| ===================== |
| LLVM Developer Policy |
| ===================== |
| |
| .. contents:: |
| :local: |
| |
| Introduction |
| ============ |
| |
| This document contains the LLVM Developer Policy which defines the project's |
| policy towards developers and their contributions. The intent of this policy is |
| to eliminate miscommunication, rework, and confusion that might arise from the |
| distributed nature of LLVM's development. By stating the policy in clear terms, |
| we hope each developer can know ahead of time what to expect when making LLVM |
| contributions. This policy covers all llvm.org subprojects, including Clang, |
| LLDB, libc++, etc. |
| |
| This policy is also designed to accomplish the following objectives: |
| |
| #. Attract both users and developers to the LLVM project. |
| |
| #. Make life as simple and easy for contributors as possible. |
| |
| #. Keep the top of tree as stable as possible. |
| |
| #. Establish awareness of the project's :ref:`copyright, license, and patent |
| policies <copyright-license-patents>` with contributors to the project. |
| |
| This policy is aimed at frequent contributors to LLVM. People interested in |
| contributing one-off patches can do so in an informal way by sending them to the |
| `llvm-commits mailing list |
| <http://lists.llvm.org/mailman/listinfo/llvm-commits>`_ and engaging another |
| developer to see it through the process. |
| |
| Developer Policies |
| ================== |
| |
| This section contains policies that pertain to frequent LLVM developers. We |
| always welcome `one-off patches`_ from people who do not routinely contribute to |
| LLVM, but we expect more from frequent contributors to keep the system as |
| efficient as possible for everyone. Frequent LLVM contributors are expected to |
| meet the following requirements in order for LLVM to maintain a high standard of |
| quality. |
| |
| Stay Informed |
| ------------- |
| |
| Developers should stay informed by reading at least the "dev" mailing list for |
| the projects you are interested in, such as `llvm-dev |
| <http://lists.llvm.org/mailman/listinfo/llvm-dev>`_ for LLVM, `cfe-dev |
| <http://lists.llvm.org/mailman/listinfo/cfe-dev>`_ for Clang, or `lldb-dev |
| <http://lists.llvm.org/mailman/listinfo/lldb-dev>`_ for LLDB. If you are |
| doing anything more than just casual work on LLVM, it is suggested that you also |
| subscribe to the "commits" mailing list for the subproject you're interested in, |
| such as `llvm-commits |
| <http://lists.llvm.org/mailman/listinfo/llvm-commits>`_, `cfe-commits |
| <http://lists.llvm.org/mailman/listinfo/cfe-commits>`_, or `lldb-commits |
| <http://lists.llvm.org/mailman/listinfo/lldb-commits>`_. Reading the |
| "commits" list and paying attention to changes being made by others is a good |
| way to see what other people are interested in and watching the flow of the |
| project as a whole. |
| |
| We recommend that active developers register an email account with `LLVM |
| Bugzilla <https://bugs.llvm.org/>`_ and preferably subscribe to the `llvm-bugs |
| <http://lists.llvm.org/mailman/listinfo/llvm-bugs>`_ email list to keep track |
| of bugs and enhancements occurring in LLVM. We really appreciate people who are |
| proactive at catching incoming bugs in their components and dealing with them |
| promptly. |
| |
| Please be aware that all public LLVM mailing lists are public and archived, and |
| that notices of confidentiality or non-disclosure cannot be respected. |
| |
| .. _patch: |
| .. _one-off patches: |
| |
| Making and Submitting a Patch |
| ----------------------------- |
| |
| When making a patch for review, the goal is to make it as easy for the reviewer |
| to read it as possible. As such, we recommend that you: |
| |
| #. Make your patch against git master, not a branch, and not an old version |
| of LLVM. This makes it easy to apply the patch. For information on how to |
| clone from git, please see the :ref:`Getting Started Guide |
| <checkout>`. |
| |
| #. Similarly, patches should be submitted soon after they are generated. Old |
| patches may not apply correctly if the underlying code changes between the |
| time the patch was created and the time it is applied. |
| |
| #. Patches should be made with ``git format-patch``, or similar. If you use a |
| different tool, make sure it uses the ``diff -u`` format and that it |
| doesn't contain clutter which makes it hard to read. |
| |
| Once your patch is ready, submit it by emailing it to the appropriate project's |
| commit mailing list (or commit it directly if applicable). Alternatively, some |
| patches get sent to the project's development list or component of the LLVM bug |
| tracker, but the commit list is the primary place for reviews and should |
| generally be preferred. |
| |
| When sending a patch to a mailing list, it is a good idea to send it as an |
| *attachment* to the message, not embedded into the text of the message. This |
| ensures that your mailer will not mangle the patch when it sends it (e.g. by |
| making whitespace changes or by wrapping lines). |
| |
| *For Thunderbird users:* Before submitting a patch, please open *Preferences > |
| Advanced > General > Config Editor*, find the key |
| ``mail.content_disposition_type``, and set its value to ``1``. Without this |
| setting, Thunderbird sends your attachment using ``Content-Disposition: inline`` |
| rather than ``Content-Disposition: attachment``. Apple Mail gamely displays such |
| a file inline, making it difficult to work with for reviewers using that |
| program. |
| |
| When submitting patches, please do not add confidentiality or non-disclosure |
| notices to the patches themselves. These notices conflict with the LLVM |
| licensing terms and may result in your contribution being excluded. |
| |
| .. _code review: |
| |
| Code Reviews |
| ------------ |
| |
| LLVM has a code review policy. Code review is one way to increase the quality of |
| software. We generally follow these policies: |
| |
