blob: 092918115ebac48c5d5b01f4a8c03390e212c524 [file] [log] [blame]
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -mtriple=x86_64-unknown -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=SSE
; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=corei7-avx -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256 --check-prefix=AVX256NODQ
; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=bdver1 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256 --check-prefix=AVX256NODQ
; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=core-avx2 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256 --check-prefix=AVX256NODQ
; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=skylake-avx512 -mattr=-prefer-256-bit -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX512
; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=skylake-avx512 -mattr=+prefer-256-bit -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256 --check-prefix=AVX256DQ
target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
@src64 = common global [8 x i64] zeroinitializer, align 64
@src32 = common global [16 x i32] zeroinitializer, align 64
@src16 = common global [32 x i16] zeroinitializer, align 64
@src8 = common global [64 x i8] zeroinitializer, align 64
@dst64 = common global [8 x double] zeroinitializer, align 64
@dst32 = common global [16 x float] zeroinitializer, align 64
;
; UITOFP to vXf64
;
define void @uitofp_2i64_2f64() #0 {
; CHECK-LABEL: @uitofp_2i64_2f64(
; CHECK-NEXT: [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @src64 to <2 x i64>*), align 64
; CHECK-NEXT: [[TMP2:%.*]] = uitofp <2 x i64> [[TMP1]] to <2 x double>
; CHECK-NEXT: store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
; CHECK-NEXT: ret void
;
%ld0 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 0), align 64
%ld1 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 1), align 8
%cvt0 = uitofp i64 %ld0 to double
%cvt1 = uitofp i64 %ld1 to double
store double %cvt0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
store double %cvt1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
ret void
}
define void @uitofp_4i64_4f64() #0 {
; SSE-LABEL: @uitofp_4i64_4f64(
; SSE-NEXT: [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @src64 to <2 x i64>*), align 64
; SSE-NEXT: [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 2) to <2 x i64>*), align 16
; SSE-NEXT: [[TMP3:%.*]] = uitofp <2 x i64> [[TMP1]] to <2 x double>
; SSE-NEXT: [[TMP4:%.*]] = uitofp <2 x i64> [[TMP2]] to <2 x double>
; SSE-NEXT: store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
; SSE-NEXT: store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
; SSE-NEXT: ret void
;
; AVX-LABEL: @uitofp_4i64_4f64(
; AVX-NEXT: [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @src64 to <4 x i64>*), align 64
; AVX-NEXT: [[TMP2:%.*]] = uitofp <4 x i64> [[TMP1]] to <4 x double>
; AVX-NEXT: store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
; AVX-NEXT: ret void
;
%ld0 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 0), align 64
%ld1 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 1), align 8
%ld2 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 2), align 16
%ld3 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 3), align 8
%cvt0 = uitofp i64 %ld0 to double
%cvt1 = uitofp i64 %ld1 to double
%cvt2 = uitofp i64 %ld2 to double
%cvt3 = uitofp i64 %ld3 to double
store double %cvt0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
store double %cvt1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
store double %cvt2, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 16
store double %cvt3, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8
ret void
}
define void @uitofp_8i64_8f64() #0 {
; SSE-LABEL: @uitofp_8i64_8f64(
; SSE-NEXT: [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @src64 to <2 x i64>*), align 64
; SSE-NEXT: [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 2) to <2 x i64>*), align 16
; SSE-NEXT: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4) to <2 x i64>*), align 32
; SSE-NEXT: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 6) to <2 x i64>*), align 16
; SSE-NEXT: [[TMP5:%.*]] = uitofp <2 x i64> [[TMP1]] to <2 x double>
; SSE-NEXT: [[TMP6:%.*]] = uitofp <2 x i64> [[TMP2]] to <2 x double>
; SSE-NEXT: [[TMP7:%.*]] = uitofp <2 x i64> [[TMP3]] to <2 x double>
; SSE-NEXT: [[TMP8:%.*]] = uitofp <2 x i64> [[TMP4]] to <2 x double>
; SSE-NEXT: store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
; SSE-NEXT: store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
; SSE-NEXT: store <2 x double> [[TMP7]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
; SSE-NEXT: store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 16
; SSE-NEXT: ret void
;
; AVX256-LABEL: @uitofp_8i64_8f64(
; AVX256-NEXT: [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @src64 to <4 x i64>*), align 64
; AVX256-NEXT: [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4) to <4 x i64>*), align 32
; AVX256-NEXT: [[TMP3:%.*]] = uitofp <4 x i64> [[TMP1]] to <4 x double>
; AVX256-NEXT: [[TMP4:%.*]] = uitofp <4 x i64> [[TMP2]] to <4 x double>
; AVX256-NEXT: store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
; AVX256-NEXT: store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 32
; AVX256-NEXT: ret void
;
; AVX512-LABEL: @uitofp_8i64_8f64(
; AVX512-NEXT: [[TMP1:%.*]] = load <8 x i64>, <8 x i64>* bitcast ([8 x i64]* @src64 to <8 x i64>*), align 64
; AVX512-NEXT: [[TMP2:%.*]] = uitofp <8 x i64> [[TMP1]] to <8 x double>
; AVX512-NEXT: store <8 x double> [[TMP2]], <8 x double>* bitcast ([8 x double]* @dst64 to <8 x double>*), align 64
; AVX512-NEXT: ret void
;
%ld0 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 0), align 64
%ld1 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 1), align 8
%ld2 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 2), align 16
%ld3 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 3), align 8
%ld4 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4), align 32
%ld5 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 5), align 8
%ld6 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 6), align 16
%ld7 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 7), align 8
%cvt0 = uitofp i64 %ld0 to double
%cvt1 = uitofp i64 %ld1 to double
%cvt2 = uitofp i64 %ld2 to double
%cvt3 = uitofp i64 %ld3 to double
%cvt4 = uitofp i64 %ld4 to double
%cvt5 = uitofp i64 %ld5 to double
%cvt6 = uitofp i64 %ld6 to double
%cvt7 = uitofp i64 %ld7 to double
store double %cvt0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
store double %cvt1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
store double %cvt2, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 16
store double %cvt3, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8
store double %cvt4, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4), align 32
store double %cvt5, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 5), align 8
store double %cvt6, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6), align 16
store double %cvt7, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 7), align 8
ret void
}
define void @uitofp_2i32_2f64() #0 {
; SSE-LABEL: @uitofp_2i32_2f64(
; SSE-NEXT: [[LD0:%.*]] = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 0), align 64
; SSE-NEXT: [[LD1:%.*]] = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 1), align 4
; SSE-NEXT: [[CVT0:%.*]] = uitofp i32 [[LD0]] to double
; SSE-NEXT: [[CVT1:%.*]] = uitofp i32 [[LD1]] to double
; SSE-NEXT: store double [[CVT0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
; SSE-NEXT: store double [[CVT1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
; SSE-NEXT: ret void
;
; AVX256NODQ-LABEL: @uitofp_2i32_2f64(
; AVX256NODQ-NEXT: [[LD0:%.*]] = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 0), align 64
; AVX256NODQ-NEXT: [[LD1:%.*]] = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 1), align 4
; AVX256NODQ-NEXT: [[CVT0:%.*]] = uitofp i32 [[LD0]] to double
; AVX256NODQ-NEXT: [[CVT1:%.*]] = uitofp i32 [[LD1]] to double
; AVX256NODQ-NEXT: store double [[CVT0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
; AVX256NODQ-NEXT: store double [[CVT1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
; AVX256NODQ-NEXT: ret void
;
; AVX512-LABEL: @uitofp_2i32_2f64(
; AVX512-NEXT: [[TMP1:%.*]] = load <2 x i32>, <2 x i32>* bitcast ([16 x i32]* @src32 to <2 x i32>*), align 64
