| //===-- View2D.js - HTML5 Canvas Based 2D View/Graph Widget ---------------===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements a generic 2D view widget and a 2D graph widget on top of |
| // it, using the HTML5 Canvas. It currently supports Chrome, Firefox, and |
| // Safari. |
| // |
| // See the Graph2D implementation for details of how to extend the View2D |
| // object. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| function lerp(a, b, t) { |
| return a * (1.0 - t) + b * t; |
| } |
| |
| function clamp(a, lower, upper) { |
| return Math.max(lower, Math.min(upper, a)); |
| } |
| |
| function vec2_neg (a) { return [-a[0] , -a[1] ]; }; |
| function vec2_add (a, b) { return [a[0]+b[0], a[1]+b[1]]; }; |
| function vec2_addN(a, b) { return [a[0]+b , a[1]+b ]; }; |
| function vec2_sub (a, b) { return [a[0]-b[0], a[1]-b[1]]; }; |
| function vec2_subN(a, b) { return [a[0]-b , a[1]-b ]; }; |
| function vec2_mul (a, b) { return [a[0]*b[0], a[1]*b[1]]; }; |
| function vec2_mulN(a, b) { return [a[0]*b , a[1]*b ]; }; |
| function vec2_div (a, b) { return [a[0]/b[0], a[1]/b[1]]; }; |
| function vec2_divN(a, b) { return [a[0]/b , a[1]/b ]; }; |
| |
| function vec3_neg (a) { return [-a[0] , -a[1] , -a[2] ]; }; |
| function vec3_add (a, b) { return [a[0]+b[0], a[1]+b[1], a[2]+b[2]]; }; |
| function vec3_addN(a, b) { return [a[0]+b , a[1]+b, a[2]+b ]; }; |
| function vec3_sub (a, b) { return [a[0]-b[0], a[1]-b[1], a[2]-b[2]]; }; |
| function vec3_subN(a, b) { return [a[0]-b , a[1]-b, a[2]-b ]; }; |
| function vec3_mul (a, b) { return [a[0]*b[0], a[1]*b[1], a[2]*b[2]]; }; |
| function vec3_mulN(a, b) { return [a[0]*b , a[1]*b, a[2]*b ]; }; |
| function vec3_div (a, b) { return [a[0]/b[0], a[1]/b[1], a[2]/b[2]]; }; |
| function vec3_divN(a, b) { return [a[0]/b , a[1]/b, a[2]/b ]; }; |
| |
| function vec2_lerp(a, b, t) { |
| return [lerp(a[0], b[0], t), lerp(a[1], b[1], t)]; |
| } |
| function vec2_mag(a) { |
| return a[0] * a[0] + a[1] * a[1]; |
| } |
| function vec2_len(a) { |
| return Math.sqrt(vec2_mag(a)); |
| } |
| |
| function vec2_floor(a) { |
| return [Math.floor(a[0]), Math.floor(a[1])]; |
| } |
| function vec2_ceil(a) { |
| return [Math.ceil(a[0]), Math.ceil(a[1])]; |
| } |
| |
| function vec3_floor(a) { |
| return [Math.floor(a[0]), Math.floor(a[1]), Math.floor(a[2])]; |
| } |
| function vec3_ceil(a) { |
| return [Math.ceil(a[0]), Math.ceil(a[1]), Math.ceil(a[2])]; |
| } |
| |
| function vec2_log(a) { |
| return [Math.log(a[0]), Math.log(a[1])]; |
| } |
| function vec2_pow(a, b) { |
| return [Math.pow(a[0], b[0]), Math.pow(a[1], b[1])]; |
| } |
| function vec2_Npow(a, b) { |
| return [Math.pow(a, b[0]), Math.pow(a, b[1])]; |
| } |
| function vec2_powN(a, b) { |
| return [Math.pow(a[0], b), Math.pow(a[1], b)]; |
| } |
| |
| function vec2_min(a, b) { |
| return [Math.min(a[0], b[0]), Math.min(a[1], b[1])]; |
| } |
| function vec2_max(a, b) { |
| return [Math.max(a[0], b[0]), Math.max(a[1], b[1])]; |
| } |
| function vec2_clamp(a, lower, upper) { |
| return [clamp(a[0], lower[0], upper[0]), |
| clamp(a[1], lower[1], upper[1])]; |
| } |
| function vec2_clampN(a, lower, upper) { |
| return [clamp(a[0], lower, upper), |
| clamp(a[1], lower, upper)]; |
| } |
| |
| function vec3_min(a, b) { |
| return [Math.min(a[0], b[0]), Math.min(a[1], b[1]), Math.min(a[2], b[2])]; |
| } |
| function vec3_max(a, b) { |
