisterCost(const MachineInstr *MI, bool ConsiderSeen,
bool ConsiderUnseenAsDef) {
DenseMap<unsigned, int> Cost;
if (MI->isImplicitDef())
return Cost;
for (unsigned i = 0, e = MI->getDesc().getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg() || MO.isImplicit())
unsigned Reg = MO.getReg();
if (!TargetRegisterInfo::isVirtualRegister(Reg))
// FIXME: It seems bad to use RegSeen only for some of these calculations.
bool isNew = ConsiderSeen ? RegSeen.insert(Reg).second : false;
const TargetRegisterClass *RC = MRI->getRegClass(Reg);
RegClassWeight W = TRI->getRegClassWeight(RC);
int RCCost = 0;
if (MO.isDef())
RCCost = W.RegWeight;
else {
bool isKill = isOperandKill(MO, MRI);
if (isNew && !isKill && ConsiderUnseenAsDef)
// Haven't seen this, it must be a livein.
RCCost = W.RegWeight;
else if (!isNew && isKill)
RCCost = -W.RegWeight;
if (RCCost == 0)
const int *PS = TRI->getRegClassPressureSets(RC);
for (; *PS != -1; ++PS) {
if (Cost.find(*PS) == Cost.end())
Cost[*PS] = RCCost;
Cost[*PS] += RCCost;
return Cost;
/// Return true if this machine instruction loads from global offset table or
/// constant pool.
static bool mayLoadFromGOTOrConstantPool(MachineInstr &MI) {
assert(MI.mayLoad() && "Expected MI that loads!");
// If we lost memory operands, conservatively assume that the instruction
// reads from everything..
if (MI.memoperands_empty())
return true;
for (MachineMemOperand *MemOp : MI.memoperands())
if (const PseudoSourceValue *PSV = MemOp->getPseudoValue())
if (PSV->isGOT() || PSV->isConstantPool())
return true;
return false;
// This function iterates through all the operands of the input store MI and
// checks that each register operand statisfies isCallerPreservedPhysReg.
// This means, the value being stored and the address where it is being stored
// is constant throughout the body of the function (not including prologue and
// epilogue). When called with an MI that isn't a store, it returns false.
// A future improvement can be to check if the store registers are constant
// throughout the loop rather than throughout the funtion.
static bool isInvariantStore(const MachineInstr &MI,
const TargetRegisterInfo *TRI,
const MachineRegisterInfo *MRI) {
bool FoundCallerPresReg = false;
if (!MI.mayStore() || MI.hasUnmodeledSideEffects() ||
(MI.getNumOperands() == 0))
return false;
// Check that all register operands are caller-preserved physical registers.
for (const MachineOperand &MO : MI.operands()) {
if (MO.isReg()) {
unsigned Reg = MO.getReg();
// If operand is a virtual register, check if it comes from a copy of a
// physical register.
if (TargetRegisterInfo::isVirtualRegister(Reg))
Reg = TRI->lookThruCopyLike(MO.getReg(), MRI);
if (TargetRegisterInfo::isVirtualRegister(Reg))
return false;
if (!TRI->isCallerPreservedPhysReg(Reg, *MI.getMF()))
return false;
FoundCallerPresReg = true;
} else if (!MO.isImm()) {
return false;
return FoundCallerPresReg;
// Return true if the input MI is a copy instruction that feeds an invariant
// store instruction. This means that the src of the copy has to satisfy
// isCallerPreservedPhysReg and atleast one of it's users should satisfy
// isInvariantStore.
static bool isCopyFeedingInvariantStore(const MachineInstr &MI,
const MachineRegisterInfo *MRI,
const TargetRegisterInfo *TRI) {
// FIXME: If targets would like to look through instructions that aren't
// pure copies, this can be updated to a query.
if (!MI.isCopy())
return false;
const MachineFunction *MF = MI.getMF();
// Check that we are copying a constant physical register.