; AVX512-NEXT: [[TMP2:%.*]] = uitofp <2 x i32> [[TMP1]] to <2 x double>
; AVX512-NEXT: store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
; AVX512-NEXT: ret void
;
; AVX256DQ-LABEL: @uitofp_2i32_2f64(
; AVX256DQ-NEXT: [[TMP1:%.*]] = load <2 x i32>, <2 x i32>* bitcast ([16 x i32]* @src32 to <2 x i32>*), align 64
; AVX256DQ-NEXT: [[TMP2:%.*]] = uitofp <2 x i32> [[TMP1]] to <2 x double>
; AVX256DQ-NEXT: store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
; AVX256DQ-NEXT: ret void
;
%ld0 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 0), align 64
%ld1 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 1), align 4
%cvt0 = uitofp i32 %ld0 to double
%cvt1 = uitofp i32 %ld1 to double
store double %cvt0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
store double %cvt1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
ret void
}
define void @uitofp_4i32_4f64() #0 {
; SSE-LABEL: @uitofp_4i32_4f64(
; SSE-NEXT: [[LD0:%.*]] = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 0), align 64
; SSE-NEXT: [[LD1:%.*]] = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 1), align 4
; SSE-NEXT: [[LD2:%.*]] = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 2), align 8
; SSE-NEXT: [[LD3:%.*]] = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 3), align 4
; SSE-NEXT: [[CVT0:%.*]] = uitofp i32 [[LD0]] to double
; SSE-NEXT: [[CVT1:%.*]] = uitofp i32 [[LD1]] to double
; SSE-NEXT: [[CVT2:%.*]] = uitofp i32 [[LD2]] to double
; SSE-NEXT: [[CVT3:%.*]] = uitofp i32 [[LD3]] to double
; SSE-NEXT: store double [[CVT0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
; SSE-NEXT: store double [[CVT1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
; SSE-NEXT: store double [[CVT2]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 16
; SSE-NEXT: store double [[CVT3]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8
; SSE-NEXT: ret void
;
; AVX-LABEL: @uitofp_4i32_4f64(
; AVX-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @src32 to <4 x i32>*), align 64
; AVX-NEXT: [[TMP2:%.*]] = uitofp <4 x i32> [[TMP1]] to <4 x double>
; AVX-NEXT: store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
; AVX-NEXT: ret void
;
%ld0 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 0), align 64
%ld1 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 1), align 4
%ld2 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 2), align 8
%ld3 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 3), align 4
%cvt0 = uitofp i32 %ld0 to double
%cvt1 = uitofp i32 %ld1 to double
%cvt2 = uitofp i32 %ld2 to double
%cvt3 = uitofp i32 %ld3 to double
store double %cvt0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
store double %cvt1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
store double %cvt2, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 16
store double %cvt3, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8
ret void
}
define void @uitofp_8i32_8f64() #0 {
; SSE-LABEL: @uitofp_8i32_8f64(
; SSE-NEXT: [[LD0:%.*]] = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 0), align 64
; SSE-NEXT: [[LD1:%.*]] = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 1), align 4
; SSE-NEXT: [[LD2:%.*]] = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 2), align 8
; SSE-NEXT: [[LD3:%.*]] = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 3), align 4
; SSE-NEXT: [[LD4:%.*]] = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4), align 16
; SSE-NEXT: [[LD5:%.*]] = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 5), align 4
; SSE-NEXT: [[LD6:%.*]] = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 6), align 8
; SSE-NEXT: [[LD7:%.*]] = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 7), align 4
; SSE-NEXT: [[CVT0:%.*]] = uitofp i32 [[LD0]] to double
; SSE-NEXT: [[CVT1:%.*]] = uitofp i32 [[LD1]] to double
; SSE-NEXT: [[CVT2:%.*]] = uitofp i32 [[LD2]] to double
; SSE-NEXT: [[CVT3:%.*]] = uitofp i32 [[LD3]] to double
; SSE-NEXT: [[CVT4:%.*]] = uitofp i32 [[LD4]] to double
; SSE-NEXT: [[CVT5:%.*]] = uitofp i32 [[LD5]] to double
; SSE-NEXT: [[CVT6:%.*]] = uitofp i32 [[LD6]] to double
; SSE-NEXT: [[CVT7:%.*]] = uitofp i32 [[LD7]] to double
; SSE-NEXT: store double [[CVT0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
; SSE-NEXT: store double [[CVT1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
; SSE-NEXT: store double [[CVT2]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 16
; SSE-NEXT: store double [[CVT3]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8
; SSE-NEXT: store double [[CVT4]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4), align 32
; SSE-NEXT: store double [[CVT5]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 5), align 8
; SSE-NEXT: store double [[CVT6]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6), align 16
; SSE-NEXT: store double [[CVT7]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 7), align 8
; SSE-NEXT: ret void
;
; AVX256-LABEL: @uitofp_8i32_8f64(
; AVX256-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @src32 to <4 x i32>*), align 64
; AVX256-NEXT: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
; AVX256-NEXT: [[TMP3:%.*]] = uitofp <4 x i32> [[TMP1]] to <4 x double>
; AVX256-NEXT: [[TMP4:%.*]] = uitofp <4 x i32> [[TMP2]] to <4 x double>
; AVX256-NEXT: store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
; AVX256-NEXT: store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 32
; AVX256-NEXT: ret void
;
; AVX512-LABEL: @uitofp_8i32_8f64(
; AVX512-NEXT: [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @src32 to <8 x i32>*), align 64
; AVX512-NEXT: [[TMP2:%.*]] = uitofp <8 x i32> [[TMP1]] to <8 x double>
; AVX512-NEXT: store <8 x double> [[TMP2]], <8 x double>* bitcast ([8 x double]* @dst64 to <8 x double>*), align 64
; AVX512-NEXT: ret void
;
%ld0 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 0), align 64
%ld1 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 1), align 4
%ld2 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 2), align 8
%ld3 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 3), align 4
%ld4 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4), align 16
%ld5 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 5), align 4
%ld6 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 6), align 8
%ld7 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 7), align 4
%cvt0 = uitofp i32 %ld0 to double
%cvt1 = uitofp i32 %ld1 to double
%cvt2 = uitofp i32 %ld2 to double
%cvt3 = uitofp i32 %ld3 to double
%cvt4 = uitofp i32 %ld4 to double
%cvt5 = uitofp i32 %ld5 to double
%cvt6 = uitofp i32 %ld6 to double
%cvt7 = uitofp i32 %ld7 to double
store double %cvt0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
store double %cvt1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
store double %cvt2, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 16
store double %cvt3, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8
store double %cvt4, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4), align 32
store double %cvt5, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 5), align 8
store double %cvt6, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6), align 16
store double %cvt7, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 7), align 8
ret void
}
define void @uitofp_2i16_2f64() #0 {
; CHECK-LABEL: @uitofp_2i16_2f64(
; CHECK-NEXT: [[LD0:%.*]] = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 0), align 64
; CHECK-NEXT: [[LD1:%.*]] = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 1), align 2
; CHECK-NEXT: [[CVT0:%.*]] = uitofp i16 [[LD0]] to double
; CHECK-NEXT: [[CVT1:%.*]] = uitofp i16 [[LD1]] to double
; CHECK-NEXT: store double [[CVT0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
; CHECK-NEXT: store double [[CVT1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
; CHECK-NEXT: ret void
;
%ld0 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 0), align 64
%ld1 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 1), align 2
%cvt0 = uitofp i16 %ld0 to double
%cvt1 = uitofp i16 %ld1 to double
store double %cvt0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
store double %cvt1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
ret void
}
define void @uitofp_4i16_4f64() #0 {
; SSE-LABEL: @uitofp_4i16_4f64(
; SSE-NEXT: [[LD0:%.*]] = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 0), align 64
