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//===- LoopAccessAnalysis.cpp - Loop Access Analysis Implementation --------==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// The implementation for the loop memory dependence that was originally
// developed for the loop vectorizer.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/LoopAccessAnalysis.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Analysis/ScalarEvolutionExpander.h"
#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/IR/DiagnosticInfo.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Analysis/VectorUtils.h"
using namespace llvm;
#define DEBUG_TYPE "loop-accesses"
static cl::opt<unsigned, true>
VectorizationFactor("force-vector-width", cl::Hidden,
cl::desc("Sets the SIMD width. Zero is autoselect."),
cl::location(VectorizerParams::VectorizationFactor));
unsigned VectorizerParams::VectorizationFactor;
static cl::opt<unsigned, true>
VectorizationInterleave("force-vector-interleave", cl::Hidden,
cl::desc("Sets the vectorization interleave count. "
"Zero is autoselect."),
cl::location(
VectorizerParams::VectorizationInterleave));
unsigned VectorizerParams::VectorizationInterleave;
static cl::opt<unsigned, true> RuntimeMemoryCheckThreshold(
"runtime-memory-check-threshold", cl::Hidden,
cl::desc("When performing memory disambiguation checks at runtime do not "
"generate more than this number of comparisons (default = 8)."),
cl::location(VectorizerParams::RuntimeMemoryCheckThreshold), cl::init(8));
unsigned VectorizerParams::RuntimeMemoryCheckThreshold;
/// \brief The maximum iterations used to merge memory checks
static cl::opt<unsigned> MemoryCheckMergeThreshold(
"memory-check-merge-threshold", cl::Hidden,
cl::desc("Maximum number of comparisons done when trying to merge "
"runtime memory checks. (default = 100)"),
cl::init(100));
/// Maximum SIMD width.
const unsigned VectorizerParams::MaxVectorWidth = 64;
/// \brief We collect interesting dependences up to this threshold.
static cl::opt<unsigned> MaxInterestingDependence(
"max-interesting-dependences", cl::Hidden,
cl::desc("Maximum number of interesting dependences collected by "
"loop-access analysis (default = 100)"),
cl::init(100));
bool VectorizerParams::isInterleaveForced() {
return ::VectorizationInterleave.getNumOccurrences() > 0;
}
void LoopAccessReport::emitAnalysis(const LoopAccessReport &Message,
const Function *TheFunction,
const Loop *TheLoop,
const char *PassName) {
DebugLoc DL = TheLoop->getStartLoc();
if (const Instruction *I = Message.getInstr())
DL = I->getDebugLoc();
emitOptimizationRemarkAnalysis(TheFunction->getContext(), PassName,
*TheFunction, DL, Message.str());
}
Value *llvm::stripIntegerCast(Value *V) {
if (CastInst *CI = dyn_cast<CastInst>(V))
if (CI->getOperand(0)->getType()->isIntegerTy())
return CI->getOperand(0);
return V;
}
const SCEV *llvm::replaceSymbolicStrideSCEV(ScalarEvolution *SE,
const ValueToValueMap &PtrToStride,
Value *Ptr, Value *OrigPtr) {
const SCEV *OrigSCEV = SE->getSCEV(Ptr);
// If there is an entry in the map return the SCEV of the pointer with the
// symbolic stride replaced by one.
ValueToValueMap::const_iterator SI =
PtrToStride.find(OrigPtr ? OrigPtr : Ptr);
if (SI != PtrToStride.end()) {
Value *StrideVal = SI->second;
// Strip casts.
StrideVal = stripIntegerCast(StrideVal);
// Replace symbolic stride by one.
Value *One = ConstantInt::get(StrideVal->getType(), 1);
ValueToValueMap RewriteMap;
RewriteMap[StrideVal] = One;
const SCEV *ByOne =
SCEVParameterRewriter::rewrite(OrigSCEV, *SE, RewriteMap, true);
DEBUG(dbgs() << "LAA: Replacing SCEV: " << *OrigSCEV << " by: " << *ByOne
<< "\n");
return ByOne;
}
// Otherwise, just return the SCEV of the original pointer.
return SE->getSCEV(Ptr);
}
void RuntimePointerChecking::insert(Loop *Lp, Value *Ptr, bool WritePtr,
unsigned DepSetId, unsigned ASId,
const ValueToValueMap &Strides) {
// Get the stride replaced scev.
const SCEV *Sc = replaceSymbolicStrideSCEV(SE, Strides, Ptr);
const SCEVAddRecExpr *AR = dyn_cast<SCEVAddRecExpr>(Sc);
assert(AR && "Invalid addrec expression");
const SCEV *Ex = SE->getBackedgeTakenCount(Lp);
const SCEV *ScEnd = AR->evaluateAtIteration(Ex, *SE);
Pointers.emplace_back(Ptr, AR->getStart(), ScEnd, WritePtr, DepSetId, ASId,
Sc);
}
bool RuntimePointerChecking::needsChecking(
const CheckingPtrGroup &M, const CheckingPtrGroup &N,
const SmallVectorImpl<int> *PtrPartition) const {
for (unsigned I = 0, EI = M.Members.size(); EI != I; ++I)
for (unsigned J = 0, EJ = N.Members.size(); EJ != J; ++J)
if (needsChecking(M.Members[I], N.Members[J], PtrPartition))
return true;
return false;
}
/// Compare \p I and \p J and return the minimum.
/// Return nullptr in case we couldn't find an answer.
static const SCEV *getMinFromExprs(const SCEV *I, const SCEV *J,
ScalarEvolution *SE) {
const SCEV *Diff = SE->getMinusSCEV(J, I);
const SCEVConstant *C = dyn_cast<const SCEVConstant>(Diff);
if (!C)
return nullptr;
if (C->getValue()->isNegative())
return J;
return I;
}
bool RuntimePointerChecking::CheckingPtrGroup::addPointer(unsigned Index) {
const SCEV *Start = RtCheck.Pointers[Index].Start;
const SCEV *End = RtCheck.Pointers[Index].End;
// Compare the starts and ends with the known minimum and maximum
// of this set. We need to know how we compare against the min/max
// of the set in order to be able to emit memchecks.
const SCEV *Min0 = getMinFromExprs(Start, Low, RtCheck.SE);
if (!Min0)
return false;
const SCEV *Min1 = getMinFromExprs(End, High, RtCheck.SE);
if (!Min1)
return false;
// Update the low bound expression if we've found a new min value.
if (Min0 == Start)
Low = Start;
// Update the high bound expression if we've found a new max value.
if (Min1 != End)
High = End;
Members.push_back(Index);
return true;
}
void RuntimePointerChecking::groupChecks(
MemoryDepChecker::DepCandidates &DepCands, bool UseDependencies) {
// We build the groups from dependency candidates equivalence classes
// because:
// - We know that pointers in the same equivalence class share
// the same underlying object and therefore there is a chance
// that we can compare pointers
// - We wouldn't be able to merge two pointers for which we need
// to emit a memcheck. The classes in DepCands are already
// conveniently built such that no two pointers in the same
// class need checking against each other.
// We use the following (greedy) algorithm to construct the groups
// For every pointer in the equivalence class:
// For each existing group:
// - if the difference between this pointer and the min/max bounds
// of the group is a constant, then make the pointer part of the
// group and update the min/max bounds of that group as required.
CheckingGroups.clear();
// If we don't have the dependency partitions, construct a new
// checking pointer group for each pointer.
if (!UseDependencies) {
for (unsigned I = 0; I < Pointers.size(); ++I)
CheckingGroups.push_back(CheckingPtrGroup(I, *this));
return;
}
unsigned TotalComparisons = 0;
DenseMap<Value *, unsigned> PositionMap;
for (unsigned Index = 0; Index < Pointers.size(); ++Index)
PositionMap[Pointers[Index].PointerValue] = Index;
// We need to keep track of what pointers we've already seen so we
// don't process them twice.
SmallSet<unsigned, 2> Seen;
// Go through all equivalence classes, get the the "pointer check groups"
// and add them to the overall solution. We use the order in which accesses
// appear in 'Pointers' to enforce determinism.
for (unsigned I = 0; I < Pointers.size(); ++I) {
// We've seen this pointer before, and therefore already processed
// its equivalence class.
if (Seen.count(I))
continue;
MemoryDepChecker::MemAccessInfo Access(Pointers[I].PointerValue,
Pointers[I].IsWritePtr);
SmallVector<CheckingPtrGroup, 2> Groups;
auto LeaderI = DepCands.findValue(DepCands.getLeaderValue(Access));
// Because DepCands is constructed by visiting accesses in the order in
// which they appear in alias sets (which is deterministic) and the
// iteration order within an equivalence class member is only dependent on
// the order in which unions and insertions are performed on the
// equivalence class, the iteration order is deterministic.
for (auto MI = DepCands.member_begin(LeaderI), ME = DepCands.member_end();
MI != ME; ++MI) {
unsigned Pointer = PositionMap[MI->getPointer()];
bool Merged = false;
// Mark this pointer as seen.