| return [Math.max(a[0], b[0]), Math.max(a[1], b[1]), Math.max(a[2], b[2])]; |
| } |
| function vec3_clamp(a, lower, upper) { |
| return [clamp(a[0], lower[0], upper[0]), |
| clamp(a[1], lower[1], upper[1]), |
| clamp(a[2], lower[2], upper[2])]; |
| } |
| function vec3_clampN(a, lower, upper) { |
| return [clamp(a[0], lower, upper), |
| clamp(a[1], lower, upper), |
| clamp(a[2], lower, upper)]; |
| } |
| |
| function vec2_cswap(a, swap) { |
| if (swap) |
| return [a[1],a[0]]; |
| return a; |
| } |
| |
| function col3_to_rgb(col) { |
| var norm = vec3_floor(vec3_clampN(vec3_mulN(col, 255), 0, 255)); |
| return "rgb(" + norm[0] + "," + norm[1] + "," + norm[2] + ")"; |
| } |
| |
| function col4_to_rgba(col) { |
| var norm = vec3_floor(vec3_clampN(vec3_mulN(col, 255), 0, 255)); |
| return "rgb(" + norm[0] + "," + norm[1] + "," + norm[2] + "," + col[3] + ")"; |
| } |
| |
| /* ViewData Class */ |
| |
| function ViewData(location, scale) { |
| if (!location) |
| location = [0, 0]; |
| if (!scale) |
| scale = [1, 1]; |
| |
| this.location = location; |
| this.scale = scale; |
| } |
| |
| ViewData.prototype.copy = function() { |
| return new ViewData(this.location, this.scale); |
| } |
| |
| /* ViewAction Class */ |
| function ViewAction(mode, v2d, start) { |
| this.mode = mode; |
| this.start = start; |
| this.vd = v2d.viewData.copy(); |
| } |
| |
| ViewAction.prototype.update = function(v2d, co) { |
| if (this.mode == 'p') { |
| var delta = vec2_sub(v2d.convertClientToNDC(co, this.vd), |
| v2d.convertClientToNDC(this.start, this.vd)) |
| v2d.viewData.location = vec2_add(this.vd.location, delta); |
| } else { |
| var delta = vec2_sub(v2d.convertClientToNDC(co, this.vd), |
| v2d.convertClientToNDC(this.start, this.vd)) |
| v2d.viewData.scale = vec2_Npow(Math.E, |
| vec2_add(vec2_log(this.vd.scale), |
| delta)) |
| v2d.viewData.location = vec2_mul(this.vd.location, |
| vec2_div(v2d.viewData.scale, |
| this.vd.scale)) |
| } |
| |
| v2d.refresh(); |
| } |
| |
| ViewAction.prototype.complete = function(v2d, co) { |
| this.update(v2d, co); |
| } |
| |
| ViewAction.prototype.abort = function(v2d) { |
| v2d.viewData = this.vd; |
| } |
| |
| /* EventWrapper Class */ |
| |
| function EventWrapper(domevent) { |
| this.domevent = domevent; |
| this.client = { |
| x: domevent.clientX, |
| y: domevent.clientY, |
| }; |
| this.alt = domevent.altKey; |
| this.shift = domevent.shiftKey; |
| this.meta = domevent.metaKey; |
| this.wheel = (domevent.wheelDelta) ? domevent.wheelDelta / 120 : -(domevent.detail || 0) / 3; |
| } |
| |
| EventWrapper.prototype.stop = function() { |
| this.domevent.stopPropagation(); |
| this.domevent.preventDefault(); |
| } |
| |
| /* View2D Class */ |
| |
| function View2D(canvasname) { |
| this.canvasname = canvasname; |
| this.viewData = new ViewData(); |
| this.size = [1, 1]; |
| this.aspect = 1; |
| this.registered = false; |
| |
| this.viewAction = null; |
| |
| this.useWidgets = true; |
| this.previewPosition = [5, 5]; |
| this.previewSize = [60, 60]; |
| |
| this.clearColor = [1, 1, 1]; |
| |
| // Bound once registered. |
| this.canvas = null; |
| } |
| |
| View2D.prototype.registerEvents = function(canvas) { |
| if (this.registered) |
| return; |
| |
| this.registered = true; |
| |
| this.canvas = canvas; |
| |
| // FIXME: Why do I have to do this? |
| var obj = this; |
| |
| canvas.onmousedown = function(event) { obj.onMouseDown(new EventWrapper(event)); }; |