| #. All developers are required to have significant changes reviewed before they |
| are committed to the repository. |
| |
| #. Code reviews are conducted by email on the relevant project's commit mailing |
| list, or alternatively on the project's development list or bug tracker. |
| |
| #. Code can be reviewed either before it is committed or after. We expect major |
| changes to be reviewed before being committed, but smaller changes (or |
| changes where the developer owns the component) can be reviewed after commit. |
| |
| #. The developer responsible for a code change is also responsible for making |
| all necessary review-related changes. |
| |
| #. Code review can be an iterative process, which continues until the patch is |
| ready to be committed. Specifically, once a patch is sent out for review, it |
| needs an explicit "looks good" before it is submitted. Do not assume silent |
| approval, or request active objections to the patch with a deadline. |
| |
| Sometimes code reviews will take longer than you would hope for, especially for |
| larger features. Accepted ways to speed up review times for your patches are: |
| |
| * Review other people's patches. If you help out, everybody will be more |
| willing to do the same for you; goodwill is our currency. |
| * Ping the patch. If it is urgent, provide reasons why it is important to you to |
| get this patch landed and ping it every couple of days. If it is |
| not urgent, the common courtesy ping rate is one week. Remember that you're |
| asking for valuable time from other professional developers. |
| * Ask for help on IRC. Developers on IRC will be able to either help you |
| directly, or tell you who might be a good reviewer. |
| * Split your patch into multiple smaller patches that build on each other. The |
| smaller your patch, the higher the probability that somebody will take a quick |
| look at it. |
| |
| Developers should participate in code reviews as both reviewers and |
| reviewees. If someone is kind enough to review your code, you should return the |
| favor for someone else. Note that anyone is welcome to review and give feedback |
| on a patch, but only people with Subversion write access can approve it. |
| |
| There is a web based code review tool that can optionally be used |
| for code reviews. See :doc:`Phabricator`. |
| |
| .. _code owners: |
| |
| Code Owners |
| ----------- |
| |
| The LLVM Project relies on two features of its process to maintain rapid |
| development in addition to the high quality of its source base: the combination |
| of code review plus post-commit review for trusted maintainers. Having both is |
| a great way for the project to take advantage of the fact that most people do |
| the right thing most of the time, and only commit patches without pre-commit |
| review when they are confident they are right. |
| |
| The trick to this is that the project has to guarantee that all patches that are |
| committed are reviewed after they go in: you don't want everyone to assume |
| someone else will review it, allowing the patch to go unreviewed. To solve this |
| problem, we have a notion of an 'owner' for a piece of the code. The sole |
| responsibility of a code owner is to ensure that a commit to their area of the |
| code is appropriately reviewed, either by themself or by someone else. The list |
| of current code owners can be found in the file `CODE_OWNERS.TXT |
| <https://github.com/llvm/llvm-project/blob/master/llvm/CODE_OWNERS.TXT>`_ in the |
| root of the LLVM source tree. |
| |
| Note that code ownership is completely different than reviewers: anyone can |
| review a piece of code, and we welcome code review from anyone who is |
| interested. Code owners are the "last line of defense" to guarantee that all |
| patches that are committed are actually reviewed. |
| |
| Being a code owner is a somewhat unglamorous position, but it is incredibly |
| important for the ongoing success of the project. Because people get busy, |
| interests change, and unexpected things happen, code ownership is purely opt-in, |
| and anyone can choose to resign their "title" at any time. For now, we do not |
| have an official policy on how one gets elected to be a code owner. |
| |
| .. _include a testcase: |
| |
| Test Cases |
| ---------- |
| |
| Developers are required to create test cases for any bugs fixed and any new |
| features added. Some tips for getting your testcase approved: |
| |
| * All feature and regression test cases are added to the ``llvm/test`` |
| directory. The appropriate sub-directory should be selected (see the |
| :doc:`Testing Guide <TestingGuide>` for details). |
| |
| * Test cases should be written in :doc:`LLVM assembly language <LangRef>`. |
| |
| * Test cases, especially for regressions, should be reduced as much as possible, |
| by :doc:`bugpoint <Bugpoint>` or manually. It is unacceptable to place an |
| entire failing program into ``llvm/test`` as this creates a *time-to-test* |
| burden on all developers. Please keep them short. |
| |
| Note that llvm/test and clang/test are designed for regression and small feature |
| tests only. More extensive test cases (e.g., entire applications, benchmarks, |
| etc) should be added to the ``llvm-test`` test suite. The llvm-test suite is |
| for coverage (correctness, performance, etc) testing, not feature or regression |
| testing. |
| |
| Quality |
| ------- |
| |
| The minimum quality standards that any change must satisfy before being |
| committed to the main development branch are: |
| |
| #. Code must adhere to the `LLVM Coding Standards <CodingStandards.html>`_. |
| |
| #. Code must compile cleanly (no errors, no warnings) on at least one platform. |
| |
| #. Bug fixes and new features should `include a testcase`_ so we know if the |
| fix/feature ever regresses in the future. |
| |
| #. Code must pass the ``llvm/test`` test suite. |
| |
| #. The code must not cause regressions on a reasonable subset of llvm-test, |
| where "reasonable" depends on the contributor's judgement and the scope of |
