| ; NOTE: Assertions have been autogenerated by utils/update_test_checks.py |
| ; RUN: opt < %s -mtriple=x86_64-unknown -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=SSE |
| ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=corei7-avx -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256 |
| ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=bdver1 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256 |
| ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=core-avx2 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256 |
| ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=skylake-avx512 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX512 |
| |
| target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" |
| |
| @src64 = common global [8 x double] zeroinitializer, align 64 |
| @src32 = common global [16 x float] zeroinitializer, align 64 |
| @dst64 = common global [8 x double] zeroinitializer, align 64 |
| @dst32 = common global [16 x float] zeroinitializer, align 64 |
| |
| declare float @llvm.sqrt.f32(float) |
| declare double @llvm.sqrt.f64(double) |
| |
| ; |
| ; SQRT |
| ; |
| |
| define void @sqrt_2f64() #0 { |
| ; CHECK-LABEL: @sqrt_2f64( |
| ; CHECK-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 8 |
| ; CHECK-NEXT: [[TMP2:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP1]]) |
| ; CHECK-NEXT: store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8 |
| ; CHECK-NEXT: ret void |
| ; |
| %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 |
| %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 |
| %sqrt0 = call double @llvm.sqrt.f64(double %a0) |
| %sqrt1 = call double @llvm.sqrt.f64(double %a1) |
| store double %sqrt0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 8 |
| store double %sqrt1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8 |
| ret void |
| } |
| |
| define void @sqrt_4f64() #0 { |
| ; SSE-LABEL: @sqrt_4f64( |
| ; SSE-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 8 |
| ; SSE-NEXT: [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8 |
| ; SSE-NEXT: [[TMP3:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP1]]) |
| ; SSE-NEXT: [[TMP4:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP2]]) |
| ; SSE-NEXT: store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8 |
| ; SSE-NEXT: store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8 |
| ; SSE-NEXT: ret void |
| ; |
| ; AVX-LABEL: @sqrt_4f64( |
| ; AVX-NEXT: [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 8 |
| ; AVX-NEXT: [[TMP2:%.*]] = call <4 x double> @llvm.sqrt.v4f64(<4 x double> [[TMP1]]) |
| ; AVX-NEXT: store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8 |
| ; AVX-NEXT: ret void |
| ; |
| %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 |
| %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 |
| %a2 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 |
| %a3 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 |
| %sqrt0 = call double @llvm.sqrt.f64(double %a0) |
| %sqrt1 = call double @llvm.sqrt.f64(double %a1) |
| %sqrt2 = call double @llvm.sqrt.f64(double %a2) |
| %sqrt3 = call double @llvm.sqrt.f64(double %a3) |
| store double %sqrt0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 8 |
| store double %sqrt1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8 |
| store double %sqrt2, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 8 |
| store double %sqrt3, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8 |
| ret void |
| } |
| |
| define void @sqrt_8f64() #0 { |
| ; SSE-LABEL: @sqrt_8f64( |
| ; SSE-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 4 |
| ; SSE-NEXT: [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 4 |
| ; SSE-NEXT: [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <2 x double>*), align 4 |
| ; SSE-NEXT: [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6) to <2 x double>*), align 4 |
| ; SSE-NEXT: [[TMP5:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP1]]) |
| ; SSE-NEXT: [[TMP6:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP2]]) |
| ; SSE-NEXT: [[TMP7:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP3]]) |
| ; SSE-NEXT: [[TMP8:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP4]]) |
| ; SSE-NEXT: store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 4 |
| ; SSE-NEXT: store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 4 |
| ; SSE-NEXT: store <2 x double> [[TMP7]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 4 |
| ; SSE-NEXT: store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 4 |
| ; SSE-NEXT: ret void |
| ; |
| ; AVX256-LABEL: @sqrt_8f64( |
| ; AVX256-NEXT: [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 4 |
| ; AVX256-NEXT: [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 4 |
| ; AVX256-NEXT: [[TMP3:%.*]] = call <4 x double> @llvm.sqrt.v4f64(<4 x double> [[TMP1]]) |
| ; AVX256-NEXT: [[TMP4:%.*]] = call <4 x double> @llvm.sqrt.v4f64(<4 x double> [[TMP2]]) |
| ; AVX256-NEXT: store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 4 |
| ; AVX256-NEXT: store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 4 |
| ; AVX256-NEXT: ret void |
| ; |
| ; AVX512-LABEL: @sqrt_8f64( |
| ; AVX512-NEXT: [[TMP1:%.*]] = load <8 x double>, <8 x double>* bitcast ([8 x double]* @src64 to <8 x double>*), align 4 |
| ; AVX512-NEXT: [[TMP2:%.*]] = call <8 x double> @llvm.sqrt.v8f64(<8 x double> [[TMP1]]) |