| canvas.onmousemove = function(event) { obj.onMouseMove(new EventWrapper(event)); }; |
| canvas.onmouseup = function(event) { obj.onMouseUp(new EventWrapper(event)); }; |
| canvas.onmousewheel = function(event) { obj.onMouseWheel(new EventWrapper(event)); }; |
| if (canvas.addEventListener) { |
| canvas.addEventListener('DOMMouseScroll', function(event) { obj.onMouseWheel(new EventWrapper(event)); }, false); |
| } |
| |
| // FIXME: Capturing! |
| } |
| |
| View2D.prototype.onMouseDown = function(event) { |
| pos = [event.client.x - this.canvas.offsetLeft, |
| this.size[1] - 1 - (event.client.y - this.canvas.offsetTop)]; |
| |
| if (this.viewAction != null) |
| this.viewAction.abort(this); |
| |
| if (event.shift) |
| this.viewAction = new ViewAction('p', this, pos); |
| else if (event.alt || event.meta) |
| this.viewAction = new ViewAction('z', this, pos); |
| event.stop(); |
| } |
| |
| View2D.prototype.onMouseMove = function(event) { |
| pos = [event.client.x - this.canvas.offsetLeft, |
| this.size[1] - 1 - (event.client.y - this.canvas.offsetTop)]; |
| |
| if (this.viewAction != null) |
| this.viewAction.update(this, pos); |
| event.stop(); |
| } |
| |
| View2D.prototype.onMouseUp = function(event) { |
| pos = [event.client.x - this.canvas.offsetLeft, |
| this.size[1] - 1 - (event.client.y - this.canvas.offsetTop)]; |
| |
| if (this.viewAction != null) |
| this.viewAction.complete(this, pos); |
| this.viewAction = null; |
| event.stop(); |
| } |
| |
| View2D.prototype.onMouseWheel = function(event) { |
| if (this.viewAction == null) { |
| var factor = event.wheel; |
| if (event.shift) |
| factor *= .1; |
| var zoom = 1.0 + .03 * factor; |
| this.viewData.location = vec2_mulN(this.viewData.location, zoom); |
| this.viewData.scale = vec2_mulN(this.viewData.scale, zoom); |
| |
| // Arbitrary limit min and max scales for now, ideally would be derived |
| // based on the view contents. |
| this.viewData.scale = vec2_clampN(this.viewData.scale, 10e-6, 10e6); |
| |
| this.refresh(); |
| } |
| event.stop(); |
| } |
| |
| View2D.prototype.setViewData = function(vd) { |
| // FIXME: Check equality and avoid refresh. |
| this.viewData = vd; |
| this.refresh(); |
| } |
| |
| View2D.prototype.refresh = function() { |
| // FIXME: Event loop? |
| this.draw(); |
| } |
| |
| // Coordinate conversion. |
| |
| View2D.prototype.getAspectScale = function() { |
| if (this.aspect > 1) { |
| return [1.0 / this.aspect, 1.0]; |
| } else { |
| return [1.0, this.aspect]; |
| } |
| } |
| |
| View2D.prototype.getPixelSize = function() { |
| return vec2_sub(this.convertClientToWorld([1,1]), |
| this.convertClientToWorld([0,0])); |
| } |
| |
| View2D.prototype.convertClientToNDC = function(pt, vd) { |
| if (vd == null) |
| vd = this.viewData |
| return [pt[0] / this.size[0] * 2 - 1, |
| pt[1] / this.size[1] * 2 - 1]; |
| } |
| |
| View2D.prototype.convertClientToWorld = function(pt, vd) { |
| if (vd == null) |
| vd = this.viewData |
| pt = this.convertClientToNDC(pt, vd) |
| pt = vec2_sub(pt, vd.location); |
| pt = vec2_div(pt, vec2_mul(vd.scale, this.getAspectScale())); |
| return pt; |
| } |
| |
| View2D.prototype.convertWorldToPreview = function(pt, pos, size) { |
| var asp_scale = this.getAspectScale(); |
| pt = vec2_mul(pt, asp_scale); |
| pt = vec2_addN(pt, 1); |
| pt = vec2_mulN(pt, .5); |
| pt = vec2_mul(pt, size); |
| pt = vec2_add(pt, pos); |
