| //==- CodeGen/TargetRegisterInfo.h - Target Register Information -*- C++ -*-==// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file describes an abstract interface used to get information about a |
| // target machines register file. This information is used for a variety of |
| // purposed, especially register allocation. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_CODEGEN_TARGETREGISTERINFO_H |
| #define LLVM_CODEGEN_TARGETREGISTERINFO_H |
| |
| #include "llvm/ADT/ArrayRef.h" |
| #include "llvm/ADT/SmallVector.h" |
| #include "llvm/ADT/StringRef.h" |
| #include "llvm/ADT/iterator_range.h" |
| #include "llvm/CodeGen/MachineBasicBlock.h" |
| #include "llvm/IR/CallingConv.h" |
| #include "llvm/MC/LaneBitmask.h" |
| #include "llvm/MC/MCRegisterInfo.h" |
| #include "llvm/Support/ErrorHandling.h" |
| #include "llvm/Support/MachineValueType.h" |
| #include "llvm/Support/MathExtras.h" |
| #include "llvm/Support/Printable.h" |
| #include <cassert> |
| #include <cstdint> |
| #include <functional> |
| |
| namespace llvm { |
| |
| class BitVector; |
| class LiveRegMatrix; |
| class MachineFunction; |
| class MachineInstr; |
| class RegScavenger; |
| class VirtRegMap; |
| class LiveIntervals; |
| |
| class TargetRegisterClass { |
| public: |
| using iterator = const MCPhysReg *; |
| using const_iterator = const MCPhysReg *; |
| using sc_iterator = const TargetRegisterClass* const *; |
| |
| // Instance variables filled by tablegen, do not use! |
| const MCRegisterClass *MC; |
| const uint32_t *SubClassMask; |
| const uint16_t *SuperRegIndices; |
| const LaneBitmask LaneMask; |
| /// Classes with a higher priority value are assigned first by register |
| /// allocators using a greedy heuristic. The value is in the range [0,63]. |
| const uint8_t AllocationPriority; |
| /// Whether the class supports two (or more) disjunct subregister indices. |
| const bool HasDisjunctSubRegs; |
| /// Whether a combination of subregisters can cover every register in the |
| /// class. See also the CoveredBySubRegs description in Target.td. |
| const bool CoveredBySubRegs; |
| const sc_iterator SuperClasses; |
| ArrayRef<MCPhysReg> (*OrderFunc)(const MachineFunction&); |
| |
| /// Return the register class ID number. |
| unsigned getID() const { return MC->getID(); } |
| |
| /// begin/end - Return all of the registers in this class. |
| /// |
| iterator begin() const { return MC->begin(); } |
| iterator end() const { return MC->end(); } |
| |
| /// Return the number of registers in this class. |
| unsigned getNumRegs() const { return MC->getNumRegs(); } |
| |
| iterator_range<SmallVectorImpl<MCPhysReg>::const_iterator> |
| getRegisters() const { |
| return make_range(MC->begin(), MC->end()); |
| } |
| |
| /// Return the specified register in the class. |
| unsigned getRegister(unsigned i) const { |
| return MC->getRegister(i); |
| } |
| |
| /// Return true if the specified register is included in this register class. |
| /// This does not include virtual registers. |
| bool contains(unsigned Reg) const { |
| return MC->contains(Reg); |
| } |
| |
| /// Return true if both registers are in this class. |
| bool contains(unsigned Reg1, unsigned Reg2) const { |
| return MC->contains(Reg1, Reg2); |
| } |
| |
| /// Return the cost of copying a value between two registers in this class. |
| /// A negative number means the register class is very expensive |
| /// to copy e.g. status flag register classes. |
| int getCopyCost() const { return MC->getCopyCost(); } |
| |
| /// Return true if this register class may be used to create virtual |
| /// registers. |
| bool isAllocatable() const { return MC->isAllocatable(); } |
| |
| /// Return true if the specified TargetRegisterClass |
| /// is a proper sub-class of this TargetRegisterClass. |
| bool hasSubClass(const TargetRegisterClass *RC) const { |
| return RC != this && hasSubClassEq(RC); |
| } |
| |
| /// Returns true if RC is a sub-class of or equal to this class. |
| bool hasSubClassEq(const TargetRegisterClass *RC) const { |
| unsigned ID = RC->getID(); |
| return (SubClassMask[ID / 32] >> (ID % 32)) & 1; |
| } |
| |
| /// Return true if the specified TargetRegisterClass is a |
| /// proper super-class of this TargetRegisterClass. |
| bool hasSuperClass(const TargetRegisterClass *RC) const { |
| return RC->hasSubClass(this); |
| } |
| |
| /// Returns true if RC is a super-class of or equal to this class. |
| bool hasSuperClassEq(const TargetRegisterClass *RC) const { |
| return RC->hasSubClassEq(this); |
| } |
| |
| /// Returns a bit vector of subclasses, including this one. |
| /// The vector is indexed by class IDs. |
| /// |
| /// To use it, consider the returned array as a chunk of memory that |
| /// contains an array of bits of size NumRegClasses. Each 32-bit chunk |
| /// contains a bitset of the ID of the subclasses in big-endian style. |
| |
| /// I.e., the representation of the memory from left to right at the |
| /// bit level looks like: |
| /// [31 30 ... 1 0] [ 63 62 ... 33 32] ... |
| /// [ XXX NumRegClasses NumRegClasses - 1 ... ] |
| /// Where the number represents the class ID and XXX bits that |
| /// should be ignored. |
| /// |
| /// See the implementation of hasSubClassEq for an example of how it |
| /// can be used. |
| const uint32_t *getSubClassMask() const { |
| return SubClassMask; |
| } |
| |
| /// Returns a 0-terminated list of sub-register indices that project some |
| /// super-register class into this register class. The list has an entry for |
| /// each Idx such that: |
| /// |
| /// There exists SuperRC where: |
| /// For all Reg in SuperRC: |
| /// this->contains(Reg:Idx) |
| const uint16_t *getSuperRegIndices() const { |
| return SuperRegIndices; |
| } |
| |
| /// Returns a NULL-terminated list of super-classes. The |
| /// classes are ordered by ID which is also a topological ordering from large |
| /// to small classes. The list does NOT include the current class. |
| sc_iterator getSuperClasses() const { |
| return SuperClasses; |
| } |
| |
| /// Return true if this TargetRegisterClass is a subset |
| /// class of at least one other TargetRegisterClass. |
| bool isASubClass() const { |
| return SuperClasses[0] != nullptr; |
