| ; RUN: opt -mtriple=nvptx64-nvidia-cuda -passes=load-store-vectorizer -S -o - %s | FileCheck %s |
| |
| ; Load from a constant. This can be vectorized, but shouldn't crash us. |
| |
| @global = internal addrspace(1) constant [4 x float] [float 0xBF71111120000000, float 0x3F70410420000000, float 0xBF81111120000000, float 0x3FB5555560000000], align 4 |
| |
| define void @foo() { |
| ; CHECK: load <4 x float> |
| %a = load float, ptr addrspace(1) @global, align 16 |
| %b = load float, ptr addrspace(1) getelementptr inbounds ([4 x float], ptr addrspace(1) @global, i64 0, i64 1), align 4 |
| %c = load float, ptr addrspace(1) getelementptr inbounds ([4 x float], ptr addrspace(1) @global, i64 0, i64 2), align 4 |
| %d = load float, ptr addrspace(1) getelementptr inbounds ([4 x float], ptr addrspace(1) @global, i64 0, i64 3), align 4 |
| ret void |
| } |