Install new LLVM license structure and new developer policy.

This installs the new developer policy and moves all of the license
files across all LLVM projects in the monorepo to the new license
structure. The remaining projects will be moved independently.

Note that I've left odd formatting and other idiosyncracies of the
legacy license structure text alone to make the diff easier to read.
Critically, note that we do not in any case *remove* the old license
notice or terms, as that remains necessary until we finish the
relicensing process.

I've updated a few license files that refer to the LLVM license to
instead simply refer generically to whatever license the LLVM project is
under, basically trying to minimize confusion.

This is really the culmination of so many people. Chris led the
community discussions, drafted the policy update and organized the
multi-year string of meeting between lawyers across the community to
figure out the strategy. Numerous lawyers at companies in the community
spent their time figuring out initial answers, and then the Foundation's
lawyer Heather Meeker has done *so* much to help refine and get us ready
here. I could keep going on, but I just want to make sure everyone
realizes what a huge community effort this has been from the begining.

Differential Revision: https://reviews.llvm.org/D56897

llvm-svn: 351631
GitOrigin-RevId: 469bdefd448b76c5adcdd67256e9a44fabf7e027
1 file changed
tree: 6f81b2c4047ce14929e6fb77f968260fab85e499
  1. build/
  2. cmake/
  3. include/
  4. test/
  5. .arcconfig
  6. .clang-format
  7. CMakeLists.txt
  8. CREDITS.txt
  9. LICENSE.txt
  10. ParallelSTLConfig.cmake.in
  11. README.md
README.md

Parallel STL

Parallel STL is an implementation of the C++ standard library algorithms with support for execution policies, as specified in ISO/IEC 14882:2017 standard, commonly called C++17. The implementation also supports the unsequenced execution policy specified in Parallelism TS version 2 and proposed for the next version of the C++ standard in the C++ working group paper P1001. Parallel STL offers efficient support for both parallel and vectorized execution of algorithms. For sequential execution, it relies on an available implementation of the C++ standard library.

Prerequisites

To use Parallel STL, you must have the following software installed:

  • C++ compiler with:
    • Support for C++11
    • Support for OpenMP* 4.0 SIMD constructs
  • Threading Building Blocks (TBB) which is available for download at https://github.com/01org/tbb/

Known issues and limitations

  • unseq and par_unseq policies only have effect with compilers that support #pragma omp simd or #pragma simd.
  • Parallel and vector execution is only supported for the algorithms if random access iterators are provided, while for other iterator types the execution will remain serial.
  • The following algorithms do not allow efficient SIMD execution: includes, inplace_merge, merge, nth_element, partial_sort, partial_sort_copy, set_difference, set_intersection, set_symmetric_difference, set_union, sort, stable_partition, stable_sort, unique.
  • The initial value type for exclusive_scan, inclusive_scan, transform_exclusive_scan, transform_inclusive_scan shall be DefaultConstructible. A default constructed-instance of the initial value type shall be the identity element for the specified binary operation.
  • For max_element, min_element, minmax_element, partial_sort, partial_sort_copy, sort, stable_sort the dereferenced value type of the provided iterators shall be DefaultConstructible.
  • For remove, remove_if, unique the dereferenced value type of the provided iterators shall be MoveConstructible.
  • The following algorithms require additional O(n) memory space for parallel execution: copy_if, inplace_merge, partial_sort, partial_sort_copy, partition_copy, remove, remove_if, rotate, sort, stable_sort, unique, unique_copy.