unsigned CopySrcReg = MI.getOperand(1).getReg();
if (TargetRegisterInfo::isVirtualRegister(CopySrcReg))
return false;
if (!TRI->isCallerPreservedPhysReg(CopySrcReg, *MF))
return false;
unsigned CopyDstReg = MI.getOperand(0).getReg();
// Check if any of the uses of the copy are invariant stores.
assert (TargetRegisterInfo::isVirtualRegister(CopyDstReg) &&
"copy dst is not a virtual reg");
for (MachineInstr &UseMI : MRI->use_instructions(CopyDstReg)) {
if (UseMI.mayStore() && isInvariantStore(UseMI, TRI, MRI))
return true;
return false;
/// Returns true if the instruction may be a suitable candidate for LICM.
/// e.g. If the instruction is a call, then it's obviously not safe to hoist it.
bool MachineLICMBase::IsLICMCandidate(MachineInstr &I) {
// Check if it's safe to move the instruction.
bool DontMoveAcrossStore = true;
if ((!I.isSafeToMove(AA, DontMoveAcrossStore)) &&
!(HoistConstStores && isInvariantStore(I, TRI, MRI))) {
return false;
// If it is load then check if it is guaranteed to execute by making sure that
// it dominates all exiting blocks. If it doesn't, then there is a path out of
// the loop which does not execute this load, so we can't hoist it. Loads
// from constant memory are not safe to speculate all the time, for example
// indexed load from a jump table.
// Stores and side effects are already checked by isSafeToMove.
if (I.mayLoad() && !mayLoadFromGOTOrConstantPool(I) &&
return false;
return true;
/// Returns true if the instruction is loop invariant.
/// I.e., all virtual register operands are defined outside of the loop,
/// physical registers aren't accessed explicitly, and there are no side
/// effects that aren't captured by the operands or other flags.
bool MachineLICMBase::IsLoopInvariantInst(MachineInstr &I) {
if (!IsLICMCandidate(I))
return false;
// The instruction is loop invariant if all of its operands are.
for (const MachineOperand &MO : I.operands()) {
if (!MO.isReg())
unsigned Reg = MO.getReg();
if (Reg == 0) continue;
// Don't hoist an instruction that uses or defines a physical register.
if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
if (MO.isUse()) {
// If the physreg has no defs anywhere, it's just an ambient register
// and we can freely move its uses. Alternatively, if it's allocatable,
// it could get allocated to something with a def during allocation.
// However, if the physreg is known to always be caller saved/restored
// then this use is safe to hoist.
if (!MRI->isConstantPhysReg(Reg) &&
!(TRI->isCallerPreservedPhysReg(Reg, *I.getMF())))
return false;
// Otherwise it's safe to move.
} else if (!MO.isDead()) {
// A def that isn't dead. We can't move it.
return false;
} else if (CurLoop->getHeader()->isLiveIn(Reg)) {
// If the reg is live into the loop, we can't hoist an instruction
// which would clobber it.
return false;
if (!MO.isUse())
assert(MRI->getVRegDef(Reg) &&
"Machine instr not mapped for this vreg?!");
// If the loop contains the definition of an operand, then the instruction
// isn't loop invariant.
if (CurLoop->contains(MRI->getVRegDef(Reg)))
return false;
// If we got this far, the instruction is loop invariant!
return true;
/// Return true if the specified instruction is used by a phi node and hoisting
/// it could cause a copy to be inserted.
bool MachineLICMBase::HasLoopPHIUse(const MachineInstr *MI) const {
SmallVector<const MachineInstr*, 8> Work(1, MI);
do {
MI = Work.pop_back_val();
for (const MachineOperand &MO : MI->operands()) {
if (!MO.isReg() || !MO.isDef())
unsigned Reg = MO.getReg();
if (!TargetRegisterInfo::isVirtualRegister(Reg))
for (MachineInstr &UseMI : MRI->use_instructions(Reg)) {
// A PHI may cause a copy to be inserted.
if (UseMI.isPHI()) {
// A PHI inside the loop causes a copy because the live range of Reg is
// extended across the PHI.
if (CurLoop->contains(&UseMI))
return true;
// A PHI in an exit block can cause a copy to be inserted if the PHI
// has multiple predecessors in the loop with different values.