| } |
| |
| /// Returns the preferred order for allocating registers from this register |
| /// class in MF. The raw order comes directly from the .td file and may |
| /// include reserved registers that are not allocatable. |
| /// Register allocators should also make sure to allocate |
| /// callee-saved registers only after all the volatiles are used. The |
| /// RegisterClassInfo class provides filtered allocation orders with |
| /// callee-saved registers moved to the end. |
| /// |
| /// The MachineFunction argument can be used to tune the allocatable |
| /// registers based on the characteristics of the function, subtarget, or |
| /// other criteria. |
| /// |
| /// By default, this method returns all registers in the class. |
| ArrayRef<MCPhysReg> getRawAllocationOrder(const MachineFunction &MF) const { |
| return OrderFunc ? OrderFunc(MF) : makeArrayRef(begin(), getNumRegs()); |
| } |
| |
| /// Returns the combination of all lane masks of register in this class. |
| /// The lane masks of the registers are the combination of all lane masks |
| /// of their subregisters. Returns 1 if there are no subregisters. |
| LaneBitmask getLaneMask() const { |
| return LaneMask; |
| } |
| }; |
| |
| /// Extra information, not in MCRegisterDesc, about registers. |
| /// These are used by codegen, not by MC. |
| struct TargetRegisterInfoDesc { |
| unsigned CostPerUse; // Extra cost of instructions using register. |
| bool inAllocatableClass; // Register belongs to an allocatable regclass. |
| }; |
| |
| /// Each TargetRegisterClass has a per register weight, and weight |
| /// limit which must be less than the limits of its pressure sets. |
| struct RegClassWeight { |
| unsigned RegWeight; |
| unsigned WeightLimit; |
| }; |
| |
| /// TargetRegisterInfo base class - We assume that the target defines a static |
| /// array of TargetRegisterDesc objects that represent all of the machine |
| /// registers that the target has. As such, we simply have to track a pointer |
| /// to this array so that we can turn register number into a register |
| /// descriptor. |
| /// |
| class TargetRegisterInfo : public MCRegisterInfo { |
| public: |
| using regclass_iterator = const TargetRegisterClass * const *; |
| using vt_iterator = const MVT::SimpleValueType *; |
| struct RegClassInfo { |
| unsigned RegSize, SpillSize, SpillAlignment; |
| vt_iterator VTList; |
| }; |
| private: |
| const TargetRegisterInfoDesc *InfoDesc; // Extra desc array for codegen |
| const char *const *SubRegIndexNames; // Names of subreg indexes. |
| // Pointer to array of lane masks, one per sub-reg index. |
| const LaneBitmask *SubRegIndexLaneMasks; |
| |
| regclass_iterator RegClassBegin, RegClassEnd; // List of regclasses |
| LaneBitmask CoveringLanes; |
| const RegClassInfo *const RCInfos; |
| unsigned HwMode; |
| |
| protected: |
| TargetRegisterInfo(const TargetRegisterInfoDesc *ID, |
| regclass_iterator RCB, |
| regclass_iterator RCE, |
| const char *const *SRINames, |
| const LaneBitmask *SRILaneMasks, |
| LaneBitmask CoveringLanes, |
| const RegClassInfo *const RCIs, |
| unsigned Mode = 0); |
| virtual ~TargetRegisterInfo(); |
| |
| public: |
| // Register numbers can represent physical registers, virtual registers, and |
| // sometimes stack slots. The unsigned values are divided into these ranges: |
| // |
| // 0 Not a register, can be used as a sentinel. |
| // [1;2^30) Physical registers assigned by TableGen. |
| // [2^30;2^31) Stack slots. (Rarely used.) |
| // [2^31;2^32) Virtual registers assigned by MachineRegisterInfo. |
| // |
| // Further sentinels can be allocated from the small negative integers. |
| // DenseMapInfo<unsigned> uses -1u and -2u. |
| |
| /// isStackSlot - Sometimes it is useful the be able to store a non-negative |
| /// frame index in a variable that normally holds a register. isStackSlot() |
| /// returns true if Reg is in the range used for stack slots. |
| /// |
| /// Note that isVirtualRegister() and isPhysicalRegister() cannot handle stack |
| /// slots, so if a variable may contains a stack slot, always check |
| /// isStackSlot() first. |
| /// |
| static bool isStackSlot(unsigned Reg) { |
| return int(Reg) >= (1 << 30); |
| } |
| |
| /// Compute the frame index from a register value representing a stack slot. |
| static int stackSlot2Index(unsigned Reg) { |
| assert(isStackSlot(Reg) && "Not a stack slot"); |
| return int(Reg - (1u << 30)); |
| } |
| |
| /// Convert a non-negative frame index to a stack slot register value. |
| static unsigned index2StackSlot(int FI) { |
| assert(FI >= 0 && "Cannot hold a negative frame index."); |
| return FI + (1u << 30); |
| } |
| |
| /// Return true if the specified register number is in |
| /// the physical register namespace. |
| static bool isPhysicalRegister(unsigned Reg) { |
| assert(!isStackSlot(Reg) && "Not a register! Check isStackSlot() first."); |
| return int(Reg) > 0; |
| } |
| |
| /// Return true if the specified register number is in |
| /// the virtual register namespace. |
| static bool isVirtualRegister(unsigned Reg) { |
| assert(!isStackSlot(Reg) && "Not a register! Check isStackSlot() first."); |
| return int(Reg) < 0; |
| } |
| |
| /// Convert a virtual register number to a 0-based index. |
| /// The first virtual register in a function will get the index 0. |
| static unsigned virtReg2Index(unsigned Reg) { |
| assert(isVirtualRegister(Reg) && "Not a virtual register"); |
| return Reg & ~(1u << 31); |
| } |
| |
| /// Convert a 0-based index to a virtual register number. |
| /// This is the inverse operation of VirtReg2IndexFunctor below. |
| static unsigned index2VirtReg(unsigned Index) { |
| return Index | (1u << 31); |
| } |
| |
| /// Return the size in bits of a register from class RC. |
| unsigned getRegSizeInBits(const TargetRegisterClass &RC) const { |
| return getRegClassInfo(RC).RegSize; |
| } |
| |
| /// Return the size in bytes of the stack slot allocated to hold a spilled |
| /// copy of a register from class RC. |
| unsigned getSpillSize(const TargetRegisterClass &RC) const { |
| return getRegClassInfo(RC).SpillSize / 8; |
| } |
| |
| /// Return the minimum required alignment in bytes for a spill slot for |