| return pt; |
| } |
| |
| View2D.prototype.setViewMatrix = function(ctx) { |
| ctx.scale(this.size[0], this.size[1]); |
| ctx.scale(.5, .5); |
| ctx.translate(1, 1); |
| ctx.translate(this.viewData.location[0], this.viewData.location[1]); |
| var scale = vec2_mul(this.viewData.scale, this.getAspectScale()); |
| ctx.scale(scale[0], scale[1]); |
| } |
| |
| View2D.prototype.setPreviewMatrix = function(ctx, pos, size) { |
| ctx.translate(pos[0], pos[1]); |
| ctx.scale(size[0], size[1]); |
| ctx.scale(.5, .5); |
| ctx.translate(1, 1); |
| var scale = this.getAspectScale(); |
| ctx.scale(scale[0], scale[1]); |
| } |
| |
| View2D.prototype.setWindowMatrix = function(ctx) { |
| ctx.translate(.5, .5); |
| ctx.translate(0, this.size[1]); |
| ctx.scale(1, -1); |
| } |
| |
| View2D.prototype.draw = function() { |
| var canvas = document.getElementById(this.canvasname); |
| var ctx = canvas.getContext("2d"); |
| |
| this.registerEvents(canvas); |
| |
| if (canvas.width != this.size[0] || canvas.height != this.size[1]) { |
| this.size = [canvas.width, canvas.height]; |
| this.aspect = canvas.width / canvas.height; |
| this.previewPosition[0] = this.size[0] - this.previewSize[0] - 5; |
| this.on_size_change(); |
| } |
| |
| this.on_draw_start(); |
| |
| ctx.save(); |
| |
| // Clear and draw the view content. |
| ctx.save(); |
| this.setWindowMatrix(ctx); |
| |
| ctx.clearRect(0, 0, this.size[0], this.size[1]); |
| ctx.fillStyle = col3_to_rgb(this.clearColor); |
| ctx.fillRect(0, 0, this.size[0], this.size[1]); |
| |
| this.setViewMatrix(ctx); |
| this.on_draw(canvas, ctx); |
| ctx.restore(); |
| |
| if (this.useWidgets) |
| this.drawPreview(canvas, ctx) |
| |
| ctx.restore(); |
| } |
| |
| View2D.prototype.drawPreview = function(canvas, ctx) { |
| // Setup the preview context. |
| this.setWindowMatrix(ctx); |
| |
| // Draw the preview area outline. |
| ctx.fillStyle = "rgba(128,128,128,.5)"; |
| ctx.fillRect(this.previewPosition[0]-1, this.previewPosition[1]-1, |
| this.previewSize[0]+2, this.previewSize[1]+2); |
| ctx.lineWidth = 1; |
| ctx.strokeStyle = "rgb(0,0,0)"; |
| ctx.strokeRect(this.previewPosition[0]-1, this.previewPosition[1]-1, |
| this.previewSize[0]+2, this.previewSize[1]+2); |
| |
| // Compute the aspect corrected preview area. |
| var pv_size = [this.previewSize[0], this.previewSize[1]]; |
| if (this.aspect > 1) { |
| pv_size[1] /= this.aspect; |
| } else { |
| pv_size[0] *= this.aspect; |
| } |
| var pv_pos = vec2_add(this.previewPosition, |
| vec2_mulN(vec2_sub(this.previewSize, pv_size), .5)); |
| |
| // Draw the preview, making sure to clip to the proper area. |
| ctx.save(); |
| ctx.beginPath(); |
| ctx.rect(pv_pos[0], pv_pos[1], pv_size[0], pv_size[1]); |
| ctx.clip(); |
| ctx.closePath(); |
| |
| this.setPreviewMatrix(ctx, pv_pos, pv_size); |
| this.on_draw_preview(canvas, ctx); |
| ctx.restore(); |
| |
| // Draw the current view overlay. |
| // |
| // FIXME: Find a replacement for stippling. |
| ll = this.convertClientToWorld([0, 0]) |
| ur = this.convertClientToWorld(this.size); |
| |
| // Convert to pixel coordinates instead of drawing in content |
| // perspective. |
| ll = vec2_floor(this.convertWorldToPreview(ll, pv_pos, pv_size)) |
| ur = vec2_ceil(this.convertWorldToPreview(ur, pv_pos, pv_size)) |
| ll = vec2_clamp(ll, this.previewPosition, |
| vec2_add(this.previewPosition, this.previewSize)) |
| ur = vec2_clamp(ur, this.previewPosition, |