// For now, approximate by rejecting all exit blocks.
if (isExitBlock(UseMI.getParent()))
return true;
// Look past copies as well.
if (UseMI.isCopy() && CurLoop->contains(&UseMI))
} while (!Work.empty());
return false;
/// Compute operand latency between a def of 'Reg' and an use in the current
/// loop, return true if the target considered it high.
bool MachineLICMBase::HasHighOperandLatency(MachineInstr &MI,
unsigned DefIdx,
unsigned Reg) const {
if (MRI->use_nodbg_empty(Reg))
return false;
for (MachineInstr &UseMI : MRI->use_nodbg_instructions(Reg)) {
if (UseMI.isCopyLike())
if (!CurLoop->contains(UseMI.getParent()))
for (unsigned i = 0, e = UseMI.getNumOperands(); i != e; ++i) {
const MachineOperand &MO = UseMI.getOperand(i);
if (!MO.isReg() || !MO.isUse())
unsigned MOReg = MO.getReg();
if (MOReg != Reg)
if (TII->hasHighOperandLatency(SchedModel, MRI, MI, DefIdx, UseMI, i))
return true;
// Only look at the first in loop use.
return false;
/// Return true if the instruction is marked "cheap" or the operand latency
/// between its def and a use is one or less.
bool MachineLICMBase::IsCheapInstruction(MachineInstr &MI) const {
if (TII->isAsCheapAsAMove(MI) || MI.isCopyLike())
return true;
bool isCheap = false;
unsigned NumDefs = MI.getDesc().getNumDefs();
for (unsigned i = 0, e = MI.getNumOperands(); NumDefs && i != e; ++i) {
MachineOperand &DefMO = MI.getOperand(i);
if (!DefMO.isReg() || !DefMO.isDef())
unsigned Reg = DefMO.getReg();
if (TargetRegisterInfo::isPhysicalRegister(Reg))
if (!TII->hasLowDefLatency(SchedModel, MI, i))
return false;
isCheap = true;
return isCheap;
/// Visit BBs from header to current BB, check if hoisting an instruction of the
/// given cost matrix can cause high register pressure.
MachineLICMBase::CanCauseHighRegPressure(const DenseMap<unsigned, int>& Cost,
bool CheapInstr) {
for (const auto &RPIdAndCost : Cost) {
if (RPIdAndCost.second <= 0)
unsigned Class = RPIdAndCost.first;
int Limit = RegLimit[Class];
// Don't hoist cheap instructions if they would increase register pressure,
// even if we're under the limit.
if (CheapInstr && !HoistCheapInsts)
return true;
for (const auto &RP : BackTrace)
if (static_cast<int>(RP[Class]) + RPIdAndCost.second >= Limit)
return true;
return false;
/// Traverse the back trace from header to the current block and update their
/// register pressures to reflect the effect of hoisting MI from the current
/// block to the preheader.
void MachineLICMBase::UpdateBackTraceRegPressure(const MachineInstr *MI) {
// First compute the 'cost' of the instruction, i.e. its contribution
// to register pressure.
auto Cost = calcRegisterCost(MI, /*ConsiderSeen=*/false,
// Update register pressure of blocks from loop header to current block.
for (auto &RP : BackTrace)
for (const auto &RPIdAndCost : Cost)
RP[RPIdAndCost.first] += RPIdAndCost.second;
/// Return true if it is potentially profitable to hoist the given loop
/// invariant.
bool MachineLICMBase::IsProfitableToHoist(MachineInstr &MI) {
if (MI.isImplicitDef())
return true;
// Besides removing computation from the loop, hoisting an instruction has
// these effects:
// - The value defined by the instruction becomes live across the entire
// loop. This increases register pressure in the loop.
