| // MyMap.h | |
| #ifndef __COMMON_MYMAP_H | |
| #define __COMMON_MYMAP_H | |
| #include "MyVector.h" | |
| #include "Types.h" | |
| class CMap32 | |
| { | |
| struct CNode | |
| { | |
| UInt32 Key; | |
| UInt32 Keys[2]; | |
| UInt32 Values[2]; | |
| UInt16 Len; | |
| Byte IsLeaf[2]; | |
| }; | |
| CRecordVector<CNode> Nodes; | |
| public: | |
| void Clear() { Nodes.Clear(); } | |
| bool Find(UInt32 key, UInt32 &valueRes) const; | |
| bool Set(UInt32 key, UInt32 value); // returns true, if there is such key already | |
| }; | |
| #endif |