| the change (more invasive changes require more testing). A reasonable subset |
| might be something like "``llvm-test/MultiSource/Benchmarks``". |
| |
| Additionally, the committer is responsible for addressing any problems found in |
| the future that the change is responsible for. For example: |
| |
| * The code should compile cleanly on all supported platforms. |
| |
| * The changes should not cause any correctness regressions in the ``llvm-test`` |
| suite and must not cause any major performance regressions. |
| |
| * The change set should not cause performance or correctness regressions for the |
| LLVM tools. |
| |
| * The changes should not cause performance or correctness regressions in code |
| compiled by LLVM on all applicable targets. |
| |
| * You are expected to address any `Bugzilla bugs <https://bugs.llvm.org/>`_ that |
| result from your change. |
| |
| We prefer for this to be handled before submission but understand that it isn't |
| possible to test all of this for every submission. Our build bots and nightly |
| testing infrastructure normally finds these problems. A good rule of thumb is |
| to check the nightly testers for regressions the day after your change. Build |
| bots will directly email you if a group of commits that included yours caused a |
| failure. You are expected to check the build bot messages to see if they are |
| your fault and, if so, fix the breakage. |
| |
| Commits that violate these quality standards (e.g. are very broken) may be |
| reverted. This is necessary when the change blocks other developers from making |
| progress. The developer is welcome to re-commit the change after the problem has |
| been fixed. |
| |
| .. _commit messages: |
| |
| Commit messages |
| --------------- |
| |
| Although we don't enforce the format of commit messages, we prefer that |
| you follow these guidelines to help review, search in logs, email formatting |
| and so on. These guidelines are very similar to rules used by other open source |
| projects. |
| |
| Most importantly, the contents of the message should be carefully written to |
| convey the rationale of the change (without delving too much in detail). It |
| also should avoid being vague or overly specific. For example, "bits were not |
| set right" will leave the reviewer wondering about which bits, and why they |
| weren't right, while "Correctly set overflow bits in TargetInfo" conveys almost |
| all there is to the change. |
| |
| Below are some guidelines about the format of the message itself: |
| |
| * Separate the commit message into title, body and, if you're not the original |
| author, a "Patch by" attribution line (see below). |
| |
| * The title should be concise. Because all commits are emailed to the list with |
| the first line as the subject, long titles are frowned upon. Short titles |
| also look better in `git log`. |
| |
| * When the changes are restricted to a specific part of the code (e.g. a |
| back-end or optimization pass), it is customary to add a tag to the |
| beginning of the line in square brackets. For example, "[SCEV] ..." |
| or "[OpenMP] ...". This helps email filters and searches for post-commit |
| reviews. |
| |
| * The body, if it exists, should be separated from the title by an empty line. |
| |
| * The body should be concise, but explanatory, including a complete |
| reasoning. Unless it is required to understand the change, examples, |
| code snippets and gory details should be left to bug comments, web |
| review or the mailing list. |
| |
| * If the patch fixes a bug in bugzilla, please include the PR# in the message. |
| |
| * `Attribution of Changes`_ should be in a separate line, after the end of |
| the body, as simple as "Patch by John Doe.". This is how we officially |
| handle attribution, and there are automated processes that rely on this |
| format. |
| |
| * Text formatting and spelling should follow the same rules as documentation |
| and in-code comments, ex. capitalization, full stop, etc. |
| |
| * If the commit is a bug fix on top of another recently committed patch, or a |
| revert or reapply of a patch, include the svn revision number of the prior |
| related commit. This could be as simple as "Revert rNNNN because it caused |
| PR#". |
| |
| For minor violations of these recommendations, the community normally favors |
| reminding the contributor of this policy over reverting. Minor corrections and |
| omissions can be handled by sending a reply to the commits mailing list. |
| |
| Obtaining Commit Access |
| ----------------------- |
| |
| We grant commit access to contributors with a track record of submitting high |
| quality patches. If you would like commit access, please send an email to |
| `Chris <mailto:clattner@llvm.org>`_ with the following information: |
| |
| #. The user name you want to commit with, e.g. "hacker". |
| |
| #. The full name and email address you want message to llvm-commits to come |
| from, e.g. "J. Random Hacker <hacker@yoyodyne.com>". |
| |
| #. A "password hash" of the password you want to use, e.g. "``2ACR96qjUqsyM``". |
| Note that you don't ever tell us what your password is; you just give it to |
| us in an encrypted form. To get this, run "``htpasswd``" (a utility that |
| comes with apache) in *crypt* mode (often enabled with "``-d``"), or find a web |
| page that will do it for you. Note that our system does not work with MD5 |
| hashes. These are significantly longer than a crypt hash - e.g. |
| "``$apr1$vea6bBV2$Z8IFx.AfeD8LhqlZFqJer0``", we only accept the shorter crypt hash. |
| |
| Once you've been granted commit access, you should be able to check out an LLVM |
| tree with an SVN URL of "https://username@llvm.org/..." instead of the normal |
| anonymous URL of "http://llvm.org/...". The first time you commit you'll have |
| to type in your password. Note that you may get a warning from SVN about an |
| untrusted key; you can ignore this. To verify that your commit access works, |
| please do a test commit (e.g. change a comment or add a blank line). Your first |