// - If the value is used by a PHI in the loop, a copy will be required for
// lowering the PHI after extending the live range.
// - When hoisting the last use of a value in the loop, that value no longer
// needs to be live in the loop. This lowers register pressure in the loop.
if (HoistConstStores && isCopyFeedingInvariantStore(MI, MRI, TRI))
return true;
bool CheapInstr = IsCheapInstruction(MI);
bool CreatesCopy = HasLoopPHIUse(&MI);
// Don't hoist a cheap instruction if it would create a copy in the loop.
if (CheapInstr && CreatesCopy) {
LLVM_DEBUG(dbgs() << "Won't hoist cheap instr with loop PHI use: " << MI);
return false;
// Rematerializable instructions should always be hoisted since the register
// allocator can just pull them down again when needed.
if (TII->isTriviallyReMaterializable(MI, AA))
return true;
// FIXME: If there are long latency loop-invariant instructions inside the
// loop at this point, why didn't the optimizer's LICM hoist them?
for (unsigned i = 0, e = MI.getDesc().getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI.getOperand(i);
if (!MO.isReg() || MO.isImplicit())
unsigned Reg = MO.getReg();
if (!TargetRegisterInfo::isVirtualRegister(Reg))
if (MO.isDef() && HasHighOperandLatency(MI, i, Reg)) {
LLVM_DEBUG(dbgs() << "Hoist High Latency: " << MI);
return true;
// Estimate register pressure to determine whether to LICM the instruction.
// In low register pressure situation, we can be more aggressive about
// hoisting. Also, favors hoisting long latency instructions even in
// moderately high pressure situation.
// Cheap instructions will only be hoisted if they don't increase register
// pressure at all.
auto Cost = calcRegisterCost(&MI, /*ConsiderSeen=*/false,
// Visit BBs from header to current BB, if hoisting this doesn't cause
// high register pressure, then it's safe to proceed.
if (!CanCauseHighRegPressure(Cost, CheapInstr)) {
LLVM_DEBUG(dbgs() << "Hoist non-reg-pressure: " << MI);
return true;
// Don't risk increasing register pressure if it would create copies.
if (CreatesCopy) {
LLVM_DEBUG(dbgs() << "Won't hoist instr with loop PHI use: " << MI);
return false;
// Do not "speculate" in high register pressure situation. If an
// instruction is not guaranteed to be executed in the loop, it's best to be
// conservative.
if (AvoidSpeculation &&
(!IsGuaranteedToExecute(MI.getParent()) && !MayCSE(&MI))) {
LLVM_DEBUG(dbgs() << "Won't speculate: " << MI);
return false;
// High register pressure situation, only hoist if the instruction is going
// to be remat'ed.
if (!TII->isTriviallyReMaterializable(MI, AA) &&
!MI.isDereferenceableInvariantLoad(AA)) {
LLVM_DEBUG(dbgs() << "Can't remat / high reg-pressure: " << MI);
return false;
return true;
/// Unfold a load from the given machineinstr if the load itself could be
/// hoisted. Return the unfolded and hoistable load, or null if the load
/// couldn't be unfolded or if it wouldn't be hoistable.
MachineInstr *MachineLICMBase::ExtractHoistableLoad(MachineInstr *MI) {
// Don't unfold simple loads.
if (MI->canFoldAsLoad())
return nullptr;
// If not, we may be able to unfold a load and hoist that.