| /// a register of this class. |
| unsigned getSpillAlignment(const TargetRegisterClass &RC) const { |
| return getRegClassInfo(RC).SpillAlignment / 8; |
| } |
| |
| /// Return true if the given TargetRegisterClass has the ValueType T. |
| bool isTypeLegalForClass(const TargetRegisterClass &RC, MVT T) const { |
| for (auto I = legalclasstypes_begin(RC); *I != MVT::Other; ++I) |
| if (MVT(*I) == T) |
| return true; |
| return false; |
| } |
| |
| /// Loop over all of the value types that can be represented by values |
| /// in the given register class. |
| vt_iterator legalclasstypes_begin(const TargetRegisterClass &RC) const { |
| return getRegClassInfo(RC).VTList; |
| } |
| |
| vt_iterator legalclasstypes_end(const TargetRegisterClass &RC) const { |
| vt_iterator I = legalclasstypes_begin(RC); |
| while (*I != MVT::Other) |
| ++I; |
| return I; |
| } |
| |
| /// Returns the Register Class of a physical register of the given type, |
| /// picking the most sub register class of the right type that contains this |
| /// physreg. |
| const TargetRegisterClass * |
| getMinimalPhysRegClass(unsigned Reg, MVT VT = MVT::Other) const; |
| |
| /// Return the maximal subclass of the given register class that is |
| /// allocatable or NULL. |
| const TargetRegisterClass * |
| getAllocatableClass(const TargetRegisterClass *RC) const; |
| |
| /// Returns a bitset indexed by register number indicating if a register is |
| /// allocatable or not. If a register class is specified, returns the subset |
| /// for the class. |
| BitVector getAllocatableSet(const MachineFunction &MF, |
| const TargetRegisterClass *RC = nullptr) const; |
| |
| /// Return the additional cost of using this register instead |
| /// of other registers in its class. |
| unsigned getCostPerUse(unsigned RegNo) const { |
| return InfoDesc[RegNo].CostPerUse; |
| } |
| |
| /// Return true if the register is in the allocation of any register class. |
| bool isInAllocatableClass(unsigned RegNo) const { |
| return InfoDesc[RegNo].inAllocatableClass; |
| } |
| |
| /// Return the human-readable symbolic target-specific |
| /// name for the specified SubRegIndex. |
| const char *getSubRegIndexName(unsigned SubIdx) const { |
| assert(SubIdx && SubIdx < getNumSubRegIndices() && |
| "This is not a subregister index"); |
| return SubRegIndexNames[SubIdx-1]; |
| } |
| |
| /// Return a bitmask representing the parts of a register that are covered by |
| /// SubIdx \see LaneBitmask. |
| /// |
| /// SubIdx == 0 is allowed, it has the lane mask ~0u. |
| LaneBitmask getSubRegIndexLaneMask(unsigned SubIdx) const { |
| assert(SubIdx < getNumSubRegIndices() && "This is not a subregister index"); |
| return SubRegIndexLaneMasks[SubIdx]; |
| } |
| |
| /// The lane masks returned by getSubRegIndexLaneMask() above can only be |
| /// used to determine if sub-registers overlap - they can't be used to |
| /// determine if a set of sub-registers completely cover another |
| /// sub-register. |
| /// |
| /// The X86 general purpose registers have two lanes corresponding to the |
| /// sub_8bit and sub_8bit_hi sub-registers. Both sub_32bit and sub_16bit have |
| /// lane masks '3', but the sub_16bit sub-register doesn't fully cover the |
| /// sub_32bit sub-register. |
| /// |
| /// On the other hand, the ARM NEON lanes fully cover their registers: The |
| /// dsub_0 sub-register is completely covered by the ssub_0 and ssub_1 lanes. |
| /// This is related to the CoveredBySubRegs property on register definitions. |
| /// |
| /// This function returns a bit mask of lanes that completely cover their |
| /// sub-registers. More precisely, given: |
| /// |
| /// Covering = getCoveringLanes(); |
| /// MaskA = getSubRegIndexLaneMask(SubA); |
| /// MaskB = getSubRegIndexLaneMask(SubB); |
| /// |
| /// If (MaskA & ~(MaskB & Covering)) == 0, then SubA is completely covered by |
| /// SubB. |
| LaneBitmask getCoveringLanes() const { return CoveringLanes; } |
| |
| /// Returns true if the two registers are equal or alias each other. |
| /// The registers may be virtual registers. |
| bool regsOverlap(unsigned regA, unsigned regB) const { |
| if (regA == regB) return true; |
| if (isVirtualRegister(regA) || isVirtualRegister(regB)) |
| return false; |
| |
| // Regunits are numerically ordered. Find a common unit. |
| MCRegUnitIterator RUA(regA, this); |
| MCRegUnitIterator RUB(regB, this); |
| do { |
| if (*RUA == *RUB) return true; |
| if (*RUA < *RUB) ++RUA; |
| else ++RUB; |
| } while (RUA.isValid() && RUB.isValid()); |
| return false; |
| } |
| |
| /// Returns true if Reg contains RegUnit. |
| bool hasRegUnit(unsigned Reg, unsigned RegUnit) const { |
| for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units) |
| if (*Units == RegUnit) |
| return true; |
| return false; |
| } |
| |
| /// Returns the original SrcReg unless it is the target of a copy-like |
| /// operation, in which case we chain backwards through all such operations |
| /// to the ultimate source register. If a physical register is encountered, |
| /// we stop the search. |
| virtual unsigned lookThruCopyLike(unsigned SrcReg, |
| const MachineRegisterInfo *MRI) const; |
| |
| /// Return a null-terminated list of all of the callee-saved registers on |
| /// this target. The register should be in the order of desired callee-save |
| /// stack frame offset. The first register is closest to the incoming stack |
| /// pointer if stack grows down, and vice versa. |
| /// Notice: This function does not take into account disabled CSRs. |
| /// In most cases you will want to use instead the function |
| /// getCalleeSavedRegs that is implemented in MachineRegisterInfo. |
| virtual const MCPhysReg* |
| getCalleeSavedRegs(const MachineFunction *MF) const = 0; |
| |
| /// Return a mask of call-preserved registers for the given calling convention |
| /// on the current function. The mask should include all call-preserved |
| /// aliases. This is used by the register allocator to determine which |
| /// registers can be live across a call. |
| /// |
| /// The mask is an array containing (TRI::getNumRegs()+31)/32 entries. |
| /// A set bit indicates that all bits of the corresponding register are |