Seen.insert(Pointer);
// Go through all the existing sets and see if we can find one
// which can include this pointer.
for (CheckingPtrGroup &Group : Groups) {
// Don't perform more than a certain amount of comparisons.
// This should limit the cost of grouping the pointers to something
// reasonable. If we do end up hitting this threshold, the algorithm
// will create separate groups for all remaining pointers.
if (TotalComparisons > MemoryCheckMergeThreshold)
break;
TotalComparisons++;
if (Group.addPointer(Pointer)) {
Merged = true;
break;
}
}
if (!Merged)
// We couldn't add this pointer to any existing set or the threshold
// for the number of comparisons has been reached. Create a new group
// to hold the current pointer.
Groups.push_back(CheckingPtrGroup(Pointer, *this));
}
// We've computed the grouped checks for this partition.
// Save the results and continue with the next one.
std::copy(Groups.begin(), Groups.end(), std::back_inserter(CheckingGroups));
}
}
bool RuntimePointerChecking::needsChecking(
unsigned I, unsigned J, const SmallVectorImpl<int> *PtrPartition) const {
const PointerInfo &PointerI = Pointers[I];
const PointerInfo &PointerJ = Pointers[J];
// No need to check if two readonly pointers intersect.
if (!PointerI.IsWritePtr && !PointerJ.IsWritePtr)
return false;
// Only need to check pointers between two different dependency sets.
if (PointerI.DependencySetId == PointerJ.DependencySetId)
return false;
// Only need to check pointers in the same alias set.
if (PointerI.AliasSetId != PointerJ.AliasSetId)
return false;
// If PtrPartition is set omit checks between pointers of the same partition.
// Partition number -1 means that the pointer is used in multiple partitions.
// In this case we can't omit the check.
if (PtrPartition && (*PtrPartition)[I] != -1 &&
(*PtrPartition)[I] == (*PtrPartition)[J])
return false;
return true;
}
void RuntimePointerChecking::print(
raw_ostream &OS, unsigned Depth,
const SmallVectorImpl<int> *PtrPartition) const {
OS.indent(Depth) << "Run-time memory checks:\n";
unsigned N = 0;
for (unsigned I = 0; I < CheckingGroups.size(); ++I)
for (unsigned J = I + 1; J < CheckingGroups.size(); ++J)
if (needsChecking(CheckingGroups[I], CheckingGroups[J], PtrPartition)) {
OS.indent(Depth) << "Check " << N++ << ":\n";
OS.indent(Depth + 2) << "Comparing group " << I << ":\n";
for (unsigned K = 0; K < CheckingGroups[I].Members.size(); ++K) {
OS.indent(Depth + 2)
<< *Pointers[CheckingGroups[I].Members[K]].PointerValue << "\n";
if (PtrPartition)
OS << " (Partition: "
<< (*PtrPartition)[CheckingGroups[I].Members[K]] << ")"
<< "\n";
}
OS.indent(Depth + 2) << "Against group " << J << ":\n";
for (unsigned K = 0; K < CheckingGroups[J].Members.size(); ++K) {
OS.indent(Depth + 2)
<< *Pointers[CheckingGroups[J].Members[K]].PointerValue << "\n";
if (PtrPartition)
OS << " (Partition: "
<< (*PtrPartition)[CheckingGroups[J].Members[K]] << ")"
<< "\n";
}
}
OS.indent(Depth) << "Grouped accesses:\n";
for (unsigned I = 0; I < CheckingGroups.size(); ++I) {
OS.indent(Depth + 2) << "Group " << I << ":\n";
OS.indent(Depth + 4) << "(Low: " << *CheckingGroups[I].Low
<< " High: " << *CheckingGroups[I].High << ")\n";
for (unsigned J = 0; J < CheckingGroups[I].Members.size(); ++J) {
OS.indent(Depth + 6) << "Member: "
<< *Pointers[CheckingGroups[I].Members[J]].Expr
<< "\n";
}
}
}
unsigned RuntimePointerChecking::getNumberOfChecks(
const SmallVectorImpl<int> *PtrPartition) const {
unsigned NumPartitions = CheckingGroups.size();
unsigned CheckCount = 0;
for (unsigned I = 0; I < NumPartitions; ++I)
for (unsigned J = I + 1; J < NumPartitions; ++J)
if (needsChecking(CheckingGroups[I], CheckingGroups[J], PtrPartition))
CheckCount++;
return CheckCount;
}
bool RuntimePointerChecking::needsAnyChecking(
const SmallVectorImpl<int> *PtrPartition) const {
unsigned NumPointers = Pointers.size();
for (unsigned I = 0; I < NumPointers; ++I)
for (unsigned J = I + 1; J < NumPointers; ++J)
if (needsChecking(I, J, PtrPartition))
return true;
return false;
}
namespace {
/// \brief Analyses memory accesses in a loop.
///
/// Checks whether run time pointer checks are needed and builds sets for data
/// dependence checking.
class AccessAnalysis {
public:
/// \brief Read or write access location.
typedef PointerIntPair<Value *, 1, bool> MemAccessInfo;
typedef SmallPtrSet<MemAccessInfo, 8> MemAccessInfoSet;
AccessAnalysis(const DataLayout &Dl, AliasAnalysis *AA, LoopInfo *LI,
MemoryDepChecker::DepCandidates &DA)
: DL(Dl), AST(*AA), LI(LI), DepCands(DA),
IsRTCheckAnalysisNeeded(false) {}
/// \brief Register a load and whether it is only read from.
void addLoad(MemoryLocation &Loc, bool IsReadOnly) {
Value *Ptr = const_cast<Value*>(Loc.Ptr);
AST.add(Ptr, MemoryLocation::UnknownSize, Loc.AATags);
Accesses.insert(MemAccessInfo(Ptr, false));
if (IsReadOnly)
ReadOnlyPtr.insert(Ptr);
}
/// \brief Register a store.
void addStore(MemoryLocation &Loc) {
Value *Ptr = const_cast<Value*>(Loc.Ptr);
AST.add(Ptr, MemoryLocation::UnknownSize, Loc.AATags);
Accesses.insert(MemAccessInfo(Ptr, true));
}
/// \brief Check whether we can check the pointers at runtime for
/// non-intersection.
///
/// Returns true if we need no check or if we do and we can generate them
/// (i.e. the pointers have computable bounds).
bool canCheckPtrAtRT(RuntimePointerChecking &RtCheck, ScalarEvolution *SE,
Loop *TheLoop, const ValueToValueMap &Strides,
bool ShouldCheckStride = false);
/// \brief Goes over all memory accesses, checks whether a RT check is needed
/// and builds sets of dependent accesses.
void buildDependenceSets() {
processMemAccesses();
}
/// \brief Initial processing of memory accesses determined that we need to
/// perform dependency checking.
///
/// Note that this can later be cleared if we retry memcheck analysis without
/// dependency checking (i.e. ShouldRetryWithRuntimeCheck).
bool isDependencyCheckNeeded() { return !CheckDeps.empty(); }
/// We decided that no dependence analysis would be used. Reset the state.
void resetDepChecks(MemoryDepChecker &DepChecker) {
CheckDeps.clear();
DepChecker.clearInterestingDependences();
}
MemAccessInfoSet &getDependenciesToCheck() { return CheckDeps; }
private:
typedef SetVector<MemAccessInfo> PtrAccessSet;
/// \brief Go over all memory access and check whether runtime pointer checks
/// are needed and build sets of dependency check candidates.
void processMemAccesses();
/// Set of all accesses.
PtrAccessSet Accesses;
const DataLayout &DL;
/// Set of accesses that need a further dependence check.
MemAccessInfoSet CheckDeps;
/// Set of pointers that are read only.
SmallPtrSet<Value*, 16> ReadOnlyPtr;
/// An alias set tracker to partition the access set by underlying object and
//intrinsic property (such as TBAA metadata).
AliasSetTracker AST;
LoopInfo *LI;
/// Sets of potentially dependent accesses - members of one set share an
/// underlying pointer. The set "CheckDeps" identfies which sets really need a
/// dependence check.