; SSE-NEXT: [[LD1:%.*]] = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 1), align 2
; SSE-NEXT: [[LD2:%.*]] = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 2), align 4
; SSE-NEXT: [[LD3:%.*]] = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 3), align 2
; SSE-NEXT: [[CVT0:%.*]] = uitofp i16 [[LD0]] to double
; SSE-NEXT: [[CVT1:%.*]] = uitofp i16 [[LD1]] to double
; SSE-NEXT: [[CVT2:%.*]] = uitofp i16 [[LD2]] to double
; SSE-NEXT: [[CVT3:%.*]] = uitofp i16 [[LD3]] to double
; SSE-NEXT: store double [[CVT0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
; SSE-NEXT: store double [[CVT1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
; SSE-NEXT: store double [[CVT2]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 16
; SSE-NEXT: store double [[CVT3]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8
; SSE-NEXT: ret void
;
; AVX-LABEL: @uitofp_4i16_4f64(
; AVX-NEXT: [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* bitcast ([32 x i16]* @src16 to <4 x i16>*), align 64
; AVX-NEXT: [[TMP2:%.*]] = uitofp <4 x i16> [[TMP1]] to <4 x double>
; AVX-NEXT: store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
; AVX-NEXT: ret void
;
%ld0 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 0), align 64
%ld1 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 1), align 2
%ld2 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 2), align 4
%ld3 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 3), align 2
%cvt0 = uitofp i16 %ld0 to double
%cvt1 = uitofp i16 %ld1 to double
%cvt2 = uitofp i16 %ld2 to double
%cvt3 = uitofp i16 %ld3 to double
store double %cvt0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
store double %cvt1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
store double %cvt2, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 16
store double %cvt3, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8
ret void
}
define void @uitofp_8i16_8f64() #0 {
; SSE-LABEL: @uitofp_8i16_8f64(
; SSE-NEXT: [[LD0:%.*]] = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 0), align 64
; SSE-NEXT: [[LD1:%.*]] = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 1), align 2
; SSE-NEXT: [[LD2:%.*]] = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 2), align 4
; SSE-NEXT: [[LD3:%.*]] = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 3), align 2
; SSE-NEXT: [[LD4:%.*]] = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4), align 8
; SSE-NEXT: [[LD5:%.*]] = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 5), align 2
; SSE-NEXT: [[LD6:%.*]] = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 6), align 4
; SSE-NEXT: [[LD7:%.*]] = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 7), align 2
; SSE-NEXT: [[CVT0:%.*]] = uitofp i16 [[LD0]] to double
; SSE-NEXT: [[CVT1:%.*]] = uitofp i16 [[LD1]] to double
; SSE-NEXT: [[CVT2:%.*]] = uitofp i16 [[LD2]] to double
; SSE-NEXT: [[CVT3:%.*]] = uitofp i16 [[LD3]] to double
; SSE-NEXT: [[CVT4:%.*]] = uitofp i16 [[LD4]] to double
; SSE-NEXT: [[CVT5:%.*]] = uitofp i16 [[LD5]] to double
; SSE-NEXT: [[CVT6:%.*]] = uitofp i16 [[LD6]] to double
; SSE-NEXT: [[CVT7:%.*]] = uitofp i16 [[LD7]] to double
; SSE-NEXT: store double [[CVT0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
; SSE-NEXT: store double [[CVT1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
; SSE-NEXT: store double [[CVT2]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 16
; SSE-NEXT: store double [[CVT3]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8
; SSE-NEXT: store double [[CVT4]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4), align 32
; SSE-NEXT: store double [[CVT5]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 5), align 8
; SSE-NEXT: store double [[CVT6]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6), align 16
; SSE-NEXT: store double [[CVT7]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 7), align 8
; SSE-NEXT: ret void
;
; AVX256-LABEL: @uitofp_8i16_8f64(
; AVX256-NEXT: [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* bitcast ([32 x i16]* @src16 to <4 x i16>*), align 64
; AVX256-NEXT: [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
; AVX256-NEXT: [[TMP3:%.*]] = uitofp <4 x i16> [[TMP1]] to <4 x double>
; AVX256-NEXT: [[TMP4:%.*]] = uitofp <4 x i16> [[TMP2]] to <4 x double>
; AVX256-NEXT: store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
; AVX256-NEXT: store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 32
; AVX256-NEXT: ret void
;
; AVX512-LABEL: @uitofp_8i16_8f64(
; AVX512-NEXT: [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @src16 to <8 x i16>*), align 64
; AVX512-NEXT: [[TMP2:%.*]] = uitofp <8 x i16> [[TMP1]] to <8 x double>
; AVX512-NEXT: store <8 x double> [[TMP2]], <8 x double>* bitcast ([8 x double]* @dst64 to <8 x double>*), align 64
; AVX512-NEXT: ret void
;
%ld0 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 0), align 64
%ld1 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 1), align 2
%ld2 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 2), align 4
%ld3 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 3), align 2
%ld4 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4), align 8
%ld5 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 5), align 2
%ld6 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 6), align 4
%ld7 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 7), align 2
%cvt0 = uitofp i16 %ld0 to double
%cvt1 = uitofp i16 %ld1 to double
%cvt2 = uitofp i16 %ld2 to double
%cvt3 = uitofp i16 %ld3 to double
%cvt4 = uitofp i16 %ld4 to double
%cvt5 = uitofp i16 %ld5 to double
%cvt6 = uitofp i16 %ld6 to double
%cvt7 = uitofp i16 %ld7 to double
store double %cvt0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
store double %cvt1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
store double %cvt2, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 16
store double %cvt3, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8
store double %cvt4, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4), align 32
store double %cvt5, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 5), align 8
store double %cvt6, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6), align 16
store double %cvt7, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 7), align 8
ret void
}
define void @uitofp_2i8_2f64() #0 {
; SSE-LABEL: @uitofp_2i8_2f64(
; SSE-NEXT: [[LD0:%.*]] = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 0), align 64
; SSE-NEXT: [[LD1:%.*]] = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 1), align 1
; SSE-NEXT: [[CVT0:%.*]] = uitofp i8 [[LD0]] to double
; SSE-NEXT: [[CVT1:%.*]] = uitofp i8 [[LD1]] to double
; SSE-NEXT: store double [[CVT0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
; SSE-NEXT: store double [[CVT1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
; SSE-NEXT: ret void
;
; AVX256NODQ-LABEL: @uitofp_2i8_2f64(
; AVX256NODQ-NEXT: [[LD0:%.*]] = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 0), align 64
; AVX256NODQ-NEXT: [[LD1:%.*]] = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 1), align 1
; AVX256NODQ-NEXT: [[CVT0:%.*]] = uitofp i8 [[LD0]] to double
; AVX256NODQ-NEXT: [[CVT1:%.*]] = uitofp i8 [[LD1]] to double
; AVX256NODQ-NEXT: store double [[CVT0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
; AVX256NODQ-NEXT: store double [[CVT1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
; AVX256NODQ-NEXT: ret void
;
; AVX512-LABEL: @uitofp_2i8_2f64(
; AVX512-NEXT: [[TMP1:%.*]] = load <2 x i8>, <2 x i8>* bitcast ([64 x i8]* @src8 to <2 x i8>*), align 64
; AVX512-NEXT: [[TMP2:%.*]] = uitofp <2 x i8> [[TMP1]] to <2 x double>
; AVX512-NEXT: store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
; AVX512-NEXT: ret void
;
; AVX256DQ-LABEL: @uitofp_2i8_2f64(
; AVX256DQ-NEXT: [[TMP1:%.*]] = load <2 x i8>, <2 x i8>* bitcast ([64 x i8]* @src8 to <2 x i8>*), align 64
; AVX256DQ-NEXT: [[TMP2:%.*]] = uitofp <2 x i8> [[TMP1]] to <2 x double>
; AVX256DQ-NEXT: store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
; AVX256DQ-NEXT: ret void
;
%ld0 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 0), align 64
%ld1 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 1), align 1
%cvt0 = uitofp i8 %ld0 to double
%cvt1 = uitofp i8 %ld1 to double
store double %cvt0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
store double %cvt1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
