| ; NOTE: Assertions have been autogenerated by utils/update_test_checks.py |
| ; RUN: opt -passes='lower-matrix-intrinsics' -S < %s | FileCheck %s |
| |
| define <9 x float> @strided_load_3x3(ptr %in, i64 %stride) { |
| ; CHECK-LABEL: @strided_load_3x3( |
| ; CHECK-NEXT: entry: |
| ; CHECK-NEXT: [[VEC_START:%.*]] = mul i64 0, [[STRIDE:%.*]] |
| ; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr float, ptr [[IN:%.*]], i64 [[VEC_START]] |
| ; CHECK-NEXT: [[COL_LOAD:%.*]] = load <3 x float>, ptr [[VEC_GEP]], align 4 |
| ; CHECK-NEXT: [[VEC_START1:%.*]] = mul i64 1, [[STRIDE]] |
| ; CHECK-NEXT: [[VEC_GEP2:%.*]] = getelementptr float, ptr [[IN]], i64 [[VEC_START1]] |
| ; CHECK-NEXT: [[COL_LOAD4:%.*]] = load <3 x float>, ptr [[VEC_GEP2]], align 4 |
| ; CHECK-NEXT: [[VEC_START5:%.*]] = mul i64 2, [[STRIDE]] |
| ; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr float, ptr [[IN]], i64 [[VEC_START5]] |
| ; CHECK-NEXT: [[COL_LOAD8:%.*]] = load <3 x float>, ptr [[VEC_GEP6]], align 4 |
| ; CHECK-NEXT: [[TMP0:%.*]] = shufflevector <3 x float> [[COL_LOAD]], <3 x float> [[COL_LOAD4]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5> |
| ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <3 x float> [[COL_LOAD8]], <3 x float> poison, <6 x i32> <i32 0, i32 1, i32 2, i32 poison, i32 poison, i32 poison> |
| ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <6 x float> [[TMP0]], <6 x float> [[TMP1]], <9 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8> |
| ; CHECK-NEXT: ret <9 x float> [[TMP2]] |
| ; |
| entry: |
| %load = call <9 x float> @llvm.matrix.column.major.load(ptr %in, i64 %stride, i1 false, i32 3, i32 3) |
| ret <9 x float> %load |
| } |
| |
| declare <9 x float> @llvm.matrix.column.major.load(ptr, i64, i1, i32, i32) |
| |
| define <9 x float> @strided_load_9x1(ptr %in, i64 %stride) { |
| ; CHECK-LABEL: @strided_load_9x1( |
| ; CHECK-NEXT: entry: |
| ; CHECK-NEXT: [[VEC_START:%.*]] = mul i64 0, [[STRIDE:%.*]] |
| ; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr float, ptr [[IN:%.*]], i64 [[VEC_START]] |
| ; CHECK-NEXT: [[COL_LOAD:%.*]] = load <9 x float>, ptr [[VEC_GEP]], align 4 |
| ; CHECK-NEXT: ret <9 x float> [[COL_LOAD]] |
| ; |
| entry: |
| %load = call <9 x float> @llvm.matrix.column.major.load(ptr %in, i64 %stride, i1 false, i32 9, i32 1) |
| ret <9 x float> %load |
| } |
| |
| declare <8 x float> @llvm.matrix.column.major.load.v8f32(ptr, i64, i1, i32, i32) |
| |
| define <8 x float> @strided_load_4x2(ptr %in, i64 %stride) { |
| ; CHECK-LABEL: @strided_load_4x2( |
| ; CHECK-NEXT: entry: |
| ; CHECK-NEXT: [[VEC_START:%.*]] = mul i64 0, [[STRIDE:%.*]] |
| ; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr float, ptr [[IN:%.*]], i64 [[VEC_START]] |
| ; CHECK-NEXT: [[COL_LOAD:%.*]] = load <4 x float>, ptr [[VEC_GEP]], align 4 |
| ; CHECK-NEXT: [[VEC_START1:%.*]] = mul i64 1, [[STRIDE]] |
| ; CHECK-NEXT: [[VEC_GEP2:%.*]] = getelementptr float, ptr [[IN]], i64 [[VEC_START1]] |
| ; CHECK-NEXT: [[COL_LOAD4:%.*]] = load <4 x float>, ptr [[VEC_GEP2]], align 4 |
| ; CHECK-NEXT: [[TMP0:%.*]] = shufflevector <4 x float> [[COL_LOAD]], <4 x float> [[COL_LOAD4]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> |
| ; CHECK-NEXT: ret <8 x float> [[TMP0]] |
| ; |
| entry: |
| %load = call <8 x float> @llvm.matrix.column.major.load.v8f32(ptr %in, i64 %stride, i1 false, i32 4, i32 2) |
| ret <8 x float> %load |
| } |