MemoryDepChecker::DepCandidates &DepCands;
/// \brief Initial processing of memory accesses determined that we may need
/// to add memchecks. Perform the analysis to determine the necessary checks.
///
/// Note that, this is different from isDependencyCheckNeeded. When we retry
/// memcheck analysis without dependency checking
/// (i.e. ShouldRetryWithRuntimeCheck), isDependencyCheckNeeded is cleared
/// while this remains set if we have potentially dependent accesses.
bool IsRTCheckAnalysisNeeded;
};
} // end anonymous namespace
/// \brief Check whether a pointer can participate in a runtime bounds check.
static bool hasComputableBounds(ScalarEvolution *SE,
const ValueToValueMap &Strides, Value *Ptr) {
const SCEV *PtrScev = replaceSymbolicStrideSCEV(SE, Strides, Ptr);
const SCEVAddRecExpr *AR = dyn_cast<SCEVAddRecExpr>(PtrScev);
if (!AR)
return false;
return AR->isAffine();
}
bool AccessAnalysis::canCheckPtrAtRT(RuntimePointerChecking &RtCheck,
ScalarEvolution *SE, Loop *TheLoop,
const ValueToValueMap &StridesMap,
bool ShouldCheckStride) {
// Find pointers with computable bounds. We are going to use this information
// to place a runtime bound check.
bool CanDoRT = true;
bool NeedRTCheck = false;
if (!IsRTCheckAnalysisNeeded) return true;
bool IsDepCheckNeeded = isDependencyCheckNeeded();
// We assign a consecutive id to access from different alias sets.
// Accesses between different groups doesn't need to be checked.
unsigned ASId = 1;
for (auto &AS : AST) {
int NumReadPtrChecks = 0;
int NumWritePtrChecks = 0;
// We assign consecutive id to access from different dependence sets.
// Accesses within the same set don't need a runtime check.
unsigned RunningDepId = 1;
DenseMap<Value *, unsigned> DepSetId;
for (auto A : AS) {
Value *Ptr = A.getValue();
bool IsWrite = Accesses.count(MemAccessInfo(Ptr, true));
MemAccessInfo Access(Ptr, IsWrite);
if (IsWrite)
++NumWritePtrChecks;
else
++NumReadPtrChecks;
if (hasComputableBounds(SE, StridesMap, Ptr) &&
// When we run after a failing dependency check we have to make sure
// we don't have wrapping pointers.
(!ShouldCheckStride ||
isStridedPtr(SE, Ptr, TheLoop, StridesMap) == 1)) {
// The id of the dependence set.
unsigned DepId;
if (IsDepCheckNeeded) {
Value *Leader = DepCands.getLeaderValue(Access).getPointer();
unsigned &LeaderId = DepSetId[Leader];
if (!LeaderId)
LeaderId = RunningDepId++;
DepId = LeaderId;
} else
// Each access has its own dependence set.
DepId = RunningDepId++;
RtCheck.insert(TheLoop, Ptr, IsWrite, DepId, ASId, StridesMap);
DEBUG(dbgs() << "LAA: Found a runtime check ptr:" << *Ptr << '\n');
} else {
DEBUG(dbgs() << "LAA: Can't find bounds for ptr:" << *Ptr << '\n');
CanDoRT = false;
}
}
// If we have at least two writes or one write and a read then we need to
// check them. But there is no need to checks if there is only one
// dependence set for this alias set.
//
// Note that this function computes CanDoRT and NeedRTCheck independently.
// For example CanDoRT=false, NeedRTCheck=false means that we have a pointer
// for which we couldn't find the bounds but we don't actually need to emit
// any checks so it does not matter.
if (!(IsDepCheckNeeded && CanDoRT && RunningDepId == 2))
NeedRTCheck |= (NumWritePtrChecks >= 2 || (NumReadPtrChecks >= 1 &&
NumWritePtrChecks >= 1));
++ASId;
}
// If the pointers that we would use for the bounds comparison have different
// address spaces, assume the values aren't directly comparable, so we can't
// use them for the runtime check. We also have to assume they could
// overlap. In the future there should be metadata for whether address spaces
// are disjoint.
unsigned NumPointers = RtCheck.Pointers.size();
for (unsigned i = 0; i < NumPointers; ++i) {
for (unsigned j = i + 1; j < NumPointers; ++j) {
// Only need to check pointers between two different dependency sets.
if (RtCheck.Pointers[i].DependencySetId ==
RtCheck.Pointers[j].DependencySetId)
continue;
// Only need to check pointers in the same alias set.
if (RtCheck.Pointers[i].AliasSetId != RtCheck.Pointers[j].AliasSetId)
continue;
Value *PtrI = RtCheck.Pointers[i].PointerValue;
Value *PtrJ = RtCheck.Pointers[j].PointerValue;
unsigned ASi = PtrI->getType()->getPointerAddressSpace();
unsigned ASj = PtrJ->getType()->getPointerAddressSpace();
if (ASi != ASj) {
DEBUG(dbgs() << "LAA: Runtime check would require comparison between"
" different address spaces\n");
return false;
}
}
}
if (NeedRTCheck && CanDoRT)
RtCheck.groupChecks(DepCands, IsDepCheckNeeded);
DEBUG(dbgs() << "LAA: We need to do " << RtCheck.getNumberOfChecks(nullptr)
<< " pointer comparisons.\n");
RtCheck.Need = NeedRTCheck;
bool CanDoRTIfNeeded = !NeedRTCheck || CanDoRT;
if (!CanDoRTIfNeeded)
RtCheck.reset();
return CanDoRTIfNeeded;
}
void AccessAnalysis::processMemAccesses() {
// We process the set twice: first we process read-write pointers, last we
// process read-only pointers. This allows us to skip dependence tests for
// read-only pointers.
DEBUG(dbgs() << "LAA: Processing memory accesses...\n");
DEBUG(dbgs() << " AST: "; AST.dump());
DEBUG(dbgs() << "LAA: Accesses(" << Accesses.size() << "):\n");
DEBUG({
for (auto A : Accesses)
dbgs() << "\t" << *A.getPointer() << " (" <<
(A.getInt() ? "write" : (ReadOnlyPtr.count(A.getPointer()) ?
"read-only" : "read")) << ")\n";
});
// The AliasSetTracker has nicely partitioned our pointers by metadata
// compatibility and potential for underlying-object overlap. As a result, we
// only need to check for potential pointer dependencies within each alias
// set.
for (auto &AS : AST) {
// Note that both the alias-set tracker and the alias sets themselves used
// linked lists internally and so the iteration order here is deterministic
// (matching the original instruction order within each set).
bool SetHasWrite = false;
// Map of pointers to last access encountered.
typedef DenseMap<Value*, MemAccessInfo> UnderlyingObjToAccessMap;
UnderlyingObjToAccessMap ObjToLastAccess;
// Set of access to check after all writes have been processed.
PtrAccessSet DeferredAccesses;
// Iterate over each alias set twice, once to process read/write pointers,
// and then to process read-only pointers.
for (int SetIteration = 0; SetIteration < 2; ++SetIteration) {
bool UseDeferred = SetIteration > 0;
PtrAccessSet &S = UseDeferred ? DeferredAccesses : Accesses;
for (auto AV : AS) {
Value *Ptr = AV.getValue();
// For a single memory access in AliasSetTracker, Accesses may contain
// both read and write, and they both need to be handled for CheckDeps.
for (auto AC : S) {
if (AC.getPointer() != Ptr)
continue;
bool IsWrite = AC.getInt();
// If we're using the deferred access set, then it contains only
// reads.
bool IsReadOnlyPtr = ReadOnlyPtr.count(Ptr) && !IsWrite;
if (UseDeferred && !IsReadOnlyPtr)
continue;
// Otherwise, the pointer must be in the PtrAccessSet, either as a
// read or a write.
assert(((IsReadOnlyPtr && UseDeferred) || IsWrite ||
S.count(MemAccessInfo(Ptr, false))) &&
"Alias-set pointer not in the access set?");
MemAccessInfo Access(Ptr, IsWrite);
DepCands.insert(Access);
// Memorize read-only pointers for later processing and skip them in
// the first round (they need to be checked after we have seen all
// write pointers). Note: we also mark pointer that are not
// consecutive as "read-only" pointers (so that we check
// "a[b[i]] +="). Hence, we need the second check for "!IsWrite".