| /// preserved across the function call. The bit mask is expected to be |
| /// sub-register complete, i.e. if A is preserved, so are all its |
| /// sub-registers. |
| /// |
| /// Bits are numbered from the LSB, so the bit for physical register Reg can |
| /// be found as (Mask[Reg / 32] >> Reg % 32) & 1. |
| /// |
| /// A NULL pointer means that no register mask will be used, and call |
| /// instructions should use implicit-def operands to indicate call clobbered |
| /// registers. |
| /// |
| virtual const uint32_t *getCallPreservedMask(const MachineFunction &MF, |
| CallingConv::ID) const { |
| // The default mask clobbers everything. All targets should override. |
| return nullptr; |
| } |
| |
| /// Return a register mask that clobbers everything. |
| virtual const uint32_t *getNoPreservedMask() const { |
| llvm_unreachable("target does not provide no preserved mask"); |
| } |
| |
| /// Return true if all bits that are set in mask \p mask0 are also set in |
| /// \p mask1. |
| bool regmaskSubsetEqual(const uint32_t *mask0, const uint32_t *mask1) const; |
| |
| /// Return all the call-preserved register masks defined for this target. |
| virtual ArrayRef<const uint32_t *> getRegMasks() const = 0; |
| virtual ArrayRef<const char *> getRegMaskNames() const = 0; |
| |
| /// Returns a bitset indexed by physical register number indicating if a |
| /// register is a special register that has particular uses and should be |
| /// considered unavailable at all times, e.g. stack pointer, return address. |
| /// A reserved register: |
| /// - is not allocatable |
| /// - is considered always live |
| /// - is ignored by liveness tracking |
| /// It is often necessary to reserve the super registers of a reserved |
| /// register as well, to avoid them getting allocated indirectly. You may use |
| /// markSuperRegs() and checkAllSuperRegsMarked() in this case. |
| virtual BitVector getReservedRegs(const MachineFunction &MF) const = 0; |
| |
| /// Returns false if we can't guarantee that Physreg, specified as an IR asm |
| /// clobber constraint, will be preserved across the statement. |
| virtual bool isAsmClobberable(const MachineFunction &MF, |
| unsigned PhysReg) const { |
| return true; |
| } |
| |
| /// Returns true if PhysReg is unallocatable and constant throughout the |
| /// function. Used by MachineRegisterInfo::isConstantPhysReg(). |
| virtual bool isConstantPhysReg(unsigned PhysReg) const { return false; } |
| |
| /// Physical registers that may be modified within a function but are |
| /// guaranteed to be restored before any uses. This is useful for targets that |
| /// have call sequences where a GOT register may be updated by the caller |
| /// prior to a call and is guaranteed to be restored (also by the caller) |
| /// after the call. |
| virtual bool isCallerPreservedPhysReg(unsigned PhysReg, |
| const MachineFunction &MF) const { |
| return false; |
| } |
| |
| /// Prior to adding the live-out mask to a stackmap or patchpoint |
| /// instruction, provide the target the opportunity to adjust it (mainly to |
| /// remove pseudo-registers that should be ignored). |
| virtual void adjustStackMapLiveOutMask(uint32_t *Mask) const {} |
| |
| /// Return a super-register of the specified register |
| /// Reg so its sub-register of index SubIdx is Reg. |
| unsigned getMatchingSuperReg(unsigned Reg, unsigned SubIdx, |
| const TargetRegisterClass *RC) const { |
| return MCRegisterInfo::getMatchingSuperReg(Reg, SubIdx, RC->MC); |
| } |
| |
| /// Return a subclass of the specified register |
| /// class A so that each register in it has a sub-register of the |
| /// specified sub-register index which is in the specified register class B. |
| /// |
| /// TableGen will synthesize missing A sub-classes. |
| virtual const TargetRegisterClass * |
| getMatchingSuperRegClass(const TargetRegisterClass *A, |
| const TargetRegisterClass *B, unsigned Idx) const; |
| |
| // For a copy-like instruction that defines a register of class DefRC with |
| // subreg index DefSubReg, reading from another source with class SrcRC and |
| // subregister SrcSubReg return true if this is a preferable copy |
| // instruction or an earlier use should be used. |
| virtual bool shouldRewriteCopySrc(const TargetRegisterClass *DefRC, |
| unsigned DefSubReg, |
| const TargetRegisterClass *SrcRC, |
| unsigned SrcSubReg) const; |
| |
| /// Returns the largest legal sub-class of RC that |
| /// supports the sub-register index Idx. |
| /// If no such sub-class exists, return NULL. |
| /// If all registers in RC already have an Idx sub-register, return RC. |
| /// |
| /// TableGen generates a version of this function that is good enough in most |
| /// cases. Targets can override if they have constraints that TableGen |
| /// doesn't understand. For example, the x86 sub_8bit sub-register index is |
| /// supported by the full GR32 register class in 64-bit mode, but only by the |
| /// GR32_ABCD regiister class in 32-bit mode. |
| /// |
| /// TableGen will synthesize missing RC sub-classes. |
| virtual const TargetRegisterClass * |
| getSubClassWithSubReg(const TargetRegisterClass *RC, unsigned Idx) const { |
| assert(Idx == 0 && "Target has no sub-registers"); |
| return RC; |
| } |
| |
| /// Return the subregister index you get from composing |
| /// two subregister indices. |
| /// |
| /// The special null sub-register index composes as the identity. |
| /// |
| /// If R:a:b is the same register as R:c, then composeSubRegIndices(a, b) |
| /// returns c. Note that composeSubRegIndices does not tell you about illegal |
| /// compositions. If R does not have a subreg a, or R:a does not have a subreg |
| /// b, composeSubRegIndices doesn't tell you. |
| /// |
| /// The ARM register Q0 has two D subregs dsub_0:D0 and dsub_1:D1. It also has |
| /// ssub_0:S0 - ssub_3:S3 subregs. |
| /// If you compose subreg indices dsub_1, ssub_0 you get ssub_2. |
| unsigned composeSubRegIndices(unsigned a, unsigned b) const { |
| if (!a) return b; |
| if (!b) return a; |
| return composeSubRegIndicesImpl(a, b); |
| } |
| |
| /// Transforms a LaneMask computed for one subregister to the lanemask that |
| /// would have been computed when composing the subsubregisters with IdxA |