| commit to a repository may require the autogenerated email to be approved by a |
| moderator of the mailing list. |
| This is normal and will be done when the mailing list owner has time. |
| |
| If you have recently been granted commit access, these policies apply: |
| |
| #. You are granted *commit-after-approval* to all parts of LLVM. To get |
| approval, submit a `patch`_ to `llvm-commits |
| <http://lists.llvm.org/mailman/listinfo/llvm-commits>`_. When approved, |
| you may commit it yourself. |
| |
| #. You are allowed to commit patches without approval which you think are |
| obvious. This is clearly a subjective decision --- we simply expect you to |
| use good judgement. Examples include: fixing build breakage, reverting |
| obviously broken patches, documentation/comment changes, any other minor |
| changes. Avoid committing formatting- or whitespace-only changes outside of |
| code you plan to make subsequent changes to. Also, try to separate |
| formatting or whitespace changes from functional changes, either by |
| correcting the format first (ideally) or afterward. Such changes should be |
| highly localized and the commit message should clearly state that the commit |
| is not intended to change functionality, usually by stating it is |
| :ref:`NFC <nfc>`. |
| |
| #. You are allowed to commit patches without approval to those portions of LLVM |
| that you have contributed or maintain (i.e., have been assigned |
| responsibility for), with the proviso that such commits must not break the |
| build. This is a "trust but verify" policy, and commits of this nature are |
| reviewed after they are committed. |
| |
| #. Multiple violations of these policies or a single egregious violation may |
| cause commit access to be revoked. |
| |
| In any case, your changes are still subject to `code review`_ (either before or |
| after they are committed, depending on the nature of the change). You are |
| encouraged to review other peoples' patches as well, but you aren't required |
| to do so. |
| |
| .. _discuss the change/gather consensus: |
| |
| Making a Major Change |
| --------------------- |
| |
| When a developer begins a major new project with the aim of contributing it back |
| to LLVM, they should inform the community with an email to the `llvm-dev |
| <http://lists.llvm.org/mailman/listinfo/llvm-dev>`_ email list, to the extent |
| possible. The reason for this is to: |
| |
| #. keep the community informed about future changes to LLVM, |
| |
| #. avoid duplication of effort by preventing multiple parties working on the |
| same thing and not knowing about it, and |
| |
| #. ensure that any technical issues around the proposed work are discussed and |
| resolved before any significant work is done. |
| |
| The design of LLVM is carefully controlled to ensure that all the pieces fit |
| together well and are as consistent as possible. If you plan to make a major |
| change to the way LLVM works or want to add a major new extension, it is a good |
| idea to get consensus with the development community before you start working on |
| it. |
| |
| Once the design of the new feature is finalized, the work itself should be done |
| as a series of `incremental changes`_, not as a long-term development branch. |
| |
| .. _incremental changes: |
| |
| Incremental Development |
| ----------------------- |
| |
| In the LLVM project, we do all significant changes as a series of incremental |
| patches. We have a strong dislike for huge changes or long-term development |
| branches. Long-term development branches have a number of drawbacks: |
| |
| #. Branches must have mainline merged into them periodically. If the branch |
| development and mainline development occur in the same pieces of code, |
| resolving merge conflicts can take a lot of time. |
| |
| #. Other people in the community tend to ignore work on branches. |
| |
| #. Huge changes (produced when a branch is merged back onto mainline) are |
| extremely difficult to `code review`_. |
| |
| #. Branches are not routinely tested by our nightly tester infrastructure. |
| |
| #. Changes developed as monolithic large changes often don't work until the |
| entire set of changes is done. Breaking it down into a set of smaller |
| changes increases the odds that any of the work will be committed to the main |
| repository. |
| |
| To address these problems, LLVM uses an incremental development style and we |
| require contributors to follow this practice when making a large/invasive |
| change. Some tips: |
| |
| * Large/invasive changes usually have a number of secondary changes that are |
| required before the big change can be made (e.g. API cleanup, etc). These |
| sorts of changes can often be done before the major change is done, |
| independently of that work. |
| |
| * The remaining inter-related work should be decomposed into unrelated sets of |
| changes if possible. Once this is done, define the first increment and get |
| consensus on what the end goal of the change is. |
| |
| * Each change in the set can be stand alone (e.g. to fix a bug), or part of a |
| planned series of changes that works towards the development goal. |
| |
| * Each change should be kept as small as possible. This simplifies your work |
| (into a logical progression), simplifies code review and reduces the chance |
| that you will get negative feedback on the change. Small increments also |
| facilitate the maintenance of a high quality code base. |
| |
| * Often, an independent precursor to a big change is to add a new API and slowly |
| migrate clients to use the new API. Each change to use the new API is often |
| "obvious" and can be committed without review. Once the new API is in place |
| and used, it is much easier to replace the underlying implementation of the |
| API. This implementation change is logically separate from the API |
| change. |
| |
| If you are interested in making a large change, and this scares you, please make |
| sure to first `discuss the change/gather consensus`_ then ask about the best way |
