Content Addressable Storage

Introduction to CAS

Content Addressable Storage, or CAS, is a storage system that assigns unique addresses to the data stored. It is very useful for data deduplicaton and creating unique identifiers.

Unlike other kinds of storage systems, like file systems, CAS is immutable. It is more reliable to model a computation by representing the inputs and outputs of the computation using objects stored in CAS.

The basic unit of the CAS library is a CASObject, where it contains:

  • Data: arbitrary data
  • References: references to other CASObject

It can be conceptually modeled as something like:

struct CASObject {
  ArrayRef<char> Data;
  ArrayRef<CASObject*> Refs;
}

With this abstraction, it is possible to compose CASObjects into a DAG that is capable of representing complicated data structures, while still allowing data deduplication. Note you can compare two DAGs by just comparing the CASObject hash of two root nodes.

LLVM CAS Library User Guide

The CAS-like storage provided in LLVM is llvm::cas::ObjectStore. To reference a CASObject, there are few different abstractions provided with different trade-offs:

ObjectRef

ObjectRef is a lightweight reference to a CASObject stored in the CAS. This is the most commonly used abstraction and it is cheap to copy/pass along. It has following properties:

  • ObjectRef is only meaningful within the ObjectStore that created the ref. ObjectRef created by different ObjectStore cannot be cross-referenced or compared.
  • ObjectRef doesn't guarantee the existence of the CASObject it points to. An explicit load is required before accessing the data stored in CASObject. This load can also fail, for reasons like (but not limited to): object does not exist, corrupted CAS storage, operation timeout, etc.
  • If two ObjectRef are equal, it is guaranteed that the object they point to are identical (if they exist). If they are not equal, the underlying objects are guaranteed to be not the same.

ObjectProxy

ObjectProxy represents a loaded CASObject. With an ObjectProxy, the underlying stored data and references can be accessed without the need of error handling. The class APIs also provide convenient methods to access underlying data. The lifetime of the underlying data is equal to the lifetime of the instance of ObjectStore unless explicitly copied.

CASID

CASID is the hash identifier for CASObjects. It owns the underlying storage for hash value so it can be expensive to copy and compare depending on the hash algorithm. CASID is generally only useful in rare situations like printing raw hash value or exchanging hash values between different CAS instances with the same hashing schema.

ObjectStore

ObjectStore is the CAS-like object storage. It provides API to save and load CASObjects, for example:

ObjectRef A, B, C;
Expected<ObjectRef> Stored = ObjectStore.store("data", {A, B});
Expected<ObjectProxy> Loaded = ObjectStore.getProxy(C);

It also provides APIs to convert between ObjectRef, ObjectProxy and CASID.

ActionCache

ActionCache is a key value storage can be used to associate two CASIDs. It is usually used with an ObjectStore to map an input CASObject to an output CASObject with their CASIDs.

ActionCache has APIs like following:

CASID A, B;
Error E = ActionCache.put(A, B);
Expected<std::optional<CASID>> Result = ActionCache.get(A);

CAS Library Implementation Guide

The LLVM ObjectStore API was designed so that it is easy to add customized CAS implementations that are interchangeable with the builtin ones.

To add your own implementation, you just need to add a subclass to llvm::cas::ObjectStore and implement all its pure virtual methods. To be interchangeable with LLVM ObjectStore, the new CAS implementation needs to conform to following contracts:

  • Different CASObjects stored in the ObjectStore need to have a different hash and result in a different ObjectRef. Similarly, the same CASObject should have the same hash and the same ObjectRef. Note: two different CASObjects with identical data but different references are considered different objects.
  • ObjectRefs are only comparable within the same ObjectStore instance, and can be used to determine the equality of the underlying CASObjects.
  • The loaded objects from the ObjectStore need to have a lifetime at least as long as the ObjectStore itself so it is always legal to access the loaded data without holding on the ObjectProxy until the ObjectStore is destroyed.

If not specified, the behavior can be implementation defined. For example, ObjectRef can be used to point to a loaded CASObject so ObjectStore never fails to load. It is also legal to use a stricter model than required. For example, the underlying value inside ObjectRef can be the unique indentities of the objects across multiple ObjectStore instances, but comparing such ObjectRef from different ObjectStore is still illegal.

For CAS library implementers, there is also an ObjectHandle class that is an internal representation of a loaded CASObject reference. ObjectProxy is just a pair of ObjectHandle and ObjectStore, and just like ObjectRef, ObjectHandle is only useful when paired with the ObjectStore that knows about the loaded CASObject.