if (!UseDeferred && IsReadOnlyPtr) {
DeferredAccesses.insert(Access);
continue;
}
// If this is a write - check other reads and writes for conflicts. If
// this is a read only check other writes for conflicts (but only if
// there is no other write to the ptr - this is an optimization to
// catch "a[i] = a[i] + " without having to do a dependence check).
if ((IsWrite || IsReadOnlyPtr) && SetHasWrite) {
CheckDeps.insert(Access);
IsRTCheckAnalysisNeeded = true;
}
if (IsWrite)
SetHasWrite = true;
// Create sets of pointers connected by a shared alias set and
// underlying object.
typedef SmallVector<Value *, 16> ValueVector;
ValueVector TempObjects;
GetUnderlyingObjects(Ptr, TempObjects, DL, LI);
DEBUG(dbgs() << "Underlying objects for pointer " << *Ptr << "\n");
for (Value *UnderlyingObj : TempObjects) {
UnderlyingObjToAccessMap::iterator Prev =
ObjToLastAccess.find(UnderlyingObj);
if (Prev != ObjToLastAccess.end())
DepCands.unionSets(Access, Prev->second);
ObjToLastAccess[UnderlyingObj] = Access;
DEBUG(dbgs() << " " << *UnderlyingObj << "\n");
}
}
}
}
}
}
static bool isInBoundsGep(Value *Ptr) {
if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Ptr))
return GEP->isInBounds();
return false;
}
/// \brief Return true if an AddRec pointer \p Ptr is unsigned non-wrapping,
/// i.e. monotonically increasing/decreasing.
static bool isNoWrapAddRec(Value *Ptr, const SCEVAddRecExpr *AR,
ScalarEvolution *SE, const Loop *L) {
// FIXME: This should probably only return true for NUW.
if (AR->getNoWrapFlags(SCEV::NoWrapMask))
return true;
// Scalar evolution does not propagate the non-wrapping flags to values that
// are derived from a non-wrapping induction variable because non-wrapping
// could be flow-sensitive.
//
// Look through the potentially overflowing instruction to try to prove
// non-wrapping for the *specific* value of Ptr.
// The arithmetic implied by an inbounds GEP can't overflow.
auto *GEP = dyn_cast<GetElementPtrInst>(Ptr);
if (!GEP || !GEP->isInBounds())
return false;
// Make sure there is only one non-const index and analyze that.
Value *NonConstIndex = nullptr;
for (auto Index = GEP->idx_begin(); Index != GEP->idx_end(); ++Index)
if (!isa<ConstantInt>(*Index)) {
if (NonConstIndex)
return false;
NonConstIndex = *Index;
}
if (!NonConstIndex)
// The recurrence is on the pointer, ignore for now.
return false;
// The index in GEP is signed. It is non-wrapping if it's derived from a NSW
// AddRec using a NSW operation.
if (auto *OBO = dyn_cast<OverflowingBinaryOperator>(NonConstIndex))
if (OBO->hasNoSignedWrap() &&
// Assume constant for other the operand so that the AddRec can be
// easily found.
isa<ConstantInt>(OBO->getOperand(1))) {
auto *OpScev = SE->getSCEV(OBO->getOperand(0));
if (auto *OpAR = dyn_cast<SCEVAddRecExpr>(OpScev))
return OpAR->getLoop() == L && OpAR->getNoWrapFlags(SCEV::FlagNSW);
}
return false;
}
/// \brief Check whether the access through \p Ptr has a constant stride.
int llvm::isStridedPtr(ScalarEvolution *SE, Value *Ptr, const Loop *Lp,
const ValueToValueMap &StridesMap) {
const Type *Ty = Ptr->getType();
assert(Ty->isPointerTy() && "Unexpected non-ptr");
// Make sure that the pointer does not point to aggregate types.
const PointerType *PtrTy = cast<PointerType>(Ty);
if (PtrTy->getElementType()->isAggregateType()) {
DEBUG(dbgs() << "LAA: Bad stride - Not a pointer to a scalar type"
<< *Ptr << "\n");
return 0;
}
const SCEV *PtrScev = replaceSymbolicStrideSCEV(SE, StridesMap, Ptr);
const SCEVAddRecExpr *AR = dyn_cast<SCEVAddRecExpr>(PtrScev);
if (!AR) {
DEBUG(dbgs() << "LAA: Bad stride - Not an AddRecExpr pointer "
<< *Ptr << " SCEV: " << *PtrScev << "\n");
return 0;
}
// The accesss function must stride over the innermost loop.
if (Lp != AR->getLoop()) {
DEBUG(dbgs() << "LAA: Bad stride - Not striding over innermost loop " <<
*Ptr << " SCEV: " << *PtrScev << "\n");
}
// The address calculation must not wrap. Otherwise, a dependence could be
// inverted.
// An inbounds getelementptr that is a AddRec with a unit stride
// cannot wrap per definition. The unit stride requirement is checked later.
// An getelementptr without an inbounds attribute and unit stride would have
// to access the pointer value "0" which is undefined behavior in address
// space 0, therefore we can also vectorize this case.
bool IsInBoundsGEP = isInBoundsGep(Ptr);
bool IsNoWrapAddRec = isNoWrapAddRec(Ptr, AR, SE, Lp);
bool IsInAddressSpaceZero = PtrTy->getAddressSpace() == 0;
if (!IsNoWrapAddRec && !IsInBoundsGEP && !IsInAddressSpaceZero) {
DEBUG(dbgs() << "LAA: Bad stride - Pointer may wrap in the address space "
<< *Ptr << " SCEV: " << *PtrScev << "\n");
return 0;
}
// Check the step is constant.
const SCEV *Step = AR->getStepRecurrence(*SE);
// Calculate the pointer stride and check if it is constant.
const SCEVConstant *C = dyn_cast<SCEVConstant>(Step);
if (!C) {
DEBUG(dbgs() << "LAA: Bad stride - Not a constant strided " << *Ptr <<
" SCEV: " << *PtrScev << "\n");
return 0;
}
auto &DL = Lp->getHeader()->getModule()->getDataLayout();
int64_t Size = DL.getTypeAllocSize(PtrTy->getElementType());
const APInt &APStepVal = C->getValue()->getValue();
// Huge step value - give up.
if (APStepVal.getBitWidth() > 64)
return 0;
int64_t StepVal = APStepVal.getSExtValue();
// Strided access.
int64_t Stride = StepVal / Size;
int64_t Rem = StepVal % Size;
if (Rem)
return 0;
// If the SCEV could wrap but we have an inbounds gep with a unit stride we
// know we can't "wrap around the address space". In case of address space
// zero we know that this won't happen without triggering undefined behavior.
if (!IsNoWrapAddRec && (IsInBoundsGEP || IsInAddressSpaceZero) &&
Stride != 1 && Stride != -1)
return 0;
return Stride;
}
bool MemoryDepChecker::Dependence::isSafeForVectorization(DepType Type) {
switch (Type) {
case NoDep:
case Forward:
case BackwardVectorizable:
return true;
case Unknown:
case ForwardButPreventsForwarding:
case Backward:
case BackwardVectorizableButPreventsForwarding:
return false;
}
llvm_unreachable("unexpected DepType!");
}
bool MemoryDepChecker::Dependence::isInterestingDependence(DepType Type) {
switch (Type) {
case NoDep:
case Forward:
return false;
case BackwardVectorizable:
case Unknown:
case ForwardButPreventsForwarding:
case Backward:
case BackwardVectorizableButPreventsForwarding:
return true;
}
llvm_unreachable("unexpected DepType!");
}
bool MemoryDepChecker::Dependence::isPossiblyBackward() const {
switch (Type) {
case NoDep:
case Forward:
case ForwardButPreventsForwarding:
return false;
case Unknown:
case BackwardVectorizable:
case Backward:
case BackwardVectorizableButPreventsForwarding:
return true;
}
llvm_unreachable("unexpected DepType!");
}
bool MemoryDepChecker::couldPreventStoreLoadForward(unsigned Distance,
unsigned TypeByteSize) {
// If loads occur at a distance that is not a multiple of a feasible vector
// factor store-load forwarding does not take place.
// Positive dependences might cause troubles because vectorizing them might
// prevent store-load forwarding making vectorized code run a lot slower.
// a[i] = a[i-3] ^ a[i-8];
// The stores to a[i:i+1] don't align with the stores to a[i-3:i-2] and
// hence on your typical architecture store-load forwarding does not take
// place. Vectorizing in such cases does not make sense.