| vec2_add(this.previewPosition, this.previewSize)) |
| |
| ctx.strokeStyle = "rgba(128,128,128,255)"; |
| ctx.lineWidth = 1; |
| ctx.strokeRect(ll[0], ll[1], ur[0] - ll[0], ur[1] - ll[1]); |
| } |
| |
| View2D.prototype.on_size_change = function() {} |
| View2D.prototype.on_draw_start = function() {} |
| View2D.prototype.on_draw = function(canvas, ctx) {} |
| View2D.prototype.on_draw_preview = function(canvas, ctx) {} |
| |
| /* View2DTest Class */ |
| |
| function View2DTest(canvasname) { |
| View2D.call(this, canvasname); |
| } |
| View2DTest.prototype = new View2D(); |
| View2DTest.prototype.constructor = View2DTest; |
| |
| View2DTest.prototype.on_draw = function(canvas, ctx) { |
| ctx.fillStyle = "rgb(255,255,255)"; |
| ctx.fillRect(-1000, -1000, 2000, 20000); |
| |
| ctx.lineWidth = .01; |
| ctx.strokeTyle = "rgb(0,200,0)"; |
| ctx.strokeRect(-1, -1, 2, 2); |
| |
| ctx.fillStyle = "rgb(200,0,0)"; |
| ctx.fillRect(-.8, -.8, 1, 1); |
| |
| ctx.fillStyle = "rgb(0,0,200)"; |
| ctx.beginPath(); |
| ctx.arc(0, 0, .5, 0, 2 * Math.PI, false); |
| ctx.fill(); |
| ctx.closePath(); |
| } |
| |
| View2DTest.prototype.on_draw_preview = function(canvas, ctx) { |
| ctx.fillStyle = "rgba(255,255,255,.4)"; |
| ctx.fillRect(-1000, -1000, 2000, 20000); |
| |
| ctx.lineWidth = .01; |
| ctx.strokeTyle = "rgba(0,200,0,.4)"; |
| ctx.strokeRect(-1, -1, 2, 2); |
| |
| ctx.fillStyle = "rgba(200,0,0,.4)"; |
| ctx.fillRect(-.8, -.8, 1, 1); |
| |
| ctx.fillStyle = "rgba(0,0,200,.4)"; |
| ctx.beginPath(); |
| ctx.arc(0, 0, .5, 0, 2 * Math.PI, false); |
| ctx.fill(); |
| ctx.closePath(); |
| } |
| |
| /* Graph2D_GraphInfo Class */ |
| |
| function Graph2D_GraphInfo() { |
| this.xAxisH = 0; |
| this.yAxisW = 0; |
| this.ll = [0, 0]; |
| this.ur = [1, 1]; |
| } |
| |
| Graph2D_GraphInfo.prototype.toNDC = function(pt) { |
| return [2 * (pt[0] - this.ll[0]) / (this.ur[0] - this.ll[0]) - 1, |
| 2 * (pt[1] - this.ll[1]) / (this.ur[1] - this.ll[1]) - 1]; |
| } |
| |
| Graph2D_GraphInfo.prototype.fromNDC = function(pt) { |
| return [this.ll[0] + (this.ur[0] - this.ll[0]) * (pt[0] + 1) * .5, |
| this.ll[1] + (this.ur[1] - this.ll[1]) * (pt[1] + 1) * .5]; |
| } |
| |
| /* Graph2D_PlotStyle Class */ |
| |
| function Graph2D_PlotStyle() { |
| } |
| |
| Graph2D_PlotStyle.prototype.plot = function(graph, ctx, data) {} |
| |
| /* Graph2D_LinePlotStyle Class */ |
| |
| function Graph2D_LinePlotStyle(width, color) { |
| Graph2D_PlotStyle.call(this); |
| |
| if (!width) |
| width = 1; |
| if (!color) |
| color = [0,0,0]; |
| |
| this.width = width; |
| this.color = color; |
| } |
| Graph2D_LinePlotStyle.prototype = new Graph2D_PlotStyle(); |
| Graph2D_LinePlotStyle.prototype.constructor = Graph2D_LinePlotStyle; |
| |
| Graph2D_LinePlotStyle.prototype.plot = function(graph, ctx, data) { |
| if (data.length === 0) |
| return; |
| |
| ctx.beginPath(); |
| var co = graph.graphInfo.toNDC(data[0]); |
| ctx.moveTo(co[0], co[1]); |
| for (var i = 1, e = data.length; i != e; ++i) { |
| var co = graph.graphInfo.toNDC(data[i]); |
| ctx.lineTo(co[0], co[1]); |
| } |
| ctx.lineWidth = this.width * (graph.getPixelSize()[0] + graph.getPixelSize()[1]) * .5; |
| ctx.strokeStyle = col3_to_rgb(this.color); |
| ctx.stroke(); |
| } |
| |
| /* Graph2D_PointPlotStyle Class */ |
| |
| function Graph2D_PointPlotStyle(width, color) { |
| Graph2D_PlotStyle.call(this); |
| |
| if (!width) |