| to go about making the change. |
| |
| Attribution of Changes |
| ---------------------- |
| |
| When contributors submit a patch to an LLVM project, other developers with |
| commit access may commit it for the author once appropriate (based on the |
| progression of code review, etc.). When doing so, it is important to retain |
| correct attribution of contributions to their contributors. However, we do not |
| want the source code to be littered with random attributions "this code written |
| by J. Random Hacker" (this is noisy and distracting). In practice, the revision |
| control system keeps a perfect history of who changed what, and the CREDITS.txt |
| file describes higher-level contributions. If you commit a patch for someone |
| else, please follow the attribution of changes in the simple manner as outlined |
| by the `commit messages`_ section. Overall, please do not add contributor names |
| to the source code. |
| |
| Also, don't commit patches authored by others unless they have submitted the |
| patch to the project or you have been authorized to submit them on their behalf |
| (you work together and your company authorized you to contribute the patches, |
| etc.). The author should first submit them to the relevant project's commit |
| list, development list, or LLVM bug tracker component. If someone sends you |
| a patch privately, encourage them to submit it to the appropriate list first. |
| |
| |
| .. _IR backwards compatibility: |
| |
| IR Backwards Compatibility |
| -------------------------- |
| |
| When the IR format has to be changed, keep in mind that we try to maintain some |
| backwards compatibility. The rules are intended as a balance between convenience |
| for llvm users and not imposing a big burden on llvm developers: |
| |
| * The textual format is not backwards compatible. We don't change it too often, |
| but there are no specific promises. |
| |
| * Additions and changes to the IR should be reflected in |
| ``test/Bitcode/compatibility.ll``. |
| |
| * The current LLVM version supports loading any bitcode since version 3.0. |
| |
| * After each X.Y release, ``compatibility.ll`` must be copied to |
| ``compatibility-X.Y.ll``. The corresponding bitcode file should be assembled |
| using the X.Y build and committed as ``compatibility-X.Y.ll.bc``. |
| |
| * Newer releases can ignore features from older releases, but they cannot |
| miscompile them. For example, if nsw is ever replaced with something else, |
| dropping it would be a valid way to upgrade the IR. |
| |
| * Debug metadata is special in that it is currently dropped during upgrades. |
| |
| * Non-debug metadata is defined to be safe to drop, so a valid way to upgrade |
| it is to drop it. That is not very user friendly and a bit more effort is |
| expected, but no promises are made. |
| |
| C API Changes |
| ---------------- |
| |
| * Stability Guarantees: The C API is, in general, a "best effort" for stability. |
| This means that we make every attempt to keep the C API stable, but that |
| stability will be limited by the abstractness of the interface and the |
| stability of the C++ API that it wraps. In practice, this means that things |
| like "create debug info" or "create this type of instruction" are likely to be |
| less stable than "take this IR file and JIT it for my current machine". |
| |
| * Release stability: We won't break the C API on the release branch with patches |
| that go on that branch, with the exception that we will fix an unintentional |
| C API break that will keep the release consistent with both the previous and |
| next release. |
| |
| * Testing: Patches to the C API are expected to come with tests just like any |
| other patch. |
| |
| * Including new things into the API: If an LLVM subcomponent has a C API already |
| included, then expanding that C API is acceptable. Adding C API for |
| subcomponents that don't currently have one needs to be discussed on the |
| mailing list for design and maintainability feedback prior to implementation. |
| |
| * Documentation: Any changes to the C API are required to be documented in the |
| release notes so that it's clear to external users who do not follow the |
| project how the C API is changing and evolving. |
| |
| New Targets |
| ----------- |
| |
| LLVM is very receptive to new targets, even experimental ones, but a number of |
| problems can appear when adding new large portions of code, and back-ends are |
| normally added in bulk. We have found that landing large pieces of new code |
| and then trying to fix emergent problems in-tree is problematic for a variety |
| of reasons. |
| |
| For these reasons, new targets are *always* added as *experimental* until |
| they can be proven stable, and later moved to non-experimental. The difference |
| between both classes is that experimental targets are not built by default |
| (need to be added to -DLLVM_TARGETS_TO_BUILD at CMake time). |
| |
| The basic rules for a back-end to be upstreamed in **experimental** mode are: |
| |
| * Every target must have a :ref:`code owner<code owners>`. The `CODE_OWNERS.TXT` |
| file has to be updated as part of the first merge. The code owner makes sure |
| that changes to the target get reviewed and steers the overall effort. |
| |
| * There must be an active community behind the target. This community |
| will help maintain the target by providing buildbots, fixing |
| bugs, answering the LLVM community's questions and making sure the new |
| target doesn't break any of the other targets, or generic code. This |
| behavior is expected to continue throughout the lifetime of the |
| target's code. |
| |
| * The code must be free of contentious issues, for example, large |
| changes in how the IR behaves or should be formed by the front-ends, |
| unless agreed by the majority of the community via refactoring of the |
| (:doc:`IR standard<LangRef>`) **before** the merge of the new target changes, |
| following the :ref:`IR backwards compatibility`. |
| |
| * The code conforms to all of the policies laid out in this developer policy |