ret void
}
define void @uitofp_4i8_4f64() #0 {
; SSE-LABEL: @uitofp_4i8_4f64(
; SSE-NEXT: [[LD0:%.*]] = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 0), align 64
; SSE-NEXT: [[LD1:%.*]] = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 1), align 1
; SSE-NEXT: [[LD2:%.*]] = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 2), align 2
; SSE-NEXT: [[LD3:%.*]] = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 3), align 1
; SSE-NEXT: [[CVT0:%.*]] = uitofp i8 [[LD0]] to double
; SSE-NEXT: [[CVT1:%.*]] = uitofp i8 [[LD1]] to double
; SSE-NEXT: [[CVT2:%.*]] = uitofp i8 [[LD2]] to double
; SSE-NEXT: [[CVT3:%.*]] = uitofp i8 [[LD3]] to double
; SSE-NEXT: store double [[CVT0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
; SSE-NEXT: store double [[CVT1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
; SSE-NEXT: store double [[CVT2]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 16
; SSE-NEXT: store double [[CVT3]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8
; SSE-NEXT: ret void
;
; AVX-LABEL: @uitofp_4i8_4f64(
; AVX-NEXT: [[TMP1:%.*]] = load <4 x i8>, <4 x i8>* bitcast ([64 x i8]* @src8 to <4 x i8>*), align 64
; AVX-NEXT: [[TMP2:%.*]] = uitofp <4 x i8> [[TMP1]] to <4 x double>
; AVX-NEXT: store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
; AVX-NEXT: ret void
;
%ld0 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 0), align 64
%ld1 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 1), align 1
%ld2 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 2), align 2
%ld3 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 3), align 1
%cvt0 = uitofp i8 %ld0 to double
%cvt1 = uitofp i8 %ld1 to double
%cvt2 = uitofp i8 %ld2 to double
%cvt3 = uitofp i8 %ld3 to double
store double %cvt0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
store double %cvt1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
store double %cvt2, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 16
store double %cvt3, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8
ret void
}
define void @uitofp_8i8_8f64() #0 {
; SSE-LABEL: @uitofp_8i8_8f64(
; SSE-NEXT: [[LD0:%.*]] = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 0), align 64
; SSE-NEXT: [[LD1:%.*]] = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 1), align 1
; SSE-NEXT: [[LD2:%.*]] = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 2), align 2
; SSE-NEXT: [[LD3:%.*]] = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 3), align 1
; SSE-NEXT: [[LD4:%.*]] = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4), align 4
; SSE-NEXT: [[LD5:%.*]] = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 5), align 1
; SSE-NEXT: [[LD6:%.*]] = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 6), align 2
; SSE-NEXT: [[LD7:%.*]] = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 7), align 1
; SSE-NEXT: [[CVT0:%.*]] = uitofp i8 [[LD0]] to double
; SSE-NEXT: [[CVT1:%.*]] = uitofp i8 [[LD1]] to double
; SSE-NEXT: [[CVT2:%.*]] = uitofp i8 [[LD2]] to double
; SSE-NEXT: [[CVT3:%.*]] = uitofp i8 [[LD3]] to double
; SSE-NEXT: [[CVT4:%.*]] = uitofp i8 [[LD4]] to double
; SSE-NEXT: [[CVT5:%.*]] = uitofp i8 [[LD5]] to double
; SSE-NEXT: [[CVT6:%.*]] = uitofp i8 [[LD6]] to double
; SSE-NEXT: [[CVT7:%.*]] = uitofp i8 [[LD7]] to double
; SSE-NEXT: store double [[CVT0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
; SSE-NEXT: store double [[CVT1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
; SSE-NEXT: store double [[CVT2]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 16
; SSE-NEXT: store double [[CVT3]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8
; SSE-NEXT: store double [[CVT4]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4), align 32
; SSE-NEXT: store double [[CVT5]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 5), align 8
; SSE-NEXT: store double [[CVT6]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6), align 16
; SSE-NEXT: store double [[CVT7]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 7), align 8
; SSE-NEXT: ret void
;
; AVX256-LABEL: @uitofp_8i8_8f64(
; AVX256-NEXT: [[TMP1:%.*]] = load <4 x i8>, <4 x i8>* bitcast ([64 x i8]* @src8 to <4 x i8>*), align 64
; AVX256-NEXT: [[TMP2:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
; AVX256-NEXT: [[TMP3:%.*]] = uitofp <4 x i8> [[TMP1]] to <4 x double>
; AVX256-NEXT: [[TMP4:%.*]] = uitofp <4 x i8> [[TMP2]] to <4 x double>
; AVX256-NEXT: store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
; AVX256-NEXT: store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 32
; AVX256-NEXT: ret void
;
; AVX512-LABEL: @uitofp_8i8_8f64(
; AVX512-NEXT: [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* bitcast ([64 x i8]* @src8 to <8 x i8>*), align 64
; AVX512-NEXT: [[TMP2:%.*]] = uitofp <8 x i8> [[TMP1]] to <8 x double>
; AVX512-NEXT: store <8 x double> [[TMP2]], <8 x double>* bitcast ([8 x double]* @dst64 to <8 x double>*), align 64
; AVX512-NEXT: ret void
;
%ld0 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 0), align 64
%ld1 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 1), align 1
%ld2 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 2), align 2
%ld3 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 3), align 1
%ld4 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4), align 4
%ld5 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 5), align 1
%ld6 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 6), align 2
%ld7 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 7), align 1
%cvt0 = uitofp i8 %ld0 to double
%cvt1 = uitofp i8 %ld1 to double
%cvt2 = uitofp i8 %ld2 to double
%cvt3 = uitofp i8 %ld3 to double
%cvt4 = uitofp i8 %ld4 to double
%cvt5 = uitofp i8 %ld5 to double
%cvt6 = uitofp i8 %ld6 to double
%cvt7 = uitofp i8 %ld7 to double
store double %cvt0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 64
store double %cvt1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
store double %cvt2, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 16
store double %cvt3, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8
store double %cvt4, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4), align 32
store double %cvt5, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 5), align 8
store double %cvt6, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6), align 16
store double %cvt7, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 7), align 8
ret void
}
;
; UITOFP to vXf32
;
define void @uitofp_2i64_2f32() #0 {
; CHECK-LABEL: @uitofp_2i64_2f32(
; CHECK-NEXT: [[LD0:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 0), align 64
; CHECK-NEXT: [[LD1:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 1), align 8
; CHECK-NEXT: [[CVT0:%.*]] = uitofp i64 [[LD0]] to float
; CHECK-NEXT: [[CVT1:%.*]] = uitofp i64 [[LD1]] to float
; CHECK-NEXT: store float [[CVT0]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 64
; CHECK-NEXT: store float [[CVT1]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
; CHECK-NEXT: ret void
;
%ld0 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 0), align 64
%ld1 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 1), align 8
%cvt0 = uitofp i64 %ld0 to float
%cvt1 = uitofp i64 %ld1 to float
store float %cvt0, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 64
store float %cvt1, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
ret void
}
define void @uitofp_4i64_4f32() #0 {
; SSE-LABEL: @uitofp_4i64_4f32(
; SSE-NEXT: [[LD0:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 0), align 64
; SSE-NEXT: [[LD1:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 1), align 8
; SSE-NEXT: [[LD2:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 2), align 16
; SSE-NEXT: [[LD3:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 3), align 8
; SSE-NEXT: [[CVT0:%.*]] = uitofp i64 [[LD0]] to float
; SSE-NEXT: [[CVT1:%.*]] = uitofp i64 [[LD1]] to float
; SSE-NEXT: [[CVT2:%.*]] = uitofp i64 [[LD2]] to float
; SSE-NEXT: [[CVT3:%.*]] = uitofp i64 [[LD3]] to float
; SSE-NEXT: store float [[CVT0]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 64
; SSE-NEXT: store float [[CVT1]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
; SSE-NEXT: store float [[CVT2]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 8
; SSE-NEXT: store float [[CVT3]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
; SSE-NEXT: ret void
;
; AVX256NODQ-LABEL: @uitofp_4i64_4f32(