| /// first. @sa composeSubRegIndices() |
| LaneBitmask composeSubRegIndexLaneMask(unsigned IdxA, |
| LaneBitmask Mask) const { |
| if (!IdxA) |
| return Mask; |
| return composeSubRegIndexLaneMaskImpl(IdxA, Mask); |
| } |
| |
| /// Transform a lanemask given for a virtual register to the corresponding |
| /// lanemask before using subregister with index \p IdxA. |
| /// This is the reverse of composeSubRegIndexLaneMask(), assuming Mask is a |
| /// valie lane mask (no invalid bits set) the following holds: |
| /// X0 = composeSubRegIndexLaneMask(Idx, Mask) |
| /// X1 = reverseComposeSubRegIndexLaneMask(Idx, X0) |
| /// => X1 == Mask |
| LaneBitmask reverseComposeSubRegIndexLaneMask(unsigned IdxA, |
| LaneBitmask LaneMask) const { |
| if (!IdxA) |
| return LaneMask; |
| return reverseComposeSubRegIndexLaneMaskImpl(IdxA, LaneMask); |
| } |
| |
| /// Debugging helper: dump register in human readable form to dbgs() stream. |
| static void dumpReg(unsigned Reg, unsigned SubRegIndex = 0, |
| const TargetRegisterInfo* TRI = nullptr); |
| |
| protected: |
| /// Overridden by TableGen in targets that have sub-registers. |
| virtual unsigned composeSubRegIndicesImpl(unsigned, unsigned) const { |
| llvm_unreachable("Target has no sub-registers"); |
| } |
| |
| /// Overridden by TableGen in targets that have sub-registers. |
| virtual LaneBitmask |
| composeSubRegIndexLaneMaskImpl(unsigned, LaneBitmask) const { |
| llvm_unreachable("Target has no sub-registers"); |
| } |
| |
| virtual LaneBitmask reverseComposeSubRegIndexLaneMaskImpl(unsigned, |
| LaneBitmask) const { |
| llvm_unreachable("Target has no sub-registers"); |
| } |
| |
| public: |
| /// Find a common super-register class if it exists. |
| /// |
| /// Find a register class, SuperRC and two sub-register indices, PreA and |
| /// PreB, such that: |
| /// |
| /// 1. PreA + SubA == PreB + SubB (using composeSubRegIndices()), and |
| /// |
| /// 2. For all Reg in SuperRC: Reg:PreA in RCA and Reg:PreB in RCB, and |
| /// |
| /// 3. SuperRC->getSize() >= max(RCA->getSize(), RCB->getSize()). |
| /// |
| /// SuperRC will be chosen such that no super-class of SuperRC satisfies the |
| /// requirements, and there is no register class with a smaller spill size |
| /// that satisfies the requirements. |
| /// |
| /// SubA and SubB must not be 0. Use getMatchingSuperRegClass() instead. |
| /// |
| /// Either of the PreA and PreB sub-register indices may be returned as 0. In |
| /// that case, the returned register class will be a sub-class of the |
| /// corresponding argument register class. |
| /// |
| /// The function returns NULL if no register class can be found. |
| const TargetRegisterClass* |
| getCommonSuperRegClass(const TargetRegisterClass *RCA, unsigned SubA, |
| const TargetRegisterClass *RCB, unsigned SubB, |
| unsigned &PreA, unsigned &PreB) const; |
| |
| //===--------------------------------------------------------------------===// |
| // Register Class Information |
| // |
| protected: |
| const RegClassInfo &getRegClassInfo(const TargetRegisterClass &RC) const { |
| return RCInfos[getNumRegClasses() * HwMode + RC.getID()]; |
| } |
| |
| public: |
| /// Register class iterators |
| regclass_iterator regclass_begin() const { return RegClassBegin; } |
| regclass_iterator regclass_end() const { return RegClassEnd; } |
| iterator_range<regclass_iterator> regclasses() const { |
| return make_range(regclass_begin(), regclass_end()); |
| } |
| |
| unsigned getNumRegClasses() const { |
| return (unsigned)(regclass_end()-regclass_begin()); |
| } |
| |
| /// Returns the register class associated with the enumeration value. |
| /// See class MCOperandInfo. |
| const TargetRegisterClass *getRegClass(unsigned i) const { |
| assert(i < getNumRegClasses() && "Register Class ID out of range"); |
| return RegClassBegin[i]; |
| } |
| |
| /// Returns the name of the register class. |
| const char *getRegClassName(const TargetRegisterClass *Class) const { |
| return MCRegisterInfo::getRegClassName(Class->MC); |
| } |
| |
| /// Find the largest common subclass of A and B. |
| /// Return NULL if there is no common subclass. |
| /// The common subclass should contain |
| /// simple value type SVT if it is not the Any type. |
| const TargetRegisterClass * |
| getCommonSubClass(const TargetRegisterClass *A, |
| const TargetRegisterClass *B, |
| const MVT::SimpleValueType SVT = |
| MVT::SimpleValueType::Any) const; |
| |
| /// Returns a TargetRegisterClass used for pointer values. |
| /// If a target supports multiple different pointer register classes, |
| /// kind specifies which one is indicated. |
| virtual const TargetRegisterClass * |
| getPointerRegClass(const MachineFunction &MF, unsigned Kind=0) const { |
| llvm_unreachable("Target didn't implement getPointerRegClass!"); |
| } |
| |
| /// Returns a legal register class to copy a register in the specified class |
| /// to or from. If it is possible to copy the register directly without using |
| /// a cross register class copy, return the specified RC. Returns NULL if it |
| /// is not possible to copy between two registers of the specified class. |
| virtual const TargetRegisterClass * |
| getCrossCopyRegClass(const TargetRegisterClass *RC) const { |
| return RC; |
| } |
| |
| /// Returns the largest super class of RC that is legal to use in the current |
| /// sub-target and has the same spill size. |
| /// The returned register class can be used to create virtual registers which |
| /// means that all its registers can be copied and spilled. |
| virtual const TargetRegisterClass * |
| getLargestLegalSuperClass(const TargetRegisterClass *RC, |
| const MachineFunction &) const { |
| /// The default implementation is very conservative and doesn't allow the |
| /// register allocator to inflate register classes. |
| return RC; |
| } |
| |
| /// Return the register pressure "high water mark" for the specific register |
| /// class. The scheduler is in high register pressure mode (for the specific |
| /// register class) if it goes over the limit. |
| /// |
| /// Note: this is the old register pressure model that relies on a manually |