| document, including license, patent, and coding standards. |
| |
| * The target should have either reasonable documentation on how it |
| works (ISA, ABI, etc.) or a publicly available simulator/hardware |
| (either free or cheap enough) - preferably both. This allows |
| developers to validate assumptions, understand constraints and review code |
| that can affect the target. |
| |
| In addition, the rules for a back-end to be promoted to **official** are: |
| |
| * The target must have addressed every other minimum requirement and |
| have been stable in tree for at least 3 months. This cool down |
| period is to make sure that the back-end and the target community can |
| endure continuous upstream development for the foreseeable future. |
| |
| * The target's code must have been completely adapted to this policy |
| as well as the :doc:`coding standards<CodingStandards>`. Any exceptions that |
| were made to move into experimental mode must have been fixed **before** |
| becoming official. |
| |
| * The test coverage needs to be broad and well written (small tests, |
| well documented). The build target ``check-all`` must pass with the |
| new target built, and where applicable, the ``test-suite`` must also |
| pass without errors, in at least one configuration (publicly |
| demonstrated, for example, via buildbots). |
| |
| * Public buildbots need to be created and actively maintained, unless |
| the target requires no additional buildbots (ex. ``check-all`` covers |
| all tests). The more relevant and public the new target's CI infrastructure |
| is, the more the LLVM community will embrace it. |
| |
| To **continue** as a supported and official target: |
| |
| * The maintainer(s) must continue following these rules throughout the lifetime |
| of the target. Continuous violations of aforementioned rules and policies |
| could lead to complete removal of the target from the code base. |
| |
| * Degradation in support, documentation or test coverage will make the target as |
| nuisance to other targets and be considered a candidate for deprecation and |
| ultimately removed. |
| |
| In essences, these rules are necessary for targets to gain and retain their |
| status, but also markers to define bit-rot, and will be used to clean up the |
| tree from unmaintained targets. |
| |
| .. _toolchain: |
| |
| Updating Toolchain Requirements |
| ------------------------------- |
| |
| We intend to require newer toolchains as time goes by. This means LLVM's |
| codebase can use newer versions of C++ as they get standardized. Requiring newer |
| toolchains to build LLVM can be painful for those building LLVM; therefore, it |
| will only be done through the following process: |
| |
| * Generally, try to support LLVM and GCC versions from the last 3 years at a |
| minimum. This time-based guideline is not strict: we may support much older |
| compilers, or decide to support fewer versions. |
| |
| * An RFC is sent to the `llvm-dev mailing list <http://lists.llvm.org/mailman/listinfo/llvm-dev>`_ |
| |
| - Detail upsides of the version increase (e.g. which newer C++ language or |
| library features LLVM should use; avoid miscompiles in particular compiler |
| versions, etc). |
| - Detail downsides on important platforms (e.g. Ubuntu LTS status). |
| |
| * Once the RFC reaches consensus, update the CMake toolchain version checks as |
| well as the :doc:`getting started<GettingStarted>` guide. We want to |
| soft-error when developers compile LLVM. We say "soft-error" because the |
| error can be turned into a warning using a CMake flag. This is an important |
| step: LLVM still doesn't have code which requires the new toolchains, but it |
| soon will. If you compile LLVM but don't read the mailing list, we should |
| tell you! |
| |
| * Ensure that at least one LLVM release has had this soft-error. Not all |
| developers compile LLVM top-of-tree. These release-bound developers should |
| also be told about upcoming changes. |
| |
| * Turn the soft-error into a hard-error after said LLVM release has branched. |
| |
| * Update the :doc:`coding standards<CodingStandards>` to allow the new |
| features we've explicitly approved in the RFC. |
| |
| * Start using the new features in LLVM's codebase. |
| |
| Here's a `sample RFC |
| <http://lists.llvm.org/pipermail/llvm-dev/2019-January/129452.html>`_ and the |
| `corresponding change <https://reviews.llvm.org/D57264>`_. |
| |
| .. _copyright-license-patents: |
| |
| Copyright, License, and Patents |
| =============================== |
| |
| .. note:: |
| |
| This section deals with legal matters but does not provide legal advice. We |
| are not lawyers --- please seek legal counsel from a licensed attorney. |
| |
| This section addresses the issues of copyright, license and patents for the LLVM |
| project. The copyright for the code is held by the contributors of |
| the code. The code is licensed under permissive `open source licensing terms`_, |
| namely the Apache 2 license, which includes a copyright and `patent license`_. |
| When you contribute code to the LLVM project, you license it under these terms. |
| |
| If you have questions or comments about these topics, please contact the |
| `LLVM Developer's Mailing List <mailto:llvm-dev@lists.llvm.org>`_. However, |
| please realize that most compiler developers are not lawyers, and therefore you |
| will not be getting official legal advice. |
| |
| Copyright |
| --------- |
| |
| The LLVM project does not collect copyright assignments, which means that the |
| copyright for the code in the project is held by the respective contributors. |
| Because you (or your company) |
| retain ownership of the code you contribute, you know it may only be used under |
| the terms of the open source license you contributed it under: the license for |
| your contributions cannot be changed in the future without your approval. |
| |
| Because the LLVM project does not require copyright assignments, changing the |
| LLVM license requires tracking down the |