; AVX256NODQ-NEXT: [[LD0:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 0), align 64
; AVX256NODQ-NEXT: [[LD1:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 1), align 8
; AVX256NODQ-NEXT: [[LD2:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 2), align 16
; AVX256NODQ-NEXT: [[LD3:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 3), align 8
; AVX256NODQ-NEXT: [[CVT0:%.*]] = uitofp i64 [[LD0]] to float
; AVX256NODQ-NEXT: [[CVT1:%.*]] = uitofp i64 [[LD1]] to float
; AVX256NODQ-NEXT: [[CVT2:%.*]] = uitofp i64 [[LD2]] to float
; AVX256NODQ-NEXT: [[CVT3:%.*]] = uitofp i64 [[LD3]] to float
; AVX256NODQ-NEXT: store float [[CVT0]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 64
; AVX256NODQ-NEXT: store float [[CVT1]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
; AVX256NODQ-NEXT: store float [[CVT2]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 8
; AVX256NODQ-NEXT: store float [[CVT3]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
; AVX256NODQ-NEXT: ret void
;
; AVX512-LABEL: @uitofp_4i64_4f32(
; AVX512-NEXT: [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @src64 to <4 x i64>*), align 64
; AVX512-NEXT: [[TMP2:%.*]] = uitofp <4 x i64> [[TMP1]] to <4 x float>
; AVX512-NEXT: store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
; AVX512-NEXT: ret void
;
; AVX256DQ-LABEL: @uitofp_4i64_4f32(
; AVX256DQ-NEXT: [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @src64 to <4 x i64>*), align 64
; AVX256DQ-NEXT: [[TMP2:%.*]] = uitofp <4 x i64> [[TMP1]] to <4 x float>
; AVX256DQ-NEXT: store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
; AVX256DQ-NEXT: ret void
;
%ld0 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 0), align 64
%ld1 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 1), align 8
%ld2 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 2), align 16
%ld3 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 3), align 8
%cvt0 = uitofp i64 %ld0 to float
%cvt1 = uitofp i64 %ld1 to float
%cvt2 = uitofp i64 %ld2 to float
%cvt3 = uitofp i64 %ld3 to float
store float %cvt0, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 64
store float %cvt1, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
store float %cvt2, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 8
store float %cvt3, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
ret void
}
define void @uitofp_8i64_8f32() #0 {
; SSE-LABEL: @uitofp_8i64_8f32(
; SSE-NEXT: [[LD0:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 0), align 64
; SSE-NEXT: [[LD1:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 1), align 8
; SSE-NEXT: [[LD2:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 2), align 16
; SSE-NEXT: [[LD3:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 3), align 8
; SSE-NEXT: [[LD4:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4), align 32
; SSE-NEXT: [[LD5:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 5), align 8
; SSE-NEXT: [[LD6:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 6), align 16
; SSE-NEXT: [[LD7:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 7), align 8
; SSE-NEXT: [[CVT0:%.*]] = uitofp i64 [[LD0]] to float
; SSE-NEXT: [[CVT1:%.*]] = uitofp i64 [[LD1]] to float
; SSE-NEXT: [[CVT2:%.*]] = uitofp i64 [[LD2]] to float
; SSE-NEXT: [[CVT3:%.*]] = uitofp i64 [[LD3]] to float
; SSE-NEXT: [[CVT4:%.*]] = uitofp i64 [[LD4]] to float
; SSE-NEXT: [[CVT5:%.*]] = uitofp i64 [[LD5]] to float
; SSE-NEXT: [[CVT6:%.*]] = uitofp i64 [[LD6]] to float
; SSE-NEXT: [[CVT7:%.*]] = uitofp i64 [[LD7]] to float
; SSE-NEXT: store float [[CVT0]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 64
; SSE-NEXT: store float [[CVT1]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
; SSE-NEXT: store float [[CVT2]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 8
; SSE-NEXT: store float [[CVT3]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
; SSE-NEXT: store float [[CVT4]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4), align 16
; SSE-NEXT: store float [[CVT5]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5), align 4
; SSE-NEXT: store float [[CVT6]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6), align 8
; SSE-NEXT: store float [[CVT7]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7), align 4
; SSE-NEXT: ret void
;
; AVX256NODQ-LABEL: @uitofp_8i64_8f32(
; AVX256NODQ-NEXT: [[LD0:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 0), align 64
; AVX256NODQ-NEXT: [[LD1:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 1), align 8
; AVX256NODQ-NEXT: [[LD2:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 2), align 16
; AVX256NODQ-NEXT: [[LD3:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 3), align 8
; AVX256NODQ-NEXT: [[LD4:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4), align 32
; AVX256NODQ-NEXT: [[LD5:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 5), align 8
; AVX256NODQ-NEXT: [[LD6:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 6), align 16
; AVX256NODQ-NEXT: [[LD7:%.*]] = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 7), align 8
; AVX256NODQ-NEXT: [[CVT0:%.*]] = uitofp i64 [[LD0]] to float
; AVX256NODQ-NEXT: [[CVT1:%.*]] = uitofp i64 [[LD1]] to float
; AVX256NODQ-NEXT: [[CVT2:%.*]] = uitofp i64 [[LD2]] to float
; AVX256NODQ-NEXT: [[CVT3:%.*]] = uitofp i64 [[LD3]] to float
; AVX256NODQ-NEXT: [[CVT4:%.*]] = uitofp i64 [[LD4]] to float
; AVX256NODQ-NEXT: [[CVT5:%.*]] = uitofp i64 [[LD5]] to float
; AVX256NODQ-NEXT: [[CVT6:%.*]] = uitofp i64 [[LD6]] to float
; AVX256NODQ-NEXT: [[CVT7:%.*]] = uitofp i64 [[LD7]] to float
; AVX256NODQ-NEXT: store float [[CVT0]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 64
; AVX256NODQ-NEXT: store float [[CVT1]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
; AVX256NODQ-NEXT: store float [[CVT2]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 8
; AVX256NODQ-NEXT: store float [[CVT3]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
; AVX256NODQ-NEXT: store float [[CVT4]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4), align 16
; AVX256NODQ-NEXT: store float [[CVT5]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5), align 4
; AVX256NODQ-NEXT: store float [[CVT6]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6), align 8
; AVX256NODQ-NEXT: store float [[CVT7]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7), align 4
; AVX256NODQ-NEXT: ret void
;
; AVX512-LABEL: @uitofp_8i64_8f32(
; AVX512-NEXT: [[TMP1:%.*]] = load <8 x i64>, <8 x i64>* bitcast ([8 x i64]* @src64 to <8 x i64>*), align 64
; AVX512-NEXT: [[TMP2:%.*]] = uitofp <8 x i64> [[TMP1]] to <8 x float>
; AVX512-NEXT: store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
; AVX512-NEXT: ret void
;
; AVX256DQ-LABEL: @uitofp_8i64_8f32(
; AVX256DQ-NEXT: [[TMP1:%.*]] = load <8 x i64>, <8 x i64>* bitcast ([8 x i64]* @src64 to <8 x i64>*), align 64
; AVX256DQ-NEXT: [[TMP2:%.*]] = uitofp <8 x i64> [[TMP1]] to <8 x float>
; AVX256DQ-NEXT: store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
; AVX256DQ-NEXT: ret void
;
%ld0 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 0), align 64
%ld1 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 1), align 8
%ld2 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 2), align 16
%ld3 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 3), align 8
%ld4 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4), align 32
%ld5 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 5), align 8
%ld6 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 6), align 16
%ld7 = load i64, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 7), align 8
%cvt0 = uitofp i64 %ld0 to float
%cvt1 = uitofp i64 %ld1 to float
%cvt2 = uitofp i64 %ld2 to float
%cvt3 = uitofp i64 %ld3 to float
%cvt4 = uitofp i64 %ld4 to float
%cvt5 = uitofp i64 %ld5 to float
%cvt6 = uitofp i64 %ld6 to float
%cvt7 = uitofp i64 %ld7 to float
store float %cvt0, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 64
store float %cvt1, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
store float %cvt2, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 8
store float %cvt3, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
store float %cvt4, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4), align 16
store float %cvt5, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5), align 4
store float %cvt6, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6), align 8