// Store-load forwarding distance.
const unsigned NumCyclesForStoreLoadThroughMemory = 8*TypeByteSize;
// Maximum vector factor.
unsigned MaxVFWithoutSLForwardIssues =
VectorizerParams::MaxVectorWidth * TypeByteSize;
if(MaxSafeDepDistBytes < MaxVFWithoutSLForwardIssues)
MaxVFWithoutSLForwardIssues = MaxSafeDepDistBytes;
for (unsigned vf = 2*TypeByteSize; vf <= MaxVFWithoutSLForwardIssues;
vf *= 2) {
if (Distance % vf && Distance / vf < NumCyclesForStoreLoadThroughMemory) {
MaxVFWithoutSLForwardIssues = (vf >>=1);
break;
}
}
if (MaxVFWithoutSLForwardIssues< 2*TypeByteSize) {
DEBUG(dbgs() << "LAA: Distance " << Distance <<
" that could cause a store-load forwarding conflict\n");
return true;
}
if (MaxVFWithoutSLForwardIssues < MaxSafeDepDistBytes &&
MaxVFWithoutSLForwardIssues !=
VectorizerParams::MaxVectorWidth * TypeByteSize)
MaxSafeDepDistBytes = MaxVFWithoutSLForwardIssues;
return false;
}
/// \brief Check the dependence for two accesses with the same stride \p Stride.
/// \p Distance is the positive distance and \p TypeByteSize is type size in
/// bytes.
///
/// \returns true if they are independent.
static bool areStridedAccessesIndependent(unsigned Distance, unsigned Stride,
unsigned TypeByteSize) {
assert(Stride > 1 && "The stride must be greater than 1");
assert(TypeByteSize > 0 && "The type size in byte must be non-zero");
assert(Distance > 0 && "The distance must be non-zero");
// Skip if the distance is not multiple of type byte size.
if (Distance % TypeByteSize)
return false;
unsigned ScaledDist = Distance / TypeByteSize;
// No dependence if the scaled distance is not multiple of the stride.
// E.g.
// for (i = 0; i < 1024 ; i += 4)
// A[i+2] = A[i] + 1;
//
// Two accesses in memory (scaled distance is 2, stride is 4):
// | A[0] | | | | A[4] | | | |
// | | | A[2] | | | | A[6] | |
//
// E.g.
// for (i = 0; i < 1024 ; i += 3)
// A[i+4] = A[i] + 1;
//
// Two accesses in memory (scaled distance is 4, stride is 3):
// | A[0] | | | A[3] | | | A[6] | | |
// | | | | | A[4] | | | A[7] | |
return ScaledDist % Stride;
}
MemoryDepChecker::Dependence::DepType
MemoryDepChecker::isDependent(const MemAccessInfo &A, unsigned AIdx,
const MemAccessInfo &B, unsigned BIdx,
const ValueToValueMap &Strides) {
assert (AIdx < BIdx && "Must pass arguments in program order");
Value *APtr = A.getPointer();
Value *BPtr = B.getPointer();
bool AIsWrite = A.getInt();
bool BIsWrite = B.getInt();
// Two reads are independent.
if (!AIsWrite && !BIsWrite)
return Dependence::NoDep;
// We cannot check pointers in different address spaces.
if (APtr->getType()->getPointerAddressSpace() !=
BPtr->getType()->getPointerAddressSpace())
return Dependence::Unknown;
const SCEV *AScev = replaceSymbolicStrideSCEV(SE, Strides, APtr);
const SCEV *BScev = replaceSymbolicStrideSCEV(SE, Strides, BPtr);
int StrideAPtr = isStridedPtr(SE, APtr, InnermostLoop, Strides);
int StrideBPtr = isStridedPtr(SE, BPtr, InnermostLoop, Strides);
const SCEV *Src = AScev;
const SCEV *Sink = BScev;
// If the induction step is negative we have to invert source and sink of the
// dependence.
if (StrideAPtr < 0) {
//Src = BScev;
//Sink = AScev;
std::swap(APtr, BPtr);
std::swap(Src, Sink);
std::swap(AIsWrite, BIsWrite);
std::swap(AIdx, BIdx);
std::swap(StrideAPtr, StrideBPtr);
}
const SCEV *Dist = SE->getMinusSCEV(Sink, Src);
DEBUG(dbgs() << "LAA: Src Scev: " << *Src << "Sink Scev: " << *Sink
<< "(Induction step: " << StrideAPtr << ")\n");
DEBUG(dbgs() << "LAA: Distance for " << *InstMap[AIdx] << " to "
<< *InstMap[BIdx] << ": " << *Dist << "\n");
// Need accesses with constant stride. We don't want to vectorize
// "A[B[i]] += ..." and similar code or pointer arithmetic that could wrap in
// the address space.
if (!StrideAPtr || !StrideBPtr || StrideAPtr != StrideBPtr){
DEBUG(dbgs() << "Pointer access with non-constant stride\n");
return Dependence::Unknown;
}
const SCEVConstant *C = dyn_cast<SCEVConstant>(Dist);
if (!C) {
DEBUG(dbgs() << "LAA: Dependence because of non-constant distance\n");
ShouldRetryWithRuntimeCheck = true;
return Dependence::Unknown;
}
Type *ATy = APtr->getType()->getPointerElementType();
Type *BTy = BPtr->getType()->getPointerElementType();
auto &DL = InnermostLoop->getHeader()->getModule()->getDataLayout();
unsigned TypeByteSize = DL.getTypeAllocSize(ATy);
// Negative distances are not plausible dependencies.
const APInt &Val = C->getValue()->getValue();
if (Val.isNegative()) {
bool IsTrueDataDependence = (AIsWrite && !BIsWrite);
if (IsTrueDataDependence &&
(couldPreventStoreLoadForward(Val.abs().getZExtValue(), TypeByteSize) ||
ATy != BTy))
return Dependence::ForwardButPreventsForwarding;
DEBUG(dbgs() << "LAA: Dependence is negative: NoDep\n");
return Dependence::Forward;
}
// Write to the same location with the same size.
// Could be improved to assert type sizes are the same (i32 == float, etc).
if (Val == 0) {
if (ATy == BTy)
return Dependence::NoDep;
DEBUG(dbgs() << "LAA: Zero dependence difference but different types\n");
return Dependence::Unknown;
}
assert(Val.isStrictlyPositive() && "Expect a positive value");
if (ATy != BTy) {
DEBUG(dbgs() <<
"LAA: ReadWrite-Write positive dependency with different types\n");
return Dependence::Unknown;
}
unsigned Distance = (unsigned) Val.getZExtValue();
unsigned Stride = std::abs(StrideAPtr);
if (Stride > 1 &&
areStridedAccessesIndependent(Distance, Stride, TypeByteSize)) {
DEBUG(dbgs() << "LAA: Strided accesses are independent\n");
return Dependence::NoDep;
}
// Bail out early if passed-in parameters make vectorization not feasible.
unsigned ForcedFactor = (VectorizerParams::VectorizationFactor ?
VectorizerParams::VectorizationFactor : 1);
unsigned ForcedUnroll = (VectorizerParams::VectorizationInterleave ?
VectorizerParams::VectorizationInterleave : 1);
// The minimum number of iterations for a vectorized/unrolled version.
unsigned MinNumIter = std::max(ForcedFactor * ForcedUnroll, 2U);
// It's not vectorizable if the distance is smaller than the minimum distance
// needed for a vectroized/unrolled version. Vectorizing one iteration in
// front needs TypeByteSize * Stride. Vectorizing the last iteration needs
// TypeByteSize (No need to plus the last gap distance).
//
// E.g. Assume one char is 1 byte in memory and one int is 4 bytes.
// foo(int *A) {
// int *B = (int *)((char *)A + 14);
// for (i = 0 ; i < 1024 ; i += 2)
// B[i] = A[i] + 1;
// }
//
// Two accesses in memory (stride is 2):
// | A[0] | | A[2] | | A[4] | | A[6] | |
// | B[0] | | B[2] | | B[4] |
//
// Distance needs for vectorizing iterations except the last iteration:
// 4 * 2 * (MinNumIter - 1). Distance needs for the last iteration: 4.
// So the minimum distance needed is: 4 * 2 * (MinNumIter - 1) + 4.
//
// If MinNumIter is 2, it is vectorizable as the minimum distance needed is
// 12, which is less than distance.