// First test whether the instruction is loading from an amenable
// memory location.
if (!MI->isDereferenceableInvariantLoad(AA))
return nullptr;
// Next determine the register class for a temporary register.
unsigned LoadRegIndex;
unsigned NewOpc =
if (NewOpc == 0) return nullptr;
const MCInstrDesc &MID = TII->get(NewOpc);
MachineFunction &MF = *MI->getMF();
const TargetRegisterClass *RC = TII->getRegClass(MID, LoadRegIndex, TRI, MF);
// Ok, we're unfolding. Create a temporary register and do the unfold.
unsigned Reg = MRI->createVirtualRegister(RC);
SmallVector<MachineInstr *, 2> NewMIs;
bool Success = TII->unfoldMemoryOperand(MF, *MI, Reg,
/*UnfoldStore=*/false, NewMIs);
assert(Success &&
"unfoldMemoryOperand failed when getOpcodeAfterMemoryUnfold "
assert(NewMIs.size() == 2 &&
"Unfolded a load into multiple instructions!");
MachineBasicBlock *MBB = MI->getParent();
MachineBasicBlock::iterator Pos = MI;
MBB->insert(Pos, NewMIs[0]);
MBB->insert(Pos, NewMIs[1]);
// If unfolding produced a load that wasn't loop-invariant or profitable to
// hoist, discard the new instructions and bail.
if (!IsLoopInvariantInst(*NewMIs[0]) || !IsProfitableToHoist(*NewMIs[0])) {
return nullptr;
// Update register pressure for the unfolded instruction.
// Otherwise we successfully unfolded a load that we can hoist.
return NewMIs[0];
/// Initialize the CSE map with instructions that are in the current loop
/// preheader that may become duplicates of instructions that are hoisted
/// out of the loop.
void MachineLICMBase::InitCSEMap(MachineBasicBlock *BB) {
for (MachineInstr &MI : *BB)
/// Find an instruction amount PrevMIs that is a duplicate of MI.
/// Return this instruction if it's found.
const MachineInstr*
MachineLICMBase::LookForDuplicate(const MachineInstr *MI,
std::vector<const MachineInstr*> &PrevMIs) {
for (const MachineInstr *PrevMI : PrevMIs)
if (TII->produceSameValue(*MI, *PrevMI, (PreRegAlloc ? MRI : nullptr)))
return PrevMI;
return nullptr;
/// Given a LICM'ed instruction, look for an instruction on the preheader that
/// computes the same value. If it's found, do a RAU on with the definition of
/// the existing instruction rather than hoisting the instruction to the
/// preheader.
bool MachineLICMBase::EliminateCSE(MachineInstr *MI,
DenseMap<unsigned, std::vector<const MachineInstr *>>::iterator &CI) {
// Do not CSE implicit_def so ProcessImplicitDefs can properly propagate
// the undef property onto uses.
if (CI == CSEMap.end() || MI->isImplicitDef())
return false;
if (const MachineInstr *Dup = LookForDuplicate(MI, CI->second)) {
LLVM_DEBUG(dbgs() << "CSEing " << *MI << " with " << *Dup);
// Replace virtual registers defined by MI by their counterparts defined
// by Dup.
SmallVector<unsigned, 2> Defs;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
// Physical registers may not differ here.
assert((!MO.isReg() || MO.getReg() == 0 ||
!TargetRegisterInfo::isPhysicalRegister(MO.getReg()) ||
MO.getReg() == Dup->getOperand(i).getReg()) &&
"Instructions with different phys regs are not identical!");
if (MO.isReg() && MO.isDef() &&
SmallVector<const TargetRegisterClass*, 2> OrigRCs;
for (unsigned i = 0, e = Defs.size(); i != e; ++i) {
unsigned Idx = Defs[i];
unsigned Reg = MI->getOperand(Idx).getReg();
unsigned DupReg = Dup->getOperand(Idx).getReg();
if (!MRI->constrainRegClass(DupReg, MRI->getRegClass(Reg))) {
// Restore old RCs if more than one defs.