| width = 1; |
| if (!color) |
| color = [0,0,0]; |
| |
| this.width = width; |
| this.color = color; |
| } |
| Graph2D_PointPlotStyle.prototype = new Graph2D_PlotStyle(); |
| Graph2D_PointPlotStyle.prototype.constructor = Graph2D_PointPlotStyle; |
| |
| Graph2D_PointPlotStyle.prototype.plot = function(graph, ctx, data) { |
| if (data.length === 0) |
| return; |
| |
| ctx.beginPath(); |
| var radius = this.width * (graph.getPixelSize()[0] + graph.getPixelSize()[1]) * .5; |
| for (var i = 0, e = data.length; i != e; ++i) { |
| var co = graph.graphInfo.toNDC(data[i]); |
| ctx.moveTo(co[0], co[1]); |
| ctx.arc(co[0], co[1], radius, 0, Math.PI * 2, /*anticlockwise=*/false); |
| } |
| ctx.fillStyle = col3_to_rgb(this.color); |
| ctx.fill(); |
| } |
| |
| /* Graph2D_ErrorBarPlotStyle Class */ |
| |
| function Graph2D_ErrorBarPlotStyle(width, color) { |
| Graph2D_PlotStyle.call(this); |
| |
| if (!width) |
| width = 1; |
| if (!color) |
| color = [0,0,0]; |
| |
| this.width = width; |
| this.color = color; |
| } |
| Graph2D_ErrorBarPlotStyle.prototype = new Graph2D_PlotStyle(); |
| Graph2D_ErrorBarPlotStyle.prototype.constructor = Graph2D_ErrorBarPlotStyle; |
| |
| Graph2D_ErrorBarPlotStyle.prototype.plot = function(graph, ctx, data) { |
| if (data.length === 0) |
| return; |
| |
| ctx.beginPath(); |
| for (var i = 0, e = data.length; i != e; ++i) { |
| var co_min = graph.graphInfo.toNDC([data[i][0], data[i][1]]); |
| var co_max = graph.graphInfo.toNDC([data[i][0], data[i][2]]); |
| ctx.moveTo(co_min[0], co_min[1]); |
| ctx.lineTo(co_max[0], co_max[1]); |
| } |
| ctx.lineWidth = this.width * (graph.getPixelSize()[0] + graph.getPixelSize()[1]) * .5; |
| ctx.strokeStyle = col3_to_rgb(this.color); |
| ctx.stroke(); |
| } |
| |
| /* Graph2D_Axis Class */ |
| |
| function Graph2D_Axis(dir, format) { |
| if (!format) |
| format = this.formats.normal; |
| |
| this.dir = dir; |
| this.format = format; |
| } |
| |
| // Static Methods |
| Graph2D_Axis.prototype.formats = { |
| normal: function(value, iDigits, fDigits) { |
| // FIXME: iDigits? |
| return value.toFixed(fDigits); |
| }, |
| day: function(value, iDigits, fDigits) { |
| var date = new Date(value * 1000.); |
| var res = date.getUTCFullYear(); |
| res += "-" + (date.getUTCMonth() + 1); |
| res += "-" + (date.getUTCDate() + 1); |
| return res; |
| }, |
| }; |
| |
| Graph2D_Axis.prototype.draw = function(graph, ctx, ll, ur, mainUR) { |
| var dir = this.dir, ndir = 1 - this.dir; |
| var vMin = ll[dir]; |
| var vMax = ur[dir]; |
| var near = ll[ndir]; |
| var far = ur[ndir]; |
| var border = mainUR[ndir]; |
| |
| var line_base = (graph.getPixelSize()[0] + graph.getPixelSize()[1]) * .5; |
| ctx.lineWidth = 2 * line_base; |
| ctx.strokeStyle = "rgb(0,0,0)"; |
| |
| ctx.beginPath(); |
| var co = vec2_cswap([vMin, far], dir); |
| co = graph.graphInfo.toNDC(co); |
| ctx.moveTo(co[0], co[1]); |
| var co = vec2_cswap([vMax, far], dir); |
| co = graph.graphInfo.toNDC(co); |
| ctx.lineTo(co[0], co[1]); |
| ctx.stroke(); |
| |
| var delta = vMax - vMin; |
| var steps = Math.floor(Math.log(delta) / Math.log(10)); |
| if (delta / Math.pow(10, steps) >= 5.0) { |
| var size = .5; |
| } else if (delta / Math.pow(10, steps) >= 2.5) { |
| var size = .25; |
| } else { |
| var size = .1; |
| } |
| size *= Math.pow(10, steps); |
| |
| if (steps <= 0) { |
| var iDigits = 0, fDigits = 1 + Math.abs(steps); |
| } else { |
