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//===--------------------- Scheduler.h ------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
/// \file
///
/// A scheduler for Processor Resource Units and Processor Resource Groups.
///
//===----------------------------------------------------------------------===//
#ifndef LLVM_MCA_SCHEDULER_H
#define LLVM_MCA_SCHEDULER_H
#include "llvm/ADT/SmallVector.h"
#include "llvm/MC/MCSchedule.h"
#include "llvm/MCA/HardwareUnits/HardwareUnit.h"
#include "llvm/MCA/HardwareUnits/LSUnit.h"
#include "llvm/MCA/HardwareUnits/ResourceManager.h"
#include "llvm/MCA/Support.h"
namespace llvm {
namespace mca {
class SchedulerStrategy {
public:
SchedulerStrategy() = default;
virtual ~SchedulerStrategy();
/// Returns true if Lhs should take priority over Rhs.
///
/// This method is used by class Scheduler to select the "best" ready
/// instruction to issue to the underlying pipelines.
virtual bool compare(const InstRef &Lhs, const InstRef &Rhs) const = 0;
};
/// Default instruction selection strategy used by class Scheduler.
class DefaultSchedulerStrategy : public SchedulerStrategy {
/// This method ranks instructions based on their age, and the number of known
/// users. The lower the rank value, the better.
int computeRank(const InstRef &Lhs) const {
return Lhs.getSourceIndex() - Lhs.getInstruction()->getNumUsers();
}
public:
DefaultSchedulerStrategy() = default;
virtual ~DefaultSchedulerStrategy();
bool compare(const InstRef &Lhs, const InstRef &Rhs) const override {
int LhsRank = computeRank(Lhs);
int RhsRank = computeRank(Rhs);
/// Prioritize older instructions over younger instructions to minimize the
/// pressure on the reorder buffer.
if (LhsRank == RhsRank)
return Lhs.getSourceIndex() < Rhs.getSourceIndex();
return LhsRank < RhsRank;
}
};
/// Class Scheduler is responsible for issuing instructions to pipeline
/// resources.
///
/// Internally, it delegates to a ResourceManager the management of processor
/// resources. This class is also responsible for tracking the progress of
/// instructions from the dispatch stage, until the write-back stage.
///
/// An instruction dispatched to the Scheduler is initially placed into either
/// the 'WaitSet' or the 'ReadySet' depending on the availability of the input
/// operands.
///
/// An instruction is moved from the WaitSet to the ReadySet when register
/// operands become available, and all memory dependencies are met.
/// Instructions that are moved from the WaitSet to the ReadySet transition
/// in state from 'IS_AVAILABLE' to 'IS_READY'.
///
/// On every cycle, the Scheduler checks if it can promote instructions from the
/// WaitSet to the ReadySet.
///
/// An Instruction is moved from the ReadySet the `IssuedSet` when it is issued
/// to a (one or more) pipeline(s). This event also causes an instruction state
/// transition (i.e. from state IS_READY, to state IS_EXECUTING). An Instruction
/// leaves the IssuedSet when it reaches the write-back stage.
class Scheduler : public HardwareUnit {
LSUnit &LSU;
// Instruction selection strategy for this Scheduler.
std::unique_ptr<SchedulerStrategy> Strategy;
// Hardware resources that are managed by this scheduler.
std::unique_ptr<ResourceManager> Resources;
std::vector<InstRef> WaitSet;
std::vector<InstRef> ReadySet;
std::vector<InstRef> IssuedSet;
/// Verify the given selection strategy and set the Strategy member
/// accordingly. If no strategy is provided, the DefaultSchedulerStrategy is
/// used.
void initializeStrategy(std::unique_ptr<SchedulerStrategy> S);
/// Issue an instruction without updating the ready queue.
void issueInstructionImpl(
InstRef &IR,
SmallVectorImpl<std::pair<ResourceRef, ResourceCycles>> &Pipes);
// Identify instructions that have finished executing, and remove them from
// the IssuedSet. References to executed instructions are added to input
// vector 'Executed'.
void updateIssuedSet(SmallVectorImpl<InstRef> &Executed);
// Try to promote instructions from WaitSet to ReadySet.