| /// specified representative register class per value type. |
| virtual unsigned getRegPressureLimit(const TargetRegisterClass *RC, |
| MachineFunction &MF) const { |
| return 0; |
| } |
| |
| /// Return a heuristic for the machine scheduler to compare the profitability |
| /// of increasing one register pressure set versus another. The scheduler |
| /// will prefer increasing the register pressure of the set which returns |
| /// the largest value for this function. |
| virtual unsigned getRegPressureSetScore(const MachineFunction &MF, |
| unsigned PSetID) const { |
| return PSetID; |
| } |
| |
| /// Get the weight in units of pressure for this register class. |
| virtual const RegClassWeight &getRegClassWeight( |
| const TargetRegisterClass *RC) const = 0; |
| |
| /// Returns size in bits of a phys/virtual/generic register. |
| unsigned getRegSizeInBits(unsigned Reg, const MachineRegisterInfo &MRI) const; |
| |
| /// Get the weight in units of pressure for this register unit. |
| virtual unsigned getRegUnitWeight(unsigned RegUnit) const = 0; |
| |
| /// Get the number of dimensions of register pressure. |
| virtual unsigned getNumRegPressureSets() const = 0; |
| |
| /// Get the name of this register unit pressure set. |
| virtual const char *getRegPressureSetName(unsigned Idx) const = 0; |
| |
| /// Get the register unit pressure limit for this dimension. |
| /// This limit must be adjusted dynamically for reserved registers. |
| virtual unsigned getRegPressureSetLimit(const MachineFunction &MF, |
| unsigned Idx) const = 0; |
| |
| /// Get the dimensions of register pressure impacted by this register class. |
| /// Returns a -1 terminated array of pressure set IDs. |
| virtual const int *getRegClassPressureSets( |
| const TargetRegisterClass *RC) const = 0; |
| |
| /// Get the dimensions of register pressure impacted by this register unit. |
| /// Returns a -1 terminated array of pressure set IDs. |
| virtual const int *getRegUnitPressureSets(unsigned RegUnit) const = 0; |
| |
| /// Get a list of 'hint' registers that the register allocator should try |
| /// first when allocating a physical register for the virtual register |
| /// VirtReg. These registers are effectively moved to the front of the |
| /// allocation order. If true is returned, regalloc will try to only use |
| /// hints to the greatest extent possible even if it means spilling. |
| /// |
| /// The Order argument is the allocation order for VirtReg's register class |
| /// as returned from RegisterClassInfo::getOrder(). The hint registers must |
| /// come from Order, and they must not be reserved. |
| /// |
| /// The default implementation of this function will only add target |
| /// independent register allocation hints. Targets that override this |
| /// function should typically call this default implementation as well and |
| /// expect to see generic copy hints added. |
| virtual bool getRegAllocationHints(unsigned VirtReg, |
| ArrayRef<MCPhysReg> Order, |
| SmallVectorImpl<MCPhysReg> &Hints, |
| const MachineFunction &MF, |
| const VirtRegMap *VRM = nullptr, |
| const LiveRegMatrix *Matrix = nullptr) |
| const; |
| |
| /// A callback to allow target a chance to update register allocation hints |
| /// when a register is "changed" (e.g. coalesced) to another register. |
| /// e.g. On ARM, some virtual registers should target register pairs, |
| /// if one of pair is coalesced to another register, the allocation hint of |
| /// the other half of the pair should be changed to point to the new register. |
| virtual void updateRegAllocHint(unsigned Reg, unsigned NewReg, |
| MachineFunction &MF) const { |
| // Do nothing. |
| } |
| |
| /// Allow the target to reverse allocation order of local live ranges. This |
| /// will generally allocate shorter local live ranges first. For targets with |
| /// many registers, this could reduce regalloc compile time by a large |
| /// factor. It is disabled by default for three reasons: |
| /// (1) Top-down allocation is simpler and easier to debug for targets that |
| /// don't benefit from reversing the order. |
| /// (2) Bottom-up allocation could result in poor evicition decisions on some |
| /// targets affecting the performance of compiled code. |
| /// (3) Bottom-up allocation is no longer guaranteed to optimally color. |
| virtual bool reverseLocalAssignment() const { return false; } |
| |
| /// Allow the target to override the cost of using a callee-saved register for |
| /// the first time. Default value of 0 means we will use a callee-saved |
| /// register if it is available. |
| virtual unsigned getCSRFirstUseCost() const { return 0; } |
| |
| /// Returns true if the target requires (and can make use of) the register |
| /// scavenger. |
| virtual bool requiresRegisterScavenging(const MachineFunction &MF) const { |
| return false; |
| } |
| |
| /// Returns true if the target wants to use frame pointer based accesses to |
| /// spill to the scavenger emergency spill slot. |
| virtual bool useFPForScavengingIndex(const MachineFunction &MF) const { |
| return true; |
| } |
| |
| /// Returns true if the target requires post PEI scavenging of registers for |
| /// materializing frame index constants. |
| virtual bool requiresFrameIndexScavenging(const MachineFunction &MF) const { |
| return false; |
| } |
| |
| /// Returns true if the target requires using the RegScavenger directly for |
| /// frame elimination despite using requiresFrameIndexScavenging. |
| virtual bool requiresFrameIndexReplacementScavenging( |
| const MachineFunction &MF) const { |
| return false; |
| } |
| |
| /// Returns true if the target wants the LocalStackAllocation pass to be run |
| /// and virtual base registers used for more efficient stack access. |
| virtual bool requiresVirtualBaseRegisters(const MachineFunction &MF) const { |
| return false; |
| } |
| |
| /// Return true if target has reserved a spill slot in the stack frame of |
| /// the given function for the specified register. e.g. On x86, if the frame |
| /// register is required, the first fixed stack object is reserved as its |
| /// spill slot. This tells PEI not to create a new stack frame |
| /// object for the given register. It should be called only after |