//
// If MinNumIter is 4 (Say if a user forces the vectorization factor to be 4),
// the minimum distance needed is 28, which is greater than distance. It is
// not safe to do vectorization.
unsigned MinDistanceNeeded =
TypeByteSize * Stride * (MinNumIter - 1) + TypeByteSize;
if (MinDistanceNeeded > Distance) {
DEBUG(dbgs() << "LAA: Failure because of positive distance " << Distance
<< '\n');
return Dependence::Backward;
}
// Unsafe if the minimum distance needed is greater than max safe distance.
if (MinDistanceNeeded > MaxSafeDepDistBytes) {
DEBUG(dbgs() << "LAA: Failure because it needs at least "
<< MinDistanceNeeded << " size in bytes");
return Dependence::Backward;
}
// Positive distance bigger than max vectorization factor.
// FIXME: Should use max factor instead of max distance in bytes, which could
// not handle different types.
// E.g. Assume one char is 1 byte in memory and one int is 4 bytes.
// void foo (int *A, char *B) {
// for (unsigned i = 0; i < 1024; i++) {
// A[i+2] = A[i] + 1;
// B[i+2] = B[i] + 1;
// }
// }
//
// This case is currently unsafe according to the max safe distance. If we
// analyze the two accesses on array B, the max safe dependence distance
// is 2. Then we analyze the accesses on array A, the minimum distance needed
// is 8, which is less than 2 and forbidden vectorization, But actually
// both A and B could be vectorized by 2 iterations.
MaxSafeDepDistBytes =
Distance < MaxSafeDepDistBytes ? Distance : MaxSafeDepDistBytes;
bool IsTrueDataDependence = (!AIsWrite && BIsWrite);
if (IsTrueDataDependence &&
couldPreventStoreLoadForward(Distance, TypeByteSize))
return Dependence::BackwardVectorizableButPreventsForwarding;
DEBUG(dbgs() << "LAA: Positive distance " << Val.getSExtValue()
<< " with max VF = "
<< MaxSafeDepDistBytes / (TypeByteSize * Stride) << '\n');
return Dependence::BackwardVectorizable;
}
bool MemoryDepChecker::areDepsSafe(DepCandidates &AccessSets,
MemAccessInfoSet &CheckDeps,
const ValueToValueMap &Strides) {
MaxSafeDepDistBytes = -1U;
while (!CheckDeps.empty()) {
MemAccessInfo CurAccess = *CheckDeps.begin();
// Get the relevant memory access set.
EquivalenceClasses<MemAccessInfo>::iterator I =
AccessSets.findValue(AccessSets.getLeaderValue(CurAccess));
// Check accesses within this set.
EquivalenceClasses<MemAccessInfo>::member_iterator AI, AE;
AI = AccessSets.member_begin(I), AE = AccessSets.member_end();
// Check every access pair.
while (AI != AE) {
CheckDeps.erase(*AI);
EquivalenceClasses<MemAccessInfo>::member_iterator OI = std::next(AI);
while (OI != AE) {
// Check every accessing instruction pair in program order.
for (std::vector<unsigned>::iterator I1 = Accesses[*AI].begin(),
I1E = Accesses[*AI].end(); I1 != I1E; ++I1)
for (std::vector<unsigned>::iterator I2 = Accesses[*OI].begin(),
I2E = Accesses[*OI].end(); I2 != I2E; ++I2) {
auto A = std::make_pair(&*AI, *I1);
auto B = std::make_pair(&*OI, *I2);
assert(*I1 != *I2);
if (*I1 > *I2)
std::swap(A, B);
Dependence::DepType Type =
isDependent(*A.first, A.second, *B.first, B.second, Strides);
SafeForVectorization &= Dependence::isSafeForVectorization(Type);
// Gather dependences unless we accumulated MaxInterestingDependence
// dependences. In that case return as soon as we find the first
// unsafe dependence. This puts a limit on this quadratic
// algorithm.
if (RecordInterestingDependences) {
if (Dependence::isInterestingDependence(Type))
InterestingDependences.push_back(
Dependence(A.second, B.second, Type));
if (InterestingDependences.size() >= MaxInterestingDependence) {
RecordInterestingDependences = false;
InterestingDependences.clear();
DEBUG(dbgs() << "Too many dependences, stopped recording\n");
}
}
if (!RecordInterestingDependences && !SafeForVectorization)
return false;
}
++OI;
}
AI++;
}
}
DEBUG(dbgs() << "Total Interesting Dependences: "
<< InterestingDependences.size() << "\n");
return SafeForVectorization;
}
SmallVector<Instruction *, 4>
MemoryDepChecker::getInstructionsForAccess(Value *Ptr, bool isWrite) const {
MemAccessInfo Access(Ptr, isWrite);
auto &IndexVector = Accesses.find(Access)->second;
SmallVector<Instruction *, 4> Insts;
std::transform(IndexVector.begin(), IndexVector.end(),
std::back_inserter(Insts),
[&](unsigned Idx) { return this->InstMap[Idx]; });
return Insts;
}
const char *MemoryDepChecker::Dependence::DepName[] = {
"NoDep", "Unknown", "Forward", "ForwardButPreventsForwarding", "Backward",
"BackwardVectorizable", "BackwardVectorizableButPreventsForwarding"};
void MemoryDepChecker::Dependence::print(
raw_ostream &OS, unsigned Depth,
const SmallVectorImpl<Instruction *> &Instrs) const {
OS.indent(Depth) << DepName[Type] << ":\n";
OS.indent(Depth + 2) << *Instrs[Source] << " -> \n";
OS.indent(Depth + 2) << *Instrs[Destination] << "\n";
}
bool LoopAccessInfo::canAnalyzeLoop() {
// We need to have a loop header.
DEBUG(dbgs() << "LAA: Found a loop: " <<
TheLoop->getHeader()->getName() << '\n');
// We can only analyze innermost loops.
if (!TheLoop->empty()) {
DEBUG(dbgs() << "LAA: loop is not the innermost loop\n");
emitAnalysis(LoopAccessReport() << "loop is not the innermost loop");
return false;
}
// We must have a single backedge.
if (TheLoop->getNumBackEdges() != 1) {
DEBUG(dbgs() << "LAA: loop control flow is not understood by analyzer\n");
emitAnalysis(
LoopAccessReport() <<
"loop control flow is not understood by analyzer");
return false;
}
// We must have a single exiting block.
if (!TheLoop->getExitingBlock()) {
DEBUG(dbgs() << "LAA: loop control flow is not understood by analyzer\n");
emitAnalysis(
LoopAccessReport() <<
"loop control flow is not understood by analyzer");
return false;
}
// We only handle bottom-tested loops, i.e. loop in which the condition is
// checked at the end of each iteration. With that we can assume that all
// instructions in the loop are executed the same number of times.
if (TheLoop->getExitingBlock() != TheLoop->getLoopLatch()) {
DEBUG(dbgs() << "LAA: loop control flow is not understood by analyzer\n");
emitAnalysis(
LoopAccessReport() <<
"loop control flow is not understood by analyzer");
return false;
}
// ScalarEvolution needs to be able to find the exit count.
const SCEV *ExitCount = SE->getBackedgeTakenCount(TheLoop);
if (ExitCount == SE->getCouldNotCompute()) {
emitAnalysis(LoopAccessReport() <<
"could not determine number of loop iterations");
DEBUG(dbgs() << "LAA: SCEV could not compute the loop exit count.\n");
return false;
}
return true;
}
void LoopAccessInfo::analyzeLoop(const ValueToValueMap &Strides) {
typedef SmallVector<Value*, 16> ValueVector;
typedef SmallPtrSet<Value*, 16> ValueSet;
// Holds the Load and Store *instructions*.
ValueVector Loads;
ValueVector Stores;
// Holds all the different accesses in the loop.
unsigned NumReads = 0;
unsigned NumReadWrites = 0;
PtrRtChecking.Pointers.clear();
PtrRtChecking.Need = false;
const bool IsAnnotatedParallel = TheLoop->isAnnotatedParallel();
// For each block.
for (Loop::block_iterator bb = TheLoop->block_begin(),
be = TheLoop->block_end(); bb != be; ++bb) {
// Scan the BB and collect legal loads and stores.
for (BasicBlock::iterator it = (*bb)->begin(), e = (*bb)->end(); it != e;
++it) {
// If this is a load, save it. If this instruction can read from memory
// but is not a load, then we quit. Notice that we don't handle function
// calls that read or write.
if (it->mayReadFromMemory()) {
// Many math library functions read the rounding mode. We will only
// vectorize a loop if it contains known function calls that don't set
// the flag. Therefore, it is safe to ignore this read from memory.
