blob: 9cae5b1ea4bb16f3f2b2ab7772f95830816047cc [file] [log] [blame]
//===-- PlatformManager.cpp - PlatformManager implementation --------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
///
/// \file
/// Implementation of PlatformManager class internals.
///
//===----------------------------------------------------------------------===//
#include "streamexecutor/PlatformManager.h"
namespace streamexecutor {
PlatformManager::PlatformManager() {
// TODO(jhen): Register known platforms by name.
// We have a couple of options here:
// * Use build-system flags to set preprocessor macros that select the
// appropriate code to include here.
// * Use static initialization tricks to have platform libraries register
// themselves when they are loaded.
}
Expected<Platform *> PlatformManager::getPlatformByName(llvm::StringRef Name) {
static PlatformManager Instance;
auto Iterator = Instance.PlatformsByName.find(Name.lower());
if (Iterator != Instance.PlatformsByName.end())
return Iterator->second.get();
return make_error("no available platform with name " + Name);
}
} // namespace streamexecutor