| ; AVX512-NEXT: store <8 x double> [[TMP2]], <8 x double>* bitcast ([8 x double]* @dst64 to <8 x double>*), align 4 |
| ; AVX512-NEXT: ret void |
| ; |
| %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 4 |
| %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 4 |
| %a2 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 4 |
| %a3 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 4 |
| %a4 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 4 |
| %a5 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 4 |
| %a6 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 4 |
| %a7 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 4 |
| %sqrt0 = call double @llvm.sqrt.f64(double %a0) |
| %sqrt1 = call double @llvm.sqrt.f64(double %a1) |
| %sqrt2 = call double @llvm.sqrt.f64(double %a2) |
| %sqrt3 = call double @llvm.sqrt.f64(double %a3) |
| %sqrt4 = call double @llvm.sqrt.f64(double %a4) |
| %sqrt5 = call double @llvm.sqrt.f64(double %a5) |
| %sqrt6 = call double @llvm.sqrt.f64(double %a6) |
| %sqrt7 = call double @llvm.sqrt.f64(double %a7) |
| store double %sqrt0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 4 |
| store double %sqrt1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 4 |
| store double %sqrt2, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 4 |
| store double %sqrt3, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 4 |
| store double %sqrt4, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4), align 4 |
| store double %sqrt5, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 5), align 4 |
| store double %sqrt6, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6), align 4 |
| store double %sqrt7, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 7), align 4 |
| ret void |
| } |
| |
| define void @sqrt_4f32() #0 { |
| ; CHECK-LABEL: @sqrt_4f32( |
| ; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4 |
| ; CHECK-NEXT: [[TMP2:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP1]]) |
| ; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4 |
| ; CHECK-NEXT: ret void |
| ; |
| %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 |
| %a1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 |
| %a2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 |
| %a3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 |
| %sqrt0 = call float @llvm.sqrt.f32(float %a0) |
| %sqrt1 = call float @llvm.sqrt.f32(float %a1) |
| %sqrt2 = call float @llvm.sqrt.f32(float %a2) |
| %sqrt3 = call float @llvm.sqrt.f32(float %a3) |
| store float %sqrt0, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 4 |
| store float %sqrt1, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4 |
| store float %sqrt2, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 4 |
| store float %sqrt3, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4 |
| ret void |
| } |
| |
| define void @sqrt_8f32() #0 { |
| ; SSE-LABEL: @sqrt_8f32( |
| ; SSE-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4 |
| ; SSE-NEXT: [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4 |
| ; SSE-NEXT: [[TMP3:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP1]]) |
| ; SSE-NEXT: [[TMP4:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP2]]) |
| ; SSE-NEXT: store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4 |
| ; SSE-NEXT: store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4 |
| ; SSE-NEXT: ret void |
| ; |
| ; AVX-LABEL: @sqrt_8f32( |
| ; AVX-NEXT: [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4 |
| ; AVX-NEXT: [[TMP2:%.*]] = call <8 x float> @llvm.sqrt.v8f32(<8 x float> [[TMP1]]) |
| ; AVX-NEXT: store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4 |
| ; AVX-NEXT: ret void |
| ; |
| %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 |
| %a1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 |
| %a2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 |
| %a3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 |
| %a4 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4), align 4 |
| %a5 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 5), align 4 |
| %a6 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 6), align 4 |
| %a7 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 7), align 4 |
| %sqrt0 = call float @llvm.sqrt.f32(float %a0) |
| %sqrt1 = call float @llvm.sqrt.f32(float %a1) |
| %sqrt2 = call float @llvm.sqrt.f32(float %a2) |
| %sqrt3 = call float @llvm.sqrt.f32(float %a3) |
| %sqrt4 = call float @llvm.sqrt.f32(float %a4) |
| %sqrt5 = call float @llvm.sqrt.f32(float %a5) |
| %sqrt6 = call float @llvm.sqrt.f32(float %a6) |
| %sqrt7 = call float @llvm.sqrt.f32(float %a7) |
| store float %sqrt0, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 4 |
| store float %sqrt1, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4 |
| store float %sqrt2, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 4 |
| store float %sqrt3, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4 |
| store float %sqrt4, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4), align 4 |
| store float %sqrt5, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5), align 4 |
| store float %sqrt6, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6), align 4 |
| store float %sqrt7, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7), align 4 |
| ret void |
| } |
| |
| define void @sqrt_16f32() #0 { |