| /// determineCalleeSaves(). |
| virtual bool hasReservedSpillSlot(const MachineFunction &MF, unsigned Reg, |
| int &FrameIdx) const { |
| return false; |
| } |
| |
| /// Returns true if the live-ins should be tracked after register allocation. |
| virtual bool trackLivenessAfterRegAlloc(const MachineFunction &MF) const { |
| return false; |
| } |
| |
| /// True if the stack can be realigned for the target. |
| virtual bool canRealignStack(const MachineFunction &MF) const; |
| |
| /// True if storage within the function requires the stack pointer to be |
| /// aligned more than the normal calling convention calls for. |
| /// This cannot be overriden by the target, but canRealignStack can be |
| /// overridden. |
| bool needsStackRealignment(const MachineFunction &MF) const; |
| |
| /// Get the offset from the referenced frame index in the instruction, |
| /// if there is one. |
| virtual int64_t getFrameIndexInstrOffset(const MachineInstr *MI, |
| int Idx) const { |
| return 0; |
| } |
| |
| /// Returns true if the instruction's frame index reference would be better |
| /// served by a base register other than FP or SP. |
| /// Used by LocalStackFrameAllocation to determine which frame index |
| /// references it should create new base registers for. |
| virtual bool needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const { |
| return false; |
| } |
| |
| /// Insert defining instruction(s) for BaseReg to be a pointer to FrameIdx |
| /// before insertion point I. |
| virtual void materializeFrameBaseRegister(MachineBasicBlock *MBB, |
| unsigned BaseReg, int FrameIdx, |
| int64_t Offset) const { |
| llvm_unreachable("materializeFrameBaseRegister does not exist on this " |
| "target"); |
| } |
| |
| /// Resolve a frame index operand of an instruction |
| /// to reference the indicated base register plus offset instead. |
| virtual void resolveFrameIndex(MachineInstr &MI, unsigned BaseReg, |
| int64_t Offset) const { |
| llvm_unreachable("resolveFrameIndex does not exist on this target"); |
| } |
| |
| /// Determine whether a given base register plus offset immediate is |
| /// encodable to resolve a frame index. |
| virtual bool isFrameOffsetLegal(const MachineInstr *MI, unsigned BaseReg, |
| int64_t Offset) const { |
| llvm_unreachable("isFrameOffsetLegal does not exist on this target"); |
| } |
| |
| /// Spill the register so it can be used by the register scavenger. |
| /// Return true if the register was spilled, false otherwise. |
| /// If this function does not spill the register, the scavenger |
| /// will instead spill it to the emergency spill slot. |
| virtual bool saveScavengerRegister(MachineBasicBlock &MBB, |
| MachineBasicBlock::iterator I, |
| MachineBasicBlock::iterator &UseMI, |
| const TargetRegisterClass *RC, |
| unsigned Reg) const { |
| return false; |
| } |
| |
| /// This method must be overriden to eliminate abstract frame indices from |
| /// instructions which may use them. The instruction referenced by the |
| /// iterator contains an MO_FrameIndex operand which must be eliminated by |
| /// this method. This method may modify or replace the specified instruction, |
| /// as long as it keeps the iterator pointing at the finished product. |
| /// SPAdj is the SP adjustment due to call frame setup instruction. |
| /// FIOperandNum is the FI operand number. |
| virtual void eliminateFrameIndex(MachineBasicBlock::iterator MI, |
| int SPAdj, unsigned FIOperandNum, |
| RegScavenger *RS = nullptr) const = 0; |
| |
| /// Return the assembly name for \p Reg. |
| virtual StringRef getRegAsmName(unsigned Reg) const { |
| // FIXME: We are assuming that the assembly name is equal to the TableGen |
| // name converted to lower case |
| // |
| // The TableGen name is the name of the definition for this register in the |
| // target's tablegen files. For example, the TableGen name of |
| // def EAX : Register <...>; is "EAX" |
| return StringRef(getName(Reg)); |
| } |
| |
| //===--------------------------------------------------------------------===// |
| /// Subtarget Hooks |
| |
| /// SrcRC and DstRC will be morphed into NewRC if this returns true. |
| virtual bool shouldCoalesce(MachineInstr *MI, |
| const TargetRegisterClass *SrcRC, |
| unsigned SubReg, |
| const TargetRegisterClass *DstRC, |
| unsigned DstSubReg, |
| const TargetRegisterClass *NewRC, |
| LiveIntervals &LIS) const |
| { return true; } |
| |
| //===--------------------------------------------------------------------===// |
| /// Debug information queries. |
| |
| /// getFrameRegister - This method should return the register used as a base |
| /// for values allocated in the current stack frame. |
| virtual unsigned getFrameRegister(const MachineFunction &MF) const = 0; |
| |
| /// Mark a register and all its aliases as reserved in the given set. |
| void markSuperRegs(BitVector &RegisterSet, unsigned Reg) const; |
| |
| /// Returns true if for every register in the set all super registers are part |
| /// of the set as well. |
| bool checkAllSuperRegsMarked(const BitVector &RegisterSet, |
| ArrayRef<MCPhysReg> Exceptions = ArrayRef<MCPhysReg>()) const; |
| |
| virtual const TargetRegisterClass * |
| getConstrainedRegClassForOperand(const MachineOperand &MO, |
| const MachineRegisterInfo &MRI) const { |
| return nullptr; |
| } |
| }; |
| |
| //===----------------------------------------------------------------------===// |
| // SuperRegClassIterator |
| //===----------------------------------------------------------------------===// |
| // |
| // Iterate over the possible super-registers for a given register class. The |
| // iterator will visit a list of pairs (Idx, Mask) corresponding to the |
| // possible classes of super-registers. |
| // |
| // Each bit mask will have at least one set bit, and each set bit in Mask |
| // corresponds to a SuperRC such that: |
| // |
| // For all Reg in SuperRC: Reg:Idx is in RC. |
| // |
| // The iterator can include (O, RC->getSubClassMask()) as the first entry which |
| // also satisfies the above requirement, assuming Reg:0 == Reg. |
| // |
| class SuperRegClassIterator { |
| const unsigned RCMaskWords; |
| unsigned SubReg = 0; |