store float %cvt7, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7), align 4
ret void
}
define void @uitofp_4i32_4f32() #0 {
; CHECK-LABEL: @uitofp_4i32_4f32(
; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @src32 to <4 x i32>*), align 64
; CHECK-NEXT: [[TMP2:%.*]] = uitofp <4 x i32> [[TMP1]] to <4 x float>
; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
; CHECK-NEXT: ret void
;
%ld0 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 0), align 64
%ld1 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 1), align 4
%ld2 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 2), align 8
%ld3 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 3), align 4
%cvt0 = uitofp i32 %ld0 to float
%cvt1 = uitofp i32 %ld1 to float
%cvt2 = uitofp i32 %ld2 to float
%cvt3 = uitofp i32 %ld3 to float
store float %cvt0, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 64
store float %cvt1, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
store float %cvt2, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 8
store float %cvt3, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
ret void
}
define void @uitofp_8i32_8f32() #0 {
; SSE-LABEL: @uitofp_8i32_8f32(
; SSE-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @src32 to <4 x i32>*), align 64
; SSE-NEXT: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
; SSE-NEXT: [[TMP3:%.*]] = uitofp <4 x i32> [[TMP1]] to <4 x float>
; SSE-NEXT: [[TMP4:%.*]] = uitofp <4 x i32> [[TMP2]] to <4 x float>
; SSE-NEXT: store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
; SSE-NEXT: store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
; SSE-NEXT: ret void
;
; AVX-LABEL: @uitofp_8i32_8f32(
; AVX-NEXT: [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @src32 to <8 x i32>*), align 64
; AVX-NEXT: [[TMP2:%.*]] = uitofp <8 x i32> [[TMP1]] to <8 x float>
; AVX-NEXT: store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
; AVX-NEXT: ret void
;
%ld0 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 0), align 64
%ld1 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 1), align 4
%ld2 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 2), align 8
%ld3 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 3), align 4
%ld4 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4), align 16
%ld5 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 5), align 4
%ld6 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 6), align 8
%ld7 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 7), align 4
%cvt0 = uitofp i32 %ld0 to float
%cvt1 = uitofp i32 %ld1 to float
%cvt2 = uitofp i32 %ld2 to float
%cvt3 = uitofp i32 %ld3 to float
%cvt4 = uitofp i32 %ld4 to float
%cvt5 = uitofp i32 %ld5 to float
%cvt6 = uitofp i32 %ld6 to float
%cvt7 = uitofp i32 %ld7 to float
store float %cvt0, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 64
store float %cvt1, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
store float %cvt2, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 8
store float %cvt3, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
store float %cvt4, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4), align 16
store float %cvt5, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5), align 4
store float %cvt6, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6), align 8
store float %cvt7, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7), align 4
ret void
}
define void @uitofp_16i32_16f32() #0 {
; SSE-LABEL: @uitofp_16i32_16f32(
; SSE-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @src32 to <4 x i32>*), align 64
; SSE-NEXT: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
; SSE-NEXT: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 8) to <4 x i32>*), align 32
; SSE-NEXT: [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 12) to <4 x i32>*), align 16
; SSE-NEXT: [[TMP5:%.*]] = uitofp <4 x i32> [[TMP1]] to <4 x float>
; SSE-NEXT: [[TMP6:%.*]] = uitofp <4 x i32> [[TMP2]] to <4 x float>
; SSE-NEXT: [[TMP7:%.*]] = uitofp <4 x i32> [[TMP3]] to <4 x float>
; SSE-NEXT: [[TMP8:%.*]] = uitofp <4 x i32> [[TMP4]] to <4 x float>
; SSE-NEXT: store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
; SSE-NEXT: store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
; SSE-NEXT: store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
; SSE-NEXT: store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 16
; SSE-NEXT: ret void
;
; AVX256-LABEL: @uitofp_16i32_16f32(
; AVX256-NEXT: [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @src32 to <8 x i32>*), align 64
; AVX256-NEXT: [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 8) to <8 x i32>*), align 32
; AVX256-NEXT: [[TMP3:%.*]] = uitofp <8 x i32> [[TMP1]] to <8 x float>
; AVX256-NEXT: [[TMP4:%.*]] = uitofp <8 x i32> [[TMP2]] to <8 x float>
; AVX256-NEXT: store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
; AVX256-NEXT: store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 32
; AVX256-NEXT: ret void
;
; AVX512-LABEL: @uitofp_16i32_16f32(
; AVX512-NEXT: [[TMP1:%.*]] = load <16 x i32>, <16 x i32>* bitcast ([16 x i32]* @src32 to <16 x i32>*), align 64
; AVX512-NEXT: [[TMP2:%.*]] = uitofp <16 x i32> [[TMP1]] to <16 x float>
; AVX512-NEXT: store <16 x float> [[TMP2]], <16 x float>* bitcast ([16 x float]* @dst32 to <16 x float>*), align 64
; AVX512-NEXT: ret void
;
%ld0 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 0 ), align 64
%ld1 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 1 ), align 4
%ld2 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 2 ), align 8
%ld3 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 3 ), align 4
%ld4 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4 ), align 16
%ld5 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 5 ), align 4
%ld6 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 6 ), align 8
%ld7 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 7 ), align 4
%ld8 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 8 ), align 32
%ld9 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 9 ), align 4
%ld10 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 10), align 8
%ld11 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 11), align 4
%ld12 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 12), align 16
%ld13 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 13), align 4
%ld14 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 14), align 8
%ld15 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 15), align 4
%cvt0 = uitofp i32 %ld0 to float
%cvt1 = uitofp i32 %ld1 to float
%cvt2 = uitofp i32 %ld2 to float
%cvt3 = uitofp i32 %ld3 to float
%cvt4 = uitofp i32 %ld4 to float
%cvt5 = uitofp i32 %ld5 to float
%cvt6 = uitofp i32 %ld6 to float
%cvt7 = uitofp i32 %ld7 to float
%cvt8 = uitofp i32 %ld8 to float
%cvt9 = uitofp i32 %ld9 to float
%cvt10 = uitofp i32 %ld10 to float
%cvt11 = uitofp i32 %ld11 to float
%cvt12 = uitofp i32 %ld12 to float
%cvt13 = uitofp i32 %ld13 to float
%cvt14 = uitofp i32 %ld14 to float
%cvt15 = uitofp i32 %ld15 to float
store float %cvt0 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0 ), align 64
store float %cvt1 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1 ), align 4
store float %cvt2 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2 ), align 8
store float %cvt3 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3 ), align 4
store float %cvt4 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4 ), align 16
store float %cvt5 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5 ), align 4
store float %cvt6 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6 ), align 8
store float %cvt7 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7 ), align 4
store float %cvt8 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8 ), align 32
store float %cvt9 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 9 ), align 4
store float %cvt10, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 10), align 8
store float %cvt11, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 11), align 4
store float %cvt12, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12), align 16
store float %cvt13, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 13), align 4
store float %cvt14, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 14), align 8
store float %cvt15, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 15), align 4