| var iDigits = steps, fDigits = 0; |
| } |
| |
| var start = Math.ceil(vMin / size); |
| var end = Math.ceil(vMax / size); |
| |
| // FIXME: Draw in window coordinates to make crisper. |
| |
| // FIXME: Draw grid in layers to avoid ugly overlaps. |
| |
| for (var i = start; i != end; ++i) { |
| if (i == 0) { |
| ctx.lineWidth = 3 * line_base; |
| var p = .5; |
| } else if (!(i & 1)) { |
| ctx.lineWidth = 2 * line_base; |
| var p = .5; |
| } else { |
| ctx.lineWidth = 1 * line_base; |
| var p = .75; |
| } |
| |
| ctx.beginPath(); |
| var co = vec2_cswap([i * size, lerp(near, far, p)], dir); |
| co = graph.graphInfo.toNDC(co); |
| ctx.moveTo(co[0], co[1]); |
| var co = vec2_cswap([i * size, far], dir); |
| co = graph.graphInfo.toNDC(co); |
| ctx.lineTo(co[0], co[1]); |
| ctx.stroke(); |
| } |
| |
| for (var alt = 0; alt < 2; ++alt) { |
| if (alt) |
| ctx.strokeStyle = "rgba(190,190,190,.5)"; |
| else |
| ctx.strokeStyle = "rgba(128,128,128,.5)"; |
| ctx.lineWidth = 1 * line_base; |
| ctx.beginPath(); |
| for (var i = start; i != end; ++i) { |
| if (i == 0) |
| continue; |
| if ((i & 1) == alt) { |
| var co = vec2_cswap([i * size, far], dir); |
| co = graph.graphInfo.toNDC(co); |
| ctx.moveTo(co[0], co[1]); |
| var co = vec2_cswap([i * size, border], dir); |
| co = graph.graphInfo.toNDC(co); |
| ctx.lineTo(co[0], co[1]); |
| } |
| } |
| ctx.stroke(); |
| |
| if (start <= 0 && 0 < end) { |
| ctx.beginPath(); |
| var co = vec2_cswap([0, far], dir); |
| co = graph.graphInfo.toNDC(co); |
| ctx.moveTo(co[0], co[1]); |
| var co = vec2_cswap([0, border], dir); |
| co = graph.graphInfo.toNDC(co); |
| ctx.lineTo(co[0], co[1]); |
| ctx.strokeStyle = "rgba(64,64,64,.5)"; |
| ctx.lineWidth = 3 * line_base; |
| ctx.stroke(); |
| } |
| } |
| |
| // FIXME: Draw this in screen coordinates, and stop being stupid. Also, |
| // figure out font height? |
| if (this.dir == 1) { |
| var offset = [-.5, -.25]; |
| } else { |
| var offset = [-.5, 1.1]; |
| } |
| ctx.fillStyle = "rgb(0,0,0)"; |
| var pxl = graph.getPixelSize(); |
| for (var i = start; i != end; ++i) { |
| if ((i & 1) == 0) { |
| var label = this.format(i * size, iDigits, fDigits); |
| ctx.save(); |
| var co = vec2_cswap([i*size, lerp(near, far, .5)], dir); |
| co = graph.graphInfo.toNDC(co); |
| ctx.translate(co[0], co[1]); |
| ctx.scale(pxl[0], -pxl[1]); |
| // FIXME: Abstract. |
| var bb_w = label.length * 5; |
| if (ctx.measureText != null) |
| bb_w = ctx.measureText(label).width; |
| var bb_h = 12; |
| // FIXME: Abstract? Or ignore. |
| if (ctx.fillText != null) { |
| ctx.fillText(label, bb_w*offset[0], bb_h*offset[1]); |
| } else if (ctx.mozDrawText != null) { |
| ctx.translate(bb_w*offset[0], bb_h*offset[1]); |
| ctx.mozDrawText(label); |
| } |
| ctx.restore(); |
| } |
| } |
| } |
| |
| |
| /* Graph2D Class */ |
| |
| function Graph2D(canvasname) { |
| View2D.call(this, canvasname) |
| |
| this.useWidgets = false; |
| this.plots = []; |
| this.graphInfo = null; |
| this.xAxis = new Graph2D_Axis(0); |
| this.yAxis = new Graph2D_Axis(1); |
| this.debugText = null; |
| |
| this.clearColor = [.8, .8, .8]; |
| } |
| Graph2D.prototype = new View2D(); |
| Graph2D.prototype.constructor = Graph2D; |
| |
| // |
| |
| Graph2D.prototype.graphChanged = function() { |
| this.graphInfo = null; |
| // FIXME: Need event loop. |
| this.refresh(); |
| } |
| |
| Graph2D.prototype.layoutGraph = function() { |