| contributors to LLVM and getting them to agree that a license change is |
| acceptable for their contributions. We feel that a high burden for relicensing |
| is good for the project, because contributors do not have to fear that their |
| code will be used in a way with which they disagree. |
| |
| Relicensing |
| ----------- |
| |
| The last paragraph notwithstanding, the LLVM Project is in the middle of a large |
| effort to change licenses, which aims to solve several problems: |
| |
| * The old licenses made it difficult to move code from (e.g.) the compiler to |
| runtime libraries, because runtime libraries used a different license from the |
| rest of the compiler. |
| * Some contributions were not submitted to LLVM due to concerns that |
| the patent grant required by the project was overly broad. |
| * The patent grant was unique to the LLVM Project, not written by a lawyer, and |
| was difficult to determine what was protection was provided (if any). |
| |
| The scope of relicensing is all code that is considered part of the LLVM |
| project, including the main LLVM repository, runtime libraries (compiler_rt, |
| OpenMP, etc), Polly, and all other subprojects. There are a few exceptions: |
| |
| * Code imported from other projects (e.g. Google Test, Autoconf, etc) will |
| remain as it is. This code isn't developed as part of the LLVM project, it |
| is used by LLVM. |
| * Some subprojects are impractical or uninteresting to relicense (e.g. llvm-gcc |
| and dragonegg). These will be split off from the LLVM project (e.g. to |
| separate Github projects), allowing interested people to continue their |
| development elsewhere. |
| |
| To relicense LLVM, we will be seeking approval from all of the copyright holders |
| of code in the repository, or potentially remove/rewrite code if we cannot. |
| This is a large |
| and challenging project which will take a significant amount of time to |
| complete. In the interim, **all contributions to the project will be made under |
| the terms of both the new license and the legacy license scheme** (each of which |
| is described below). The exception to this is the legacy patent grant, which |
| will not be required for new contributions. |
| |
| When all of the code in the project has been converted to the new license or |
| removed, we will drop the requirement to contribute under the legacy license. |
| This will achieve the goal of having |
| a single standardized license for the entire codebase. |
| |
| If you are a prior contributor to LLVM and have not done so already, please do |
| *TODO* to allow us to use your code. *Add a link to a separate page here, which |
| is probably a click through web form or something like that. Details to be |
| determined later*. |
| |
| |
| .. _open source licensing terms: |
| |
| New LLVM Project License Framework |
| ---------------------------------- |
| |
| Contributions to LLVM are licensed under the `Apache License, Version 2.0 |
| <https://www.apache.org/licenses/LICENSE-2.0>`_, with two limited |
| exceptions intended to ensure that LLVM is very permissively licensed. |
| Collectively, the name of this license is "Apache 2.0 License with LLVM |
| exceptions". The exceptions read: |
| |
| :: |
| |
| ---- LLVM Exceptions to the Apache 2.0 License ---- |
| |
| As an exception, if, as a result of your compiling your source code, portions |
| of this Software are embedded into an Object form of such source code, you |
| may redistribute such embedded portions in such Object form without complying |
| with the conditions of Sections 4(a), 4(b) and 4(d) of the License. |
| |
| In addition, if you combine or link compiled forms of this Software with |
| software that is licensed under the GPLv2 ("Combined Software") and if a |
| court of competent jurisdiction determines that the patent provision (Section |
| 3), the indemnity provision (Section 9) or other Section of the License |
| conflicts with the conditions of the GPLv2, you may retroactively and |
| prospectively choose to deem waived or otherwise exclude such Section(s) of |
| the License, but only in their entirety and only with respect to the Combined |
| Software. |
| |
| |
| We intend to keep LLVM perpetually open source and available under a permissive |
| license - this fosters the widest adoption of LLVM by |
| **allowing commercial products to be derived from LLVM** with few restrictions |
| and without a requirement for making any derived works also open source. In |
| particular, LLVM's license is not a "copyleft" license like the GPL. |
| |
| The "Apache 2.0 License with LLVM exceptions" allows you to: |
| |
| * freely download and use LLVM (in whole or in part) for personal, internal, or |
| commercial purposes. |
| * include LLVM in packages or distributions you create. |
| * combine LLVM with code licensed under every other major open source |
| license (including BSD, MIT, GPLv2, GPLv3...). |
| * make changes to LLVM code without being required to contribute it back |
| to the project - contributions are appreciated though! |
| |
| However, it imposes these limitations on you: |
| |
| * You must retain the copyright notice if you redistribute LLVM: You cannot |
| strip the copyright headers off or replace them with your own. |
| * Binaries that include LLVM must reproduce the copyright notice (e.g. in an |
| included README file or in an "About" box), unless the LLVM code was added as |
| a by-product of compilation. For example, if an LLVM runtime library like |
| compiler_rt or libc++ was automatically included into your application by the |
| compiler, you do not need to attribute it. |
| * You can't use our names to promote your products (LLVM derived or not) - |
| though you can make truthful statements about your use of the LLVM code, |
| without implying our sponsorship. |
| * There's no warranty on LLVM at all. |
| |
| We want LLVM code to be widely used, and believe that this provides a model that |
| is great for contributors and users of the project. For more information about |