for (unsigned j = 0; j != i; ++j)
MRI->setRegClass(Dup->getOperand(Defs[j]).getReg(), OrigRCs[j]);
return false;
for (unsigned Idx : Defs) {
unsigned Reg = MI->getOperand(Idx).getReg();
unsigned DupReg = Dup->getOperand(Idx).getReg();
MRI->replaceRegWith(Reg, DupReg);
return true;
return false;
/// Return true if the given instruction will be CSE'd if it's hoisted out of
/// the loop.
bool MachineLICMBase::MayCSE(MachineInstr *MI) {
unsigned Opcode = MI->getOpcode();
DenseMap<unsigned, std::vector<const MachineInstr *>>::iterator
CI = CSEMap.find(Opcode);
// Do not CSE implicit_def so ProcessImplicitDefs can properly propagate
// the undef property onto uses.
if (CI == CSEMap.end() || MI->isImplicitDef())
return false;
return LookForDuplicate(MI, CI->second) != nullptr;
/// When an instruction is found to use only loop invariant operands
/// that are safe to hoist, this instruction is called to do the dirty work.
/// It returns true if the instruction is hoisted.
bool MachineLICMBase::Hoist(MachineInstr *MI, MachineBasicBlock *Preheader) {
// First check whether we should hoist this instruction.
if (!IsLoopInvariantInst(*MI) || !IsProfitableToHoist(*MI)) {
// If not, try unfolding a hoistable load.
MI = ExtractHoistableLoad(MI);
if (!MI) return false;
// If we have hoisted an instruction that may store, it can only be a constant
// store.
if (MI->mayStore())
// Now move the instructions to the predecessor, inserting it before any
// terminator instructions.
dbgs() << "Hoisting " << *MI;
if (MI->getParent()->getBasicBlock())
dbgs() << " from " << printMBBReference(*MI->getParent());
if (Preheader->getBasicBlock())
dbgs() << " to " << printMBBReference(*Preheader);
dbgs() << "\n";
// If this is the first instruction being hoisted to the preheader,
// initialize the CSE map with potential common expressions.
if (FirstInLoop) {
FirstInLoop = false;
// Look for opportunity to CSE the hoisted instruction.
unsigned Opcode = MI->getOpcode();
DenseMap<unsigned, std::vector<const MachineInstr *>>::iterator
CI = CSEMap.find(Opcode);
if (!EliminateCSE(MI, CI)) {
// Otherwise, splice the instruction to the preheader.
// Since we are moving the instruction out of its basic block, we do not
// retain its debug location. Doing so would degrade the debugging
// experience and adversely affect the accuracy of profiling information.
// Update register pressure for BBs from header to this block.
// Clear the kill flags of any register this instruction defines,
// since they may need to be live throughout the entire loop
// rather than just live for part of it.
for (MachineOperand &MO : MI->operands())
if (MO.isReg() && MO.isDef() && !MO.isDead())
// Add to the CSE map.
if (CI != CSEMap.end())
Changed = true;
return true;
/// Get the preheader for the current loop, splitting a critical edge if needed.
MachineBasicBlock *MachineLICMBase::getCurPreheader() {
// Determine the block to which to hoist instructions. If we can't find a
// suitable loop predecessor, we can't do any hoisting.
// If we've tried to get a preheader and failed, don't try again.
if (CurPreheader == reinterpret_cast<MachineBasicBlock *>(-1))
return nullptr;
if (!CurPreheader) {
CurPreheader = CurLoop->getLoopPreheader();
if (!CurPreheader) {
MachineBasicBlock *Pred = CurLoop->getLoopPredecessor();
if (!Pred) {
CurPreheader = reinterpret_cast<MachineBasicBlock *>(-1);
return nullptr;
CurPreheader = Pred->SplitCriticalEdge(CurLoop->getHeader(), *this);
if (!CurPreheader) {
CurPreheader = reinterpret_cast<MachineBasicBlock *>(-1);
return nullptr;
return CurPreheader;