// Add promoted instructions to the 'Ready' vector in input.
void promoteToReadySet(SmallVectorImpl<InstRef> &Ready);
public:
Scheduler(const MCSchedModel &Model, LSUnit &Lsu)
: Scheduler(Model, Lsu, nullptr) {}
Scheduler(const MCSchedModel &Model, LSUnit &Lsu,
std::unique_ptr<SchedulerStrategy> SelectStrategy)
: Scheduler(make_unique<ResourceManager>(Model), Lsu,
std::move(SelectStrategy)) {}
Scheduler(std::unique_ptr<ResourceManager> RM, LSUnit &Lsu,
std::unique_ptr<SchedulerStrategy> SelectStrategy)
: LSU(Lsu), Resources(std::move(RM)) {
initializeStrategy(std::move(SelectStrategy));
}
// Stalls generated by the scheduler.
enum Status {
SC_AVAILABLE,
SC_LOAD_QUEUE_FULL,
SC_STORE_QUEUE_FULL,
SC_BUFFERS_FULL,
SC_DISPATCH_GROUP_STALL,
};
/// Check if the instruction in 'IR' can be dispatched and returns an answer
/// in the form of a Status value.
///
/// The DispatchStage is responsible for querying the Scheduler before
/// dispatching new instructions. This routine is used for performing such
/// a query. If the instruction 'IR' can be dispatched, then true is
/// returned, otherwise false is returned with Event set to the stall type.
/// Internally, it also checks if the load/store unit is available.
Status isAvailable(const InstRef &IR) const;
/// Reserves buffer and LSUnit queue resources that are necessary to issue
/// this instruction.
///
/// Returns true if instruction IR is ready to be issued to the underlying
/// pipelines. Note that this operation cannot fail; it assumes that a
/// previous call to method `isAvailable(IR)` returned `SC_AVAILABLE`.
void dispatch(const InstRef &IR);
/// Returns true if IR is ready to be executed by the underlying pipelines.
/// This method assumes that IR has been previously dispatched.
bool isReady(const InstRef &IR) const;
/// Issue an instruction and populates a vector of used pipeline resources,
/// and a vector of instructions that transitioned to the ready state as a
/// result of this event.
void issueInstruction(
InstRef &IR,
SmallVectorImpl<std::pair<ResourceRef, ResourceCycles>> &Used,
SmallVectorImpl<InstRef> &Ready);
/// Returns true if IR has to be issued immediately, or if IR is a zero
/// latency instruction.
bool mustIssueImmediately(const InstRef &IR) const;
/// This routine notifies the Scheduler that a new cycle just started.
///
/// It notifies the underlying ResourceManager that a new cycle just started.
/// Vector `Freed` is populated with resourceRef related to resources that
/// have changed in state, and that are now available to new instructions.
/// Instructions executed are added to vector Executed, while vector Ready is
/// populated with instructions that have become ready in this new cycle.
void cycleEvent(SmallVectorImpl<ResourceRef> &Freed,
SmallVectorImpl<InstRef> &Ready,
SmallVectorImpl<InstRef> &Executed);
/// Convert a resource mask into a valid llvm processor resource identifier.
unsigned getResourceID(uint64_t Mask) const {
return Resources->resolveResourceMask(Mask);
}
/// Select the next instruction to issue from the ReadySet. Returns an invalid
/// instruction reference if there are no ready instructions, or if processor
/// resources are not available.
InstRef select();
#ifndef NDEBUG
// Update the ready queues.
void dump() const;
// This routine performs a sanity check. This routine should only be called
// when we know that 'IR' is not in the scheduler's instruction queues.
void sanityCheck(const InstRef &IR) const {
assert(find(WaitSet, IR) == WaitSet.end() && "Already in the wait set!");
assert(find(ReadySet, IR) == ReadySet.end() && "Already in the ready set!");
assert(find(IssuedSet, IR) == IssuedSet.end() && "Already executing!");
}
#endif // !NDEBUG
};
} // namespace mca
} // namespace llvm
#endif // LLVM_MCA_SCHEDULER_H