ret void
}
define void @uitofp_4i16_4f32() #0 {
; CHECK-LABEL: @uitofp_4i16_4f32(
; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* bitcast ([32 x i16]* @src16 to <4 x i16>*), align 64
; CHECK-NEXT: [[TMP2:%.*]] = uitofp <4 x i16> [[TMP1]] to <4 x float>
; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
; CHECK-NEXT: ret void
;
%ld0 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 0), align 64
%ld1 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 1), align 2
%ld2 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 2), align 4
%ld3 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 3), align 2
%cvt0 = uitofp i16 %ld0 to float
%cvt1 = uitofp i16 %ld1 to float
%cvt2 = uitofp i16 %ld2 to float
%cvt3 = uitofp i16 %ld3 to float
store float %cvt0, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 64
store float %cvt1, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
store float %cvt2, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 8
store float %cvt3, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
ret void
}
define void @uitofp_8i16_8f32() #0 {
; SSE-LABEL: @uitofp_8i16_8f32(
; SSE-NEXT: [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* bitcast ([32 x i16]* @src16 to <4 x i16>*), align 64
; SSE-NEXT: [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
; SSE-NEXT: [[TMP3:%.*]] = uitofp <4 x i16> [[TMP1]] to <4 x float>
; SSE-NEXT: [[TMP4:%.*]] = uitofp <4 x i16> [[TMP2]] to <4 x float>
; SSE-NEXT: store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
; SSE-NEXT: store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
; SSE-NEXT: ret void
;
; AVX-LABEL: @uitofp_8i16_8f32(
; AVX-NEXT: [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @src16 to <8 x i16>*), align 64
; AVX-NEXT: [[TMP2:%.*]] = uitofp <8 x i16> [[TMP1]] to <8 x float>
; AVX-NEXT: store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
; AVX-NEXT: ret void
;
%ld0 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 0), align 64
%ld1 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 1), align 2
%ld2 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 2), align 4
%ld3 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 3), align 2
%ld4 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4), align 8
%ld5 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 5), align 2
%ld6 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 6), align 4
%ld7 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 7), align 2
%cvt0 = uitofp i16 %ld0 to float
%cvt1 = uitofp i16 %ld1 to float
%cvt2 = uitofp i16 %ld2 to float
%cvt3 = uitofp i16 %ld3 to float
%cvt4 = uitofp i16 %ld4 to float
%cvt5 = uitofp i16 %ld5 to float
%cvt6 = uitofp i16 %ld6 to float
%cvt7 = uitofp i16 %ld7 to float
store float %cvt0, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 64
store float %cvt1, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
store float %cvt2, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 8
store float %cvt3, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
store float %cvt4, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4), align 16
store float %cvt5, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5), align 4
store float %cvt6, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6), align 8
store float %cvt7, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7), align 4
ret void
}
define void @uitofp_16i16_16f32() #0 {
; SSE-LABEL: @uitofp_16i16_16f32(
; SSE-NEXT: [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* bitcast ([32 x i16]* @src16 to <4 x i16>*), align 64
; SSE-NEXT: [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
; SSE-NEXT: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 8) to <4 x i16>*), align 16
; SSE-NEXT: [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 12) to <4 x i16>*), align 8
; SSE-NEXT: [[TMP5:%.*]] = uitofp <4 x i16> [[TMP1]] to <4 x float>
; SSE-NEXT: [[TMP6:%.*]] = uitofp <4 x i16> [[TMP2]] to <4 x float>
; SSE-NEXT: [[TMP7:%.*]] = uitofp <4 x i16> [[TMP3]] to <4 x float>
; SSE-NEXT: [[TMP8:%.*]] = uitofp <4 x i16> [[TMP4]] to <4 x float>
; SSE-NEXT: store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
; SSE-NEXT: store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
; SSE-NEXT: store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
; SSE-NEXT: store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 16
; SSE-NEXT: ret void
;
; AVX256-LABEL: @uitofp_16i16_16f32(
; AVX256-NEXT: [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @src16 to <8 x i16>*), align 64
; AVX256-NEXT: [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 8) to <8 x i16>*), align 16
; AVX256-NEXT: [[TMP3:%.*]] = uitofp <8 x i16> [[TMP1]] to <8 x float>
; AVX256-NEXT: [[TMP4:%.*]] = uitofp <8 x i16> [[TMP2]] to <8 x float>
; AVX256-NEXT: store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
; AVX256-NEXT: store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 32
; AVX256-NEXT: ret void
;
; AVX512-LABEL: @uitofp_16i16_16f32(
; AVX512-NEXT: [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @src16 to <16 x i16>*), align 64
; AVX512-NEXT: [[TMP2:%.*]] = uitofp <16 x i16> [[TMP1]] to <16 x float>
; AVX512-NEXT: store <16 x float> [[TMP2]], <16 x float>* bitcast ([16 x float]* @dst32 to <16 x float>*), align 64
; AVX512-NEXT: ret void
;
%ld0 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 0 ), align 64
%ld1 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 1 ), align 2
%ld2 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 2 ), align 4
%ld3 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 3 ), align 2
%ld4 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4 ), align 8
%ld5 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 5 ), align 2
%ld6 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 6 ), align 4
%ld7 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 7 ), align 2
%ld8 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 8 ), align 16
%ld9 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 9 ), align 2
%ld10 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 10), align 4
%ld11 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 11), align 2
%ld12 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 12), align 8
%ld13 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 13), align 2
%ld14 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 14), align 4
%ld15 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 15), align 2
%cvt0 = uitofp i16 %ld0 to float
%cvt1 = uitofp i16 %ld1 to float
%cvt2 = uitofp i16 %ld2 to float
%cvt3 = uitofp i16 %ld3 to float
%cvt4 = uitofp i16 %ld4 to float
%cvt5 = uitofp i16 %ld5 to float
%cvt6 = uitofp i16 %ld6 to float
%cvt7 = uitofp i16 %ld7 to float
%cvt8 = uitofp i16 %ld8 to float
%cvt9 = uitofp i16 %ld9 to float
%cvt10 = uitofp i16 %ld10 to float
%cvt11 = uitofp i16 %ld11 to float
%cvt12 = uitofp i16 %ld12 to float
%cvt13 = uitofp i16 %ld13 to float
%cvt14 = uitofp i16 %ld14 to float
%cvt15 = uitofp i16 %ld15 to float
store float %cvt0 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0 ), align 64
store float %cvt1 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1 ), align 4
store float %cvt2 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2 ), align 8
store float %cvt3 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3 ), align 4
store float %cvt4 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4 ), align 16
store float %cvt5 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5 ), align 4
store float %cvt6 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6 ), align 8
store float %cvt7 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7 ), align 4
store float %cvt8 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8 ), align 32
store float %cvt9 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 9 ), align 4
store float %cvt10, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 10), align 8
store float %cvt11, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 11), align 4
store float %cvt12, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12), align 16
store float %cvt13, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 13), align 4
store float %cvt14, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 14), align 8
store float %cvt15, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 15), align 4