CallInst *Call = dyn_cast<CallInst>(it);
if (Call && getIntrinsicIDForCall(Call, TLI))
continue;
// If the function has an explicit vectorized counterpart, we can safely
// assume that it can be vectorized.
if (Call && !Call->isNoBuiltin() && Call->getCalledFunction() &&
TLI->isFunctionVectorizable(Call->getCalledFunction()->getName()))
continue;
LoadInst *Ld = dyn_cast<LoadInst>(it);
if (!Ld || (!Ld->isSimple() && !IsAnnotatedParallel)) {
emitAnalysis(LoopAccessReport(Ld)
<< "read with atomic ordering or volatile read");
DEBUG(dbgs() << "LAA: Found a non-simple load.\n");
CanVecMem = false;
return;
}
NumLoads++;
Loads.push_back(Ld);
DepChecker.addAccess(Ld);
continue;
}
// Save 'store' instructions. Abort if other instructions write to memory.
if (it->mayWriteToMemory()) {
StoreInst *St = dyn_cast<StoreInst>(it);
if (!St) {
emitAnalysis(LoopAccessReport(it) <<
"instruction cannot be vectorized");
CanVecMem = false;
return;
}
if (!St->isSimple() && !IsAnnotatedParallel) {
emitAnalysis(LoopAccessReport(St)
<< "write with atomic ordering or volatile write");
DEBUG(dbgs() << "LAA: Found a non-simple store.\n");
CanVecMem = false;
return;
}
NumStores++;
Stores.push_back(St);
DepChecker.addAccess(St);
}
} // Next instr.
} // Next block.
// Now we have two lists that hold the loads and the stores.
// Next, we find the pointers that they use.
// Check if we see any stores. If there are no stores, then we don't
// care if the pointers are *restrict*.
if (!Stores.size()) {
DEBUG(dbgs() << "LAA: Found a read-only loop!\n");
CanVecMem = true;
return;
}
MemoryDepChecker::DepCandidates DependentAccesses;
AccessAnalysis Accesses(TheLoop->getHeader()->getModule()->getDataLayout(),
AA, LI, DependentAccesses);
// Holds the analyzed pointers. We don't want to call GetUnderlyingObjects
// multiple times on the same object. If the ptr is accessed twice, once
// for read and once for write, it will only appear once (on the write
// list). This is okay, since we are going to check for conflicts between
// writes and between reads and writes, but not between reads and reads.
ValueSet Seen;
ValueVector::iterator I, IE;
for (I = Stores.begin(), IE = Stores.end(); I != IE; ++I) {
StoreInst *ST = cast<StoreInst>(*I);
Value* Ptr = ST->getPointerOperand();
// Check for store to loop invariant address.
StoreToLoopInvariantAddress |= isUniform(Ptr);
// If we did *not* see this pointer before, insert it to the read-write
// list. At this phase it is only a 'write' list.
if (Seen.insert(Ptr).second) {
++NumReadWrites;
MemoryLocation Loc = MemoryLocation::get(ST);
// The TBAA metadata could have a control dependency on the predication
// condition, so we cannot rely on it when determining whether or not we
// need runtime pointer checks.
if (blockNeedsPredication(ST->getParent(), TheLoop, DT))
Loc.AATags.TBAA = nullptr;
Accesses.addStore(Loc);
}
}
if (IsAnnotatedParallel) {
DEBUG(dbgs()
<< "LAA: A loop annotated parallel, ignore memory dependency "
<< "checks.\n");
CanVecMem = true;
return;
}
for (I = Loads.begin(), IE = Loads.end(); I != IE; ++I) {
LoadInst *LD = cast<LoadInst>(*I);
Value* Ptr = LD->getPointerOperand();
// If we did *not* see this pointer before, insert it to the
// read list. If we *did* see it before, then it is already in
// the read-write list. This allows us to vectorize expressions
// such as A[i] += x; Because the address of A[i] is a read-write
// pointer. This only works if the index of A[i] is consecutive.
// If the address of i is unknown (for example A[B[i]]) then we may
// read a few words, modify, and write a few words, and some of the
// words may be written to the same address.
bool IsReadOnlyPtr = false;
if (Seen.insert(Ptr).second || !isStridedPtr(SE, Ptr, TheLoop, Strides)) {
++NumReads;
IsReadOnlyPtr = true;
}
MemoryLocation Loc = MemoryLocation::get(LD);
// The TBAA metadata could have a control dependency on the predication
// condition, so we cannot rely on it when determining whether or not we
// need runtime pointer checks.
if (blockNeedsPredication(LD->getParent(), TheLoop, DT))
Loc.AATags.TBAA = nullptr;
Accesses.addLoad(Loc, IsReadOnlyPtr);
}
// If we write (or read-write) to a single destination and there are no
// other reads in this loop then is it safe to vectorize.
if (NumReadWrites == 1 && NumReads == 0) {
DEBUG(dbgs() << "LAA: Found a write-only loop!\n");
CanVecMem = true;
return;
}
// Build dependence sets and check whether we need a runtime pointer bounds
// check.
Accesses.buildDependenceSets();
// Find pointers with computable bounds. We are going to use this information
// to place a runtime bound check.
bool CanDoRTIfNeeded =
Accesses.canCheckPtrAtRT(PtrRtChecking, SE, TheLoop, Strides);
if (!CanDoRTIfNeeded) {
emitAnalysis(LoopAccessReport() << "cannot identify array bounds");
DEBUG(dbgs() << "LAA: We can't vectorize because we can't find "
<< "the array bounds.\n");
CanVecMem = false;
return;
}
DEBUG(dbgs() << "LAA: We can perform a memory runtime check if needed.\n");
CanVecMem = true;
if (Accesses.isDependencyCheckNeeded()) {
DEBUG(dbgs() << "LAA: Checking memory dependencies\n");
CanVecMem = DepChecker.areDepsSafe(
DependentAccesses, Accesses.getDependenciesToCheck(), Strides);
MaxSafeDepDistBytes = DepChecker.getMaxSafeDepDistBytes();
if (!CanVecMem && DepChecker.shouldRetryWithRuntimeCheck()) {
DEBUG(dbgs() << "LAA: Retrying with memory checks\n");
// Clear the dependency checks. We assume they are not needed.
Accesses.resetDepChecks(DepChecker);
PtrRtChecking.reset();
PtrRtChecking.Need = true;
CanDoRTIfNeeded =
Accesses.canCheckPtrAtRT(PtrRtChecking, SE, TheLoop, Strides, true);
// Check that we found the bounds for the pointer.
if (!CanDoRTIfNeeded) {
emitAnalysis(LoopAccessReport()
<< "cannot check memory dependencies at runtime");
DEBUG(dbgs() << "LAA: Can't vectorize with memory checks\n");
CanVecMem = false;
return;
}
CanVecMem = true;
}
}
if (CanVecMem)
DEBUG(dbgs() << "LAA: No unsafe dependent memory operations in loop. We"
<< (PtrRtChecking.Need ? "" : " don't")
<< " need runtime memory checks.\n");
else {
emitAnalysis(LoopAccessReport() <<
"unsafe dependent memory operations in loop");
DEBUG(dbgs() << "LAA: unsafe dependent memory operations in loop\n");
}
}
bool LoopAccessInfo::blockNeedsPredication(BasicBlock *BB, Loop *TheLoop,
DominatorTree *DT) {
assert(TheLoop->contains(BB) && "Unknown block used");
// Blocks that do not dominate the latch need predication.
BasicBlock* Latch = TheLoop->getLoopLatch();
return !DT->dominates(BB, Latch);
}
void LoopAccessInfo::emitAnalysis(LoopAccessReport &Message) {
assert(!Report && "Multiple reports generated");
Report = Message;
}
bool LoopAccessInfo::isUniform(Value *V) const {
return (SE->isLoopInvariant(SE->getSCEV(V), TheLoop));
}
// FIXME: this function is currently a duplicate of the one in
// LoopVectorize.cpp.
static Instruction *getFirstInst(Instruction *FirstInst, Value *V,
Instruction *Loc) {
if (FirstInst)
return FirstInst;
if (Instruction *I = dyn_cast<Instruction>(V))
return I->getParent() == Loc->getParent() ? I : nullptr;
return nullptr;
}
std::pair<Instruction *, Instruction *> LoopAccessInfo::addRuntimeCheck(
Instruction *Loc, const SmallVectorImpl<int> *PtrPartition) const {
if (!PtrRtChecking.Need)
return std::make_pair(nullptr, nullptr);
SmallVector<TrackingVH<Value>, 2> Starts;
SmallVector<TrackingVH<Value>, 2> Ends;
LLVMContext &Ctx = Loc->getContext();
SCEVExpander Exp(*SE, DL, "induction");
Instruction *FirstInst = nullptr;
for (unsigned i = 0; i < PtrRtChecking.CheckingGroups.size(); ++i) {
const RuntimePointerChecking::CheckingPtrGroup &CG =
PtrRtChecking.CheckingGroups[i];
Value *Ptr = PtrRtChecking.Pointers[CG.Members[0]].PointerValue;
const SCEV *Sc = SE->getSCEV(Ptr);
if (SE->isLoopInvariant(Sc, TheLoop)) {
DEBUG(dbgs() << "LAA: Adding RT check for a loop invariant ptr:" << *Ptr
<< "\n");
Starts.push_back(Ptr);
Ends.push_back(Ptr);
} else {
unsigned AS = Ptr->getType()->getPointerAddressSpace();
// Use this type for pointer arithmetic.
