blob: 2039b58e8ee5acab61c8ea1821871b0652edd0ab [file] [log] [blame]
//===--------------------- ResourceManager.cpp ------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
/// \file
///
/// The classes here represent processor resource units and their management
/// strategy. These classes are managed by the Scheduler.
///
//===----------------------------------------------------------------------===//
#include "llvm/MCA/HardwareUnits/ResourceManager.h"
#include "llvm/MCA/Support.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
namespace llvm {
namespace mca {
#define DEBUG_TYPE "llvm-mca"
ResourceStrategy::~ResourceStrategy() = default;
// Returns the index of the highest bit set. For resource masks, the position of
// the highest bit set can be used to construct a resource mask identifier.
static unsigned getResourceStateIndex(uint64_t Mask) {
return std::numeric_limits<uint64_t>::digits - countLeadingZeros(Mask);
}
static uint64_t selectImpl(uint64_t CandidateMask,
uint64_t &NextInSequenceMask) {
// The upper bit set in CandidateMask identifies our next candidate resource.
CandidateMask = 1ULL << (getResourceStateIndex(CandidateMask) - 1);
NextInSequenceMask &= (CandidateMask | (CandidateMask - 1));
return CandidateMask;
}
uint64_t DefaultResourceStrategy::select(uint64_t ReadyMask) {
// This method assumes that ReadyMask cannot be zero.
uint64_t CandidateMask = ReadyMask & NextInSequenceMask;
if (CandidateMask)
return selectImpl(CandidateMask, NextInSequenceMask);
NextInSequenceMask = ResourceUnitMask ^ RemovedFromNextInSequence;
RemovedFromNextInSequence = 0;
CandidateMask = ReadyMask & NextInSequenceMask;
if (CandidateMask)
return selectImpl(CandidateMask, NextInSequenceMask);
NextInSequenceMask = ResourceUnitMask;
CandidateMask = ReadyMask & NextInSequenceMask;
return selectImpl(CandidateMask, NextInSequenceMask);
}
void DefaultResourceStrategy::used(uint64_t Mask) {
if (Mask > NextInSequenceMask) {
RemovedFromNextInSequence |= Mask;
return;
}
NextInSequenceMask &= (~Mask);
if (NextInSequenceMask)
return;
NextInSequenceMask = ResourceUnitMask ^ RemovedFromNextInSequence;
RemovedFromNextInSequence = 0;
}
ResourceState::ResourceState(const MCProcResourceDesc &Desc, unsigned Index,
uint64_t Mask)
: ProcResourceDescIndex(Index), ResourceMask(Mask),
BufferSize(Desc.BufferSize), IsAGroup(countPopulation(ResourceMask) > 1) {
if (IsAGroup) {
ResourceSizeMask =
ResourceMask ^ 1ULL << (getResourceStateIndex(ResourceMask) - 1);
} else {
ResourceSizeMask = (1ULL << Desc.NumUnits) - 1;
}
ReadyMask = ResourceSizeMask;
AvailableSlots = BufferSize == -1 ? 0U : static_cast<unsigned>(BufferSize);
Unavailable = false;
}
bool ResourceState::isReady(unsigned NumUnits) const {
return (!isReserved() || isADispatchHazard()) &&
countPopulation(ReadyMask) >= NumUnits;
}
ResourceStateEvent ResourceState::isBufferAvailable() const {
if (isADispatchHazard() && isReserved())
return RS_RESERVED;
if (!isBuffered() || AvailableSlots)
return RS_BUFFER_AVAILABLE;
return RS_BUFFER_UNAVAILABLE;
}
#ifndef NDEBUG
void ResourceState::dump() const {
dbgs() << "MASK=" << format_hex(ResourceMask, 16)
<< ", SZMASK=" << format_hex(ResourceSizeMask, 16)
<< ", RDYMASK=" << format_hex(ReadyMask, 16)
<< ", BufferSize=" << BufferSize
<< ", AvailableSlots=" << AvailableSlots
<< ", Reserved=" << Unavailable << '\n';
}
#endif
static std::unique_ptr<ResourceStrategy>
getStrategyFor(const ResourceState &RS) {