ret void
}
define void @uitofp_4i8_4f32() #0 {
; CHECK-LABEL: @uitofp_4i8_4f32(
; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i8>, <4 x i8>* bitcast ([64 x i8]* @src8 to <4 x i8>*), align 64
; CHECK-NEXT: [[TMP2:%.*]] = uitofp <4 x i8> [[TMP1]] to <4 x float>
; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
; CHECK-NEXT: ret void
;
%ld0 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 0), align 64
%ld1 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 1), align 1
%ld2 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 2), align 2
%ld3 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 3), align 1
%cvt0 = uitofp i8 %ld0 to float
%cvt1 = uitofp i8 %ld1 to float
%cvt2 = uitofp i8 %ld2 to float
%cvt3 = uitofp i8 %ld3 to float
store float %cvt0, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 64
store float %cvt1, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
store float %cvt2, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 8
store float %cvt3, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
ret void
}
define void @uitofp_8i8_8f32() #0 {
; SSE-LABEL: @uitofp_8i8_8f32(
; SSE-NEXT: [[TMP1:%.*]] = load <4 x i8>, <4 x i8>* bitcast ([64 x i8]* @src8 to <4 x i8>*), align 64
; SSE-NEXT: [[TMP2:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
; SSE-NEXT: [[TMP3:%.*]] = uitofp <4 x i8> [[TMP1]] to <4 x float>
; SSE-NEXT: [[TMP4:%.*]] = uitofp <4 x i8> [[TMP2]] to <4 x float>
; SSE-NEXT: store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
; SSE-NEXT: store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
; SSE-NEXT: ret void
;
; AVX-LABEL: @uitofp_8i8_8f32(
; AVX-NEXT: [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* bitcast ([64 x i8]* @src8 to <8 x i8>*), align 64
; AVX-NEXT: [[TMP2:%.*]] = uitofp <8 x i8> [[TMP1]] to <8 x float>
; AVX-NEXT: store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
; AVX-NEXT: ret void
;
%ld0 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 0), align 64
%ld1 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 1), align 1
%ld2 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 2), align 2
%ld3 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 3), align 1
%ld4 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4), align 4
%ld5 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 5), align 1
%ld6 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 6), align 2
%ld7 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 7), align 1
%cvt0 = uitofp i8 %ld0 to float
%cvt1 = uitofp i8 %ld1 to float
%cvt2 = uitofp i8 %ld2 to float
%cvt3 = uitofp i8 %ld3 to float
%cvt4 = uitofp i8 %ld4 to float
%cvt5 = uitofp i8 %ld5 to float
%cvt6 = uitofp i8 %ld6 to float
%cvt7 = uitofp i8 %ld7 to float
store float %cvt0, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 64
store float %cvt1, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
store float %cvt2, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 8
store float %cvt3, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
store float %cvt4, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4), align 16
store float %cvt5, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5), align 4
store float %cvt6, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6), align 8
store float %cvt7, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7), align 4
ret void
}
define void @uitofp_16i8_16f32() #0 {
; SSE-LABEL: @uitofp_16i8_16f32(
; SSE-NEXT: [[TMP1:%.*]] = load <4 x i8>, <4 x i8>* bitcast ([64 x i8]* @src8 to <4 x i8>*), align 64
; SSE-NEXT: [[TMP2:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
; SSE-NEXT: [[TMP3:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 8) to <4 x i8>*), align 8
; SSE-NEXT: [[TMP4:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 12) to <4 x i8>*), align 4
; SSE-NEXT: [[TMP5:%.*]] = uitofp <4 x i8> [[TMP1]] to <4 x float>
; SSE-NEXT: [[TMP6:%.*]] = uitofp <4 x i8> [[TMP2]] to <4 x float>
; SSE-NEXT: [[TMP7:%.*]] = uitofp <4 x i8> [[TMP3]] to <4 x float>
; SSE-NEXT: [[TMP8:%.*]] = uitofp <4 x i8> [[TMP4]] to <4 x float>
; SSE-NEXT: store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
; SSE-NEXT: store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
; SSE-NEXT: store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
; SSE-NEXT: store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 16
; SSE-NEXT: ret void
;
; AVX256-LABEL: @uitofp_16i8_16f32(
; AVX256-NEXT: [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* bitcast ([64 x i8]* @src8 to <8 x i8>*), align 64
; AVX256-NEXT: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 8) to <8 x i8>*), align 8
; AVX256-NEXT: [[TMP3:%.*]] = uitofp <8 x i8> [[TMP1]] to <8 x float>
; AVX256-NEXT: [[TMP4:%.*]] = uitofp <8 x i8> [[TMP2]] to <8 x float>
; AVX256-NEXT: store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
; AVX256-NEXT: store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 32
; AVX256-NEXT: ret void
;
; AVX512-LABEL: @uitofp_16i8_16f32(
; AVX512-NEXT: [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @src8 to <16 x i8>*), align 64
; AVX512-NEXT: [[TMP2:%.*]] = uitofp <16 x i8> [[TMP1]] to <16 x float>
; AVX512-NEXT: store <16 x float> [[TMP2]], <16 x float>* bitcast ([16 x float]* @dst32 to <16 x float>*), align 64
; AVX512-NEXT: ret void
;
%ld0 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 0 ), align 64
%ld1 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 1 ), align 1
%ld2 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 2 ), align 2
%ld3 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 3 ), align 1
%ld4 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4 ), align 4
%ld5 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 5 ), align 1
%ld6 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 6 ), align 2
%ld7 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 7 ), align 1
%ld8 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 8 ), align 8
%ld9 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 9 ), align 1
%ld10 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 10), align 2
%ld11 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 11), align 1
%ld12 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 12), align 4
%ld13 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 13), align 1
%ld14 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 14), align 2
%ld15 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 15), align 1
%cvt0 = uitofp i8 %ld0 to float
%cvt1 = uitofp i8 %ld1 to float
%cvt2 = uitofp i8 %ld2 to float
%cvt3 = uitofp i8 %ld3 to float
%cvt4 = uitofp i8 %ld4 to float
%cvt5 = uitofp i8 %ld5 to float
%cvt6 = uitofp i8 %ld6 to float
%cvt7 = uitofp i8 %ld7 to float
%cvt8 = uitofp i8 %ld8 to float
%cvt9 = uitofp i8 %ld9 to float
%cvt10 = uitofp i8 %ld10 to float
%cvt11 = uitofp i8 %ld11 to float
%cvt12 = uitofp i8 %ld12 to float
%cvt13 = uitofp i8 %ld13 to float
%cvt14 = uitofp i8 %ld14 to float
%cvt15 = uitofp i8 %ld15 to float
store float %cvt0 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0 ), align 64
store float %cvt1 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1 ), align 4
store float %cvt2 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2 ), align 8
store float %cvt3 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3 ), align 4
store float %cvt4 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4 ), align 16
store float %cvt5 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5 ), align 4
store float %cvt6 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6 ), align 8
store float %cvt7 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7 ), align 4
store float %cvt8 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8 ), align 32
store float %cvt9 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 9 ), align 4
store float %cvt10, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 10), align 8
store float %cvt11, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 11), align 4
store float %cvt12, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12), align 16
store float %cvt13, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 13), align 4
store float %cvt14, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 14), align 8
store float %cvt15, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 15), align 4
ret void
}
attributes #0 = { nounwind }