| ; SSE-LABEL: @sqrt_16f32( |
| ; SSE-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4 |
| ; SSE-NEXT: [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4 |
| ; SSE-NEXT: [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <4 x float>*), align 4 |
| ; SSE-NEXT: [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 12) to <4 x float>*), align 4 |
| ; SSE-NEXT: [[TMP5:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP1]]) |
| ; SSE-NEXT: [[TMP6:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP2]]) |
| ; SSE-NEXT: [[TMP7:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP3]]) |
| ; SSE-NEXT: [[TMP8:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP4]]) |
| ; SSE-NEXT: store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4 |
| ; SSE-NEXT: store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4 |
| ; SSE-NEXT: store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4 |
| ; SSE-NEXT: store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 4 |
| ; SSE-NEXT: ret void |
| ; |
| ; AVX256-LABEL: @sqrt_16f32( |
| ; AVX256-NEXT: [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4 |
| ; AVX256-NEXT: [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4 |
| ; AVX256-NEXT: [[TMP3:%.*]] = call <8 x float> @llvm.sqrt.v8f32(<8 x float> [[TMP1]]) |
| ; AVX256-NEXT: [[TMP4:%.*]] = call <8 x float> @llvm.sqrt.v8f32(<8 x float> [[TMP2]]) |
| ; AVX256-NEXT: store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4 |
| ; AVX256-NEXT: store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4 |
| ; AVX256-NEXT: ret void |
| ; |
| ; AVX512-LABEL: @sqrt_16f32( |
| ; AVX512-NEXT: [[TMP1:%.*]] = load <16 x float>, <16 x float>* bitcast ([16 x float]* @src32 to <16 x float>*), align 4 |
| ; AVX512-NEXT: [[TMP2:%.*]] = call <16 x float> @llvm.sqrt.v16f32(<16 x float> [[TMP1]]) |
| ; AVX512-NEXT: store <16 x float> [[TMP2]], <16 x float>* bitcast ([16 x float]* @dst32 to <16 x float>*), align 4 |
| ; AVX512-NEXT: ret void |
| ; |
| %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 |
| %a1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 |
| %a2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 |
| %a3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 |
| %a4 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4), align 4 |
| %a5 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 5), align 4 |
| %a6 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 6), align 4 |
| %a7 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 7), align 4 |
| %a8 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8), align 4 |
| %a9 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 9), align 4 |
| %a10 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 10), align 4 |
| %a11 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 11), align 4 |
| %a12 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 12), align 4 |
| %a13 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 13), align 4 |
| %a14 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 14), align 4 |
| %a15 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 15), align 4 |
| %sqrt0 = call float @llvm.sqrt.f32(float %a0 ) |
| %sqrt1 = call float @llvm.sqrt.f32(float %a1 ) |
| %sqrt2 = call float @llvm.sqrt.f32(float %a2 ) |
| %sqrt3 = call float @llvm.sqrt.f32(float %a3 ) |
| %sqrt4 = call float @llvm.sqrt.f32(float %a4 ) |
| %sqrt5 = call float @llvm.sqrt.f32(float %a5 ) |
| %sqrt6 = call float @llvm.sqrt.f32(float %a6 ) |
| %sqrt7 = call float @llvm.sqrt.f32(float %a7 ) |
| %sqrt8 = call float @llvm.sqrt.f32(float %a8 ) |
| %sqrt9 = call float @llvm.sqrt.f32(float %a9 ) |
| %sqrt10 = call float @llvm.sqrt.f32(float %a10) |
| %sqrt11 = call float @llvm.sqrt.f32(float %a11) |
| %sqrt12 = call float @llvm.sqrt.f32(float %a12) |
| %sqrt13 = call float @llvm.sqrt.f32(float %a13) |
| %sqrt14 = call float @llvm.sqrt.f32(float %a14) |
| %sqrt15 = call float @llvm.sqrt.f32(float %a15) |
| store float %sqrt0 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 4 |
| store float %sqrt1 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4 |
| store float %sqrt2 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 4 |
| store float %sqrt3 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4 |
| store float %sqrt4 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4), align 4 |
| store float %sqrt5 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5), align 4 |
| store float %sqrt6 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6), align 4 |
| store float %sqrt7 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7), align 4 |
| store float %sqrt8 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8), align 4 |
| store float %sqrt9 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 9), align 4 |
| store float %sqrt10, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 10), align 4 |
| store float %sqrt11, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 11), align 4 |
| store float %sqrt12, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12), align 4 |
| store float %sqrt13, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 13), align 4 |
| store float %sqrt14, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 14), align 4 |
| store float %sqrt15, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 15), align 4 |
| ret void |
| } |
| |
| attributes #0 = { nounwind } |