| the Apache 2.0 License, please see the `Apache License FAQ |
| <http://www.apache.org/foundation/license-faq.html>`_, maintained by the |
| Apache Project. |
| |
| |
| .. note:: |
| |
| The LLVM Project includes some really old subprojects (dragonegg, |
| llvm-gcc-4.0, and llvm-gcc-4.2), which are licensed under **GPL |
| licenses**. This code is not actively maintained - it does not even |
| build successfully. This code is cleanly separated into distinct SVN |
| repositories from the rest of LLVM, and the LICENSE.txt files specifically |
| indicate that they contain GPL code. When LLVM transitions from SVN to Git, |
| we plan to drop these code bases from the new repository structure. |
| |
| |
| .. _patent license: |
| |
| Patents |
| ------- |
| |
| Section 3 of the Apache 2.0 license is a patent grant under which |
| contributors of code to the project contribute the rights to use any of |
| their patents that would otherwise be infringed by that code contribution |
| (protecting uses of that code). Further, the patent grant is revoked |
| from anyone who files a patent lawsuit about code in LLVM - this protects the |
| community by providing a "patent commons" for the code base and reducing the |
| odds of patent lawsuits in general. |
| |
| The license specifically scopes which patents are included with code |
| contributions. To help explain this, the `Apache License FAQ |
| <http://www.apache.org/foundation/license-faq.html>`_ explains this scope using |
| some questions and answers, which we reproduce here for your convenience (for |
| reference, the "ASF" is the Apache Software Foundation, the guidance still |
| holds though):: |
| |
| Q1: If I own a patent and contribute to a Work, and, at the time my |
| contribution is included in that Work, none of my patent's claims are subject |
| to Apache's Grant of Patent License, is there a way any of those claims would |
| later become subject to the Grant of Patent License solely due to subsequent |
| contributions by other parties who are not licensees of that patent. |
| |
| A1: No. |
| |
| Q2: If at any time after my contribution, I am able to license other patent |
| claims that would have been subject to Apache's Grant of Patent License if |
| they were licenseable by me at the time of my contribution, do those other |
| claims become subject to the Grant of Patent License? |
| |
| A2: Yes. |
| |
| Q3: If I own or control a licensable patent and contribute code to a specific |
| Apache product, which of my patent claims are subject to Apache's Grant of |
| Patent License? |
| |
| A3: The only patent claims that are licensed to the ASF are those you own or |
| have the right to license that read on your contribution or on the |
| combination of your contribution with the specific Apache product to which |
| you contributed as it existed at the time of your contribution. No additional |
| patent claims become licensed as a result of subsequent combinations of your |
| contribution with any other software. Note, however, that licensable patent |
| claims include those that you acquire in the future, as long as they read on |
| your original contribution as made at the original time. Once a patent claim |
| is subject to Apache's Grant of Patent License, it is licensed under the |
| terms of that Grant to the ASF and to recipients of any software distributed |
| by the ASF for any Apache software product whatsoever. |
| |
| .. _legacy: |
| |
| Legacy License Structure |
| ------------------------ |
| |
| .. note:: |
| The code base was previously licensed under the Terms described here. |
| We are in the middle of relicensing to a new approach (described above), but |
| until this effort is complete, the code is also still available under these |
| terms. Once we finish the relicensing project, new versions of the code will |
| not be available under these terms. However, nothing takes away your right |
| to use old versions under the licensing terms under which they were |
| originally released. |
| |
| We intend to keep LLVM perpetually open source and to use a permissive open |
| source license. The code in |
| LLVM is available under the `University of Illinois/NCSA Open Source License |
| <http://www.opensource.org/licenses/UoI-NCSA.php>`_, which boils down to |
| this: |
| |
| * You can freely distribute LLVM. |
| * You must retain the copyright notice if you redistribute LLVM. |
| * Binaries derived from LLVM must reproduce the copyright notice (e.g. in an |
| included README file). |
| * You can't use our names to promote your LLVM derived products. |
| * There's no warranty on LLVM at all. |
| |
| We believe this fosters the widest adoption of LLVM because it **allows |
| commercial products to be derived from LLVM** with few restrictions and without |
| a requirement for making any derived works also open source (i.e. LLVM's |
| license is not a "copyleft" license like the GPL). We suggest that you read the |
| `License <http://www.opensource.org/licenses/UoI-NCSA.php>`_ if further |
| clarification is needed. |
| |
| In addition to the UIUC license, the runtime library components of LLVM |
| (**compiler_rt, libc++, and libclc**) are also licensed under the `MIT License |
| <http://www.opensource.org/licenses/mit-license.php>`_, which does not contain |
| the binary redistribution clause. As a user of these runtime libraries, it |
| means that you can choose to use the code under either license (and thus don't |
| need the binary redistribution clause), and as a contributor to the code that |
| you agree that any contributions to these libraries be licensed under both |
| licenses. We feel that this is important for runtime libraries, because they |
| are implicitly linked into applications and therefore should not subject those |
| applications to the binary redistribution clause. This also means that it is ok |
| to move code from (e.g.) libc++ to the LLVM core without concern, but that code |
| cannot be moved from the LLVM core to libc++ without the copyright owner's |
| permission. |