if (RS.isAResourceGroup() || RS.getNumUnits() > 1)
return llvm::make_unique<DefaultResourceStrategy>(RS.getReadyMask());
return std::unique_ptr<ResourceStrategy>(nullptr);
}
ResourceManager::ResourceManager(const MCSchedModel &SM)
: Resources(SM.getNumProcResourceKinds()),
Strategies(SM.getNumProcResourceKinds()),
Resource2Groups(SM.getNumProcResourceKinds(), 0),
ProcResID2Mask(SM.getNumProcResourceKinds()) {
computeProcResourceMasks(SM, ProcResID2Mask);
for (unsigned I = 0, E = SM.getNumProcResourceKinds(); I < E; ++I) {
uint64_t Mask = ProcResID2Mask[I];
unsigned Index = getResourceStateIndex(Mask);
Resources[Index] =
llvm::make_unique<ResourceState>(*SM.getProcResource(I), I, Mask);
Strategies[Index] = getStrategyFor(*Resources[Index]);
}
for (unsigned I = 0, E = SM.getNumProcResourceKinds(); I < E; ++I) {
uint64_t Mask = ProcResID2Mask[I];
unsigned Index = getResourceStateIndex(Mask);
const ResourceState &RS = *Resources[Index];
if (!RS.isAResourceGroup())
continue;
uint64_t GroupMaskIdx = 1ULL << (Index - 1);
Mask -= GroupMaskIdx;
while (Mask) {
// Extract lowest set isolated bit.
uint64_t Unit = Mask & (-Mask);
unsigned IndexUnit = getResourceStateIndex(Unit);
Resource2Groups[IndexUnit] |= GroupMaskIdx;
Mask ^= Unit;
}
}
}
void ResourceManager::setCustomStrategyImpl(std::unique_ptr<ResourceStrategy> S,
uint64_t ResourceMask) {
unsigned Index = getResourceStateIndex(ResourceMask);
assert(Index < Resources.size() && "Invalid processor resource index!");
assert(S && "Unexpected null strategy in input!");
Strategies[Index] = std::move(S);
}
unsigned ResourceManager::resolveResourceMask(uint64_t Mask) const {
return Resources[getResourceStateIndex(Mask)]->getProcResourceID();
}
unsigned ResourceManager::getNumUnits(uint64_t ResourceID) const {
return Resources[getResourceStateIndex(ResourceID)]->getNumUnits();
}
// Returns the actual resource consumed by this Use.
// First, is the primary resource ID.
// Second, is the specific sub-resource ID.
ResourceRef ResourceManager::selectPipe(uint64_t ResourceID) {
unsigned Index = getResourceStateIndex(ResourceID);
assert(Index < Resources.size() && "Invalid resource use!");
ResourceState &RS = *Resources[Index];
assert(RS.isReady() && "No available units to select!");
// Special case where RS is not a group, and it only declares a single
// resource unit.
if (!RS.isAResourceGroup() && RS.getNumUnits() == 1)
return std::make_pair(ResourceID, RS.getReadyMask());
uint64_t SubResourceID = Strategies[Index]->select(RS.getReadyMask());
if (RS.isAResourceGroup())
return selectPipe(SubResourceID);
return std::make_pair(ResourceID, SubResourceID);
}
void ResourceManager::use(const ResourceRef &RR) {
// Mark the sub-resource referenced by RR as used.
unsigned RSID = getResourceStateIndex(RR.first);
ResourceState &RS = *Resources[RSID];
RS.markSubResourceAsUsed(RR.second);
// Remember to update the resource strategy for non-group resources with
// multiple units.
if (RS.getNumUnits() > 1)
Strategies[RSID]->used(RR.second);
// If there are still available units in RR.first,
// then we are done.
if (RS.isReady())
return;
// Notify groups that RR.first is no longer available.
uint64_t Users = Resource2Groups[RSID];
while (Users) {
// Extract lowest set isolated bit.
unsigned GroupIndex = getResourceStateIndex(Users & (-Users));
ResourceState &CurrentUser = *Resources[GroupIndex];
CurrentUser.markSubResourceAsUsed(RR.first);
Strategies[GroupIndex]->used(RR.first);
// Reset lowest set bit.