| const uint16_t *Idx; |
| const uint32_t *Mask; |
| |
| public: |
| /// Create a SuperRegClassIterator that visits all the super-register classes |
| /// of RC. When IncludeSelf is set, also include the (0, sub-classes) entry. |
| SuperRegClassIterator(const TargetRegisterClass *RC, |
| const TargetRegisterInfo *TRI, |
| bool IncludeSelf = false) |
| : RCMaskWords((TRI->getNumRegClasses() + 31) / 32), |
| Idx(RC->getSuperRegIndices()), Mask(RC->getSubClassMask()) { |
| if (!IncludeSelf) |
| ++*this; |
| } |
| |
| /// Returns true if this iterator is still pointing at a valid entry. |
| bool isValid() const { return Idx; } |
| |
| /// Returns the current sub-register index. |
| unsigned getSubReg() const { return SubReg; } |
| |
| /// Returns the bit mask of register classes that getSubReg() projects into |
| /// RC. |
| /// See TargetRegisterClass::getSubClassMask() for how to use it. |
| const uint32_t *getMask() const { return Mask; } |
| |
| /// Advance iterator to the next entry. |
| void operator++() { |
| assert(isValid() && "Cannot move iterator past end."); |
| Mask += RCMaskWords; |
| SubReg = *Idx++; |
| if (!SubReg) |
| Idx = nullptr; |
| } |
| }; |
| |
| //===----------------------------------------------------------------------===// |
| // BitMaskClassIterator |
| //===----------------------------------------------------------------------===// |
| /// This class encapuslates the logic to iterate over bitmask returned by |
| /// the various RegClass related APIs. |
| /// E.g., this class can be used to iterate over the subclasses provided by |
| /// TargetRegisterClass::getSubClassMask or SuperRegClassIterator::getMask. |
| class BitMaskClassIterator { |
| /// Total number of register classes. |
| const unsigned NumRegClasses; |
| /// Base index of CurrentChunk. |
| /// In other words, the number of bit we read to get at the |
| /// beginning of that chunck. |
| unsigned Base = 0; |
| /// Adjust base index of CurrentChunk. |
| /// Base index + how many bit we read within CurrentChunk. |
| unsigned Idx = 0; |
| /// Current register class ID. |
| unsigned ID = 0; |
| /// Mask we are iterating over. |
| const uint32_t *Mask; |
| /// Current chunk of the Mask we are traversing. |
| uint32_t CurrentChunk; |
| |
| /// Move ID to the next set bit. |
| void moveToNextID() { |
| // If the current chunk of memory is empty, move to the next one, |
| // while making sure we do not go pass the number of register |
| // classes. |
| while (!CurrentChunk) { |
| // Move to the next chunk. |
| Base += 32; |
| if (Base >= NumRegClasses) { |
| ID = NumRegClasses; |
| return; |
| } |
| CurrentChunk = *++Mask; |
| Idx = Base; |
| } |
| // Otherwise look for the first bit set from the right |
| // (representation of the class ID is big endian). |
| // See getSubClassMask for more details on the representation. |
| unsigned Offset = countTrailingZeros(CurrentChunk); |
| // Add the Offset to the adjusted base number of this chunk: Idx. |
| // This is the ID of the register class. |
| ID = Idx + Offset; |
| |
| // Consume the zeros, if any, and the bit we just read |
| // so that we are at the right spot for the next call. |
| // Do not do Offset + 1 because Offset may be 31 and 32 |
| // will be UB for the shift, though in that case we could |
| // have make the chunk being equal to 0, but that would |
| // have introduced a if statement. |
| moveNBits(Offset); |
| moveNBits(1); |
| } |
| |
| /// Move \p NumBits Bits forward in CurrentChunk. |
| void moveNBits(unsigned NumBits) { |
| assert(NumBits < 32 && "Undefined behavior spotted!"); |
| // Consume the bit we read for the next call. |
| CurrentChunk >>= NumBits; |
| // Adjust the base for the chunk. |
| Idx += NumBits; |
| } |
| |
| public: |
| /// Create a BitMaskClassIterator that visits all the register classes |
| /// represented by \p Mask. |
| /// |
| /// \pre \p Mask != nullptr |
| BitMaskClassIterator(const uint32_t *Mask, const TargetRegisterInfo &TRI) |
| : NumRegClasses(TRI.getNumRegClasses()), Mask(Mask), CurrentChunk(*Mask) { |
| // Move to the first ID. |
| moveToNextID(); |
| } |
| |
| /// Returns true if this iterator is still pointing at a valid entry. |
| bool isValid() const { return getID() != NumRegClasses; } |
| |
| /// Returns the current register class ID. |
| unsigned getID() const { return ID; } |
| |
| /// Advance iterator to the next entry. |
| void operator++() { |
| assert(isValid() && "Cannot move iterator past end."); |
| moveToNextID(); |
| } |
| }; |
| |
| // This is useful when building IndexedMaps keyed on virtual registers |
| struct VirtReg2IndexFunctor { |
| using argument_type = unsigned; |
| unsigned operator()(unsigned Reg) const { |
| return TargetRegisterInfo::virtReg2Index(Reg); |
| } |
| }; |
| |
| /// Prints virtual and physical registers with or without a TRI instance. |
| /// |
| /// The format is: |
| /// %noreg - NoRegister |
| /// %5 - a virtual register. |
| /// %5:sub_8bit - a virtual register with sub-register index (with TRI). |
| /// %eax - a physical register |
| /// %physreg17 - a physical register when no TRI instance given. |
| /// |
| /// Usage: OS << printReg(Reg, TRI, SubRegIdx) << '\n'; |
| Printable printReg(unsigned Reg, const TargetRegisterInfo *TRI = nullptr, |
| unsigned SubIdx = 0, |
| const MachineRegisterInfo *MRI = nullptr); |
| |
| /// Create Printable object to print register units on a \ref raw_ostream. |
| /// |
| /// Register units are named after their root registers: |
| /// |
| /// al - Single root. |
| /// fp0~st7 - Dual roots. |
| /// |
| /// Usage: OS << printRegUnit(Unit, TRI) << '\n'; |
| Printable printRegUnit(unsigned Unit, const TargetRegisterInfo *TRI); |
| |
| /// Create Printable object to print virtual registers and physical |
| /// registers on a \ref raw_ostream. |
| Printable printVRegOrUnit(unsigned VRegOrUnit, const TargetRegisterInfo *TRI); |
| |
| /// Create Printable object to print register classes or register banks |
| /// on a \ref raw_ostream. |
| Printable printRegClassOrBank(unsigned Reg, const MachineRegisterInfo &RegInfo, |
| const TargetRegisterInfo *TRI); |
| |
| } // end namespace llvm |
| |
| #endif // LLVM_CODEGEN_TARGETREGISTERINFO_H |