Type *PtrArithTy = Type::getInt8PtrTy(Ctx, AS);
Value *Start = nullptr, *End = nullptr;
DEBUG(dbgs() << "LAA: Adding RT check for range:\n");
Start = Exp.expandCodeFor(CG.Low, PtrArithTy, Loc);
End = Exp.expandCodeFor(CG.High, PtrArithTy, Loc);
DEBUG(dbgs() << "Start: " << *CG.Low << " End: " << *CG.High << "\n");
Starts.push_back(Start);
Ends.push_back(End);
}
}
IRBuilder<> ChkBuilder(Loc);
// Our instructions might fold to a constant.
Value *MemoryRuntimeCheck = nullptr;
for (unsigned i = 0; i < PtrRtChecking.CheckingGroups.size(); ++i) {
for (unsigned j = i + 1; j < PtrRtChecking.CheckingGroups.size(); ++j) {
const RuntimePointerChecking::CheckingPtrGroup &CGI =
PtrRtChecking.CheckingGroups[i];
const RuntimePointerChecking::CheckingPtrGroup &CGJ =
PtrRtChecking.CheckingGroups[j];
if (!PtrRtChecking.needsChecking(CGI, CGJ, PtrPartition))
continue;
unsigned AS0 = Starts[i]->getType()->getPointerAddressSpace();
unsigned AS1 = Starts[j]->getType()->getPointerAddressSpace();
assert((AS0 == Ends[j]->getType()->getPointerAddressSpace()) &&
(AS1 == Ends[i]->getType()->getPointerAddressSpace()) &&
"Trying to bounds check pointers with different address spaces");
Type *PtrArithTy0 = Type::getInt8PtrTy(Ctx, AS0);
Type *PtrArithTy1 = Type::getInt8PtrTy(Ctx, AS1);
Value *Start0 = ChkBuilder.CreateBitCast(Starts[i], PtrArithTy0, "bc");
Value *Start1 = ChkBuilder.CreateBitCast(Starts[j], PtrArithTy1, "bc");
Value *End0 = ChkBuilder.CreateBitCast(Ends[i], PtrArithTy1, "bc");
Value *End1 = ChkBuilder.CreateBitCast(Ends[j], PtrArithTy0, "bc");
Value *Cmp0 = ChkBuilder.CreateICmpULE(Start0, End1, "bound0");
FirstInst = getFirstInst(FirstInst, Cmp0, Loc);
Value *Cmp1 = ChkBuilder.CreateICmpULE(Start1, End0, "bound1");
FirstInst = getFirstInst(FirstInst, Cmp1, Loc);
Value *IsConflict = ChkBuilder.CreateAnd(Cmp0, Cmp1, "found.conflict");
FirstInst = getFirstInst(FirstInst, IsConflict, Loc);
if (MemoryRuntimeCheck) {
IsConflict = ChkBuilder.CreateOr(MemoryRuntimeCheck, IsConflict,
"conflict.rdx");
FirstInst = getFirstInst(FirstInst, IsConflict, Loc);
}
MemoryRuntimeCheck = IsConflict;
}
}
if (!MemoryRuntimeCheck)
return std::make_pair(nullptr, nullptr);
// We have to do this trickery because the IRBuilder might fold the check to a
// constant expression in which case there is no Instruction anchored in a
// the block.
Instruction *Check = BinaryOperator::CreateAnd(MemoryRuntimeCheck,
ConstantInt::getTrue(Ctx));
ChkBuilder.Insert(Check, "memcheck.conflict");
FirstInst = getFirstInst(FirstInst, Check, Loc);
return std::make_pair(FirstInst, Check);
}
LoopAccessInfo::LoopAccessInfo(Loop *L, ScalarEvolution *SE,
const DataLayout &DL,
const TargetLibraryInfo *TLI, AliasAnalysis *AA,
DominatorTree *DT, LoopInfo *LI,
const ValueToValueMap &Strides)
: PtrRtChecking(SE), DepChecker(SE, L), TheLoop(L), SE(SE), DL(DL),
TLI(TLI), AA(AA), DT(DT), LI(LI), NumLoads(0), NumStores(0),
MaxSafeDepDistBytes(-1U), CanVecMem(false),
StoreToLoopInvariantAddress(false) {
if (canAnalyzeLoop())
analyzeLoop(Strides);
}
void LoopAccessInfo::print(raw_ostream &OS, unsigned Depth) const {
if (CanVecMem) {
if (PtrRtChecking.Need)
OS.indent(Depth) << "Memory dependences are safe with run-time checks\n";
else
OS.indent(Depth) << "Memory dependences are safe\n";
}
if (Report)
OS.indent(Depth) << "Report: " << Report->str() << "\n";
if (auto *InterestingDependences = DepChecker.getInterestingDependences()) {
OS.indent(Depth) << "Interesting Dependences:\n";
for (auto &Dep : *InterestingDependences) {
Dep.print(OS, Depth + 2, DepChecker.getMemoryInstructions());
OS << "\n";
}
} else
OS.indent(Depth) << "Too many interesting dependences, not recorded\n";
// List the pair of accesses need run-time checks to prove independence.
PtrRtChecking.print(OS, Depth);
OS << "\n";
OS.indent(Depth) << "Store to invariant address was "
<< (StoreToLoopInvariantAddress ? "" : "not ")
<< "found in loop.\n";
}
const LoopAccessInfo &
LoopAccessAnalysis::getInfo(Loop *L, const ValueToValueMap &Strides) {
auto &LAI = LoopAccessInfoMap[L];
#ifndef NDEBUG
assert((!LAI || LAI->NumSymbolicStrides == Strides.size()) &&
"Symbolic strides changed for loop");
#endif
if (!LAI) {
const DataLayout &DL = L->getHeader()->getModule()->getDataLayout();
LAI = llvm::make_unique<LoopAccessInfo>(L, SE, DL, TLI, AA, DT, LI,
Strides);
#ifndef NDEBUG
LAI->NumSymbolicStrides = Strides.size();
#endif
}
return *LAI.get();
}
void LoopAccessAnalysis::print(raw_ostream &OS, const Module *M) const {
LoopAccessAnalysis &LAA = *const_cast<LoopAccessAnalysis *>(this);
ValueToValueMap NoSymbolicStrides;
for (Loop *TopLevelLoop : *LI)
for (Loop *L : depth_first(TopLevelLoop)) {
OS.indent(2) << L->getHeader()->getName() << ":\n";
auto &LAI = LAA.getInfo(L, NoSymbolicStrides);
LAI.print(OS, 4);
}
}
bool LoopAccessAnalysis::runOnFunction(Function &F) {
SE = &getAnalysis<ScalarEvolution>();
auto *TLIP = getAnalysisIfAvailable<TargetLibraryInfoWrapperPass>();
TLI = TLIP ? &TLIP->getTLI() : nullptr;
AA = &getAnalysis<AliasAnalysis>();
DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
return false;
}
void LoopAccessAnalysis::getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<ScalarEvolution>();
AU.addRequired<AliasAnalysis>();
AU.addRequired<DominatorTreeWrapperPass>();
AU.addRequired<LoopInfoWrapperPass>();
AU.setPreservesAll();
}
char LoopAccessAnalysis::ID = 0;
static const char laa_name[] = "Loop Access Analysis";
#define LAA_NAME "loop-accesses"
INITIALIZE_PASS_BEGIN(LoopAccessAnalysis, LAA_NAME, laa_name, false, true)
INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
INITIALIZE_PASS_DEPENDENCY(ScalarEvolution)
INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass)
INITIALIZE_PASS_END(LoopAccessAnalysis, LAA_NAME, laa_name, false, true)
namespace llvm {
Pass *createLAAPass() {
return new LoopAccessAnalysis();
}
}