Users &= Users - 1;
}
}
void ResourceManager::release(const ResourceRef &RR) {
ResourceState &RS = *Resources[getResourceStateIndex(RR.first)];
bool WasFullyUsed = !RS.isReady();
RS.releaseSubResource(RR.second);
if (!WasFullyUsed)
return;
for (std::unique_ptr<ResourceState> &Res : Resources) {
ResourceState &Current = *Res;
if (!Current.isAResourceGroup() || Current.getResourceMask() == RR.first)
continue;
if (Current.containsResource(RR.first))
Current.releaseSubResource(RR.first);
}
}
ResourceStateEvent
ResourceManager::canBeDispatched(ArrayRef<uint64_t> Buffers) const {
ResourceStateEvent Result = ResourceStateEvent::RS_BUFFER_AVAILABLE;
for (uint64_t Buffer : Buffers) {
ResourceState &RS = *Resources[getResourceStateIndex(Buffer)];
Result = RS.isBufferAvailable();
if (Result != ResourceStateEvent::RS_BUFFER_AVAILABLE)
break;
}
return Result;
}
void ResourceManager::reserveBuffers(ArrayRef<uint64_t> Buffers) {
for (const uint64_t Buffer : Buffers) {
ResourceState &RS = *Resources[getResourceStateIndex(Buffer)];
assert(RS.isBufferAvailable() == ResourceStateEvent::RS_BUFFER_AVAILABLE);
RS.reserveBuffer();
if (RS.isADispatchHazard()) {
assert(!RS.isReserved());
RS.setReserved();
}
}
}
void ResourceManager::releaseBuffers(ArrayRef<uint64_t> Buffers) {
for (const uint64_t R : Buffers)
Resources[getResourceStateIndex(R)]->releaseBuffer();
}
bool ResourceManager::canBeIssued(const InstrDesc &Desc) const {
return all_of(
Desc.Resources, [&](const std::pair<uint64_t, const ResourceUsage> &E) {
unsigned NumUnits = E.second.isReserved() ? 0U : E.second.NumUnits;
unsigned Index = getResourceStateIndex(E.first);
return Resources[Index]->isReady(NumUnits);
});
}
void ResourceManager::issueInstruction(
const InstrDesc &Desc,
SmallVectorImpl<std::pair<ResourceRef, ResourceCycles>> &Pipes) {
for (const std::pair<uint64_t, ResourceUsage> &R : Desc.Resources) {
const CycleSegment &CS = R.second.CS;
if (!CS.size()) {
releaseResource(R.first);
continue;
}
assert(CS.begin() == 0 && "Invalid {Start, End} cycles!");
if (!R.second.isReserved()) {
ResourceRef Pipe = selectPipe(R.first);
use(Pipe);
BusyResources[Pipe] += CS.size();
Pipes.emplace_back(std::pair<ResourceRef, ResourceCycles>(
Pipe, ResourceCycles(CS.size())));
} else {
assert((countPopulation(R.first) > 1) && "Expected a group!");
// Mark this group as reserved.
assert(R.second.isReserved());
reserveResource(R.first);
BusyResources[ResourceRef(R.first, R.first)] += CS.size();
}
}
}
void ResourceManager::cycleEvent(SmallVectorImpl<ResourceRef> &ResourcesFreed) {
for (std::pair<ResourceRef, unsigned> &BR : BusyResources) {
if (BR.second)
BR.second--;
if (!BR.second) {
// Release this resource.
const ResourceRef &RR = BR.first;
if (countPopulation(RR.first) == 1)
release(RR);
releaseResource(RR.first);
ResourcesFreed.push_back(RR);
}
}
for (const ResourceRef &RF : ResourcesFreed)
BusyResources.erase(RF);
}
void ResourceManager::reserveResource(uint64_t ResourceID) {
ResourceState &Resource = *Resources[getResourceStateIndex(ResourceID)];
assert(!Resource.isReserved());
Resource.setReserved();
}
void ResourceManager::releaseResource(uint64_t ResourceID) {
ResourceState &Resource = *Resources[getResourceStateIndex(ResourceID)];
Resource.clearReserved();
}
} // namespace mca
} // namespace llvm