| var gi = new Graph2D_GraphInfo(); |
| |
| gi.xAxisH = 40; |
| gi.yAxisW = 60; |
| |
| var min = null, max = null; |
| for (var i = 0, e = this.plots.length; i != e; ++i) { |
| var data = this.plots[i][0]; |
| for (var i2 = 0, e2 = data.length; i2 != e2; ++i2) { |
| if (min == null) |
| min = data[i2]; |
| else |
| min = vec2_min(min, data[i2]); |
| |
| if (max == null) |
| max = data[i2]; |
| else |
| max = vec2_max(max, data[i2]); |
| } |
| } |
| |
| if (min === null) |
| min = [0, 0]; |
| if (max === null) |
| max = [0, 0]; |
| if (Math.abs(max[0] - min[0]) < .001) |
| max[0] += 1; |
| if (Math.abs(max[1] - min[1]) < .001) |
| max[1] += 1; |
| |
| // Set graph transform to the [min,max] rect to the content area with |
| // some padding. |
| // |
| // FIXME: Add real mat3 and implement this properly. |
| var pad = 5; |
| var vd = new ViewData(); |
| var ll_target = this.convertClientToWorld([gi.yAxisW + pad, gi.xAxisH + pad], vd); |
| var ur_target = this.convertClientToWorld(vec2_subN(this.size, pad), vd); |
| var target_size = vec2_sub(ur_target, ll_target); |
| var target_center = vec2_add(ll_target, vec2_mulN(target_size, .5)); |
| |
| var center = vec2_mulN(vec2_add(min, max), .5); |
| var size = vec2_sub(max, min); |
| |
| var scale = vec2_mulN(target_size, .5); |
| size = vec2_div(size, scale); |
| center = vec2_sub(center, vec2_mulN(vec2_mul(target_center, size), .5)); |
| |
| gi.ll = vec2_sub(center, vec2_mulN(size, .5)); |
| gi.ur = vec2_add(center, vec2_mulN(size, .5)); |
| |
| return gi; |
| } |
| |
| // |
| |
| Graph2D.prototype.convertClientToGraph = function(pt) { |
| return this.graphInfo.fromNDC(this.convertClientToWorld(pt)); |
| } |
| |
| // |
| |
| Graph2D.prototype.on_size_change = function() { |
| this.graphInfo = null; |
| } |
| |
| Graph2D.prototype.on_draw_start = function() { |
| if (!this.graphInfo) |
| this.graphInfo = this.layoutGraph(); |
| } |
| |
| Graph2D.prototype.on_draw = function(canvas, ctx) { |
| var gi = this.graphInfo; |
| var w = this.size[0], h = this.size[1]; |
| |
| this.xAxis.draw(this, ctx, |
| this.convertClientToGraph([gi.yAxisW, 0]), |
| this.convertClientToGraph([w, gi.xAxisH]), |
| this.convertClientToGraph([w, h])) |
| this.yAxis.draw(this, ctx, |
| this.convertClientToGraph([0, gi.xAxisH]), |
| this.convertClientToGraph([gi.yAxisW, h]), |
| this.convertClientToGraph([w, h])) |
| |
| if (this.debugText != null) { |
| ctx.save(); |
| ctx.setTransform(1, 0, 0, 1, 0, 0); |
| ctx.fillText(this.debugText, this.size[0]/2 + 10, this.size[1]/2 + 10); |
| ctx.restore(); |
| } |
| |
| // Draw the contents. |
| ctx.save(); |
| ctx.beginPath(); |
| var content_ll = this.convertClientToWorld([gi.yAxisW, gi.xAxisH]); |
| var content_ur = this.convertClientToWorld(this.size); |
| ctx.rect(content_ll[0], content_ll[1], |
| content_ur[0]-content_ll[0], content_ur[1]-content_ll[1]); |
| ctx.clip(); |
| |
| for (var i = 0, e = this.plots.length; i != e; ++i) { |
| var data = this.plots[i][0]; |
| var style = this.plots[i][1]; |
| style.plot(this, ctx, data); |
| } |
| ctx.restore(); |
| } |
| |
| // Client API. |
| |
| Graph2D.prototype.clearPlots = function() { |
| this.plots = []; |
| this.graphChanged(); |
| } |
| |
| Graph2D.prototype.addPlot = function(data, style) { |
| if (!style) |
| style = new Graph2D_LinePlotStyle(1); |
| this.plots.push( [data, style] ); |
| this.graphChanged(); |
| } |
| |